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Sergei Leoluch Panin

@leoluch.bsky.social
577 followers 232 following 61 posts

Senior Environment Artist and Mentor Currently - Housemarque Oy. Sony studios www.artstation.com/leoluch I love all aspects of environment creation both 2d and 3d and share my knowledge

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Sergei Leoluch Panin @leoluch.bsky.social · 29/09/2025
There are too many awesome people on bsky, so I will try to post here a bit more often. This is my current project on which I am working. Still an insane amount of work has to be done, but created this rough cinematic before my vacation in September. Now back to work with renewed energy 💪🏰 #ue5
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Boon Cotter @booncotter.bsky.social · 26/11/2024
Heyo! I’m a lead lighting artist @ nVidia. Previously Bad Robot Games and Naughty Dog. I do #gamedev #lighting #artist things, mostly environments with some characters and occasional C++ shenanigans. Former social media recluse, I am BACK. And I apologise in advance for all the things.
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Felix Leyendecker @felixliondagger.bsky.social · 20/11/2024
New on bluesky! Looking to connect with other gamedev people. Currently working on DOOM: The Dark Ages @ id software very outdated portfolio: www.artstation.com/felixleyende...
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Vipère @troglodette.bsky.social · 18/11/2024
New platform so I guess it's ok to bump this once more: if you're looking into learning Substance Designer from scratch, I made a whole tutorial series about it 👩‍🏫✨ www.youtube.com/playlist?lis...
youtube.com
Substance 3D Designer Beginners Course | Adobe Substance 3D - YouTube
This comprehensive course equips you with the essential skills to dive into Adobe Substance 3D Designer confidently. Beginning with the basics, we'll guide y...
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Sergei Leoluch Panin @leoluch.bsky.social · 20/11/2024
I am sure I will not have enough motivation to create the whole city, but layout started to feel pretty good
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Sergei Leoluch Panin @leoluch.bsky.social · 20/11/2024
Four games I have worked on!
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Anngelica Renea @anngelicarenea.bsky.social · 20/11/2024
Heyo! I'm a Senior Lighting Artist @ Cloud Chamber, working on the next Bioshock. Prev: Naughty Dog, Blizzard, Gearbox. You'll find shitposts, #gamedev, books, my cats & the occasional art update here. 💙 Check out the #Lighting #Artist starter pack on my profile for cool people to follow!
Blue-ish gray light pours in from a hole in the ceiling of medieval ruins, overgrown with vines and ivy. Warm candlelight is scattered along the ground. A rainy alleyway lit by pink and blue neon signs, cyberpunk vibes.A man stands in the doorway of the kitchen in a small house, holding a flashlight. The light is pointed at a body half visible across the room. Ther are signs of a struggle.An establishing shot of an abandoned warehouse exterior, warm spot lights illuminate the path filled with trash by a brick building.
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Sergei Leoluch Panin @leoluch.bsky.social · 19/11/2024
When you have good modular system and good content it is pretty cool how many stuff you can assemble. I just started to explode my kit, but with 5.5 it's going pretty juicy
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Jeremy Estrellado @dinusty.bsky.social · 17/11/2024
I worked on a free course to jump start a collaboration through @academiaoftalent.bsky.social. Will be improved and updated as things are always changing but this will always be a free access course to get your feet wet. Get your free Unreal Engine 5 Intro Course at www.academiaoftalent.com/ue5
Lists out what is in this free course. The basics of Unreal Engine 5. creating objects in engine, landscape tool, foliage tool, using nanite, cameras and sequencer. Realtime and baked lighting. UI. also basic blueprints
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Vipère @troglodette.bsky.social · 14/11/2024
Hey everyone! 👋 I'm a 3D artist working for Substance with a soft spot for everything historical and/or whimsical 😊✨ I also make tutorials and love to share tips and tricks! www.artstation.com/troglodette
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Sergei Leoluch Panin @leoluch.bsky.social · 15/11/2024
Seems I am not quite ready to say goodbye to this medieval project and I am still not doing Warhammer game, so I decided to continue my nanite exploration in 5.5. I decided to take my old project with castle on the river and nanite remaster. And it is very promising start !
