Reposted by Michael BeckerDanny Weinbaum @dannyweinbaum.bsky.social · 30/09/2026🎻🎵 📢 Songs of Glimmerwick, the witch academy RPG where music is magic is AVAILABLE NOW! 📢 🎵 🎻 store.steampowered.com/app/1706510/... 38653
Michael Becker @michaelbecker.dev · 27/08/2026I heeded @steveruizok.bsky.social's advice and made a little friend to help me monitor my homelab, plants, fish & integrated drone system. Getting (faux) 3D rendering on a potato was tricky! 060
Reposted by Michael BeckerTyler, from the Internet (Haunted) @tylerfromtheinternet.com · 25/05/2026logging on 161760436
Michael Becker @michaelbecker.dev · 23/07/2026 @yiningkarlli.bsky.social 'a elaborate man-in-the-middle Renderman hackery to simulate scientifically accurate black holes is probably the most mind blowing thing I've seen at SIGGRAPH this year 170
Michael Becker @michaelbecker.dev · 20/07/2026Today at Pixar's Open Source BoF at SIGGRAPH I'll be introducing USD Web View: an OSS webapp built for meaningful OpenUSD stage access and interaction. The project enables OpenUSD inspection, composition arc access, MaterialX support, Gaussian Splats and more, in one web-native environment: 1211
Michael Becker @michaelbecker.dev · 19/07/2026Annual PSA: It is, indeed, possible to export the SIGGRAPH session schedule to your calendar. That feature is buried in the bottom of a locked filing cabinet stuck in a disused lavatory, with a sign on the door saying "Beware of the Leopard" s2026.conference-schedule.org/my-agenda/s2026.conference-schedule.orgMy Schedule - SIGGRAPH 2026 Conference Schedule 040
Reposted by Michael BeckerErin Catto @erincatto.bsky.social · 01/07/2026I’m happy to announce the release of a new open source 3D physics engine called Box3D. I’ve been working on this project for a few years now, but it represents over 20 years of experience writing physics engines for games. Read more here: box2d.org/posts/2026/0...box2d.orgAnnouncing Box3DI’m happy to announce the release of Box3D, an open source 3D physics engine. It is now available on GitHub. Box3D repository You can think of Box3D as a fork of Box2D, extended with many features nee... 13782220
Michael Becker @michaelbecker.dev · 23/06/2026"Take it from studies of over 450 companies and over three million employees: Return-to-office mandates fail to increase financial returns. They succeed only in motivating star employees to quit, reducing the satisfaction of those who stay and discouraging new talent from joining." 010
Michael Becker @michaelbecker.dev · 18/05/2026A few notes on pragmatic synthetic 4DGS (animated splat) pipelines, simultaneous per-frame camera capture, point clouds, and where I think 4DGS tools may need to go next: michaelybecker.com/notes/prelim...michaelybecker.comPreliminary Thoughts About a Practical Synthetic 4DGS PipelinePractical notes on synthetic 4D Gaussian Splatting pipelines, flipbook-style capture, synchronized camera rigs, and the tooling gaps around dynamic splat reconstruction. 000
Reposted by Michael BeckerMrCheeze @mrcheeze.github.io · 01/03/2025Do you ever think about the fact that the designers of General Midi were tasked with coming up with the 128 most important instruments in the world, and one of the answers they came up with was "Goblins" 362134788
Michael Becker @michaelbecker.dev · 15/05/2026Wrote up a quick note on Gaussian splat capture using Blender, Gauss Cannon, Lichtfield, and SuperSplat. Interesting realization: arbitrary mesh geometry becomes a capture instrument. Each face becomes a camera position, directly shaping training coverage! michaelybecker.com/notes/gauss-... 161
Reposted by Michael BeckerBen Houston @ben3d.ca · 24/04/2026MaterialX Needs a Single-File Container. Let's formalize what @polyhaven.com and @gpuopen.bsky.social material libraries are already doing with a new "mtlz" extension. Details here: ben3d.ca/blog/materia... CC: @materialx.bsky.socialben3d.caMaterialX Needs a Single-File ContainerMaterialX assets are multiple loose files, which breaks down in real pipelines. The community has already solved this with zip packaging. We just need to formalize it as .mtlz. 085
Reposted by Michael BeckerBen Houston @ben3d.ca · 27/04/2026Preparing a major PR to improve #ThreeJS MaterialX support significantly. In order to perfect it, I've written an open source @materialx.bsky.social Fidelity Suite inspired by the @khronos.org / @gltf.bsky.social fidelity tool: material-fidelity.ben3d.ca 042
Reposted by Michael BeckerAlex Coulombe @ibrews.bsky.social · 29/01/2026Well this sucks. Ian’s been my favorite part of UploadVR for many years. Support him here: goodvr.substack.comgoodvr.substack.comGood Virtual Reality | Ian Hamilton | SubstackGood places to visit in virtual reality as recommended by Ian Hamilton and partners. Click to read Good Virtual Reality, by Ian Hamilton, a Substack publication. Launched 13 hours ago. 03412
