Jonathan Cooper @jonathan.gameanim.com · 29/09/2026Great day yesterday sharing mocap best-practices with the latest Abertay University MSc in Technical Art & Visual Effects cohort. 3130
Jonathan Cooper @jonathan.gameanim.com · 26/09/2026Great experience advising some incredibly talented highschoolers, students and recent graduates this morning. Returned some optimism for the future of the games industry. 051
Jonathan Cooper @jonathan.gameanim.com · 26/09/2026More detailed shots. From this CEDEC 2026 talk "Making Diana" by Capcom lead facial animator Serina Ohara & lead character artist Kenji Irie www.youtube.com/watch?v=j0K7... 0101
Jonathan Cooper @jonathan.gameanim.com · 26/09/2026Pragmata - Diana facial capture, rig and hair system. 38920
Jonathan Cooper @jonathan.gameanim.com · 25/09/2026Scottish Games Day 2026 highlight was the GTA Origins panel. So many heroes up there. 292
Jonathan Cooper @jonathan.gameanim.com · 21/09/2026The above videos came on UMD from the Japanese DMC3 artbook, Note of Naught. Here are a couple more mocap cuts and live-action prreviz sequences. 090
Jonathan Cooper @jonathan.gameanim.com · 21/09/2026Devil May Cry 3 (2005) motion capture behind-the-scenes and live-action previz. Capcom were really ahead of the game in terms of stunt choreography even then. 37729
Jonathan Cooper @jonathan.gameanim.com · 11/09/2026Checkout line magazines are different in the UK 0110
Jonathan Cooper @jonathan.gameanim.com · 10/09/2026What a combo. Never knew this existed, and funny because I literally left Scotland for Canada to make Mass Effect while most others in my then studio went on to make Crackdown. Both 9/10! 1160
Jonathan Cooper @jonathan.gameanim.com · 02/09/2026The Famicom cart is gorgeous. Had it on NES as a kid so had to get this version. Played it so much with the Konami code that at some point we didn’t need the cheat and could finish on one life. 010
Jonathan Cooper @jonathan.gameanim.com · 01/09/2026It influenced our clocktower bell collapse sequence in Uncharted 4... 622750
Jonathan Cooper @jonathan.gameanim.com · 01/09/2026Onimusha: Way of the Sword mocap was creatively used for swordsmen and creatures. That multi-arm setup is similar to how we shot the Rat King on TLOU2. 110034
Jonathan Cooper @jonathan.gameanim.com · 30/08/2026The Prodigy last night at Edinburgh Summer Sessions. Amazing show and great support from Carl Cox and more. 171
Jonathan Cooper @jonathan.gameanim.com · 28/08/2026Assassin's Creed Altair being retargeted to Snake in Softimage, (the costume was an unlockable). It was before my time there, but Ubisoft colleagues told me Kojima and entourage visited the team during the development of AC, perhaps resulting in this crossover. 0181
Jonathan Cooper @jonathan.gameanim.com · 28/08/2026More images of the mask system and other facial controls in Softimage. 1255
Jonathan Cooper @jonathan.gameanim.com · 28/08/2026Facial mask system used to transfer facial animation easily between characters. In a pre-blendshape-driving-joints era it was very ahead of its time. 1172
Jonathan Cooper @jonathan.gameanim.com · 28/08/2026Metal Gear Solid 4 (2008) cutscene mocap shoots 1489
Jonathan Cooper @jonathan.gameanim.com · 27/08/2026Dr Frank-N-Furter at Frankenstein Bar yesterday. 061
Jonathan Cooper @jonathan.gameanim.com · 23/08/2026Deus Ex: Human Revolution released 15 years ago today. Here's a collection of pre-vis from the successful green-light pitch. 1348
Jonathan Cooper @jonathan.gameanim.com · 22/08/2026“Sony Patents To Let Al Agents Handle Grinding In Games And Leave The Fun Parts For Players” Systems Designer: Why are we even making this if we know players want to skip it? 3214
Jonathan Cooper @jonathan.gameanim.com · 21/08/2026I kinda feel these things should be agreed once and only before purchase. Not every time a game you already purchased auto updates. Declining prevents further use. 290
Jonathan Cooper @jonathan.gameanim.com · 20/08/2026Found some mocap from Beyond Good & Evil 2. This is from 8 years ago. 511416
Jonathan Cooper @jonathan.gameanim.com · 16/08/2026Boom Chakalaka. My local butcher is South African and put me onto this great stuff. 150
Jonathan Cooper @jonathan.gameanim.com · 15/08/2026My wife brought the goods back from Montreal 🥯 1100
Jonathan Cooper @jonathan.gameanim.com · 12/08/2026Classic 90s DMA Design business card found at my folks’ place - from when I was invited up for my pixel animations as a high school kid. I met up with Oz again decades later when on Deus Ex in Montreal as he worked at the studio next door. 4160
Jonathan Cooper @jonathan.gameanim.com · 10/08/2026Bran Castle - Bram Stoker’s inspiration for Dracula’s castle (though Vlad the Impaler never set foot there IRL) 🧛 0699
Jonathan Cooper @jonathan.gameanim.com · 06/08/2026Awesome new arrival from @paddysbooks.bsky.social - The Guyver is a hugely underrated series IMO. 1113
Jonathan Cooper @jonathan.gameanim.com · 22/07/2026Nice - never seen that. Was drawn to this alley in Bucharest last week. 150
Jonathan Cooper @jonathan.gameanim.com · 09/07/2026At the Johnny Walker experience with @animationmerc.bsky.social 190
Jonathan Cooper @jonathan.gameanim.com · 02/07/2026Had never watched the Angelina Jolie Tomb Raider movies before this week (due to reputation) and they’re… good actually? Enjoyably campy fan service when too many game movies stray too far from source. Just great early-2000s period pieces alongside her seminal Hackers. 6424
Jonathan Cooper @jonathan.gameanim.com · 01/07/2026Great evening with @liamwong.com seeing the Deakins. Inspirational couple. 1201
Jonathan Cooper @jonathan.gameanim.com · 25/06/2026Cannot forgive Nintendo for misspelling Fox MacLeod 160
Jonathan Cooper @jonathan.gameanim.com · 21/06/2026New whisky accoutrements and a Lagavulin 16 before a day building a new raised bed - doesn’t get more Fathers’ Day than this. 080
Jonathan Cooper @jonathan.gameanim.com · 27/05/2026"A copy of Grant Theft Auto, where he could play a criminal" is actually really funny www.youtube.com/watch?v=8FUB... 030
Jonathan Cooper @jonathan.gameanim.com · 26/05/2026Went to the Highland Games at the weekend there - incase you needed any kilt reference 0234
Jonathan Cooper @jonathan.gameanim.com · 21/05/2026Apple's Persona team continuing to do amazing work with face capture and animation. New paper released ahead of WWDC26 apple.github.io/ml-headsup/ 060
Jonathan Cooper @jonathan.gameanim.com · 15/05/2026The most important of the Abertay grad show awards 160
Jonathan Cooper @jonathan.gameanim.com · 10/05/2026Can't believe it's been 10 years since the release of Uncharted 4! Here's an excerpt from my 2017 Animation Exchange talk on creating the chase sequence. 511821
Jonathan Cooper @jonathan.gameanim.com · 06/05/2026Wow, can't believe Koizumi gave us all his FACS data like that for free... 0220