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MerricB

@merricb.bsky.social
807 followers 101 following 1.1K posts

Australian gamer and occasional reviewer and blogger. D&D, TTRPGs, various computer games.

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MerricB @merricb.bsky.social · 16/05/2025
The most significant factor in the long-term success of a TTRPG, IMO, is how it sustains being played again, again and again by the same group. The initial success requires a hook of some sort. Either a quality game+concept (and luck), or borrowing a quality concept from elsewhere.
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MerricB @merricb.bsky.social · 13/05/2025
It really is!
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MerricB @merricb.bsky.social · 08/05/2025
The series I have the most platinums in is Yakuza - 8 so far - with Final Fantasy having 6 and Assassin's Creed having 5. There are a lot of VERY good games that I've played, especially story-based games.
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MerricB @merricb.bsky.social · 08/05/2025
I've now owned a Playstation for 3 years. In that time, I've played 111 games enough to get at least one trophy, 57 of them to end credits, and 26 obsessively enough to get the platinum trophy...
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Eric Menge @galadhion.bsky.social · 07/05/2025
My beloved Moonshae campaign is going to be available on the DMs Guild in bundle form. The first bundle is now available, and it's a bargain!
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SlyFlourish.com @slyflourish.com · 28/04/2025
The ebook package for my 5e book of ten 5e subterranean adventures, Ruins of the Grendleroot, is on sale for $5! shop.slyflourish.com/collections/... #dnd #ttrpg
shop.slyflourish.com
Fantastic Adventures: Ruins of the Grendleroot (PDF + Map Pack)
Ruins of the Grendleroot is a book of ten easy-to-prep and easy-to-run adventures for the fifth edition of the world's most popular fantasy roleplaying game. Designed for characters of 1st to 5th level, these adventures take place in the caverns, chambers, tunnels, and ruins of Blackclaw Mountain, within which lurks a
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MerricB @merricb.bsky.social · 29/04/2025
Ran a session last night with a monster from Kobold Press that could hide in sand as a bonus action. When used with the 2024 rule that one character finding it, finds it for all - felt pretty good. Wish the rest of the 2024 hiding rules were well written and explained. (Errata has not helped).
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MerricB @merricb.bsky.social · 28/04/2025
Good to hear!
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MerricB @merricb.bsky.social · 28/04/2025
The time on the weekend I didn't spend playing Clair Obscur: Expedition 33 was spent thinking about Clair Obscur: Expedition 33.
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MerricB @merricb.bsky.social · 24/04/2025
It's one of the few 3.5E books I didn't pick up. That and Tome of Magic. Meanwhile, my campaigns made EXTENSIVE use of Magic of Incarnum.
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MerricB @merricb.bsky.social · 24/04/2025
How many times do you have to run a published adventure to really understand its potential? For some of them, once is definitely not enough! (And yeah, there are published adventures I'd *definitely* run again).
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MerricB @merricb.bsky.social · 24/04/2025
The mechanics aren't well distributed or balanced. Vex is just so, so good for the dex paladin in the group. While others feel like "whatever". Thankfully, I haven't had to deal with topple/pushing much.
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MerricB @merricb.bsky.social · 24/04/2025
I was just thinking about how much I hate the Steady Aim ability for rogues... So random for me to get upset by, but still...
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MerricB @merricb.bsky.social · 24/04/2025
There are things in it which are fantastic improvements... but so much stuff that I dislike as well. Never had an edition - including 4E - which gave me this reaction.
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MerricB @merricb.bsky.social · 24/04/2025
In D&D 2014, the shadow was incorporeal, and that was represented in the mechanics by making it resistant to normal weapons and giving it resistance to elemental damage. In D&D 2024, they removed the resistance to normal weapons and gave it more hit points. BUT KEPT ELEMENTAL RESISTANCES!
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MerricB @merricb.bsky.social · 24/04/2025
I *really* liked D&D 2014. But I feel that I may need to homebrew the game a lot now to get the game to a place that I like.
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MerricB @merricb.bsky.social · 24/04/2025
I am not a big homebrewer. I like using the pieces of the rules other people have designed to create my adventures and campaigns. But D&D 2024 has gone in a direction that I dislike. A lot of the underlying philosophy of character abilities and monster design is antithetical to how I want to play.
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SlyFlourish.com @slyflourish.com · 24/04/2025
The Lower Twelve – a City of Arches Supplement: Sly Flourish Patreon Exclusive www.patreon.com/posts/lower-twelve-… #dnd #ttrpg
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MerricB @merricb.bsky.social · 24/04/2025
I was trying to remember which of the other JRPGs I was playing recently where damage type also mattered a lot - and now I remember it was Yakuza: Like A Dragon (and Like A Dragon: Infinite Wealth). Because each character had different abilities, your choices mattered.
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MerricB @merricb.bsky.social · 24/04/2025
Just drop it on them. Let them figure it out... :)
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MerricB @merricb.bsky.social · 24/04/2025
Thinking about magic weapons in D&D 5E and 2024: merricb.com/2025/04/24/i...
merricb.com
I Want Magic Weapons to Matter - Merric's Musings
There’s part of me that wants to put monsters that can only be hit by +1, +2 or even +3 weapons back into the game. And you’re wondering, “Why do you hate your players so much?” “I’m an old school DM....
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MerricB @merricb.bsky.social · 23/04/2025
Imagine a monster with the following immunities and resistances: Immune: non-magical weapons Resistant: magical weapons of less than +2. Very alien to the 2024 D&D mindset, but something I'm considering introducing to my game.
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MerricB @merricb.bsky.social · 23/04/2025
