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michael carriere

@michael.carriere.org
178 followers 160 following 1.8K posts

chief beard at @zapdot.com geek. dad. designer. developer. perfunctory pun factory. on the infinite road to better!

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michael carriere @michael.carriere.org · 19/05/2026
While I'm very much about the journey not the destination... that's not the case with automation. Screw that journey, every time.
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michael carriere @michael.carriere.org · 20/04/2026
Watched Pom Poko with the kids this weekend. It was a great movie, but I'll tell you that if you go into it blind like I did: a few areas of the story are pretty... nuts.
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michael carriere @michael.carriere.org · 30/01/2026
Apple's rejection process on the App Store is awful. In a recent client submission, they rejected for a nonexistent privacy issue, we replied in <24h and were told we don't need to resubmit and they will continue the review. That was seven days ago.
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Jake_Vig @jakevig.bsky.social · 20/01/2026
Overheard: "I think that creepy guy is listening to our conversation."
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michael carriere @michael.carriere.org · 20/01/2026
help i'm being attacked
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michael carriere @michael.carriere.org · 18/12/2025
Let's get on all those "great games under $10" lists now, amirite?
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Rose Whitcomb @gamingmistress.com · 01/12/2025
It'd be cool if ya'll considered CIPHER ZERO (@cipherzerogame.com ) for the following categories! • Game of the Year • Best Approachable Game • Best Challenging Game • Best Puzzle Design • Most Innovative Game • Best Art Direction I'm still so incredibly proud of this game. 💜
A screenshot of CIPHER ZERO's opening area, Lake, done in a minimalist design and colors. 

A grey and lonely lake, vague shapes of mountains in the distance, multiple phases of the moon is seen in the grey sky.. Rocks of hard edges jut out of the water's surface, as sunbeams cast themselves over one of the rocks. A green train races across the surface and continues on off screen. A telescope sits in the foreground, aimed out towards the open lake.A solved puzzle from CIPHER ZERO. A 3x3 square grid, missing the center square. A dot sits in the center of it. The left column has a single horizontal dash above it, the right column has two. The center row has a single vertical dash to the left of tie, and the bottom row has two. The bottom left square is lit up green while the bottom right and center right are as well.

The background is an upside-down landscape of a farm area, done in shades of green and black to match to green of the puzzle.An incorrectly solved puzzle from CIPHER ZERO. It's a 5x5 squared, grid-like puzzle, done in shades of black, white, grey, and orange. Some of the symbols on the puzzle are lit up with that orange, while parts of the grid is a lighter gray over other darker parts.A screenshot from CIPHER ZERO's City level, done in a minimalist design.

A large apartment building sits center of the view, a large blue and faint orange sign with illegible text. Below that is an empty restaurant and bar. A covered train track runs behind it, as more skyscrapers are seen in the background with various billboards.
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Erik Asmussen / 82apps @easmussen.bsky.social · 13/11/2025
New trailer for Factory Town 2 just dropped!! www.youtube.com/watch?v=IEcR...
youtube.com
Factory Town 2: Paradise [Official Trailer]
YouTube video by 82apps
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Terrible Posture Games @terribleposture.bsky.social · 14/11/2025
We hope you're as excited as we are! Grab Good Boy now! #earlyaccess #indiegame #excited
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michael carriere @michael.carriere.org · 26/09/2025
Sometimes, you need to stand your ground.
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michael carriere @michael.carriere.org · 16/09/2025
One of the more saddening things that I see with LLM tech is the uncertainty borne from its existence. As if we didn't have enough bullshit to wade through, we now get to suffer the question if something was purely "AI-generated" or not.
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CIPHER ZERO @cipherzerogame.com · 09/09/2025
From smoke tests to playtests, accessibility to empathy, QA for CIPHER ZERO was more than just bug-hunting. Join Emma and Rose as they lift the curtain on hundreds of hours of the care behind CIPHER ZERO. #GameDev #IndieDev #SolveForX #DevLog notes.cipherzerogame.com/posts/06-whe...
A close up of an office building from CIPHER ZERO's City biome. Three floors are shown, each with their own empty meeting rooms as a couple of trees poke up from the bottom of vision.
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michael carriere @michael.carriere.org · 02/09/2025
Home automation is an absolutely wonderful rabbit hole to fall into. Sure, I can hit lightswitches myself, but to have my house just automatically light (and dim) things based on preference, time, and occupancy is downright magical.
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CIPHER ZERO @cipherzerogame.com · 29/08/2025
We're in the Rules Discovery Games Bundle! Get 20% off on: 🧩 Strange Jigsaws (@flebpuzzles.bsky.social) 🔳 LOK Digital (@letibus.bsky.social) 🔲 CIPHER ZERO (@cipherzerogame.com) 🪨 Linelith (@cwpat.me) zpdt.co/RDGBundle202 #GameDev #IndieGameDev #IndieDev
An image of four game splashes: CIPHER ZERO, LOK Digital, Strange Jigsaws, and Linelith
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michael carriere @michael.carriere.org · 25/08/2025
Just spent the week away for a much needed break. Missed a lot of the comforts of home, including my keyboard. 🤓
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Thinky Games @thinkygames.com · 19/08/2025
This abstract logic puzzle game is a lot of fun and has very pretty art!
youtube.com
Discover the logic puzzle rules in an abstract industrial world (CIPHER ZERO)
CIPHER ZERO is certainly a very pretty implementation of abstract logic puzzles! It's really nice to see games like this and Nurikabe World being made, where they don't necessarily try to do something *bigger* than just logic puzzles (like Taiji or The Witness), but they do aim to make them really p
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Andy Robertson @geekdadgamer.bsky.social · 06/08/2025
🎉LUDOCENE LAUNCHED 🎉 So excited (and nervous) to send our game-finder into the world. Ludocene.com If you want a better way to find amazing games that rewards experts and is in the hands of players, this is our shot. Thank you to the 1000's backers and supporters.This is just the beginning.
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CIPHER ZERO @cipherzerogame.com · 05/08/2025
Join Annie (@nyanfood.bsky.social) and Saul (@saulamander.bsky.social) in how they brought the moon — a constant, ever-shifting presence during your journey — to life in the sky above CIPHER ZERO's worlds. notes.cipherzerogame.com/posts/05-fra... #GameDev #IndieDev #SolveForX #DevLog
A cropped screenshot from CIPHER ZERO's Suburb's level, done in minimalist designs, soft colors, and paper-like textures. 

