Reposted by John AndersenJustin Silverman @ RetroGameCon Syracuse @justysilverman.bsky.social · 18hThe Resident Evil CAKE at RetroGameCon Syracuse is insane. I’m gonna eat the whole damn thing 0173
John Andersen @johnandersen.bsky.social · 03/10/2026I spotted a black & white photograph of what appears to be a SEGA factory that may date back to 1979, workers are assembling cocktail cabinets. The interior matches photos on the 1979 SEGA/Sovoda flyer from France. It's via a 1991 Mega Drive feature discussing 1979: archive.org/details/mega... 072
John Andersen @johnandersen.bsky.social · 03/10/20261997: (Left) CAPCOM game designer and producer Noritaka Funamizu stands next to an unnamed Sound Effects team member. (Right) Two unnamed CAPCOM staff members, one of whom looks a lot like Keiji Inafune, work on Mega Man Legends on the 11th floor of the CAPCOM R&D building. Via: Jugemu, Jan 1998. 182
John Andersen @johnandersen.bsky.social · 03/10/2026Tora-san presents the IBM Multistation 5550. Why have just two disk drives when you can have three? 010
John Andersen @johnandersen.bsky.social · 02/10/2026CAPCOM (Late-1997): 9th floor: The desks of Akiman (Akira Yasuda) and Kinu Nishimura (busy at work-back turned to camera). Akiman posing with "the designer of Mega Man Legends", this appears to be Kazunori Kadoi who just recently directed the Resident Evil 4 2023 remake. Via Jugemu, Jan 1998. 184
John Andersen @johnandersen.bsky.social · 02/10/2026Late-1997: Bug-checking Mega Man Legends for the PSX and (I believe) Rival Schools for the arcade at CAPCOM's Osaka development building (4th floor). CAPCOM Programmers on the 5th floor above work on Rival Schools and Star Gladiator 2 (Plasma Sword: Nightmare of Bilstein). Via Jugemu, January 1998. 0107
Reposted by John AndersenGSK | ALL CITY SLOP SHOP (ETA SOON) @allcityslopshop.com · 02/10/2026MACC (content branch of Japan's Agency for Cultural Affairs) has kicked off an interview series covering the archival initiatives being conducted within various legacy game studios, starting with Mari Kurashima of Taito's legal/IP dept macc.bunka.go.jp/7455 🇯🇵macc.bunka.go.jp | MACC – Media Arts Current Contents尾鼻 崇・小出 治都子 自社で過去のゲーム開発資料の保存・活用を進める、あるいはこれから取り組もうとしている企業やゲームのアーカイブに興味がある人々に向け、各社のリアルな現状や課題を掘り下げるインタビュー連載。第一弾となる今回は、1978年… 13018
Reposted by John AndersenThe Namco Historian @namcohistory.bsky.social · 29/09/2026On May 10, 1987, the Japanese TV show PC Sunday (パソコンサンデー) featured two robots at Namco’s headquarters. Uketsuke Komachi was the front-desk receptionist and Kyūji-kun, a smaller robot that served tea to visitors. Both robots were featured in the Namco Museum series and Marvel Land. 15925
Reposted by John Andersenthe original Aloof Wife @cpi.pinball.horse · 24/09/2026Help wanted: photo requests for a number of rare EM machines. Please pass this along to any collectors you might know. I want to better archive these machines online. pinballnovice.blogspot.com/2026/09/phot... #em #electromechanical #gungames #eremeka #basketball #arcade #retroarcade 0125
Reposted by John AndersenGamesmaster5555 @gamesmaster5555.bsky.social · 17/09/2026A blogger by the name or Reassembler, translated the first TWO chapters of Yu Suzuki Game Works book that came out years ago Thought I'd post if anyone was interested in reading them (the book also came w/a DC game disc w/many of his Arcade games on it) reassembler.blogspot.com/search/label... 0125
Reposted by John AndersenKevin Edwards ( Retro game developer ) @kevedwardsretro.bsky.social · 22/09/2026Just heard the very sad news that a former Software Creations friend passed away recently. All of his friends knew him as 'Bone'. He was a friendly, fun, knowledgeable guy who started in QA at Creations back in the early 90s, and was recently working on Star Citizen. RIP @bone6502.bsky.social 79625
John Andersen @johnandersen.bsky.social · 22/09/20261992: Game developer Pack In Video. Programmer Toru Miyazawa (responsible for programming Rambo and Thunderbirds on the NES) and Yasuhiro Wada (working in publicity, going on to design Harvest Moon on SNES, GB, N64, then CEO of Marvelous, and then establishing TOYBOX Inc. in 2011). 0143
John Andersen @johnandersen.bsky.social · 20/09/2026Just a quick note about how I'm citing photo, image, media sources. I am citing those sources within the ALT text in the photo. I simply run out of space here within the post and have to resort to putting it in the ALT caption. 041
John Andersen @johnandersen.bsky.social · 20/09/2026Production staff at BPS (Bullet-Proof Software) in Yokohama (1993). BPS employed their own designers, producers, and QA staff known as the "BPS Bug Hunters" but may have started outsourcing programming after Hatris and Battle Storm on the NES/Famicom? BPS closed their Japan office in 2001. 050
