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Alan

@wizardzone.net
3.1K followers 164 following 769 posts

Professional award winning idiot. 🦯 LambdaGeneration 🦊 That Damn Fox 🐉 Spyro in Half-Life 🦆 Doomguy in Quake linktr.ee/magicnipples chat.wizardzone.net Goes by Magic Nipples on some websites still.

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Alan @wizardzone.net · 1h
More progress on the dialogue system now with some proper base graphics and layout for the character names and mug shots! #gamedev #indiedev
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Alan @wizardzone.net · 28/09/2026
The Discord is a fan of the new emoji.
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Kay the Rasselbock @kaysp13.bsky.social · 27/09/2026
I'll keep it short, one of the developments of Half-Life: Extended requires medical help. Everything is explained in the team's post. And the team has a Fundrazer and needs $2000. So please help if you can! www.moddb.com/mods/half-li...
moddb.com
We need your help news - Half-Life: Extended mod for Half-Life
One of our developers suffered from a stroke, and we need your help covering his medical bills through a fundraiser.
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Alan @wizardzone.net · 28/09/2026
Emotional range slowly expanding. #indiedev #gimp #fox #art
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Alan @wizardzone.net · 26/09/2026
You've annoyed her now. #indiedev #art #gimp
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Alan @wizardzone.net · 22/09/2026
Worked on things a little after the stream but here's a sample. Some more finalized looking graphics for mug shots during dialogue. Not sure if I'll leave things monochrome or not to match the text but here's both. #gamedev #indiedev
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Alan @wizardzone.net · 22/09/2026
What if I streamed? youtube.com/live/jUwwipn... #gamedev #indiedev #stream #fox #shreem
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Alan @wizardzone.net · 21/09/2026
Some actual animation now. #gamedev #indiedev
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Alan @wizardzone.net · 20/09/2026
While Half-Life is very much a game that defines me for being part of the modding scene and overall community for well over a decade, this game and console pictured here is what flipped the switch in my little kid brain all the way back in Christmas of 1999.
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Alan @wizardzone.net · 19/09/2026
Something for the Jak 3 enthusiasts. #gamedev #indiedev
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Alan @wizardzone.net · 18/09/2026
Rig test #gamedev #indiedev
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Alan @wizardzone.net · 16/09/2026
Got back to finishing up the mesh for the tiger boss. #gamedev #indiedev #blender
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Alan @wizardzone.net · 15/09/2026
She now looks at things better than ever before! #gamedev #indiedev
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Alan @wizardzone.net · 15/09/2026
She now looks at things better than ever before! #gamedev #indiedev
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Alan @wizardzone.net · 14/09/2026
Alot of people do not know the influence Jackie Chan and Chris Tucker had on the first Half-Life game. They should have been credited tbh.
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Alan @wizardzone.net · 12/09/2026
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Alan @wizardzone.net · 09/09/2026
Pickups? #gamedev #indiedev
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Alan @wizardzone.net · 07/09/2026
Completely redid the cinematic camera for screenshots. Decided to try just freezing Cam's model in place and pausing animation instead of using existing Quake code that duplicates the player model and all the sequencing and blending. Turns out it works much better! #gamedev #indiedev
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Alan @wizardzone.net · 04/09/2026
With #SpyroCommunityDay tomorrow I'd like todo my usual thing and share some media from my Spyro in Half-Life mod that is starting to near its 10th anniversary scarily enough! It was a really fun project and it always sticks in the back of my mind to return to it one day... #gamedev #indiedev
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Alan @wizardzone.net · 01/09/2026
Despite the Valve leak taking some of my interest for the minute, TDF still has some progress being made. Probably going to do another dev steam this Saturday! #gamedev #indiedev
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Alan @wizardzone.net · 28/08/2026
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Alan @wizardzone.net · 23/08/2026
Testing font in game now with colors! #gamedev #indiedev
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Alan @wizardzone.net · 21/08/2026
font for text in the game
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Alan @wizardzone.net · 17/08/2026
Testing out a heavy WIP dialogue system with a very cool fact you probably didn't even know! #gamedev #indiedev #coolfacts
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Alan @wizardzone.net · 14/08/2026
Since the last stream I've been redoing code to optimize and make things simpler to process but more versatile without becoming if/else hell. One thing is this tag system for entities. Things like tagging a object or npc that Cam will look out is much simpler now. #gamedev #indiedev
