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MerricB

@merricb.bsky.social
807 followers 101 following 1.1K posts

Australian gamer and occasional reviewer and blogger. D&D, TTRPGs, various computer games.

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MerricB @merricb.bsky.social · 08/05/2025
I've now owned a Playstation for 3 years. In that time, I've played 111 games enough to get at least one trophy, 57 of them to end credits, and 26 obsessively enough to get the platinum trophy...
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Eric Menge @galadhion.bsky.social · 07/05/2025
My beloved Moonshae campaign is going to be available on the DMs Guild in bundle form. The first bundle is now available, and it's a bargain!
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SlyFlourish.com @slyflourish.com · 28/04/2025
The ebook package for my 5e book of ten 5e subterranean adventures, Ruins of the Grendleroot, is on sale for $5! shop.slyflourish.com/collections/... #dnd #ttrpg
shop.slyflourish.com
Fantastic Adventures: Ruins of the Grendleroot (PDF + Map Pack)
Ruins of the Grendleroot is a book of ten easy-to-prep and easy-to-run adventures for the fifth edition of the world's most popular fantasy roleplaying game. Designed for characters of 1st to 5th level, these adventures take place in the caverns, chambers, tunnels, and ruins of Blackclaw Mountain, within which lurks a
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MerricB @merricb.bsky.social · 29/04/2025
Ran a session last night with a monster from Kobold Press that could hide in sand as a bonus action. When used with the 2024 rule that one character finding it, finds it for all - felt pretty good. Wish the rest of the 2024 hiding rules were well written and explained. (Errata has not helped).
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MerricB @merricb.bsky.social · 28/04/2025
The time on the weekend I didn't spend playing Clair Obscur: Expedition 33 was spent thinking about Clair Obscur: Expedition 33.
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MerricB @merricb.bsky.social · 24/04/2025
How many times do you have to run a published adventure to really understand its potential? For some of them, once is definitely not enough! (And yeah, there are published adventures I'd *definitely* run again).
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MerricB @merricb.bsky.social · 24/04/2025
In D&D 2014, the shadow was incorporeal, and that was represented in the mechanics by making it resistant to normal weapons and giving it resistance to elemental damage. In D&D 2024, they removed the resistance to normal weapons and gave it more hit points. BUT KEPT ELEMENTAL RESISTANCES!
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MerricB @merricb.bsky.social · 24/04/2025
I am not a big homebrewer. I like using the pieces of the rules other people have designed to create my adventures and campaigns. But D&D 2024 has gone in a direction that I dislike. A lot of the underlying philosophy of character abilities and monster design is antithetical to how I want to play.
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SlyFlourish.com @slyflourish.com · 24/04/2025
The Lower Twelve – a City of Arches Supplement: Sly Flourish Patreon Exclusive www.patreon.com/posts/lower-twelve-… #dnd #ttrpg
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MerricB @merricb.bsky.social · 24/04/2025
Thinking about magic weapons in D&D 5E and 2024: merricb.com/2025/04/24/i...
merricb.com
I Want Magic Weapons to Matter - Merric's Musings
There’s part of me that wants to put monsters that can only be hit by +1, +2 or even +3 weapons back into the game. And you’re wondering, “Why do you hate your players so much?” “I’m an old school DM....
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MerricB @merricb.bsky.social · 23/04/2025
Imagine a monster with the following immunities and resistances: Immune: non-magical weapons Resistant: magical weapons of less than +2. Very alien to the 2024 D&D mindset, but something I'm considering introducing to my game.
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MerricB @merricb.bsky.social · 22/04/2025
I may have lost a couple of days because I discovered Blue Prince.
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MerricB @merricb.bsky.social · 14/04/2025
Had one of those Greyhawk sessions where I wasn't quite sure where the game would go, and through discussions with the players we discovered the rogue's mother (an elf) is no longer at her home in the Free City and has travelled to Celene. Things are afoot!
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MerricB @merricb.bsky.social · 11/04/2025
Fireball for 17th level characters doesn't always work.
