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gemelli23.bsky.social

@gemelli23.bsky.social
61 followers 77 following 54 posts
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gemelli23.bsky.social @gemelli23.bsky.social · 01/10/2026
The game's real good. I am so sorry.
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gemelli23.bsky.social @gemelli23.bsky.social · 30/09/2026
(Also, if Chris Taylor is on bsky, apologies for being unable to find your handle! I gave it a go, but I am old and it's a god damn marvel whenever I'm able to make any sort of technology work at all.)
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gemelli23.bsky.social @gemelli23.bsky.social · 30/09/2026
Anyone who has shared a Discord channel with me over the last two years knows that I have big opinions about Hollows (the new @rowanrookanddecard.bsky.social game by @gshowitt.bsky.social and Chris Taylor). Anyway, let's just make it official with an actual review: gemelli.bearblog.dev/hollows/
gemelli.bearblog.dev
Hollows
This is a story about a game that performs three unique feats of magic, tackling some of the biggest challenges I've seen in the world of roleplaying games. ...
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gemelli23.bsky.social @gemelli23.bsky.social · 29/09/2026
And you can get the VTT, such as it is, here: gemelli23.itch.io/every-second...
gemelli23.itch.io
Every Second Counts - Unofficial VTT by Gemelli23
Every Spreadsheet Counts
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gemelli23.bsky.social @gemelli23.bsky.social · 29/09/2026
You can get the game on itch here: olddoggames.itch.io/every-second...
olddoggames.itch.io
Every Second Counts by Old Dog Games
A Chef TTRPG
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gemelli23.bsky.social @gemelli23.bsky.social · 29/09/2026
How it starts: Decide to run an online session of Every Second Counts by @olddog.games How it proceeds: Think to self, you know, I made a DMI VTT in Sheets, how different would this be How it turns out: And we need a live timer, and baggage die is handled differently, and hang on, I could ...
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gemelli23.bsky.social @gemelli23.bsky.social · 20/09/2026
Alex is one of the very best GMs you could ask to take you through this uniquely unhinged system. If I was local I’d grab a seat in a heartbeat.
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gemelli23.bsky.social @gemelli23.bsky.social · 01/09/2026
This is my submission for the Knowledge Knight Review Jam taking place this month, hosted by the inimitable @itsquinns.bsky.social and facilitated by the many fine denizens of the Quinns Quest Discord server.
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gemelli23.bsky.social @gemelli23.bsky.social · 01/09/2026
Alex is a phenomenal gamer, GM, and writer. It's barely fair that he's good at all those things, but I am honor bound to help spread his influence all the same.
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Quinns @itsquinns.bsky.social · 01/08/2026
The amazing QQ Discord mods have arranged a review jam for the month of September! Super excited to offer tips and help give some awards at the end. (August can be for playing stuff you might wanna review, but it's not mandatory)
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gemelli23.bsky.social @gemelli23.bsky.social · 01/09/2026
I made a game review! Is this how people make game reviews these days? I sure hope so; it's far too late for me to go back and do something else now. gemelli.bearblog.dev/deathmatch-i...
gemelli.bearblog.dev
Deathmatch Island
Deathmatch Island (or DMI) is a game that takes John Harper’s Paragon system, and makes it sing in a way that the original game (Agon) never could. Hype...
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Rowan Rook and Decard @rowanrookanddecard.bsky.social · 28/08/2026
You like HOLLOWS? You want to see HOLLOWS in the flesh? 👀👀👀
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Avery Alder, Buried Without Ceremony @lackingceremony.bsky.social · 26/08/2026
Do you love any of the games that I have created? Whether it's Monsterhearts, Dream Askew, The Quiet Year, Going For Broke, or a deeper cut, now would be a great time to hit quote-tweet and tell your friends about it! It's been a slow month. 💕✨ store.buriedwithoutceremony.com
store.buriedwithoutceremony.com
Buried Without Ceremony
My name is Avery Alder, and for the past eighteen years I’ve been designing tabletop roleplaying games. These are games about community, relationships, doubt, queerness, and the collapse of civilizati...
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It's Pipes, Mum! Pipes is here! @scriblit.bsky.social · 18/08/2026
The Amidala talking to Anakin meme. 
1st panel, Anakin asks 'do you like plums?'
