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Filo

@filotg.bsky.social
92 followers 246 following 233 posts

Technical Designer (10 years working with Unreal Engine and adding up!). Currently at: The Multiplayer Group Previously: Nexxyo Labs, Mighty Polygon, Gato Studio ES/EN/GA

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Reposted by Filo
Problem Machine @problemmachine.bsky.social · 19/09/2026
Quoting myself from a day ago - "The problem is thinking that the product of a programmer is code. It isn't, really, the code is just the final stage. The actual valuable thing the programmer produces is the underlying mental model. Without that, the code is just tech debt"
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GamesRadar+ @gamesradarplus.bsky.social · 17/09/2026
Japanese companies like Nintendo, Capcom, and Konami are healthier because they have smaller teams, don't have frequent layoffs, and don't pay executives $30 million, says expert www.gamesradar.com/games/japane...
gamesradar.com
Japanese companies like Nintendo, Capcom, and Konami are healthier because they have smaller teams, don't have frequent layoffs, and don't pay executives $30 million, says expert
"They didn't get swept up in the live-service trend, or into these mega-blockbusters with 500-person teams"
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Filo @filotg.bsky.social · 12/09/2026
So November 2026 will have OoT Remake, GTA VI AND WoW Forever (Classic+)... Absolutely crazy
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Jorgesaurus @haliaxblackfyre.bsky.social · 08/09/2026
Al final yo creo que el resumen es, ¿cómo transmitir las rarezas que tenía aquel juego de N64, que en muchos diseños, enemigos y situaciones incluso generaba miedo o inquietud, a la par que no, mezclado con algo de realismo, traído a este 2026. Entiendo el choque, pero a mí me ha parecido acertado.
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Filo @filotg.bsky.social · 08/09/2026
No puedo dejar de ver a la misma persona, pero con peluca
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Filo @filotg.bsky.social · 08/09/2026
El juego han no ha salido y ya me ha traicionado @mevacilas.bsky.social
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Filo @filotg.bsky.social · 08/09/2026
Pues a mi me ha gustado. El modelo de Link niño tiene dos-tres animaciones meme/uncanny valink, pero el juego se ve precioso, y han hecho una adaptacion 0.8:1, que es lo único que tiene sentido para un juego como este
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sylvie @sylviefluff.bsky.social · 04/09/2025
referring to metroidvanias as "hollowslop" to simultaneously piss off people who like metroidvanias, people who like hollow knight, people who want a better genre name for "metroidvania", people who are sick of the word slop being misused, and gradius fans who want to see more checkpoint recoveries
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Hamlet of Melnibone @hamlet10.bsky.social · 05/08/2026
The good news is that almost everything is better than it was 40 years ago. The bad news is that almost everything is worse than it was 10 years ago.
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Oisín McGann @oisinmcgann.bsky.social · 28/08/2026
This is set up for laughs, but it’s actually one of the best demonstrations I’ve seen of how being capable of producing convincing sounding language and understanding meaning are two completely different things. A chatbot does not understand you, it just has automated responses based on your words.
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That catgirl with The Posts @roodypatooti.bsky.social · 24/08/2026
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Ben Munson @munson.land · 14/08/2026
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Mitch Dyer @mitchyd.bsky.social · 13/08/2026
this CEO comment is how you know with 1000% certainty Stella is right
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jessamyn @librarian.bsky.social · 31/07/2026
I work at a public library. People who want to use AI seem to have no trouble doing so. People who don't want to use AI have a harder time. I crowdsourced and then finalized this document "How to disable or avoid intrusive AI" and then gave it a short URL: notoai.org Please pass along if it's useful
An aircraft passenger oxygen mask: a drop down passenger mask with air bag and yellow plastic mouth and nose cover, oxygen tube has been cut; Demonstration model used by flight attendant crew for passenger instruction. Has text on the side indicating that it's non-functional.
