Reposted by Josh J BeckBeyond Extent @beyondextent.bsky.social · 20/03/2026📣 📣 Attention all Environment Artists! 📣 📣 Sign up’s for our next team challenge are now open! Head on over to www.beyondextent.com/team-challen... to take part in an epic journey to create one environment together! 0147
Reposted by Josh J BeckMaria 💽 @peachmarzi.bsky.social · 16/02/2026cheese renders of my Collier revolver 🧀🗣️ #3d #wip #blender #marmoset #weaponart #zbrush 29620
Reposted by Josh J BeckChris Doretz @chrisdoretz.bsky.social · 12/02/2026Old industrial Waterfront 16512
Reposted by Josh J BeckThomas Ripoll Kobayashi / 小林透真 @tomrkobayashi.bsky.social · 08/01/2026神田 / Kanda 26912
Reposted by Josh J BeckRobert Rose @robear.bsky.social · 10/02/2026Haven't been posting as much personal art because I am focusing on some NDA work, but just a reminder that as an artist you can make anything you want 513128
Reposted by Josh J BeckJoachim Persson @jomperr.bsky.social · 08/02/2026Some messing around with plasticity and the marmoset bevel shader. 4153
Reposted by Josh J BeckKosh @kosh3d.bsky.social · 07/02/2026Done. This was not easy, took a few tries. There are a few mistakes but for the purpose of learning I'm happy with how it turned out. Also exported it into ZBrush for testing (2nd image) [ #3dmodeling #plasticity ] 1258
Reposted by Josh J BeckVertexpolyfort @sfvpf.bsky.social · 06/02/2026www.artstation.com/artwork/oJkvEw Here's another weapon from the hd2 project! 13510
Reposted by Josh J BeckThomas Ripoll Kobayashi / 小林透真 @tomrkobayashi.bsky.social · 05/02/2026人形町 / Ningyocho 15711
Reposted by Josh J BeckJordan Cain @oddenough.art · 04/02/2026This feels like the texturing version of spinning around my model. Playing with carve groups in @marmoset3d.bsky.social to get grey metalness values through intermediate oxidation. 48914
Josh J Beck @jbeck3d.bsky.social · 01/02/2026From this point forward, as part of managing priorities & focus, I'll be stopping the dailies here (at nearly 4 years!!!) Was a fun way to build confidence in modeling, get comfortable with new tools like Plasticity or Marmoset's texturing, etc. and perhaps I'll do something similar in the future. 0152
Reposted by Josh J BeckMaria 💽 @peachmarzi.bsky.social · 01/02/2026more people have followed me ao I just wanted to let them know about this list, and also if you’re a 3d/vfx artist just lmk and you’ll be added! 1104
Reposted by Josh J BeckMaria 💽 @peachmarzi.bsky.social · 31/01/2026Heya friends!! I’m back with some more progress on the revolver. Slowly but surely 🫶🏻😊 #b3d #3d #blender #zbrush 15416
Reposted by Josh J BeckKosh @kosh3d.bsky.social · 30/01/2026Another Plasticity learning exercise [ #plasticity #3d #3dmodeling #hardsurface ] 0368
Reposted by Josh J BeckKosh @kosh3d.bsky.social · 26/01/2026Plasticity exercises continue 🙂 [ #plasticity #3d #3dmodeling #hardsurface ] 0141
Reposted by Josh J BeckJordan Cain @oddenough.art · 25/01/2026In terms of amount of work/time needed compared against the result, pure subdiv can't compete with the bevel shader workflow. Not to mention the time it takes for edits. Top is subdiv w/ sharp creasing + bevel shader and bottom is subdiv. The top could be used as the low poly with fewer changes 3322
Reposted by Josh J BeckMick Storm @mickstorm.bsky.social · 25/01/2026A wip of a sci-fi building generator I've been playing with #houdini 06218
Reposted by Josh J BeckErica Dahlia @ericadahlia.bsky.social · 24/01/2026Finished the high-poly for the DC-15S. Onto unwrapping! #wip #3d #b3d #3dart #starwars 0195