2nd panel, Amidala says 'yeah, I'm actually saving some for breakfast'
3rd panel, Anakin stares
4th panel, Amidala looks horrified
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gemelli23.bsky.social @gemelli23.bsky.social · 17/08/2026
Here's a belated link if you're curious to learn more about the game: rowanrookanddecard.com/product-cate...
rowanrookanddecard.com
Hollows - Rowan, Rook and Decard
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gemelli23.bsky.social @gemelli23.bsky.social · 17/08/2026
We have been running a west marches style campaign of Hollows for just under a year. It's superb. More info on the system (and links for pre-orders) can be found here: rowanrookanddecard.com/product-cate...
rowanrookanddecard.com
Hollows - Rowan, Rook and Decard
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alex v @alexvalente.fyi · 17/08/2026
this might come as a shock to some, but games, it turns out, are good
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Matthew SlAyers @matthewayers.bsky.social · 16/08/2026
The physical version of Blightfall is now available for purchase! quadaygames.com/products/bli... It includes all of the PDFs, as well as PDFs for the new bonus class, The Palace--which released today!
quadaygames.com
Blightfall Corebook - Physical + PDFs
Blightfall  is a dark fantasy TTRPG for a GM and 3-5 players. Doomed villagers infected with darkness sacrifice shreds of their humanity for the power to protect their home. A  unique system  featurin...
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gemelli23.bsky.social @gemelli23.bsky.social · 16/08/2026
Hollows should be hitting store shelves this fall. I cannot overstate how much I recommend you checking it out when it’s available.
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gemelli23.bsky.social @gemelli23.bsky.social · 16/08/2026
All of it wrapped around the absolute best boss fighting engine I have ever played with.
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gemelli23.bsky.social @gemelli23.bsky.social · 16/08/2026
It’s a chance to reflect on your character’s story and what it ultimately means that is like nothing else I have seen in an RPG. Tragedy through the lens of community, and hope in the face of inevitable ruin.
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gemelli23.bsky.social @gemelli23.bsky.social · 16/08/2026
Eventually you will blossom into your own horrible dimension where the story of your trauma plays out forever. You are then encouraged to act as the GM for the other players, leading them through this story, and ultimately asking them whether this will be a rescue mission or a mercy killing.
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gemelli23.bsky.social @gemelli23.bsky.social · 16/08/2026
So the arc of your character progression involves you getting less human, building up corrupted energy that fills you with more and more deadly power, while simultaneously learning more and more about what makes them human, and flawed, and tragic with every session.
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gemelli23.bsky.social @gemelli23.bsky.social · 16/08/2026
You know that this will be the end state for your character when you start playing. As you play, you get little bits of your backstory - the worst day of your character’s life, when you gained the seed that lets you enter and cleanse these sour pockets of unreality.
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gemelli23.bsky.social @gemelli23.bsky.social · 16/08/2026
Back in 2023 I first heard the pitch for Hollows, an RPG where you enter the personal hells of other people and destroy the monsters within, knowing that eventually you will end up becoming one of these monsters yourself. Today I finished running players through the personal hell of a PC they knew.
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gemelli23.bsky.social @gemelli23.bsky.social · 10/08/2026
Play to win. PLAY TO WIN.
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Grant Howitt @gshowitt.bsky.social · 08/08/2026
Yeah looks great folks. Print it
Egregious AI sign outside Pulse Bar in London. Food looks unreal and all the people are nightmarish gracklersBIG arm for darts. One hundred and forty!Dude about to blast the white ball into the side-cushion by using his shoulder to push a cue beneath his six-fingered hand
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gemelli23.bsky.social @gemelli23.bsky.social · 07/08/2026
Well, no point in putting this off any longer. Blades '68 VTT public playtesting, let's gooooo! (Please let me know what's broken, what wants changing, and whether you think it works as an option for your group or not!) gemelli23.itch.io/blades-68-un... @olddog.games
gemelli23.itch.io
Blades '68 - Unofficial VTT by Gemelli23
A simple VTT in Google Sheets for online gameplay
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gemelli23.bsky.social @gemelli23.bsky.social · 06/08/2026
I think that @olddog.games has really knocked it out of the park with this game, and hopefully this VTT will get it in front of more online groups. I'll hopefully be releasing it on itch for initial playtesting this weekend.
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gemelli23.bsky.social @gemelli23.bsky.social · 06/08/2026
And the main gameplay screen, tracking player attributes/stats, harm, stress, and load. Includes an in-workbook dice roller with guides on adjusting dice pools, position, and effect. Tracks player-facing clocks at the short-term and longer-term levels.
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gemelli23.bsky.social @gemelli23.bsky.social · 06/08/2026
Crew setup sheet. Faction relationships and claims are tracked on different sheets to keep things clean.
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gemelli23.bsky.social @gemelli23.bsky.social · 06/08/2026
Map worksheet with district-level deep dive. (The district maps won't show up in the base version of the VTT, but a GM can drop in their own screenshots from the detailed map PDF if they have it, or the screens from the rulebook if not.)
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gemelli23.bsky.social @gemelli23.bsky.social · 06/08/2026
Sample character sheet. I love these character playbooks so much.
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gemelli23.bsky.social @gemelli23.bsky.social · 06/08/2026
This Blades 68 VTT is pretty nearly ready for playtesting! More screens in thread.
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gemelli23.bsky.social @gemelli23.bsky.social · 05/08/2026
I don’t even know how many showings of RHPS I saw in that building. Welcome back, 400!