Approach *may* be intended to work with the target using the Dash action. And if a rogue, also Cunning Action to Dash. (The wording with Flee sort of implies that). It's very imprecise, though. (Also, shout "Approach" to a creature on top of a 60-foot cliff!)
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MerricB @merricb.bsky.social · 22/04/2025
I may have lost a couple of days because I discovered Blue Prince.
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MerricB @merricb.bsky.social · 22/04/2025
Mixing 4E material with 5E? Heresy! ;)
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MerricB @merricb.bsky.social · 14/04/2025
Had one of those Greyhawk sessions where I wasn't quite sure where the game would go, and through discussions with the players we discovered the rogue's mother (an elf) is no longer at her home in the Free City and has travelled to Celene. Things are afoot!
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MerricB @merricb.bsky.social · 11/04/2025
Fireball for 17th level characters doesn't always work.
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MerricB @merricb.bsky.social · 08/04/2025
Deleted. You bring up correct points.
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MerricB @merricb.bsky.social · 08/04/2025
There's stuff in 2024 that is really, really good. And then stuff that makes me so frustrated.
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MerricB @merricb.bsky.social · 08/04/2025
Yeah, exactly.
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MerricB @merricb.bsky.social · 08/04/2025
One of the interesting things about the 5E Shadow is that it is described as incorporeal, but it can't float through solid objects, which does make sense. But the use of the word incorporeal runs into trouble because it's the only incorporeal monster in the MM that doesn't have Incorporeal Movement
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MerricB @merricb.bsky.social · 04/04/2025
Yeah. I was so happy when Xanathar's expanded it, and I used it extensively.
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MerricB @merricb.bsky.social · 01/04/2025
I really wonder why they are stretch goals and not part of the base package.
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MerricB @merricb.bsky.social · 31/03/2025
I'm very much moving away from "save ends" for a lot of effects, because I really want them to actually last a bit of time and be something the party need they have to deal with.
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MerricB @merricb.bsky.social · 31/03/2025
Friday's D&D Greyhawk session was fun. The party found the shield they were looking for, and I had a few "tricks" in the dungeon for them to find, which they did.
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MerricB @merricb.bsky.social · 31/03/2025
Finished the main story of Death Stranding on Sunday afternoon. I've had a lovely time with the game. I'm probably off to AC Shadows now, but there are still a few achievements needed for platinum, and I still *really enjoy delivering parcels!*
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MerricB @merricb.bsky.social · 31/03/2025
Yeah. That's the biggest failure of the organisation IMO. Really, really wants an NPC section.
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MerricB @merricb.bsky.social · 31/03/2025
The organisation still sends me wild.
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MerricB @merricb.bsky.social · 27/03/2025
Lots of computer games. Some playing of D&Ds. More time spent chatting with RPGs with my friends on discord, before that gets sold off...
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MerricB @merricb.bsky.social · 27/03/2025
There used to be good internal retailers, but no longer, I'm afraid!
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MerricB @merricb.bsky.social · 27/03/2025
Ow!
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MerricB @merricb.bsky.social · 27/03/2025
About a decade ago - when shipping was cheap to Australia - I went on a big collecting spree, but it's currently impossible to source most of it at a reasonable price, alas! I mean, just look at this:
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MerricB @merricb.bsky.social · 27/03/2025
2E had *so* many products - and some very odd ones as well. I think I decided relatively early on that getting all the back catalogue wasn't going to be worth it!
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MerricB @merricb.bsky.social · 27/03/2025
Tomorrow, my Greyhawk campaign will continue as the party FINALLY find the animated construct they've been looking for and steal its shield. Probably.
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Alphastream @alphastream.bsky.social · 27/03/2025
The 2024 DMG doesn't tell us how to build a monster... but I've done that work for you! alphastream.org/index.php/20... #DnD #ttrpg
Gnomes building a shield guardian. Art by Eric Belisle for the 2024 PH.
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MerricB @merricb.bsky.social · 27/03/2025
Here's a couple I took end of last year. (And then boxed sets and 3rd party books give me more trouble... :))
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MerricB @merricb.bsky.social · 27/03/2025
I've got most of my D&D books arranged in chronological release order. (The hardcovers sit in a different section to the softcover/modules). Which gives a very interesting view of the eras with more books!
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Graham Ward (he/him) ✍️ #HundredDungeons @darkplanedm.bsky.social · 26/03/2025
I’m on @masteringdnd.bsky.social this week with @alphastream.bsky.social! Had a really fun conversation about the appeal of the #osr, narrative power in #ttrpgs, and how #HundredDungeons is designed to handle some of the challenges of typical #dnd play. masteringdungeons.podbean.com/e/hundred-du...
masteringdungeons.podbean.com
Hundred Dungeons and the OSR! (MD 234) | Mastering Dungeons
Episode 234 of Mastering Dungeons!  Main topic: Hundred Dungeons and the OSR! Graham Ward joins Teos to discuss his RPG, Hundred Dungeons, and how it blends OSR and other games to create awesome pla...
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DM David Hartlage @dmdavid.com · 26/03/2025
Chatting with Greg about Legends of Greyhawk fueled my excitement for the campaign. I liked hearing the approach to penning flexible adventures with broad appeal.
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MerricB @merricb.bsky.social · 24/03/2025
Mostly. There's a bit too much of "travel to this location and learn one thing, then travel to the next" in chapters 2 & 3. But there's a lot of good as well.
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