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Sergei Leoluch Panin @leoluch.bsky.social · 10/11/2024
With the latest release of #arcane new season I would like to share my old project which I never finished. I wanted to do a district in Piltover with the vibe of architecture of old st. Petersburg, but it was too complicated in the end. Still have this dream
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Sergei Leoluch Panin @leoluch.bsky.social · 07/11/2024
I am not a huge fan of isometric shots , but this one still looks so nice that I can't not post this one #3d #warhammer
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Tristan Meere 💙 @tristanmeere.bsky.social · 07/11/2024
Really appreciate the new follows! I'm Tristan, Senior Material Artist @ That's No Moon, previously @ Cloud Chamber & Velan I post about art, but sometimes about rock climbing & unions My DMs are always open, especially for those looking to break-in! Portfolio: artstation.com/advisablerobin
Image of a tile materialImage of a wood materialImage of a control inspired environmentImage of a no AI inspired material
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Sergei Leoluch Panin @leoluch.bsky.social · 05/11/2024
Cooked a build today. This feeling is really nice. Much more today on artstation !
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Sergei Leoluch Panin @leoluch.bsky.social · 04/11/2024
It was very productive weekend and I hope to close this project this week. Trying to understand what I want to show in final publication without 20+ images of each lighting and shot :D
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KatRinch @katrinch.bsky.social · 02/11/2024
I'm continuing to work on the wagon design, still rough sketches phase. Quick photobash really helps here with details
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Jonathon Gregory Bick @jonbick0.bsky.social · 02/11/2024
Hello im here now
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Sergei Leoluch Panin @leoluch.bsky.social · 02/11/2024
The biggest lesson from this house is the scope of work. I can make good content, but every time I instead take something epic and gigantic and just get tired of it. And drop quality level. So, do not think you make "small boring house" - execution matters. And design
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Sergei Leoluch Panin @leoluch.bsky.social · 01/11/2024
Thanks a lot ! rt Train 🚂 @flownepp.bsky.social @kimaava.bsky.social @iansmithartist.bsky.social @ayisanchez.bsky.social @tristanmeere.bsky.social @jacobclaussen.bsky.social @corgiboltz.bsky.social @eugenialysa.bsky.social @jackart89.bsky.social @hughchew.bsky.social
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Sergei Leoluch Panin @leoluch.bsky.social · 31/10/2024
Started to work on videos. Small sneak peak. Still some things have to be done, but it is so close already !
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Sergei Leoluch Panin @leoluch.bsky.social · 30/10/2024
Started to work on polishing each individual lighting scenario. I pretty often receive questions about how not to lose focus when you are working on the location. This is an example of the comments which I do for myself. I placed this image on the second screen when I lost, I just check with it
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Des Walsh @deswalsh.bsky.social · 24/10/2024
Starter packs seem to have helped many find part of there audience but there scattered to the winds so making a thread of them, you find them add them be they art, dev any kind of creative outlet and see if we get more people with there audiences and find new ones.
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Sergei Leoluch Panin @leoluch.bsky.social · 28/10/2024
I love destroyed and overgrown stuff, so I will spend a bit more time on this variation.
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Carmen Lights @carmenlights.bsky.social · 28/10/2024
Hi everyone! Time to introduce myself ✨ I am Carmen, I work as a lighting artist for games, currently on the ARPG No Rest for the Wicked! I previously worked at Blizzard on the unannounced Survival Game. I've been in games for 5+ years 💚 I have a deep love for moody lighting and cinematography.