Reposted by John AndersenClear River Games @clearrivergames.bsky.social · 20/09/2026Our partnership with Taito Corporation deepens 🙇♂️💙 Two new collaborations are set to be announced very soon! Tune in to the PC Gaming Show Direct THIS EVENING to witness the first of these reveals. A separate announcement will be given on 30th September in celebration of a special anniversary. 56312
Reposted by John AndersenGDRI @gdri.bsky.social · 20/09/202635th anniversary of Rent A Hero for the Mega Drive. Here are some documents. x.com/SEGA__UNIVER... 033
John Andersen @johnandersen.bsky.social · 19/09/2026The former classy Rongo Rongo Ginza game center. This place feels like you could just sit down and order a cup of coffee with your game.☕ Via: Jugemu Magazine - August 1995. 192
John Andersen @johnandersen.bsky.social · 19/09/2026The jagged eye of JALECO HQ watches over Tokyo. Via: Super Famicom Magazine, 3/22/91, Number 8, Volume 2, Issue 5. 040
John Andersen @johnandersen.bsky.social · 19/09/2026In this 1989 issue of MSX Fans its main HQ is seen with the design room on the left and the MSX development room on the right. The article states that games like Hydlide 3, Greatest Driver, Laydock 2, A-Pa-Mya-Dock were created on the second floor. (2/2) 170
John Andersen @johnandersen.bsky.social · 19/09/2026T&E Soft was in such a need for workspace in Nagoya (between new entries in its Hydlide and golf-sim series) the company opened a second annex office (pictured in 1991) right across the street from its main HQ. This occurred during the late-80's/early 90's. (1/2) 1203
Reposted by John Andersenwowmd.bsky.social @wowmd.bsky.social · 19/09/2026Here's the first footage of the cancelled SNES/SFC port of Railroad Tycoon to ever be posted online, captured from my promotional tape made by the would-be Japanese publisher. For a long time, the only evidence of the game's existence was two blurry Nintendo Power screenshots! 321294
John Andersen @johnandersen.bsky.social · 18/09/2026Nobuo Uematsu: On the Record Grab the hardcover or digital book here: www.viz.com/manga-books/... 010
Reposted by John Andersenchrista lee @ohpoorpup.bsky.social · 18/09/2026Do I know anyone out there with a working Segasonic the Hedgehog PCB conversion who could do me a favor? 079
Reposted by John AndersenDamiano Gerli @damiano.bsky.social · 18/09/2026At least we have the schematics for Heavyweight Champ. Trying to get the museum to scan them. 171
John Andersen @johnandersen.bsky.social · 18/09/2026The only image I've seen of it was a cabinet sitting in an outdoor greenhouse, destroyed monitor, unknown if the board was still in the cabinet, maybe in Japan? I imagine the work to restore one would be quite the undertaking. 100
John Andersen @johnandersen.bsky.social · 18/09/2026That should be Hideki Sato, not Hideko, my apologies. 060
John Andersen @johnandersen.bsky.social · 18/09/2026Does anyone know where Norio Yasuda is now? Hideko Sato and I were unable to locate him. It would be great to learn more about Yasuda's time at SEGA and the other games he helped design. His last interview was ten years ago in the May 2016 issue of Amusement Journal magazine. (4/4) 1143
John Andersen @johnandersen.bsky.social · 18/09/2026Hideki Sato told me via email that SEGA colleague Norio Yasuda (安田則雄) is the man that designed Heavyweight Champ. Yasuda would depart SEGA in 1986. He established Technostar, and was involved with Konami’s R&D of “WEC Le Man 24” racing game. He later became director of Banpresto. (3/4). 1152
John Andersen @johnandersen.bsky.social · 18/09/2026SEGA's Heavyweight Champ, released in 1975, was revolutionary. Consisting of TTL (transistor-to-transistor logic) board tech, it was the first hand-to-hand combat arcade video game. No cabinets are known to presently exist, but film/video of gameplay remain (such as this 1977 clip). (2/4) 3183
John Andersen @johnandersen.bsky.social · 18/09/2026Several years ago I was able to get in touch with former SEGA executive Hideki Sato. He originally joined SEGA in 1971 to work in R&D. He agreed to answer a couple of questions via email, one of which had been on my mind for a while: Who at SEGA designed Heavyweight Champ released in 1975? (1/4) 24817
Reposted by John AndersenChris Kohler @kohler.bsky.social · 17/09/2026Symphony of the Night design documents on display at the Konami booth at TGS. The mock screenshot is incredible 10545218