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Alan @wizardzone.net · 12/08/2026
Cam learns the true power of a mission critical NPC for the first time. #gamedev #indiedev
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Alan @wizardzone.net · 12/08/2026
Doing one of them streams of development! youtu.be/v5-kl4kdmDo #gamedev #indiedev #stream #fox
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Alan @wizardzone.net · 08/08/2026
Me having not gone to QuakeCon despite living in Texas.
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Alan @wizardzone.net · 08/08/2026
Should have went to QuakeCon this year.
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Alan @wizardzone.net · 07/08/2026
Still working on the NPC and dialog system. Not much interesting to show so here's beaver dance. #gamedev #indiedev
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Alan @wizardzone.net · 03/08/2026
In video game now! #gamedev #indiedev #beaver #fox
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Alan @wizardzone.net · 02/08/2026
First friendly NPC for the demo! #gamedev #indiedev #blender
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Alan @wizardzone.net · 31/07/2026
I think I've shown this off in the past in my Discord but weapon upgrades are an idea I'd like to have in the final product and here's an example of two for the shotgun. A firing speed, and maximum ammo upgrade. #gamedev #indiedev
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Alan @wizardzone.net · 29/07/2026
Got collectables that sync between the levels and hub world working! Precursor orb for scale... and testing. #gamedev #indiedev
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Alan @wizardzone.net · 27/07/2026
GTA but cooler because fox. #gamedev #indiedev
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Alan @wizardzone.net · 26/07/2026
Markers
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Alan @wizardzone.net · 24/07/2026
Might stream later this evening so people can watch me suffer from programming hell. #gamedev #indiedev
The picture is irrelevant to the text but shows a fox in shorts and a tanktop shooting a not good wolf thats evil.
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Alan @wizardzone.net · 20/07/2026
Working on a new save/restore, and status system for the maps and entities within them. This isn't a linear set of maps like Quake or Half-Life and will work in a hub->level->hub arrangement. Anyways, here's an old wip Jak outfit for Cam that looked crap so I never finished it! #gamedev #indiedev
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Alan @wizardzone.net · 16/07/2026
I usually like to mix enemy types for a challenge but these guys on their own can be quite the engagement. #gamedev #indiedev
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Alan @wizardzone.net · 15/07/2026
Panther does a new attack to make game less baby and more fun! #gamedev #indiedev
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Alan @wizardzone.net · 12/07/2026
Just some work in progress level design and some panthers trying to be sneaky! #gamedev #indiedev
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Alan @wizardzone.net · 10/07/2026
I do have a VPN but age verification is already rolling out for Bluesky. Immediately bowed down and crumbled huh. I still have my Xwitter account and a Discord you can join if you don't see yourself using this much longer. chat.wizardzone.net
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Alan @wizardzone.net · 06/07/2026
Rocket hamsters! #gamedev #indiedev #fox #hamster #boom
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Alan @wizardzone.net · 06/07/2026
Rocket hamsters! #gamedev #indiedev #fox #hamster #boom
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Alan @wizardzone.net · 03/07/2026
Got some basic triangulation for the hamsters so they can do a little bit of maneuvering to get to a target! #gamedev #indiedev
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Alan @wizardzone.net · 03/07/2026
Got some basic triangulation for the hamsters so they can do a little bit of maneuvering to get to a target! #gamedev #indiedev
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Zadric @buckingcryptid.bsky.social · 30/06/2026
Alright Cryptid Carrots I hear you! Apparently there is a really cool game in development inspired by games like the OG Ratchet & Clank, called "That Damn Fox" made by developer @wizardzone.net I will definitely look more into this and play it on stream :3 magic-nipples.itch.io/that-damn-fox
magic-nipples.itch.io
That Damn Fox by Magic Nipples
A Quake engine based third person platformer with some high-octane gunplay action!
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Alan @wizardzone.net · 30/06/2026
Hamster variant created during yesterdays stream that'll run into the player and blow up! #gamedev #indiedev
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Alan @wizardzone.net · 29/06/2026
Part of this video is buttoning up the code for the monsters. These guys had no idle function at all until now. #gamedev #indiedev
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Alan @wizardzone.net · 29/06/2026
Since I'm stuck on the scripts for the quaternion and seesaw platform videos, I'm going to make a demonstration video on all the current enemies in the game. People ask about them so one cohesive video on them will help. 2 aren't pictured here. #gamedev #indiedev
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