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Keith Ammann 🔜 Gamehole Con @themonstersknow.com · 04/08/2026
The ENNIE voters have spoken: MAKING ENEMIES wins Gold for Best Writing! Check out this deep dive into creating TTRPG monsters from the ground up, with system-specific advice for #DnD 5E/5.5E, #Pathfinder 2E, #Shadowdark, #Cypher and #CallOfCthulhu 7E … spyandowl.com/making...
The cover of Making Enemies: A huge, pearlescent arthropod bursts out of a subterranean crevice and drives one of its large barbed claws through a dwarf fighter's abdomen. Another dwarf cowers in fear. Alongside the cover, the words: "THANK YOU! 2026 ENNIE Awards Gold Winner, Best Writing; Nominee, Best Aid/Accessory (Non-Digital)."
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gemelli23.bsky.social @gemelli23.bsky.social · 03/08/2026
It is Google Sheets. Building these things has become a sick hobby. (Your character sheets are designed really well for making this sort of thing work.)
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gemelli23.bsky.social @gemelli23.bsky.social · 03/08/2026
@olddog.games You're unfairly good at this, just saying.
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gemelli23.bsky.social @gemelli23.bsky.social · 03/08/2026
I didn't even get 1/4 of the way through reading Blades 68 before the inevitable started to happen.
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gemelli23.bsky.social @gemelli23.bsky.social · 27/07/2026
Well, that is the closest I have ever had a tornado touch down to my house after 50+ years living in the Midwest. Do not recommend the experience.
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gemelli23.bsky.social @gemelli23.bsky.social · 24/07/2026
I've found that the games published by @rowanrookanddecard.bsky.social are a really good fit for Google Sheets VTTs. Or maybe I just fall squarely in the Venn diagram overlap between fans of RR&D games and spreadsheet weirdos? Regardless, I'll share more of them here as they come online.
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gemelli23.bsky.social @gemelli23.bsky.social · 24/07/2026
This started out as a character keeper rather than a GM, but enough player groups asked about integrating dice-rolling that I eventually added that. (It's perfectly fine to run it as a character keeper and do your dice-chucking on a table, but being able to see player results in real time is nice.)
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gemelli23.bsky.social @gemelli23.bsky.social · 24/07/2026
Here's another example of a Google Sheets VTT, this one created for running games of Eat the Reich (a Havoc engine game by @gshowitt.bsky.social). The first and foremost goal here was to keep the design vibes intact, at least to the extent allowed by putting a game in a god damn spreadsheet.
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gemelli23.bsky.social @gemelli23.bsky.social · 22/07/2026
Deathmatch Island is a game coded with vibes from Squid Game, Lost, and others. You explore a series of islands while being constantly told to eliminate other contestants, and to "play to win." It played great as a one-shot, and wetted our group's whistle to try out a longer-form campaign.
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gemelli23.bsky.social @gemelli23.bsky.social · 22/07/2026
All right, I think this is good enough for an initial release. Fellow spreadsheet/RPG perverts can check out the tool here: gemelli23.itch.io/deathmatch-i... I'll be iterating bug fixes as they pop up, as is the custom of my people, but the link will always take you to the latest master version.
gemelli23.itch.io
Deathmatch Island VTT (unofficial) by Gemelli23
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gemelli23.bsky.social @gemelli23.bsky.social · 21/07/2026
In FTL Punk, the players are an intergalactic punk rock band trying to make their way across a hostile planet in time for a major punk festival that's being threatened by corporate stooges. It uses the Havoc engine from RR&D, so the action is fast, furious, and ridiculous.
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gemelli23.bsky.social @gemelli23.bsky.social · 21/07/2026
It occurs to me that I am really, really bad at self-promotion. So, in an attempt to correct this: hello! I've been making indie RPG games for a few months now. And you can find my first published work here: rowanrookanddecard.com/product/ftl-...
rowanrookanddecard.com
FTL Punk - Rowan, Rook and Decard
Play the outlaw punk festival on Dregulon IV in FTL Punk, a Havoc TTRPG about getting to the show on time despite all odds.
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gemelli23.bsky.social @gemelli23.bsky.social · 20/07/2026
Player requests after the game were pretty simple -- adding a way to auto-roll character details, separating character pronouns from name, and adding a way for characters to make small/incidental die rolls. I could potentially add a "play to win/break the game" vote, but Discord was fine for that.
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gemelli23.bsky.social @gemelli23.bsky.social · 20/07/2026
Part of my goal was to keep as much actual game content out of the base VTT template as possible. There's a GM panel that I used to copy/paste island locations and competitors from the island/cast that I was running, so they could be loaded quickly into contests, but that's all blanked in the base.
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gemelli23.bsky.social @gemelli23.bsky.social · 20/07/2026
This was a one-shot game, so we didn't do the normal Phase Two, but I used that map to show the team split during the standard End Game.
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