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Michael Becker

@michaelbecker.dev
1.9K followers 233 following 706 posts

Creative technology, poetic systems, interoperable worlds. Formerly Walt Disney Studios / Pixar / Magic Leap

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Reposted by Michael Becker
Danny Weinbaum @dannyweinbaum.bsky.social · 30/09/2026
🎻🎵 📢 Songs of Glimmerwick, the witch academy RPG where music is magic is AVAILABLE NOW! 📢 🎵 🎻 store.steampowered.com/app/1706510/...
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Michael Becker @michaelbecker.dev · 27/08/2026
I heeded @steveruizok.bsky.social's advice and made a little friend to help me monitor my homelab, plants, fish & integrated drone system. Getting (faux) 3D rendering on a potato was tricky!
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Reposted by Michael Becker
Tyler, from the Internet (Haunted) @tylerfromtheinternet.com · 25/05/2026
logging on
an old textbook illustration from the 90s poorly trying to explain computers. it has a boy on a desktop and then he's astral projecting with the computer (smoke and sparkles and mist and etc) and the caption just says "remote login is a lot like astral projection"
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Michael Becker @michaelbecker.dev · 23/07/2026
@yiningkarlli.bsky.social 'a elaborate man-in-the-middle Renderman hackery to simulate scientifically accurate black holes is probably the most mind blowing thing I've seen at SIGGRAPH this year
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Michael Becker @michaelbecker.dev · 20/07/2026
Today at Pixar's Open Source BoF at SIGGRAPH I'll be introducing USD Web View: an OSS webapp built for meaningful OpenUSD stage access and interaction. The project enables OpenUSD inspection, composition arc access, MaterialX support, Gaussian Splats and more, in one web-native environment:
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Michael Becker @michaelbecker.dev · 19/07/2026
Annual PSA: It is, indeed, possible to export the SIGGRAPH session schedule to your calendar. That feature is buried in the bottom of a locked filing cabinet stuck in a disused lavatory, with a sign on the door saying "Beware of the Leopard" s2026.conference-schedule.org/my-agenda/
s2026.conference-schedule.org
My Schedule - SIGGRAPH 2026 Conference Schedule
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Reposted by Michael Becker
Erin Catto @erincatto.bsky.social · 01/07/2026
I’m happy to announce the release of a new open source 3D physics engine called Box3D. I’ve been working on this project for a few years now, but it represents over 20 years of experience writing physics engines for games. Read more here: box2d.org/posts/2026/0...
box2d.org
Announcing Box3D
I’m happy to announce the release of Box3D, an open source 3D physics engine. It is now available on GitHub. Box3D repository You can think of Box3D as a fork of Box2D, extended with many features nee...
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Michael Becker @michaelbecker.dev · 23/06/2026
"Take it from studies of over 450 companies and over three million employees: Return-to-office mandates fail to increase financial returns. They succeed only in motivating star employees to quit, reducing the satisfaction of those who stay and discouraging new talent from joining."
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Michael Becker @michaelbecker.dev · 18/05/2026
A few notes on pragmatic synthetic 4DGS (animated splat) pipelines, simultaneous per-frame camera capture, point clouds, and where I think 4DGS tools may need to go next: michaelybecker.com/notes/prelim...
michaelybecker.com
Preliminary Thoughts About a Practical Synthetic 4DGS Pipeline
Practical notes on synthetic 4D Gaussian Splatting pipelines, flipbook-style capture, synchronized camera rigs, and the tooling gaps around dynamic splat reconstruction.
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Reposted by Michael Becker
MrCheeze @mrcheeze.github.io · 01/03/2025
Do you ever think about the fact that the designers of General Midi were tasked with coming up with the 128 most important instruments in the world, and one of the answers they came up with was "Goblins"
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Michael Becker @michaelbecker.dev · 15/05/2026
Wrote up a quick note on Gaussian splat capture using Blender, Gauss Cannon, Lichtfield, and SuperSplat. Interesting realization: arbitrary mesh geometry becomes a capture instrument. Each face becomes a camera position, directly shaping training coverage! michaelybecker.com/notes/gauss-...
