Reposted by Giacomo BonannoHugh Chew @hughchew.com · 10/02/2025Came across this take on Linked. Mind you photo is great and has benefits depending on the art discipline. The issue I and a lot of artists have with this take is that there is not absolution in GameDev. Nothing ever becomes obsolete and Photogrammetry has its cons depending on usage. 151
Reposted by Giacomo BonannoJeremy Estrellado @dinusty.bsky.social · 05/01/2025@amitpatpatia.bsky.social Dropping some super nice knowledge on overcast lighting in #ue5. Surprised by how much explaining there was on lighting settings in the Sky Atmosphere Settings. youtu.be/ODLvok6BTgI #lighting #unreal #ue #gameart #art #realtimeyoutu.beOvercast Lighting - UE 5.5 - Intro to Physically Correct Atmospheric SettingsYouTube video by Amit Patpatia - Lighting Artist 1329
Reposted by Giacomo BonannoEMC3D - Game Art @emc3d.bsky.social · 05/12/2024Why Does Assassin's Creed Environment Art & Trim Sheets Look Like This? www.youtube.com/watch?v=TOQH...youtube.comWhy Does Assassin's Creed Environment Art & Trim Sheets Look Like This?YouTube video by EMC3D - Game Art 082
Reposted by Giacomo BonannoEMC3D - Game Art @emc3d.bsky.social · 05/12/2024Why Does Naughty Dog's Texture Maps Look Like This? www.youtube.com/watch?featur...youtube.comWhy Does Naughty Dog's Texture Maps Look Like This?YouTube video by EMC3D - Game Art 051
Reposted by Giacomo BonannoPete Dimitrov @petedimitrovart.com · 02/12/2024Imagine posting a link to your own art (like below) and the link getting suppressed and throttled. Oh wait, no need to imagine anything, as that's the bs Facebook and Twitter have been running for years. So refreshing as an artist to be on Bsky and be done with that. www.youtube.com/watch?v=U4E2...youtube.comMaking a 3D Diorama in UE5 - Apexis Mage TowerYouTube video by Pete Dimitrov 3325
Reposted by Giacomo BonannoWesley Griffith @wesleygriffith.bsky.social · 01/12/2024Next up the ATAT crawl from Jedi: Fallen Order. Really had alot of fun building out this moment. #starwars #atat #gameart 1234
Reposted by Giacomo BonannoWesley Griffith @wesleygriffith.bsky.social · 01/12/2024Since we’re all new here I’m gonna start posting some of the work I’ve done the past few years. First up my work on Jedi: Fallen Order. Modeled, textured and helped to design the hero ship The Mantis. #starwars #gameart #environmentart #scifi #spaceship 33911
Reposted by Giacomo BonannoSheng Lam @8bitwizard.bsky.social · 24/11/2024toilet paper series, tried to think of cursed ones as well 311435342
Reposted by Giacomo BonannoColleen Larson @colleensculpts.bsky.social · 22/11/2024Hi everyone! My name is Colleen Larson, I’m a Senior Character Artist at Naughty Dog. Been in the games industry for 8 years now, and had the privilege of shipping The Last of Us Part I and II among others. Jumping to this platform and see if it’s a little more friendly than some other apps. Cheers! 2545781
Reposted by Giacomo BonannoSheng Lam @8bitwizard.bsky.social · 22/11/2024alternate social media series i did a while ago. gonna start reposting work on here 7649261304
Reposted by Giacomo BonannoMarco Taffelli @taffuz.bsky.social · 18/11/2024 Hi There😁I'm Marco, an Italian Character artist working at Forge Studios artstation.com/taffuz 613836
Reposted by Giacomo BonannoIvanna Liittschwager @ivannaliitt.bsky.social · 20/11/2024Since there’s more engagement on here, I’ll post some portfolio work. Haven’t looked at these in a while, but here’s some of my favorite work from GoW: Ragnarok. I’ve learned so much since my time on this game. Lots of stuff I see that I would do differently. It’s fulfilling to see myself grow. 🪓 722041
Reposted by Giacomo BonannoDes Walsh @deswalsh.bsky.social · 21/11/2024Look at the high poly Skycrane helicopter I made for Jurassic World Evolution. I was tasked with all stages with designing, concepting, modelling, texturing and getting it game ready. #3dart #vehicleart #hardsurface #gamedev 729642
Reposted by Giacomo BonannoDes Walsh @deswalsh.bsky.social · 19/11/2024Look at the high poly ACU helicopter I made for Jurassic World Evolution. I was tasked with all stages with designing, concepting, modelling, texturing and getting it game ready with lods and the like. #3dart #vehicleart #hardsurface #gamedev 1937272
Reposted by Giacomo BonannoWK042 @wk042.bsky.social · 19/11/2024Old drywall material I created in #substancedesigner some time ago for a personal project, which I currently have put on hold in order to work on some other stuff. Rendered in #marmosettoolbag. www.artstation.com/artwork/1NNw4q #MadeWithSubstance #MaterialArt #Textures #3dArt 0166
Reposted by Giacomo BonannoBenHand @benhandart.bsky.social · 20/11/2024When I stopped working on this project vs months later when I came back to finish it. It is possible to dip into the 'wip' folder 😂 #environmentart #gameart #unrealengine 5449