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MerricB @merricb.bsky.social · 08/04/2025
One of the interesting things about the 5E Shadow is that it is described as incorporeal, but it can't float through solid objects, which does make sense. But the use of the word incorporeal runs into trouble because it's the only incorporeal monster in the MM that doesn't have Incorporeal Movement
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MerricB @merricb.bsky.social · 31/03/2025
I'm very much moving away from "save ends" for a lot of effects, because I really want them to actually last a bit of time and be something the party need they have to deal with.
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MerricB @merricb.bsky.social · 31/03/2025
Friday's D&D Greyhawk session was fun. The party found the shield they were looking for, and I had a few "tricks" in the dungeon for them to find, which they did.
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MerricB @merricb.bsky.social · 31/03/2025
Finished the main story of Death Stranding on Sunday afternoon. I've had a lovely time with the game. I'm probably off to AC Shadows now, but there are still a few achievements needed for platinum, and I still *really enjoy delivering parcels!*
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MerricB @merricb.bsky.social · 27/03/2025
Tomorrow, my Greyhawk campaign will continue as the party FINALLY find the animated construct they've been looking for and steal its shield. Probably.
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Alphastream @alphastream.bsky.social · 27/03/2025
The 2024 DMG doesn't tell us how to build a monster... but I've done that work for you! alphastream.org/index.php/20... #DnD #ttrpg
Gnomes building a shield guardian. Art by Eric Belisle for the 2024 PH.
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Graham Ward (he/him) ✍️ #HundredDungeons @darkplanedm.bsky.social · 26/03/2025
I’m on @masteringdnd.bsky.social this week with @alphastream.bsky.social! Had a really fun conversation about the appeal of the #osr, narrative power in #ttrpgs, and how #HundredDungeons is designed to handle some of the challenges of typical #dnd play. masteringdungeons.podbean.com/e/hundred-du...
masteringdungeons.podbean.com
Hundred Dungeons and the OSR! (MD 234) | Mastering Dungeons
Episode 234 of Mastering Dungeons!  Main topic: Hundred Dungeons and the OSR! Graham Ward joins Teos to discuss his RPG, Hundred Dungeons, and how it blends OSR and other games to create awesome pla...
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DM David Hartlage @dmdavid.com · 26/03/2025
Chatting with Greg about Legends of Greyhawk fueled my excitement for the campaign. I liked hearing the approach to penning flexible adventures with broad appeal.
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MerricB @merricb.bsky.social · 24/03/2025
We've now finished Chapter 3 of Empire of the Ghouls after 17 sessions (generally 2-3 hours each). Halfway through! (Roughly).
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MerricB @merricb.bsky.social · 24/03/2025
It's a big battle tonight in Empire of the Ghouls!
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MerricB @merricb.bsky.social · 24/03/2025
Managed to capture this picture of a lightning bolt in AC Shadows last night.
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MerricB @merricb.bsky.social · 23/03/2025
Spent a lot of the weekend with Death Stranding and Assassin's Creed: Shadows and generally enjoying life.
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MerricB @merricb.bsky.social · 18/03/2025
At present, I'm playing Death Stranding in about 90-120 minute blocks, after which I say "that's enough, I'm good." And ten minutes later, I'm thinking about the game again and wanting to get back to it! I should finish Episode 3 tonight - I've spent around 30 hours in the game so far.
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MerricB @merricb.bsky.social · 17/03/2025
During our play of season 1 of Escape from Phlan, during the climax of the story, one of the players started casting Revivify on all the NPCs that the adventure was trying to kill permanently. :)
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MerricB @merricb.bsky.social · 17/03/2025
I generally think it's too difficult to kill individual characters in D&D 4E and 5E. Meanwhile, I think it's too easy to kill individual characters in other editions! (Especially 0 hp=dead of OD&D). 3E is surprisingly dangerous. Yes, you need to hit -10 to die, but wow the damage codes are high!
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MerricB @merricb.bsky.social · 16/03/2025
It is generally harder to kill individual characters in D&D 5E than in 3E and before. This has the odd effect of making Total Party Kills (TPKs) are more likely than you'd expect. Not like they're *that* common, but still...
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MerricB @merricb.bsky.social · 14/03/2025
It's a statue! Help!