Reposted by Josh J BeckDes Walsh @deswalsh.bsky.social · 23/01/2026It’s a long one but dose a wonderful job setting a tone and just selling the scale and space. It’s both empty and lonely but still used as intended and active all at once. If you’re a fan of mega structures in games it’s worth watching. #referenceyoutu.beTrapped on an Active Train TrestleYouTube video by The Mystery Seeker 1213
Reposted by Josh J BeckSierra Division @sierradivision.bsky.social · 20/01/2026Here's a handy quick tip to improve game asset renders from SDA instructor, Robin Mariancik: If your renders appear too dark, the problem might be with your albedo values. Open your asset in Substance Painter and apply the PBR Validator filter at the top of the layer stack. 1/2 183
Reposted by Josh J BeckMalcolm Tween @malcolmtween.bsky.social · 13/01/2026The internet tells me it's #PortfolioDay ! I'm Mal > Illustration / CGI / concept > for games, advertising, STAR WARS™, robots ! Lucasfilm / Sony / Universal / EA / Disney / Xbox etc.. Contact for enquiries > www.malcolmtween.com 38119
Reposted by Josh J BeckCasey @brickwork.bsky.social · 19/01/2026but this will not be the last you see of him! UwU Later this year I will get to rigging him up and do likely a number of key arts with him Also, keep an eye out for @chengdulittlea.bsky.social new Zine, "Over The Edge" at the end of the month for a bunch of behind-the-scenes and lore for this guy! 310326
Reposted by Josh J Beck🆑ayton @lungjaw.bsky.social · 13/01/2026#portfolioday I'm a Senior 3D Artist formerly at Blizzard Entertainment. Got laid off. Looking for my next job. 013953
Reposted by Josh J BeckBrad (Strideh) @strideh.bsky.social · 17/01/2026Here's a free little decal pack to kick off 2026. I love making little themed packs like this so there will definitely be more. strideh.itch.io/stencil-pain...strideh.itch.ioStencil Painted Decal Pack by StridehPaint-splattered warning stripes, stenciled letters and marker signs. 36523
Reposted by Josh J Becktrentdent.bsky.social @trentdent.bsky.social · 28/06/2025Baking done. Texture time. #b3d #hardsurface #3d 0369
Reposted by Josh J BeckErica Dahlia @ericadahlia.bsky.social · 18/01/2026Current progress on my latest project; a DC-15S blaster to go along with the Clone helmet. High-poly is almost done, just a few more additions I want to add. #wip #3d #3dart #b3d #starwars 0205
Reposted by Josh J BeckBrennan Massicotte @brennanpm.bsky.social · 14/01/2026The battleship is the backbone of the Expedition Fleet's combat capabilities. I've been developing this fleet and modelling in plasticity while learning CAD for 3d printing so these designs shine from 6mm-120mm. There's a lot more development on www.patreon.com/c/brennanpm 0575
Reposted by Josh J BeckChris Vasquez @3xchris.bsky.social · 18/01/2026More progress this weekend for my #frankenstein sculpt. #zbrush 1367
Reposted by Josh J Becklinnea @linneathecake.bsky.social · 04/11/2024finished my second portfolio piece i am super proud of how it turned out! It is supposed to be inspired by Satisfactory and Coffee Stain 🤍 #3D #Gamedev #3Dmodelling #Art #blender #b3d #artist #videogame #satisfactory 0227
Reposted by Josh J BeckVarzov @varzov.bsky.social · 17/01/2026It's still #portfolioday somewhere in the world, right? 313837
Reposted by Josh J BeckAbdou Bouam @abdoubouam.bsky.social · 16/01/2026I updated my portfolio website I chose a different theme and added some custom CSS, added more info, revisited some old projects and unpublished older ones 0184