Reposted by Zanesam @soulware.us · 09/09/2026ever since i was a child i wanted to make esoteric video game secrets (pictured: notebook at 8yo) 021
Reposted by ZaneDouglas Wilson @doougle.net · 09/09/2026In prep for our Imbroglio episode on TSLOG, I spent a while re-reading all of @smestorp.bsky.social's old blog posts. Legit some of the best, most useful writing ever done about making videogames. Check out this nugget from May 2016, sooo good mightyvision.blogspot.com/2016/05/imbr... 37013
Reposted by ZaneJack @jackturps.bsky.social · 08/09/2026wrote some stuff about the level generation and its different relationship to novice and expert playersjackturps.comA Deathless Roguelike 1205
Zane @handcrushe.dev · 08/09/2026played some of that game at pax (east) and it rips, will need to cop the tape 001
Zane @handcrushe.dev · 30/08/2026i had the thought that a separate first try leaderboard would be fun to track, although trivial to cheat 110
Zane @handcrushe.dev · 30/08/2026been playing this almost every day since it came out. early on i would fight to climb the leaderboard (and try to beat the dev’s time) but now i’m having fun doing just one blind playthrough each day and seeing how i rank 261
Zane @handcrushe.dev · 29/08/2026this and the previous section are some of my favorite puzzles ever 010
Zane @handcrushe.dev · 27/08/2026it’s actually crazy, since getting my steam deck i have used my switch 2 for one game exactly and it was rhythm heaven 000
Reposted by ZaneA.Degen Art @adegenart.bsky.social · 26/08/2026THE EARTH HAS BEEN TRANSFORMED; MANKIND HAS ATTAINED THE ABILITY TO DOUBLE-JUMP PART ONE IN THE NEW FUTURE JUMPERS SERIES FROM thecatamites INTERNATIONAL OBSESSION w/ some art by me and music from @demonshome.bsky.social thecatamites.itch.io/internationa... 11628311
Zane @handcrushe.dev · 22/08/2026this is so awesome!! i would love to be able to race against my own PB ghost, as fun as it is to judge my pace by when torcado laps me 030
Reposted by ZaneToby Alden @brlka.com · 22/08/2026🚨🚨🚨 NEW GAME 🚨🚨🚨 brlka.itch.io/todays-star-is 🚀🚀🚀 Today's Star Is... ⭐️⭐️⭐️ brlka.itch.io/todays-star-is A new level every day to do your best in! 🗓️ brlka.itch.io/todays-star-is ⏳👻 (What could the post-game be...?) 55117
Reposted by ZaneBlaž Urban Gracar (Letibus Design) @letibus.bsky.social · 21/08/2026We let the cat out of the bag in yesterday's Draknek Podcast. So here's the first look of the upcoming "Workworkwork Digital". A digital adaptation of the award-winning puzzle book Workworkwork, made in collaboration with a mysterious co-developer. www.youtube.com/watch?v=6Jix...youtube.comWorkworkwork Digital - First LookYouTube video by Letibus Design 13911
Zane @handcrushe.dev · 21/08/2026i want to do this so bad but it’s hard to justify the price when i’d need to join remotely. will be considering… 110
Reposted by ZaneZane @handcrushe.dev · 20/08/2026bsky.app/profile/ella... liz ryerson phrases a similar thought in a more nuanced way here 021
Zane @handcrushe.dev · 20/08/2026bsky.app/profile/ella... liz ryerson phrases a similar thought in a more nuanced way here 021
Reposted by ZaneStuffed Wombat @stuffedwomb.at · 20/08/2026responses to this are kind of infuriating. as if a single pay-walled blogpost had the power to stop the steadily progressing agency-removal in media consumption habits. if we want people to think about the stuff we make we should of course push back. 3544
Reposted by Zanemaud @peloriemate.net · 18/08/2026this is the rpg mode of puyo box ps1 for the curious. its good. this is how arle opens doors in it 4240981846
Reposted by Zanelily valeen @itsmelilyv.bsky.social · 18/08/2026i wrote a new blog post called "Tempo and Tempo Shifting in Video Games" it's about designing your game & considering the player's feeling of control, moment-to-moment please give it a read if you like that sort of thing itsmelilyv.com/blog/z1_tempoitsmelilyv.comIt's Me Lily VA site by Lily Valeen, and your source for miscellaneous artifacts from the digital phenomena 1118558
Zane @handcrushe.dev · 19/08/2026while it’s looked upon fondly now, in 2008 people would flame you for having this watermark 050
Zane @handcrushe.dev · 18/08/2026last game I played was perfect tides station to station. so basically i have to live in 2003 new york city for a year. i think i can manage 010
