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Haikids

@haikids.bsky.social
147 followers 297 following 229 posts

Real name Arthur Schwarz, Leveldesigner and boomer shooter Lover, mostly working on Quake maps

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Samurai Unicorn @samuni.bsky.social · 25/09/2026
OPENING ACT demo is LIVE! Big update with new lighting, story sections, and the first look at the playable hub area. There's a whole bunch of smaller fixes to make the experience better on controller as well as some extra surprises waiting for you. Find out how to get access below!
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Ironworks Games - The Last Exterminator @ironworksgames.bsky.social · 01/10/2026
Goddamn flying bastards
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Vincent // HEARTWORM 📸 THE ATTIC DOOR 🚪 @adinolfi.bsky.social · 06/10/2026
in case you missed it: Heartworm, the retro inspired survival horror game I spent years working on, is available now on PC, Switch 1/2, PS4/5, and Xbox One & Series S/X
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ULTRAKILL @ultrakill-game.bsky.social · 03/10/2026
8-S? Sorry, I don't know what you're talking about. I've never heard of it. Oh, my ride's here. #screenshotsaturday
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Alan @wizardzone.net · 03/10/2026
IndieDB page now exists. I originally planned on skipping this site because its kinda dead mode but more exposure is always good and atleast the staff let you play with the CSS to make the page a bit prettier. www.indiedb.com/games/that-d...
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Robert Yang @radiatoryang.bsky.social · 03/10/2026
new Quake map: "Mermaids in the Basement" for Quake Rooftops Jam + my level design notes and inspirations www.blog.radiator.debacle.us/2026/10/new-...
blog.radiator.debacle.us
new Quake map: Mermaids In The Basement
Design notes for my Mediterranean rooftop village themed single player Quake 1 map.
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Gallowpedia @medievil.wiki · 01/10/2026
The first beta release of the MediEvil Recomp project is out now! This lets you play MediEvil with widescreen support, scaling aspect ratio, increased draw distance/render distance, increase FPS support, PGXP, Better Terrain, Frame Interpolation, and other things all natively running on your PC.
Screenshot from the MediEvilRecomp project.Screenshot from the MediEvilRecomp project.Screenshot from the MediEvilRecomp project.Screenshot from the MediEvilRecomp project.
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vee !! @cicadayl.pds.witchcraft.systems · 30/09/2026
faceball 2000
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Arvy @arvy.bsky.social · 29/09/2026
ALAN WAKE 2 poster, photoshopped to say ALAN QUAKE
With Ranger from Quake 3 replacing Alan