An elevated, covered train track runs across the bottom, a couple of squared off tree tops in front, various shades of green. The sky is a smattering of green, blue, pink, orange, and golds. A waxing moon is in the center of the sky, a geometric glitch haze around it.
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michael carriere @michael.carriere.org · 31/07/2025
I know they say don't meet your heroes, but maybe you can send them Steam keys?
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michael carriere @michael.carriere.org · 31/07/2025
Wrote some short thoughts and a little more context around the development of CIPHER ZERO. I hope you read it!
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CIPHER ZERO @cipherzerogame.com · 30/07/2025
A huge thanks to everyone who’s taken the time to leave a review for CIPHER ZERO! We're sitting at Very Positive on Steam thanks to you! If you’ve played but haven’t left a review yet, we’d love to know what you thought! zpdt.co/playcz #CipherZero #IndieGameDev #IndieDev #SolveForX
A yellow fire hydrant in the middle of a grey, rocky, barren area, with tiny star flower plants nearby it. A dark starry sky is seen in the back, the sides are littered with glowing thumbs up, and across the top center says "THANK YOU!"
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michael carriere @michael.carriere.org · 28/07/2025
Ian and Will did such a great job with this system. We set a high bar for what we wanted to achieve and I'm really proud of what came out of their work.
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Bread & Fred | Gnaughty Gnomes @sandcastlesstudio.bsky.social · 24/07/2025
And so on with more than 120 upgrade cards. #indiegames #gamedev
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michael carriere @michael.carriere.org · 24/07/2025
Really wanted to launch with this, but I’ll take two days post-launch. :)
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michael carriere @michael.carriere.org · 22/07/2025
Let's do this. :)
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michael carriere @michael.carriere.org · 22/07/2025
It is wild to see how releasing a game has changed in the last 15 years. So much fake content creators and curators to wade through. For smaller devs, it's a burden of labor you must endure as you try to identify real folks who are going to help spread awareness for your title.
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michael carriere @michael.carriere.org · 18/07/2025
Even after working on this project over the last five years, it's a blast to read about. :)
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michael carriere @michael.carriere.org · 09/07/2025
The weeks leading up to launch *could* be a stressful time but this team is so amazing, I've been getting more relaxed each day. There's no question that we're doing our damnedest to give CIPHER ZERO the best shot it can get by the time it goes live. ❤️
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nyanfood @nyanfood.bsky.social · 08/07/2025
Hello #PortfolioDay I'm a game dev by day, potato mom by night, and I squeeze in music and art when I can My studio's game @cipherzerogame.com will be coming out on July 22! I worked on the visuals, some UI, some music Please check us out and wishlist store.steampowered.com/app/1332180/...
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nyanfood @nyanfood.bsky.social · 08/07/2025
I entered the @vograce.bsky.social creative contest Please vote for me here so I can be seen by the jury after the preliminary round 🙏 (you can vote once a day!) vograce.com/pages/creati...
Humanity is a capricious child who floats under the ossified head of mother ocean. She wears a red and white dress, surrounded by the ghost of her mother's corals which she discolored and killed in her innocent foray into adulthood.
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CIPHER ZERO @cipherzerogame.com · 29/05/2025
A minimalist logic game. Can you solve for 𝒙? zpdt.co/playcz CIPHER ZERO. July 22, 2025. Wishlist now. #PlayCipherZero #GameDev #IndieGameDev #IndieDev #SolveForX
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CIPHER ZERO @cipherzerogame.com · 08/06/2025
One more week to try out the #CIPHERZERO demo! Wishlist and follow to stay up to date on the latest news. Starting tomorrow, we'll make our way through the world of CIPHER ZERO with the first location, LAKE. zpdt.co/playcz #IndieGameDev #IndieDev #SolveForX
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CIPHER ZERO @cipherzerogame.com · 05/06/2025
Thank you again to #CerebralPuzzleShowcase for having us! Our demo will be up until June 15th, giving you a little more time to work through the puzzles in LAKE. Don't forget to add CIPHER ZERO (and other games you enjoyed) to your wishlist! zpdt.co/playcz #IndieGameDev #IndieDev #SolveForX
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michael carriere @michael.carriere.org · 04/06/2025
