Problem Machine @problemmachine.bsky.social · 20/09/2026This is getting a bit of attention so I'd like to expand on it a bit. What the compiler offers to the programmer is a way to a) describe their mental model and b) reify it into a behavior for the executing machine. The process of programming is the process of unambiguously describing this model. 142
Reposted by Problem MachineProblem Machine @problemmachine.bsky.social · 19/08/2026Almost all of my music writing for the past 5 years or so has been for the game I'm making, so I decided I wanted to spend some time writing a piece for its own sake. Pretty happy with how it turned out! soundcloud.com/problem-mach...soundcloud.comThe Incomprehensible and Deadly Love Poetry of StarsIt's been a while since I've written any music not intended as soundtrack for my game project. Quite happy with how this one turned out, some fruitful experimentation with frequency band splitting eff 011
Problem Machine @problemmachine.bsky.social · 19/08/2026Almost all of my music writing for the past 5 years or so has been for the game I'm making, so I decided I wanted to spend some time writing a piece for its own sake. Pretty happy with how it turned out! soundcloud.com/problem-mach...soundcloud.comThe Incomprehensible and Deadly Love Poetry of StarsIt's been a while since I've written any music not intended as soundtrack for my game project. Quite happy with how this one turned out, some fruitful experimentation with frequency band splitting eff 011
Problem Machine @problemmachine.bsky.social · 19/06/20269games.pages.dev/s/dhkfnkv79games.pages.devもっと広めたいSteamゲーム9選 / 9 Steam Games I Want to Spread同時に自分に合ったゲームも見つかる / Find games that suit you, too. 010
Reposted by Problem MachineFrancis Coulombe @frankiepixel.bsky.social · 11/06/2026Look Outside is now 40% off for the duration of the Devolver publisher sale! Untold horrors await! store.steampowered.com/app/3373660/...store.steampowered.comSave 40% on Look Outside on SteamLook Outside is a survival horror RPG set in a single apartment building. A mysterious event turns anyone who looks out the window into grotesque monsters, leaving the world in absolute chaos. Scaveng... 7462317
Problem Machine @problemmachine.bsky.social · 04/06/2026I've been playing a lot of banger games recently but I finished Look Outside a few days ago and am still thinking about it. Highly recommended, though be aware it is a somewhat brutally idiosyncratic survival-horror JRPG. store.steampowered.com/app/3373660/...store.steampowered.comLook Outside on SteamLook Outside is a survival horror RPG set in a single apartment building. A mysterious event turns anyone who looks out the window into grotesque monsters, leaving the world in absolute chaos. Scaveng... 020
Reposted by Problem MachineAlice Camp @acampwriting.com · 29/03/2026people say they want narrative games to have a lot of choice but the bigger the choice the less it matters. if you can choose to kill a character then every other world state has to scope for a scenario where that char doesn't exist. even alive they can never meaningfully impact the story again 726855
Reposted by Problem MachineThe Onion @theonion.com · 25/03/2026Archaeological Dig Uncovers Ancient Race Of Skeleton People theonion.com/archaeological-dig-unc… 9883781587
Problem Machine @problemmachine.bsky.social · 06/03/2026Criminal government, traitors to humanity. I leave it to your discretion to determine what appropriate consequences are for that sort of treason. 000
Reposted by Problem Machinemaura quint @mauraquint.bsky.social · 04/01/2026My whole life, advocating war has been fed to me as “the adult position,” akin to drinking your coffee black or reading the business section of the newspaper. Let’s be very clear — war is the childish nonsense of impulsive destructive idiots playing baby-brained video games with real human lives. 277197714198
Reposted by Problem MachineChris Franklin @errant-signal.com · 03/01/2026I don’t know how else to say it: we must be stopped. 230950
Problem Machine @problemmachine.bsky.social · 16/12/2025Occasionally I see an artist frustrated and saying that they'll never be as good as they want to be, so why bother, and, like... No one is ever as good as they want to be? The more one improves as an artist, or as much of anything, the more the scope of what they know is possible expands. 120
Reposted by Problem MachineAura @aurahack.ca · 05/12/2025i am begging game developers and musicians who are not putting your soundtracks on bandcamp/ampwall to just... do that... please... i will not be streaming your music off A Music Service. let me actually give you money. 7683191
Problem Machine @problemmachine.bsky.social · 05/12/2025It's time to face that books simply aren't a good medium for storytelling. Such a dry and linear medium has no way to convey systems or relationships outside of tiny snapshots to the player, or so-called "reader." This will be true until they innovate by adding LED screens and buttons to the books. 032
Problem Machine @problemmachine.bsky.social · 11/11/2025www.apmreports.org/episode/2019... This article's been going around and it's very worth reading. I can't help but see parallels with the infection of AI boosting, where solving the immediate task of saying words is superseding the actual purpose of the task -- learning to read.apmreports.orgHow a flawed idea is teaching millions of kids to be poor readersFor decades, schools have taught children the strategies of struggling readers, using a theory about reading that cognitive scientists have repeatedly debunked. And many teachers and parents don't kno... 100