It's dumb, I know
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mors @mors.games · 28/09/2026
made a new game form lines of same colored blobs to make them pop. use physics to your advantage! made for the #fallingblockjam mors-games.itch.io/sploob
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Haikids @haikids.bsky.social · 27/09/2026
Vorti (VortigauntDead), one of the former BMC developers, has suffered a stroke and needs help covering medical bills. If you cannot donate, simply sharing the appeal would be a huge help. Help Rusbel Rodriguez (VortigauntDead) with his medical bills fundrazr.com/c2nAn8?ref=w...
fundrazr.com
Help Rusbel Rodriguez (VortigauntDead) with his medical bills
Please support us by making a contribution!
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Michael Whelan @michaelwhelan.bsky.social · 26/09/2026
PASSING BY (2025) Acrylic on Watercolor Board - 12” x 16” During my college years in the late 60s, I was fortunate to see Santana in concert—they were great! #art
A woman strolls across a field overgrown with wild grass that is nearly glowing in the sunlight. Copper five and six-pointed stars stick out of the ground on sticks. The woman wears a long black dress decorated with astronomical icons (crescent moons and wavy suns). The gold pattern on the front of her red tunic matches blonde hair that falls past her shoulders. A white owl perches on her shoulder with wings spread and beak turned toward the audience. A red-feathered bird flaps past at thigh height and a few more glide in the distance. Verdant trees cover the edges of the panel with a break between exposing billowing clouds that roll across brilliant blue sky.
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Haikids @haikids.bsky.social · 21/09/2026
What a magnificent Background.
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Jane Thrace @ladyjanethrace.bsky.social · 21/09/2026
A look at a new menu background map for SIGNAL LOST, inspired by the Very Large Array. A proper development update on ModDB is coming soon, hang tight. There's some big things coming.💙
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Visuwyg @visuwyg.bsky.social · 02/09/2026
Thanks to a full rewrite of our geometry shaders to compute shaders, #DERELIKT finally supports two (!) levels of dynamic subdivision! (It also finally runs on Apple Silicon again) I had almost given up on this distinct effect, but now we have it, just like the best PS1 games 😎
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Visuwyg @visuwyg.bsky.social · 19/09/2026
ICYMI: you can play #DERELIKT TODAY! Sign up to the playtest and give me some feedback! 🪐 Feels surreal to actually have it out there after all this time... store.steampowered.com/app/3810510/...
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Haikids @haikids.bsky.social · 21/09/2026
The game in general was really well made, ps1 graphics were on point and such a Beautiful Atmosphere with lovely soundscapes. A pleasure playing the Demo.
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Dominic Tarason @dominictarason.com · 19/09/2026
One of the best Quake mappers and texture-artists out there, soon to release a pack of ~1600 textures for commercial use. Fingers crossed that we see some of these popping up across the retro shooter sphere over the next couple years.
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Alan @wizardzone.net · 19/09/2026
Something for the Jak 3 enthusiasts. #gamedev #indiedev
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SeverLink - Wishlist NOW! @severlink.bsky.social · 19/09/2026
Check out our new crowdfunding trailer! The campaign is already 60% funded, be sure to grab a custom pledge before they're sold out: www.backerkit.com/c/projects/c... #screenshotsaturday #indiegame #indiedev #gamedev #lowpoly #y2k
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Haikids @haikids.bsky.social · 14/09/2026
Awe this looks soo good! Really well use of all the green and the lightning is as always chef's kiss!
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N a i t e l v e n i @naitelveni.bsky.social · 14/09/2026
Behold, evil green slime! >:O
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Zucchinna @zucchinnaart.bsky.social · 14/09/2026
“These graphics are so realistic” 💜 so true! 🧤
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Haikids @haikids.bsky.social · 14/09/2026
More clown yai !
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Makkon @makkon.bsky.social · 12/09/2026
there she is again
2 poses of a purple jester character. one is kneeling, the other is standing while leaning over with her arms out
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Chris Holden @chrisholden.bsky.social · 12/09/2026
In reimagined 'The Eagle' from The Legend of #Zelda (NES) for the #Quake #Minecraft Jam in what proves to be a confusing mashup. #gamedev #leveldesign #lowpoly #screenshotsaturday
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frog @ read BtG @frogletcomics.bsky.social · 07/09/2026
this image never leaves my brain
Pikmin but epic.
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SPRAWL zero @sprawlfps.bsky.social · 08/09/2026
SPRAWL zero is out now! Available on PC via Steam, Steam Deck & Epic Store - Xbox Series X/S, PS5 and Nintendo Switch 2. Thank you to all our supporters for making this possible, we owe you the world! store.steampowered.com/app/3748520/...
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Michael Markie @markiemusic.bsky.social · 08/09/2026
SPRAWL zero is finally out. Holy shit what a ride, I'm infinitely proud of what we as a team of 4 made in basically a year. It's on launch sale right now so grab it if you're interested! store.steampowered.com/app/3748520/...
store.steampowered.com
Save 20% on SPRAWL zero on Steam
SPRAWL zero is a fast-paced shooter inspired by the Golden Age of 2000s FPS. Survive a brutal cyberpunk city collapsing under military rule and cult fanaticism. Use your Gravity-Gloves, augments, and ...
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Rod Breslau @slasher.bsky.social · 07/09/2026
new mod tools lets you put Quake inside Counter-Strike
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Alan @wizardzone.net · 07/09/2026
Completely redid the cinematic camera for screenshots. Decided to try just freezing Cam's model in place and pausing animation instead of using existing Quake code that duplicates the player model and all the sequencing and blending. Turns out it works much better! #gamedev #indiedev
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N a i t e l v e n i @naitelveni.bsky.social · 06/09/2026
More progress on my Quake Rooftops map! I've made 10 unique trees for the map already. Here's a tree that is growing up against a wall.
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Tomb Fetus @tombfetus.com · 05/09/2026
Welcome to TOMB FETUS, the party arena shooter! * Pick your Tomblet and jump into the fray! * Blast your foes with an arsenal of weapons and power-ups! * Duel across scenic arenas spanning locales all over the world! * Frag with bots, or kick ass ONLINE! Download FREE: drpyspy.itch.io/tomb-fetus
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Top Dingus @thetopdingus.bsky.social · 05/09/2026
>throbs evily
Cartoony pen drawing of Ranger from Quake 1 dodging an ogre's grenade and oblivious to one of those horrible little tracking bioncle projectiles the Vor shoot
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The Onion @theonion.com · 04/09/2026
This Weeks Editorial Cartoon: Home Heeled Advantage theonion.com/home-heeled-advantage
This Weeks Editorial Cartoon: Home Heeled Advantage
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Hourly Cosmos @hourlycosmos.bsky.social · 05/09/2026
Jupiter in Near-Infrared - From Judy Schmidt (geckzilla.bsky.social) - flic.kr/p/FEZA33
2018 May 06: Note that the blue channel contains data collected through a red filter, not a near-infrared one. Apologies for not mentioning that in my original description.