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Reposted by Michael Becker
Ben Houston @ben3d.ca · 24/04/2026
MaterialX Needs a Single-File Container. Let's formalize what @polyhaven.com and @gpuopen.bsky.social material libraries are already doing with a new "mtlz" extension. Details here: ben3d.ca/blog/materia... CC: @materialx.bsky.social
ben3d.ca
MaterialX Needs a Single-File Container
MaterialX assets are multiple loose files, which breaks down in real pipelines. The community has already solved this with zip packaging. We just need to formalize it as .mtlz.
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Reposted by Michael Becker
Ben Houston @ben3d.ca · 27/04/2026
Preparing a major PR to improve #ThreeJS MaterialX support significantly. In order to perfect it, I've written an open source @materialx.bsky.social Fidelity Suite inspired by the @khronos.org / @gltf.bsky.social fidelity tool: material-fidelity.ben3d.ca
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Reposted by Michael Becker
Jaws Slayer 🎃 @jesawyer.bsky.social · 13/02/2026
YouTube thumb for Exploring Eora: Pillars of Eternity 1, 2, and Avowed by Noah Caldwell-GervaisZoom in on the duration: 5 hours, 5 minutes, 52 secondsMahershala Ali in True Detective, old and confused mode
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Reposted by Michael Becker
Alex Coulombe @ibrews.bsky.social · 29/01/2026
Well this sucks. Ian’s been my favorite part of UploadVR for many years. Support him here: goodvr.substack.com
goodvr.substack.com
Good Virtual Reality | Ian Hamilton | Substack
Good places to visit in virtual reality as recommended by Ian Hamilton and partners. Click to read Good Virtual Reality, by Ian Hamilton, a Substack publication. Launched 13 hours ago.
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Michael Becker @michaelbecker.dev · 16/01/2026
I downloaded a midi file to my phone. Phone didn't know how to play it. Small everyday signs of Empire collapse
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Reposted by Michael Becker
Yining Karl Li @yiningkarlli.bsky.social · 11/08/2025
At 3:45 PM tomorrow at SIGGRAPH, Lea Reichardt and Marco Manzi will present our part of the "Path Guiding in Production" course. Lea and Marco will talk about how we've been bridging cutting edge research into production in Disney's Hyperion Renderer. s2025.conference-schedule.org/presentation...
s2025.conference-schedule.org
Presentation - SIGGRAPH 2025 Conference Schedule
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Reposted by Michael Becker
Erik Horn @erikhorn.bsky.social · 19/07/2025
I can't believe I'm posting our interview with @kentbye.com It was a real treat going on an immersive adventure with him while we were at The Tribeca Creator's Market. Such a thrill to be on this show I've listened to for over a decade. voicesofvr.com/1587-space-t... #AR #VR #Immersive
voicesofvr.com
#1587: “Space-Time Adventure Tour” AR Guided Tour to NYC Central Park Monuments – Voices of VR Podcast
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Michael Becker @michaelbecker.dev · 18/06/2025
This will be a fun double feature
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Michael Becker @michaelbecker.dev · 19/05/2025
Every few months i log back on here but something immediately emerges as a dealbreaker. No photos/video in DMs is frankly astounding
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Michael Becker @michaelbecker.dev · 15/04/2025
holy taxes, batman. the underwithholding struggle is real and it is painful
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Michael Becker @michaelbecker.dev · 13/04/2025
"Seattlite" has no good, or correct, spelling
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Michael Becker @michaelbecker.dev · 12/04/2025
new Quest 3 for work. What are the must have accessories? Best dock? Best case? (Coming from Pro, I got quite used to the convenience of the dock)
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Michael Becker @michaelbecker.dev · 10/04/2025
this pattern needs to GO. You can autosave on click, outlook. You have the technology
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Michael Becker @michaelbecker.dev · 07/04/2025
Love bogleheads. Such dad jokers
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Michael Becker @michaelbecker.dev · 06/04/2025
I've never had Kimura Fijusan cider but it feels like the perfect beverage to be enjoying during my first FFX playthrough
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Reposted by Michael Becker
Alex Coulombe @ibrews.bsky.social · 04/04/2025
Wishlist! store.steampowered.com/app/3615440/... store.epicgames.com/en-US/p/la-p...
store.steampowered.com
La Pasion XR on Steam
“La Pasión XR" takes guests on an ephemeral, audio-reactive journey through the Gateway Chamber Orchestra’s Spring 2023 performance of Osvaldo Golijov's La Pasion según San Marcos.