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MerricB @merricb.bsky.social · 13/03/2025
One of the really weird thing about the 2024 D&D books is... they feel rushed. Some very, very odd areas where the rules don't really mesh together.
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Andrew B. @swordcompass.bsky.social · 13/03/2025
You know what's (an) EPIC? This #dnd adventure I worked on with my friend @palladion.bsky.social (a Dragonlance ubernerd) and under the guidance of my friend @dwarvendm.bsky.social - who's probably offended that I didn't call HIM the Dragonlance ubernerd first. www.dmsguild.com/product/5152...
dmsguild.com
BMG-DLEP-VOTU-02 Dragons of Future Past - D&D Adventurers League | Dungeon Masters Guild
Dragons of Future Past A Dragonlance®: Vault of the Undying Adventure The Chosen have outraced the Dragon Army to the F
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MerricB @merricb.bsky.social · 12/03/2025
Spent time yesterday evening designing dungeon rooms (with courier orcs) and playing Death Stranding. Not at the same time! Was a nice evening.
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MerricB @merricb.bsky.social · 11/03/2025
Probably no surprise to anyone who knows me that I backed this... www.backerkit.com/c/projects/t...
backerkit.com
Castle Zagyg Galleries of the Arch Mage
The forge of fantasy role playing, Gary Gygax's legendary dungeon and its environs. Here begins the journey into depths never before reached.
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MerricB @merricb.bsky.social · 10/03/2025
Very much enjoyed the Death Stranding 2 trailer. No idea if I'd enjoy the game or not, but sometimes just having a trailer for something is enough of a thing to glory in.
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MerricB @merricb.bsky.social · 10/03/2025
My rather specific Lego collection is expanding!
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MerricB @merricb.bsky.social · 10/03/2025
Spending part of my day off prepping for tonight's game of Empire of the Ghouls.
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MerricB @merricb.bsky.social · 07/03/2025
Long villain monologues are the perfect time for the heroes to kill all the villain's allies, because it's obvious the villain is no longer paying attention to the heroes!
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MerricB @merricb.bsky.social · 06/03/2025
More new stuff!
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MerricB @merricb.bsky.social · 06/03/2025
New stuff!
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Keith Ammann 🔜 Gamehole Con @themonstersknow.com · 06/03/2025
QsotN: "Does misty step work through a window?" "Yes, if you can see through the window." "Does it work through a stained-glass window?" "Yes, but you come out looking like a Picasso." #RPGQuotes #DnD #TTRPG
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MerricB @merricb.bsky.social · 05/03/2025
I watched and enjoyed both episodes of Daredevil last night.
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MerricB @merricb.bsky.social · 05/03/2025
Large monsters need more space than Wizards typically give them in adventures. Something they need to pay a LOT more attention to if they're pushing their new VTT... (Example image from Vecna: Eve of Ruin).
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MerricB @merricb.bsky.social · 05/03/2025
Found this bit of text in a recent DMs Guild D&D adventure. I hate this so, so much. The cultists, numbering 6-8, fight with erratic, unpredictable tactics. They roll a d6 each round to determine their behavior (e.g., reckless assault, retreat, self-inflicted harm, unpredictable magic).
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MerricB @merricb.bsky.social · 04/03/2025
Should we eliminate "save ends"? If something lasts for a minute, should it actually go that long, unless another character intervenes?
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MerricB @merricb.bsky.social · 04/03/2025
I have many, many problems with Descent into Avernus, but the #1 flaw it has is that "mapping doesn't work". Without spatial relationships between the encounter areas, you lose so much tension between the factions. "Are these two armies adjacent?" "No idea."
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MerricB @merricb.bsky.social · 03/03/2025
There are some adventures which are really good if you leave out one element. For Out of the Abyss, it's "all the NPCs that accompany the party". :) (Some DMs may have a field day with them. I am not those DMs!)
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MerricB @merricb.bsky.social · 03/03/2025
I'm waiting to see Project Sigil described as an AVTT (Advanced Virtual Tabletop) or something similar...
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MerricB @merricb.bsky.social · 02/03/2025
Honestly, one of the things that annoys me about sorcerers is that they don't have the "find more spells" motivation that wizards do.
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