Reposted by Giacomo BonannoSergei Leoluch Panin @leoluch.bsky.social · 04/11/2024It was very productive weekend and I hope to close this project this week. Trying to understand what I want to show in final publication without 20+ images of each lighting and shot :D 04211
Giacomo Bonanno @jackart89.bsky.social · 03/11/2024Thanks for the Rt Train Sergei :) Follow this great artist! @ioanaoprisan.bsky.social @timothydries.bsky.social @jonbick0.bsky.social @ivannaliitt.bsky.social @toblar0ne.bsky.social @sechouafni.bsky.social @ayisanchez.bsky.social @corgiboltz.bsky.social @leoluch.bsky.social 060
Reposted by Giacomo BonannoHugh Chew @hughchew.com · 01/11/2024PARENTS PLEASE check your child's Halloween candy!! I just found a bunch of Open JIRAs in my kid's Snickers. What kind of monster does that? #gameart #gamedev 726571
Reposted by Giacomo BonannoDes Walsh @deswalsh.bsky.social · 24/10/2024Starter packs seem to have helped many find part of there audience but there scattered to the winds so making a thread of them, you find them add them be they art, dev any kind of creative outlet and see if we get more people with there audiences and find new ones. 96342138
Reposted by Giacomo BonannoGannon F. Jaspering @gforgannon.bsky.social · 30/10/2024Ominous pots 🏺 #gameart #3dart 525652
Reposted by Giacomo BonannoLYDIA ZANOTTI @phrisk.bsky.social · 30/10/2024How I approach sculpting rocks in Zbrush 20763123
Reposted by Giacomo BonannoSergei Leoluch Panin @leoluch.bsky.social · 30/10/2024Started to work on polishing each individual lighting scenario. I pretty often receive questions about how not to lose focus when you are working on the location. This is an example of the comments which I do for myself. I placed this image on the second screen when I lost, I just check with it 0143
Reposted by Giacomo BonannoJeryce Dianingana @jeryce.bsky.social · 29/10/2024Ngulu-Kifwebe inspired sword created in collaboration with Guillaume Delbarre 28217
Reposted by Giacomo BonannoSergei Leoluch Panin @leoluch.bsky.social · 27/10/2024First alpha dressing pass is done. I think, environment part of the work done completed around 90% and after that last push with decals, more material blending etc. I think next publication will be final, but let's see 46519
Reposted by Giacomo BonannoSergei Leoluch Panin @leoluch.bsky.social · 28/10/2024I love destroyed and overgrown stuff, so I will spend a bit more time on this variation. 04415
Reposted by Giacomo BonannoDes Walsh @deswalsh.bsky.social · 23/10/2024Hay so seems starter packs work at helping people get found so here realy well at times so this is the first 150 picked at random of cool artists and let’s see if we can help people get found on here. Good luck and hope you find some you lost with the move. 34235105
Reposted by Giacomo BonannoASD @ayisanchez.bsky.social · 22/10/2024Hey! I am Ayi Sánchez, I do game art for a living. Been lucky enough to have worked on games like Castlevania, Gears of War, Wolfenstein, Indiana Jones and more to come ;) New here, but want to see what the vibe is. 1117923
Giacomo Bonanno @jackart89.bsky.social · 23/10/2024@ozone.birb.house hey :) I'm a game dev and a game educator 🙌 010
Reposted by Giacomo BonannoJeremy Estrellado @dinusty.bsky.social · 22/10/2024Ever heard about masks to tile in your masks? I call them variation masks and did a lil breakdown for how to make them work in #unreal! Helps keep those masks super low res! Check it out and let me know what you think! empirecmd.com/empire-unive... #shaders #knowledge #sharingempirecmd.comVariation MasksVariation masks are a way of adding extra detail to your masks. They heavily rely on the initial mask that you have applied to your asset. One of the biggest benefits of this technique is that it work... 105820
Reposted by Giacomo BonannoSOVKA ✶ @monstersovka.bsky.social · 19/10/2024🎃 halloween snacks 🍂 117213524702
Reposted by Giacomo BonannoGeometroy - Looking for work @troyosh.bsky.social · 19/10/2024Looking for work, 3 years experience in UE as a prop/environment artist. Volunteering on Half-Life 2:RTX to keep my skills sharp. Happy with any form of remote work (contract, freelance etc) www.artstation.com/troyosh RTs appreciated #gamedev 29940
Reposted by Giacomo BonannoAender Lara @aenderlara.bsky.social · 18/10/2024I am Aender Lara a Venezuelan 3D artist and game developer working with Blender and Godot(and Unity) living in Uruguay🇻🇪🇺🇾 847678
Reposted by Giacomo BonannoEugenia Lysa @eugenialysa.bsky.social · 18/10/2024Hi everyone!~ My name is Eugenia, I work as an environment artist for games and LOVE working on gigantic weird statues👀 #UnrealEngine #EnvironmentArt 825062
Giacomo Bonanno @jackart89.bsky.social · 18/10/2024Bluesky's open, quote one art to promote yourself 061
Giacomo Bonanno @jackart89.bsky.social · 18/10/2024Hey Bluesky! I'm Giacomo, an Env Artist working at Ubisoft Berlin, Let's connect :) 26722