Reposted by John AndersenGSK | ALL CITY SLOP SHOP (ETA SOON) @allcityslopshop.com · 16/09/2026another universal joint on Arcade Archives this week: Mr.Do!'s Castle (Mr.Do! V.S Unicorns), a redux of sorts of their side-view trap maze game Space Panic www.youtube.com/watch?v=CAc6j6tkINgyoutube.comHAMSTER Corporation - YouTube15 likes, 6 comments. "Arcade Archives Mr.Do!'s Castle" 22611
John Andersen @johnandersen.bsky.social · 12/09/2026I know this may not be a specific answer. but a SEGA Enterprises USA filing for the Outrun trademark by Tom Petit lists November 6th, 1986 as "first use". Perhaps a North American release date?🤷 Its serial number is 73634389. 030
Reposted by John AndersenKay Savetz @savetz.bsky.social · 11/09/2026Mail’s here - three boxes of Atari history sent to me to scan  1121436
Reposted by John AndersenAlex Kraus @alexfkraus.bsky.social · 10/09/2026Silent Hill 2 gacha. What a time to be alive. 0133
Reposted by John AndersenVGDensetsu @vgdensetsu.bsky.social · 09/09/2026It is often said that Hideki Sato and other Sega employees were opposed to the merger between Sega and Sammy (Sato apparently favoured Namco), as pachinkos (the sector in which Sammy had made its fortune) were supposedly regarded as inferior to video games. However, according to Kazuhiko Hamada, ... 1142
Reposted by John AndersenBrian Hargrove @turfmasta.bsky.social · 09/09/2026My Dreamcast Dev Kit and Atomiswave Dev Kit 111618
Reposted by John AndersenGematsu @gematsu.com · 09/09/2026Metal Slug Ultimate Collection announced for PS5, Xbox Series, Switch 2, Switch, and PC SNK has announced Metal Slug Ultimate Collection, a collection of 10 games in celebration… www.gematsu.com/2026/09/metal-slug-…gematsu.comMetal Slug Ultimate Collection announced for PS5, Xbox Series, Switch 2, Switch, and PCSNK has announced Metal Slug Ultimate Collection, a collection of 10 games in celebration of Metal Slug's 35th anniversary. It will launch for PlayStation 5, Xbox Series, Switch 2, Switch, and PC via Steam in 2027. 1347
John Andersen @johnandersen.bsky.social · 10/09/2026Big thank you to Gaming Alexandria for acquiring and scanning these "The Super Famicom" issues.😀 040
Reposted by John AndersenGematsu @gematsu.com · 09/09/2026‘Survivors-like’ action game River City Survivors: Downtown of the Dead announced for Apple Arcade Arc System Works has announced "Survivors-like" action game River City… www.gematsu.com/2026/09/survivors-l…gematsu.com‘Survivors-like’ action game River City Survivors: Downtown of the Dead announced for Apple ArcadeArc System Works has announced "Survivors-like" action game River City Survivors: Downtown of the Dead for Apple Arcade. It will launch on October 1. 1174
John Andersen @johnandersen.bsky.social · 09/09/2026Akira Nakakuma (programmer of Pengo) worked on this one, this may have been before he started Soft Machine in 1989. It's unknown if Comix was a precursor to Soft Machine run by Nakakuma or an entirely different company. 131
John Andersen @johnandersen.bsky.social · 09/09/2026That's awesome! Congrats! Looking forward to seeing what you've got in the works for us! 010
John Andersen @johnandersen.bsky.social · 08/09/2026...and some other images including one from a phone card. 110
John Andersen @johnandersen.bsky.social · 08/09/2026The star of this Kirin Lemon World campaign from 1991 is singer/actress Ritsuko Tanaka (田中律子). Here is the TV commercial! 121
John Andersen @johnandersen.bsky.social · 05/09/2026Good luck on the new opportunity-thank you for all your hard work at LRG! Looking forward to hearing about what you’re working on next. 030
John Andersen @johnandersen.bsky.social · 05/09/2026Dr.Katz: Professional Therapist - The Early Years. 010
Reposted by John AndersenClear River Games @clearrivergames.bsky.social · 04/09/2026Toaplan Arcade Garage: Flying Fire Shark is out now! An explosive collection of some of the best Toaplan shmups, kitted out with all the gadgets any serious pilot needs! From M2 181
Reposted by John AndersenRetronauts @retronauts.bsky.social · 04/09/2026In an episode exclusively for our $5 patrons recorded live at Long Island Retro Gaming Expo last month, @jparish.bsky.social @feitclub.bsky.social & @seth.games celebrate 30 years of the Nintendo 64 by ranking its library Sign up & listen here: www.patreon.com/retronauts/p... 03411
Reposted by John Andersen100 Yen Life | Gamecenter Arcade @100yenlife.bsky.social · 04/09/2026The PAX West 2026 Freeplay Arcade is OPEN! If you're attending, come say hi, we're on the third floor of the Summit building, right next to the escalators! If you aren't attending, Gamecenter will be open all weekend for our usual hours! There's plenty of ways to play! 1237