Great point. (Leaders: this doesn’t exempt you from effort, you must dig for this information too.)
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CIPHER ZERO @cipherzerogame.com · 29/05/2025
Join us today at the very first Thinky Direct, filled with trailers and announcements from all the games that scratch your brain. Tune in to see #CipherZero news! 6pm BST/10am PDT/1pm EDT! www.youtube.com/live/iXyyhQd... #PlayCipherZero #IndieGameDev #IndieDev #SolveForX #ThinkyDirect
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michael carriere @michael.carriere.org · 29/05/2025
Today’s a huge day for the studio, really excited for the next couple of months over here. 🤞
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michael carriere @michael.carriere.org · 24/05/2025
Experience is *not* attempting a major version upgrade on a critical component of your stack when you should be working on finishing the game. 😇
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CIPHER ZERO @cipherzerogame.com · 21/05/2025
We're thrilled to be part of the Thinky Direct next week! We can't wait to show you what we've been working on. Stay tuned for updates! #PlayCipherZero #IndieGameDev #IndieDev #SolveForX
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Boston Game Dev @bostongamedev.bsky.social · 12/05/2025
That's a wrap on the very first Boston Gamedev Week! We were totally blown away by how many people showed up to every single event, wore our pins and embraced BGW enthusiastically. Thank you to everyone who took this leap with us, and to all of our incredible organizers. Let's do this again!
A table with several BGW pins, name tags, and a poster that says "this event is brought to you by Boston Game Dev!"A photo from Made in MA. Manny Mallea is holding a frog plushie from the game Frogmageddon in front of a mounted camera. Its big frog face appears on the large screen behind Manny.The Boston Indies Demo Night. A crowd of game devs socializing and playing demos outdoors in the evening.Our Make Games Make Friends event. A crowd gathered indoors is chatting and ordering drinks.
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Rose Whitcomb @gamingmistress.com · 11/05/2025
Hey! Do you like... • Puzzle games? • Chill music? • Minimalistic art? Drop me a reply, a DM, or tag someone you know who would love to play @cipherzerogame.com! You can check out the demo now on Steam: zpdt.co/playcz #indiedev #indiegame
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michael carriere @michael.carriere.org · 30/03/2025
Leveled up today. My wife is on her phone, and mutters to herself: “I want to see if the library has a book…” Me: “oh, they have lots of them!”
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pixelatedboat aka “mr bluesky” @pixelatedboat.bsky.social · 20/03/2025
The year is 2026. You have been arrested and exiled to a Mr Beast Content Zone where the Geneva Conventions do not apply
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michael carriere @michael.carriere.org · 18/03/2025
Having spotty internet is worse than having none. 😭
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Shawn Alexander Allen @shawndoublea.bsky.social · 12/03/2025
Looking for a pixel artist to help us complete Beatdown City survivors! Pay is $30-35/hour. docs.google.com/forms/d/e/1F...
docs.google.com
NuChallenger Game Pixel Artist Freelance Job Application: Environment / Characters
Peace. NuChallenger, the developer of the Treachery in Beatdown City franchise, is looking for a pixel artist proficient in environment art, props, character art, and possibly animation for our newly ...
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Zi @majormcdoom.bsky.social · 11/02/2025
Did a little fun experiment where I directly manipulate the game window and even cursor from inside VR. 🐧🪟🖱️ #GodotEngine #gamedev #indiedev
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Rose Whitcomb @gamingmistress.com · 01/02/2025
Happy Black History month to my Black and Black-mix friends! If you want to help this month and for the rest of the year: • Commission a Black artist AND SHARE IT • Buy a Black writer's book AND READ IT • Listen to a Black podcast AND TELL OTHERS • Drop a few bucks to a Black person AND MEAN IT
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michael carriere @michael.carriere.org · 27/01/2025
For those in New England; your relevant XKCD: xkcd.com/723/
xkcd.com
Seismic Waves
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michael carriere @michael.carriere.org · 25/01/2025
Design is two things: * Anticipating and guiding your user through an experience to a targeted outcome. * Establishing a blood pact with demigod Thēsa U'rus -- Keeper of Synonyms.
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michael carriere @michael.carriere.org · 22/01/2025
@agoldman.bsky.social how much fact-checking goes into the show? My wife is an architect and nearly went postal when listening to the bathroom/toilet episode with me recently. 😬
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