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Reposted by Michael Becker
befores & afters magazine @beforesmag.bsky.social · 04/04/2025
Not gonna lie, seeing the items available for auction from the Technicolor Culver City office is very sad. There are SO many. www.cagp.com/auctions/a-f...
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Michael Becker @michaelbecker.dev · 03/04/2025
for several years I've enjoyed knowing that the Renderman addon for Blender was called Blenderman but I'm beginning to think I hallucinated that word all along
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Michael Becker @michaelbecker.dev · 31/03/2025
new type of rejection unlocked
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Michael Becker @michaelbecker.dev · 30/03/2025
Balatro finally arrived! Never ever using any other deck
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Michael Becker @michaelbecker.dev · 26/03/2025
never a wrong time to post non-LSD Osamu Sato work youtu.be/H-4AEf4cJnQ
youtu.be
Compu Movie
YouTube video by Sneevegas TV
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Michael Becker @michaelbecker.dev · 24/03/2025
Help my workers have taken control of the means of production
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Michael Becker @michaelbecker.dev · 23/03/2025
confused by the choices made here
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Michael Becker @michaelbecker.dev · 23/03/2025
So ready for Chernabog
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Michael Becker @michaelbecker.dev · 23/03/2025
The one positive political take of 2025 thus far
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Michael Becker @michaelbecker.dev · 22/03/2025
When visiting ILM thou shall splat the Master to demonstrate your reverence. I don't make the rules
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Michael Becker @michaelbecker.dev · 22/03/2025
Whomst do I or you know that is a fantastic XR dev (specifically Unreal focused) in the LA area?
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Michael Becker @michaelbecker.dev · 22/03/2025
Ain't no party like a Pixar party
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Reposted by Michael Becker
Eternal Wanderer @eternalwanderer.bsky.social · 17/03/2025
approach_to_trench.mpg Apr 1995 Archived Media File 📀 #nasa #1995
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Reposted by Michael Becker
trndytrndy @trndytrndy.com · 20/07/2024
Virtua EP is out now on all platforms! trndytrndy.com/virtua/
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Michael Becker @michaelbecker.dev · 19/03/2025
kind of amazing that keynote, an apple product, can complain about missing fonts, but not offer to install them for you if freely available
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Reposted by Michael Becker
toms_3d @toms3d.bsky.social · 19/03/2025
Here's a demo of layering usd files, and working with variants in Solaris. When I receive a new alembic animation cache from Maya, I can process it through this setup to ensure materials are consistent between shots, with the flexibility of variants if needed #Houdini
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Michael Becker @michaelbecker.dev · 19/03/2025
I don't do this on a regular basis but it's nice to do occasionally, esp when you feel crummy about the state of the world, or to celebrate the Autodesk proxy battle
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Michael Becker @michaelbecker.dev · 18/03/2025
happy Criterion 50%'mas for all who celebrate!
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Michael Becker @michaelbecker.dev · 18/03/2025
even a cursory dip into deep compositing challenges everything I thought I knew about 2D and 3D workflows and pipelines
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Michael Becker @michaelbecker.dev · 18/03/2025
Nuke is just so very much my jam. It's like a DAW for VFX. I've worked in AE and own Resolve/Fusion; it's not the same. Nuke is incredible
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Michael Becker @michaelbecker.dev · 16/03/2025
Love to see a mad max war rig in the kids' indoor playground. Tres educational
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Michael Becker @michaelbecker.dev · 16/03/2025
"Meditation app" is inherently an oxymoron
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