Problem Machine @problemmachine.bsky.social · 08/11/2025Experimenting with using IK solvers to drive enemy movement #ScreenshotSaturday #indiedev #gamedev 0154
Problem Machine @problemmachine.bsky.social · 21/10/2025Not specifically game design, but I think my primary principle for art in general: Find the tension, then emphasize it. Some people like to resolve it too. That part is optional though. 020
Problem Machine @problemmachine.bsky.social · 18/10/2025I have made a public demo for my game Bound City available! About an hour long, containing one zone and bits of others. Please check it out, wishlist, tell everyone you've ever met, fraudulently inflate my numbers, etc. Every little bit helps. store.steampowered.com/app/3871260/...store.steampowered.comBound City on SteamAn action-packed and bittersweet adventure in a city of endless night. Explore the dying city and try to find your way to the tower that seems to be at the heart of it all. Nothing is quite as it appe... 086
Problem Machine @problemmachine.bsky.social · 20/07/2025Also! Why am I not just posting the trailer directly? Here's the trailer! 031
Reposted by Problem MachineProblem Machine @problemmachine.bsky.social · 19/07/2025I need to get in the habit of doing this... um, habitually. Here's my game's store page! It won't be out for a long while yet but wish lists and spreading the word will help that happen! Thank you! store.steampowered.com/app/3871260/...store.steampowered.comBound City on SteamAn action-packed and bittersweet adventure in a city of endless night. Explore the dying city and try to find your way to the tower that seems to be at the heart of it all. Nothing is quite as it appe... 053
Problem Machine @problemmachine.bsky.social · 19/07/2025I need to get in the habit of doing this... um, habitually. Here's my game's store page! It won't be out for a long while yet but wish lists and spreading the word will help that happen! Thank you! store.steampowered.com/app/3871260/...store.steampowered.comBound City on SteamAn action-packed and bittersweet adventure in a city of endless night. Explore the dying city and try to find your way to the tower that seems to be at the heart of it all. Nothing is quite as it appe... 053
Problem Machine @problemmachine.bsky.social · 12/07/2025#screenshotsaturday I don't know, does a trailer count as a screenshot? www.youtube.com/watch?v=D163...youtube.comBound City Teaser TrailerYouTube video by Problem Machine 140
Reposted by Problem Machinehypoderanged anchoress @lugubriouscreature.bsky.social · 11/07/2025i played an alpha build a year or two ago, and this game is going to be great. 011
Problem Machine @problemmachine.bsky.social · 11/07/2025After a few years in the cooker (and a few left to go), I've finally taken the big step of getting a Steam store page set up for Bound City! store.steampowered.com/app/3871260/...store.steampowered.comBound City on SteamAn action-packed and bittersweet adventure in a city of endless night. Explore the dying city and try to find your way to the tower that seems to be at the heart of it all. Nothing is quite as it appe... 112
Problem Machine @problemmachine.bsky.social · 31/12/2024This year I: Worked on Bound City. That is all. It's a lot of work! I had hoped to have chapter 2 done by April, and it's now looking likely...ish that I can finish it next month. Currently: 5 boss fights (3 new this year) 28 enemy types (16 new) 30-40k words (Lots new, hard to count) 110
Problem Machine @problemmachine.bsky.social · 04/11/2024After replaying Silent Hill 2 and watching most of a playthrough of the remake, I have to say that while it seems like a pretty good game, and maybe even a pretty good Silent Hill game, it doesn't seem like a very good adaptation of the things that were most interesting about Silent Hill 2 100
Problem Machine @problemmachine.bsky.social · 10/08/2024Added 2.5 new enemy types this week #ScreenshotSaturday i.imgur.com/jqcNiDl.mp4i.imgur.com 000
Reposted by Problem MachineRami Ismail (رامي) @ramiismail.com · 25/07/2024Instead of on Twitter - let's try this here & see if it works by now. If you're developing a game, or released one: reply with the title, description, screenshots, and/or a link. Doesn't matter what stage of development you're in. Then repost this, and let's see what cool stuff we're all making. 3471423712
Problem Machine @problemmachine.bsky.social · 03/07/2024After about an hour of attempts I'm prepared to state that the last boss of the Elden Ring DLC seems just extremely tedious. What a chore. 000
Problem Machine @problemmachine.bsky.social · 24/03/2024I've been working on enemies for my game. The design intention is that A) They all move differently and pose a completely different danger and B) They be fundamentally unsettling. i.imgur.com/gTQG2K8.mp4i.imgur.com 000
Problem Machine @problemmachine.bsky.social · 18/10/2023Brain's been chugging, occasionally stalling. did someone install a crypto miner on this thing? 000
Problem Machine @problemmachine.bsky.social · 30/09/2023I did the thing a little bit ago. I mostly tried to stick to games I felt had significantly shaped my taste or conception of what games can or should do. 000
Problem Machine @problemmachine.bsky.social · 27/08/2023AMV of all of Dermott's scenes in Venture Bros. set to Tom Waits' Goin' Out West 050