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Daniel Fedor @dcfedor.bsky.social · 24/07/2026
Blue Bottle Games, as a policy, does not use generative AI. It's something we've discussed as a team, weighing the pros and cons, and ultimately, we decided it was not for us. Recently, while chatting with a colleague, she mentioned it was useful hearing our reasoning. So: Sharing time! 1/12
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Dani, El Señor de la Barba @danilordofbeard.bsky.social · 21/07/2026
Lo exigente que se es con el trabajo de las personas (sean traductores o artistas) y el bajísimo nivel que se acepta cuando se trata de la IA generativa y las traducciones automáticas.
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Veerender Singh Jubbal @veerenderjubbal.bsky.social · 06/07/2026
Evergreen.
Josh
@JoshMLabelle
We've assembled 100 people with
ADHD and 5 people with no soft skills to manage them, and given them a simple goal: make an impossible amount of money. We call it the games industry, and we think it's going to work great.
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Godot Engine @godotengine.org · 30/06/2026
For years we have been overwhelmed by the volume of code contributions we have to review, especially from new contributors. AI has made the problem much worse. That's why we are taking steps to reduce the burden on maintainers while still welcoming new contributors: godotengine.org/article/cont...
godotengine.org
Changes to our Contribution Policies – Godot Engine
Godot is growing fast, so here is how we are dealing with the huge increase in contributions.
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Luiza Jarovsky, PhD @luizajarovsky.bsky.social · 22/06/2026
Suraj has a point.
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Filo @filotg.bsky.social · 20/06/2026
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pijo @pijoprogre.bsky.social · 19/06/2026
Esto es espectacular: tienen un supuesto test de velocidad en su web que compara tu velocidad con la de sus servicios. Pues bien, el resultado del test es TOTALMENTE ALEATORIO.
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Filo @filotg.bsky.social · 10/06/2026
3, pero dependieno de preparación y contexto 0
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Maikel Ortega @maikelortega.bsky.social · 05/06/2026
Amazing read about Anthropic bullshit, by Ted Chiang www.theatlantic.com/philosophy/2...
theatlantic.com
No, Artificial Intelligence Is Not Conscious
Taken to its logical conclusion, this line of thinking is absurd—and damning.
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Enrique Hervás 🇪🇺 ☮️🎲🪐 @ehervas.bsky.social · 30/05/2026
I hear a lot the "AI is good for any other job that's not mine" ironic comment. AI is pretty bad at everything, but it may look slightly better than you at anything you know absolutely nothing about. It's a know-it-all cousin. Don't trust him with anything important, he's making shit up.
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Francisco J. Galdo @fran.pw · 29/05/2026
Ese Project Manager que todes conocemos: "¿Pero todavía podemos salir mañana a producción?"
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Brenda Romero @brendaromero.bsky.social · 28/05/2026
When I referred to the industry as being “crashier” now than it was in 1983, I meant how it feels to live and work in this industry as a developer, not in terms of industry revenue. A🧵...
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Mitch Dyer @mitchyd.bsky.social · 26/05/2026
“Please have 2+ years of experience with an engine we announced on Friday” really sums up the state of the games industry.
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Jon Renish @jonrenish.bsky.social · 25/05/2026
LinkedIn already updating job posts with the Unreal 6 announcement.
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Ross Floate @rossfloate.bsky.social · 08/05/2026
Oh my. This is spectacular. sinceyouarrived.world/taken
sinceyouarrived.world
taken.
A web page that tells you what your browser gave away the moment you arrived. No login, no form, no permission. Most pages do this. None of them tell you.
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Evan Arnett @evanarnett.bsky.social · 28/04/2026
I like the Switch 2 UI sound design. Here's a little video about it.
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shauna @goldengateblond.bsky.social · 24/04/2026
i’ve worked in tech more than 20 years. it has never been more ridiculous.
exchange on X 