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Sergei Leoluch Panin @leoluch.bsky.social · 27/10/2024
First alpha dressing pass is done. I think, environment part of the work done completed around 90% and after that last push with decals, more material blending etc. I think next publication will be final, but let's see
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Sergei Leoluch Panin @leoluch.bsky.social · 26/10/2024
Do asset with insane amount of geometry , full nanite pipeline , path tracing and render it like a mobile game from 2010. Yes, I love it. True next gen RTS
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Max @maxmakesgames.bsky.social · 25/10/2024
What’s up people! I’m Max, an environment artist based in Melbourne Australia. I’d love to connect with more game devs and have a nice community for our industry! Fee free to reach out! 😁 www.artstation.com/maxbainbridge #gameart #gamedev #environmentart
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Matthias Schmidt @flownepp.bsky.social · 25/10/2024
I create materials for a living as a contract artist/freelancer. This is some of my work that i did for Scorn. More on my artstation. I'm pretty versatile with styles and topics but disgusting is definitely one of my favs. #substance3d #gamedev #gameart #gamedev #materials #textures #alien #horror
alien surfacealien surfacealien surfacealien surface
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Sergei Leoluch Panin @leoluch.bsky.social · 25/10/2024
Still very proud with this one. After rewatching Uncharted I want to do even more jungle ruins :(
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Sergei Leoluch Panin @leoluch.bsky.social · 24/10/2024
I want to show this house with 4 different material variations and stories. Which one do you like the most ?
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Sergei Leoluch Panin @leoluch.bsky.social · 23/10/2024
I want to see more cool steampunk props and games. Or seems I will make my own :D
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Sergei Leoluch Panin @leoluch.bsky.social · 22/10/2024
Sometimes I need a break from doing props. Mood and lighting exploration are the great help for me, because give me clear understanding where I am going
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Sergei Leoluch Panin @leoluch.bsky.social · 22/10/2024
If you have a good sculpt and nice UV, a small rework of your old prop can be very satisfying. This was a showcase of relighting, with small textures tweak of my old asset during the demo. Seems "a bit" better ;)
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Sergei Leoluch Panin @leoluch.bsky.social · 21/10/2024
@ozone.birb.house hello! I am a game developer and educator in the field
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Sergei Leoluch Panin @leoluch.bsky.social · 21/10/2024
Okey. I am very happy with latest updates on the scene.
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Sergei Leoluch Panin @leoluch.bsky.social · 20/10/2024
Sometimes I can sculpt. Progress on the door. Need some clean up, I think, but let's see
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Vincent Dérozier @vincentderozier.bsky.social · 10/09/2023
Hello my name is Vincent Dérozier ! I'm currently Principal Material Artist at Ubisoft Quebec. I love making Art through many forms and helping out people. Really excited to be here !
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Viktoriia Zavhorodnia @akbutea.bsky.social · 18/10/2024
I'm Viktoriia, a Sr. Environment who likes assembling levels in the engine, setting up lighting, and creating vegetation. 🧙‍♀️ 🎨https://artstation.com/akbutea 📮akbutea@gmail.com #ue #unrealengine #stylized #gameart #environmentart #art #3d #game
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Eugenia Lysa @eugenialysa.bsky.social · 18/10/2024
Hi everyone!~ My name is Eugenia, I work as an environment artist for games and LOVE working on gigantic weird statues👀 #UnrealEngine #EnvironmentArt
These are some of my recent works I've made for my personal projects - made in 3d and assembled in Unreal Engine
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Sergei Leoluch Panin @leoluch.bsky.social · 18/10/2024
Progress on my Sigmar chapel, which I started as a educational project "how to nanite properly". Stages a)Whitebox b)Modularity c)First texture pass d) Content work (in progress). #ue5
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Sergei Leoluch Panin @leoluch.bsky.social · 17/10/2024
Hello Blue sky 💙 let's have a good start here. My name is Sergei Panin, currently in Finland. I design, paint, model and relight environments! I love it so much that for hours talking about this topic to my students and on the internet. I hope to share more and let's connect
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