Why do Jupiter's poles glow brightly in infrared? I can't honestly say I know why, but I like the way it is completely opposite from visible light. In visible light, the poles are darker, and the middle latitudes near the limb practically glow in blue light. The Great Red Spot is also visible as a large, salmon hued spot in this image. Jupiter is interestingly contrasty in the near-infrared FQ889N filter, which is one of the methane bands.

These data were collected by Hubble to assist in providing context for Juno data, which are so close up to the planet that the field of view relatively small, and it can be helpful to see what is going on with the rest of the planet at the same time. A variety of data were collected for this purpose, including visible, near-uv, and near-infrared.Knowing this, one begins to gain an understanding of how having robust and overlapping datasets from various observatories and probes working in tandem can greatly augment scientific research. Juno or Hubble data alone would be much less valuable. In short, it takes a village.

I thought I would get Europa in this image, but then I found out that moon was hiding in Jupiter's shadow. Io was hanging out in the corner way out of the way, and two fainter moons could also be seen. Io was saturated anyway, and the faint moons were...
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evgeniy — gamedev @sevenevg.bsky.social · 03/09/2026
No DLSS 5. Just good art direction.
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N a i t e l v e n i @naitelveni.bsky.social · 03/09/2026
big doors are cool. Wip screenshot from my Quake Rooftops jam map.
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cammy @cammydev.bsky.social · 04/08/2026
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Haikids @haikids.bsky.social · 03/09/2026
I love it!!
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William // stickflip @stickflip.bsky.social · 31/08/2026
i love this little guy. everything about it is terrible
really bad UV on the dog enemy from quake (1996)
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Haikids @haikids.bsky.social · 03/09/2026
Now hold ya horse's, That's no remake that the TR Anniversary! you get me there for a second. But for real, Tomb Raider Anniversary is pretty nice. Played it a lot on psp and really need to revisit it on PC.
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cammy @cammydev.bsky.social · 03/09/2026
any mod or anything that's called "better (game name)" or anything like that is sure to be the worst fucking thing you've ever played
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Robert Yang @radiatoryang.bsky.social · 03/09/2026
almost done with my rooftops jam map! got bored of pasting windows onto houses so I started pasting faces, maybe it's just my thing I do now
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Tomb Fetus @tombfetus.com · 02/09/2026
A bit of a late announcement, but everyone's favorite little lady Pat is voiced by the lovely @daisyguevara.com !! Welcome to the fray!
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Tomb Fetus @tombfetus.com · 01/09/2026
Psst! Hey! C'mere! We opened up a proper YouTube page for all things Tomb Fetus! Right now we've only got reuploads and some gameplay, but soon it'll be FILLED with brand-spankin' new Tomb Fetus goodness for your eyeballs! Subscribe now! NOW! www.youtube.com/@TombFetus
youtube.com
Tomb Fetus
Tomb Fetus is a party arena shooter! Choose a character and jump into a variety of arenas, from shipping warehouses and outdoor malls to outer space... and HELL! Hunt down weapons and powerups to take...
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Ironworks Games - The Last Exterminator @ironworksgames.bsky.social · 01/09/2026
We're not dead, The Last Exterminator is still alive and kicking ass!
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root @freshroots.bsky.social · 31/08/2026
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Azure Midsummer @millenia3d.net · 12/08/2026
genuinely cool lighting ref off some of these shots though, shame I didn't have my proper dlsr handy so it's just phone
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Haikids @haikids.bsky.social · 31/08/2026
It looks super fantastic! I really do like the muzzle flash and the shading of the metal part!
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