Reposted by ZaneStuffed Wombat @stuffedwomb.at · 18/08/2026new weekendblog about near-death-experience hiking and work on MARBLE SOULS --> stuffedwomb.at/weekendblog#...stuffedwomb.atStuffed Wombat 1181
Reposted by Zaneivy sly @ivysly.com · 18/08/2026re: #fridgle and vibe coding ivysly.com/blog/re-frid...ivysly.comre: fridgle and vibe codingfirst, let me formalize my stance on AI: nuke the bay area immediately and launch these ai companies into space. decentralize and democratize LLMs. open source everything. use these tools for good... 7263
Zane @handcrushe.dev · 17/08/2026genre that started as self-parody is now just earnestly the thing it was created to mock 140
Reposted by Zaneivy sly @ivysly.com · 15/08/2026felt like rngdle's ultralimited poetry composer was the only actually interesting part of the whole thing, so i spun it off into my own daily web "game". everyone gets the same 30-40 words each day to compose a prose poem with fridge magnet poetry tiles. fridgle.net #gamedev 3718160
Reposted by Zanesylvie @sylviefluff.bsky.social · 03/08/2026outer wilds was great but enough fucking around it's time for a real open world game 1733261
Zane @handcrushe.dev · 12/08/2026i haven’t stopped thinking about this game since i played it in my head a few weeks ago. genuinely one of my top games of the year. 020
Zane @handcrushe.dev · 09/08/2026avoidance jam is some of the most fun i’ve had with a game jam. making a VR game was a fun new experience but just playing all the other submissions has been super fun. really nice size for a jam where i can actually play every submission itch.io/jam/jacks-av...itch.ioSubmissions to jack's avoidance jam 090
Zane @handcrushe.dev · 06/08/2026i made a VR avoidance game called little lightbulb. you move a lightbulb through a 3D volume to avoid darts. my first time doing a VR game! check it out xenozane.itch.io/little-light... 0102
Reposted by Zanesam @soulware.us · 06/08/2026i made a new game for the avoider jam! "a void danced as ash meant for you flew by" How long can you dance in the balance of avoidance and attraction? special thanks to @brlka.com whom this is heavily inspired by! Play now: soulware.itch.io/a-void-danced 192
Reposted by Zanesam @soulware.us · 26/07/2026"The guests are outside so you have to cook really fast" - new game for gmtk jam! action cooking game where you have to keep track of all the timers you have going! soulware.itch.io/tgao #gmtk 063
Zane @handcrushe.dev · 23/06/2026and it’s not that the next move should be so constrained as to be obvious, but it’s nice when a puzzle facilitates solving with logic rather than bruteforce hypothesis testing 080
Zane @handcrushe.dev · 23/06/2026sokoban style puzzles or any puzzle games where you manipulate a character tend to have more logical solves than arbitrary grid filling puzzles. there are exceptions in both directions, but sokoban is easier to reason about a next move 180
Zane @handcrushe.dev · 23/06/2026one thing i really appreciate in puzzle games is a logical solving process. when it becomes guessing at constraints it becomes tedious 100
Reposted by ZaneMike Cook @mtrc.bsky.social · 11/06/2026I wrote a manifesto for making games, and (not) selling them, for #manifestojam illomens.itch.io/no-one-is-go...illomens.itch.ioNO-ONE IS GOING TO BUY YOUR GAME by ill omensA Manifesto For Making Games 671813646
Reposted by Zaneinsert credit @insertcredit.com · 05/06/2026What’s something from a video game you say in real life? insertcredit.com/show/443 104110
Reposted by ZaneSceneTree @scentree.bsky.social · 02/06/2026Excited to be running our first official GodotCon as SceneTree. Come to GodotCon Boston 2026 July 21 - 22 at the Microsoft NERD Center. conference.godotengine.org Early bird tickets are on sale until June 5th. Accepting speakers, workshops, and Godot project showcases until June 15th. 14922
Zane @handcrushe.dev · 26/05/2026pushed up a small update to this game so that it saves your progress. also added a couple puzzles that should help clarify some rules better. give it a shot if you haven't played yet! 000
Reposted by ZaneZane @handcrushe.dev · 19/05/2026i made a short gardening puzzle game where you need to help an eccentric farmer remember the rules of the game play it now in your browser: soulware.itch.io/puzzlingardens (it should work on mobile devices as well!) #godotwildjamsoulware.itch.iopuzzlin' gardens! by soulware, XenoZanea rule-discovery gardening game 2107