Michael Becker @michaelbecker.dev · 16/01/2026I downloaded a midi file to my phone. Phone didn't know how to play it. Small everyday signs of Empire collapse 050
Reposted by Michael BeckerYining Karl Li @yiningkarlli.bsky.social · 11/08/2025At 3:45 PM tomorrow at SIGGRAPH, Lea Reichardt and Marco Manzi will present our part of the "Path Guiding in Production" course. Lea and Marco will talk about how we've been bridging cutting edge research into production in Disney's Hyperion Renderer. s2025.conference-schedule.org/presentation...s2025.conference-schedule.orgPresentation - SIGGRAPH 2025 Conference Schedule 1244
Reposted by Michael BeckerErik Horn @erikhorn.bsky.social · 19/07/2025I can't believe I'm posting our interview with @kentbye.com It was a real treat going on an immersive adventure with him while we were at The Tribeca Creator's Market. Such a thrill to be on this show I've listened to for over a decade. voicesofvr.com/1587-space-t... #AR #VR #Immersivevoicesofvr.com#1587: “Space-Time Adventure Tour” AR Guided Tour to NYC Central Park Monuments – Voices of VR Podcast 075
Michael Becker @michaelbecker.dev · 19/05/2025Every few months i log back on here but something immediately emerges as a dealbreaker. No photos/video in DMs is frankly astounding 120
Michael Becker @michaelbecker.dev · 15/04/2025holy taxes, batman. the underwithholding struggle is real and it is painful 020
Michael Becker @michaelbecker.dev · 12/04/2025new Quest 3 for work. What are the must have accessories? Best dock? Best case? (Coming from Pro, I got quite used to the convenience of the dock) 450
Michael Becker @michaelbecker.dev · 10/04/2025this pattern needs to GO. You can autosave on click, outlook. You have the technology 110
Michael Becker @michaelbecker.dev · 06/04/2025I've never had Kimura Fijusan cider but it feels like the perfect beverage to be enjoying during my first FFX playthrough 150
Reposted by Michael BeckerAlex Coulombe @ibrews.bsky.social · 04/04/2025Wishlist! store.steampowered.com/app/3615440/... store.epicgames.com/en-US/p/la-p...store.steampowered.comLa Pasion XR on Steam“La Pasión XR" takes guests on an ephemeral, audio-reactive journey through the Gateway Chamber Orchestra’s Spring 2023 performance of Osvaldo Golijov's La Pasion según San Marcos. 022
Reposted by Michael Beckerbefores & afters magazine @beforesmag.bsky.social · 04/04/2025Not gonna lie, seeing the items available for auction from the Technicolor Culver City office is very sad. There are SO many. www.cagp.com/auctions/a-f... 395
Michael Becker @michaelbecker.dev · 03/04/2025for several years I've enjoyed knowing that the Renderman addon for Blender was called Blenderman but I'm beginning to think I hallucinated that word all along 110
Michael Becker @michaelbecker.dev · 30/03/2025Balatro finally arrived! Never ever using any other deck 090
Michael Becker @michaelbecker.dev · 26/03/2025never a wrong time to post non-LSD Osamu Sato work youtu.be/H-4AEf4cJnQyoutu.beCompu MovieYouTube video by Sneevegas TV 000
Michael Becker @michaelbecker.dev · 24/03/2025Help my workers have taken control of the means of production 050
Michael Becker @michaelbecker.dev · 22/03/2025When visiting ILM thou shall splat the Master to demonstrate your reverence. I don't make the rules 1180
Michael Becker @michaelbecker.dev · 22/03/2025Whomst do I or you know that is a fantastic XR dev (specifically Unreal focused) in the LA area? 001
Reposted by Michael BeckerEternal Wanderer @eternalwanderer.bsky.social · 17/03/2025approach_to_trench.mpg Apr 1995 Archived Media File 📀 #nasa #1995 0117
Reposted by Michael Beckertrndytrndy @trndytrndy.com · 20/07/2024Virtua EP is out now on all platforms! trndytrndy.com/virtua/ 715231
Michael Becker @michaelbecker.dev · 19/03/2025kind of amazing that keynote, an apple product, can complain about missing fonts, but not offer to install them for you if freely available 000
Reposted by Michael Beckertoms_3d @toms3d.bsky.social · 19/03/2025Here's a demo of layering usd files, and working with variants in Solaris. When I receive a new alembic animation cache from Maya, I can process it through this setup to ensure materials are consistent between shots, with the flexibility of variants if needed #Houdini 0112
Michael Becker @michaelbecker.dev · 19/03/2025I don't do this on a regular basis but it's nice to do occasionally, esp when you feel crummy about the state of the world, or to celebrate the Autodesk proxy battle 030
Michael Becker @michaelbecker.dev · 18/03/2025even a cursory dip into deep compositing challenges everything I thought I knew about 2D and 3D workflows and pipelines 120
Michael Becker @michaelbecker.dev · 18/03/2025Nuke is just so very much my jam. It's like a DAW for VFX. I've worked in AE and own Resolve/Fusion; it's not the same. Nuke is incredible 040
Michael Becker @michaelbecker.dev · 16/03/2025Love to see a mad max war rig in the kids' indoor playground. Tres educational 230