Christoffer Bjelke @chribjel 
We hired a junior developer to write the simple code, so we don't have to spend a ton of money on tokens for those basic/primitive tasks

Sameer goel @sameer_goel
Great, so now we're optimizing LLM costs by inventing employees again.
Full circle innovation.
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Joe Wintergreen @joewintergreen.com · 20/03/2026
I spent some of this week making an I/O system for level scripting in Unreal for @sleightofhand.game! I have long had thoughts on why these kick ass. Here's an unusually long blog post on: -why these kick ass -why they are necessary -how mine works -etc etc www.joewintergreen.com/i-o-systems-...
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Cameron Blevins @cblevins.bsky.social · 03/04/2026
This is so, so well-articulated.
People call this friction "grunt work." Schwartz uses exactly that phrase, and he's right that LLMs can remove it. What he doesn't say, because he already has decades of hard-won intuition and doesn't need the grunt work anymore, is that for someone who doesn't yet have that intuition, the grunt work is the work. The boring parts and the important parts are tangled together in a way that you can't separate in advance. You don't know which afternoon of debugging was the one that taught you something fundamental about your data until three years later, when you're working on a completely different problem and the insight surfaces. Serendipity doesn't come from efficiency. It comes from spending time in the space where the problem lives, getting your hands dirty, making mistakes that nobody asked you to make and learning things nobody assigned you to learn.
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Ari Arnbjörnsson @flassari.bsky.social · 18/02/2026
That's how you get zero stutters in your game. You're welcome, game industry. #uetips
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Freya Holmér @freya.bsky.social · 17/02/2026
yeah, seeing so much invested into a very theoretical good while causing widespread real harm is driving me insane
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Rami Ismail (رامي) @ramiismail.com · 16/02/2026
The AI bubble RAM crisis is caused for non-existent problems by non-existent money for a non-existent infrastructure to meet non-existent demand to make non-existent business and will utterly destroy real business based on real demand and real infrastructure built with real money for real problems.
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El Mundo Today @elmundotoday.com · 23/01/2026
“Antes de beber un vaso de agua, cabría preguntarse si hacerlo te resultará más útil que una canción graciosa con las voces de tus amigos o un deepfake de un famoso”, insisten. Puedes leer el artículo completo en la web: www.elmundotoday.com/2026/01/las-...
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Benn Jordan @bennjordan.bsky.social · 17/01/2026
Grok is so much worse than you think.
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Dikkii 🔱 @dikkii.bsky.social · 10/01/2026
Tweet by Jatin @jatinkmalik 

The reason why RAM has become four times more expensive is that a huge amount of RAM that has not yet been produced was purchased with non-existent money to be installed in GPUs that also have not yet been produced, in order to place them in data centers that have not yet been built, powered by infrastructure that may never appear, to satisfy demand that does not actually exist and to obtain profit that is mathematically impossible
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Javi Monfort @javimonfort.bsky.social · 09/01/2026
No está la cosa mucho mejor en la información deportiva. Según AS, Tavares mide más de 20 metros y marzo tiene 34 días. Qué panorama, madre del amor hermoso... 🤡
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FarinhOso @farinhoso.gordi.plus · 07/01/2026
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Grem, of 𝐆𝐑𝐄𝐌𝐂𝐎𝐑𝐏 @gremlin.world · 05/10/2025
I will never not repost this (Sound on for maximum effect)
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Rachel @mevacilas.bsky.social · 31/12/2025
Que no me entere yo que esos culitos de mis mutuals no cenan cosas ricas.
Una foto mía
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Filo @filotg.bsky.social · 21/12/2025
Creo que poco se habla de esto. Cada sector tienes sus faltas, y en concreto la del sector tecnológico peca siempre del "quita que tu no sabes". Súmale a eso una cantidad grande de imbéciles con dinero y poder y...
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Filo @filotg.bsky.social · 12/12/2025
¿Alguien que quiera ir hoy al concierto de Destripando la Historia en A Coruña? Tengo 2 entradas que no se van a poder usar. Las dejo por precio de venta o menos
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Filo @filotg.bsky.social · 13/11/2025
Forgot to post this yesterday @riftbound.riotgames.com
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Anya Silva @anyasilva.bsky.social · 21/10/2025
Madre mía... www.gamesindustry.biz/over-26-of-e...
gamesindustry.biz
Over 26% of European game professionals were laid off in the past year, more than 10% still searching for jobs
Those in creative professions within the industry feel the least secure in their roles
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Halloween Henrique @kelzor.bsky.social · 20/10/2025
Aquí, leyéndoos discutir sobre los horarios en España desde el otro lado del Telón de Acero.
Galicia y Canarias en el huso horario WEST y el resto de España en el huso horario CEST
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🦇 𝖌𝖔𝖙𝖎𝖈𝖗𝖔𝖖𝖚𝖊𝖙𝖆 🦇 @nekrosick.eurosky.social · 14/10/2025
¿Habéis visto alguna vez cañas de bambú nadando sobre el agua? Pues claro que no, porque no nadan, bambuseando.
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