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Ewoud

@ewoud.dev
1.1K followers 574 following 122 posts

✏️ indie tech artist 👀 made SCHiM 🎮 console porting 🔮 shaders! SCHiM - schimgame.com website - ewoud.dev

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Reposted by Ewoud
BloodyGoodReviews | Pirate PR @piratepr.com · 03/08/2026
My new snapback arrived, featuring SCHiM by @ewoud.dev & @nilsslijkerman.bsky.social
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Wario64 @wario64.bsky.social · 19/07/2026
SCHiM is $8.22 on Steam buff.ly/PAcx1OF $12.49 US PS+ buff.ly/BSaZhcF Deck verified
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Nathan P. Gibson @nathanpgibson28.bsky.social · 14/05/2026
SCHiM from the talented @ewoud.dev and @nilsslijkerman.bsky.social is featured in my book Indue Game Works as part of a collection of 50 influential indie titles from the last 15 years. It contains never-before-seen artwork and developer interviews. Buy it here: amzn.eu/d/00nZo32h
amzn.eu
Indie Game Works: Inside the revolution that's transforming how we play
Buy Indie Game Works: Inside the revolution that's transforming how we play by (9780500029718) from Amazon UK’s Books Shop. Free delivery on eligible orders.
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Ewoud @ewoud.dev · 25/04/2026
Received my copy of Indie Game Works today! Honored to be featured among other legendary indie titles 🙌 Thank you for including SCHiM @readonlymemory.com @thamesandhudson.bsky.social
Picture of the Indie Game Works book. The front cover features the hero art from Planet of Lana.Picture of the book opened. On the left page is a paragraph about the game, two pictures of SCHiM are seen on the right page.
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Ewoud @ewoud.dev · 23/04/2026
Just watched a Blender Open Movie, in the cinema! #GodotCon
Photo taken in a cinema, a hero image of Singularity from Blender is on the screen.
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Xbox Wire @wire.xbox.com · 20/03/2026
We were charmed and challenged by Nomori, an upcoming physics puzzle game from a small team in the Netherlands. Read our hands-on impressions from GDC:
news.xbox.com
Nomori’s Ghibli-Inspired Aesthetic Belies a Mind-Bending Portal Puzzler - Xbox Wire
We were charmed and challenged by Nomori, an upcoming physics puzzle game from a small team in the Netherlands. Read our hands-on impressions from GDC:
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Ewoud @ewoud.dev · 06/03/2026
Sharing some of my favorite #TeaseYaGame posts 👀 Check out what Extra Nice has been cooking up!
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Zamarkand 🚂 @zamarkand.bsky.social · 06/03/2026
Hey #TeaseYaGame 🚂 We are checking in our game: Gondola To Hopper! The train idle game that rides along while you do other stuff 🖼️Explore 19th century Belgium in water color 📺Travels at the bottom of the screen 🚂Chugs along while you do your own thing Follow for more! #indiegame #indiedev
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Bluesky @bsky.app · 09/02/2026
We've updated our welcome screen in v1.116 with some fresh artwork by @odpomery.bsky.social Includes different versions for light and dark themes!
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“Fun” & Games Podcast @funandgamespod.bsky.social · 02/02/2026
Side Quests is back and so is host @mattsilversoul.bsky.social! He is a podcaster, writer and lil creature that lives in shadows! The game he is talking about today is SCHiM by Ewoud van der Werf, Nils Slijkerman and Extra Nice. funandgames.libsyn.com/side-quests-...
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Ewoud @ewoud.dev · 04/12/2025
Excited to announce that SCHiM won Best Art at the Dutch Game Awards! 🤩 With such strong competition, it is an honor to be selected in this category among the other amazing games made in our country
A photo of all the awards. Each award is is shaped like a golden owl figure.A large group photo of each winning team at the Dutch Game Awards.
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Ewoud @ewoud.dev · 02/12/2025
While I'm still deciding an art style, I'm doing some tests for sound effects! 🔉 Maybe a bit too Townscaper esque right now #gamedev #indiedev #godotengine
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Ewoud @ewoud.dev · 30/11/2025
Today's find at the local games fair!
A light up display store sign for the PlayStation 2
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Ewoud @ewoud.dev · 25/11/2025
Adding support for Windows to the ship editor 🪟 #gamedev #indiedev #godotengine
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Ewoud @ewoud.dev · 23/11/2025
Idea I've been playing around with 🛥 Procedural ship designer in #godotengine ! #procgen #gamedev #indiedev
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Ewoud @ewoud.dev · 17/11/2025
Is there an existing localization website specifically for game-setting terms? If not, is this a good idea to make? #gamedev #localization
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Ewoud @ewoud.dev · 01/11/2025
Superb work by Tibo! Commissioned work for an upcoming project 👀 #gamedev #godotengine
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Ewoud @ewoud.dev · 30/10/2025
Honored to announce that SCHiM is nominated for the Dutch Game Awards 🇳🇱 We're nominated for Best Art and Best Debut Game 🌟
The key art of SCHiM (game), overlayed is "Nominated Dutch Game Awards".
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Ewoud @ewoud.dev · 28/09/2025
This is pretty much how you pronounce my name, for those wondering
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Ewoud @ewoud.dev · 04/09/2025
Visited a sacred place today
Picture taken in front of the Nintendo Museum in Kyoto. I'm holding my mii designed ticket, in the background is a classic Koopa design the floor tiles.
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Ewoud @ewoud.dev · 12/08/2025
Today I finally caught SCHiM in the wild!
A picture of the Japanese physical edition of SCHiM, taken inside Joshin electronic store.
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Ewoud @ewoud.dev · 13/05/2025
New card. Whaddya think? 👔 Ready for BitSummit, let me know if I'll see you there too! 😄
My new business card (front):

Ewoud van der Werf
エーヴァウト・ファン・デル・ヴェルフ
Technical Art / Game Developer
Console Porting for Indies

A portrait in the style of SCHiM is on the bottom right.My new business card (back):

A screenshot cutout from SCHiM in the bottom right.
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Ewoud @ewoud.dev · 10/06/2025
I wrote a short post on how you can prepare your Unity game for console porting! 🕹️ 🎮 Controller Support 💾 Save Data 🧪 Benchmarking Without Devkit? #gamedev #indiedev
ewoud.dev
Unity Porting: Preparing Your Game for Console
Are you developing a game in Unity? In this article you read what measures you can take in advance, so porting to console will be a cinch!
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Ewoud @ewoud.dev · 29/05/2025
SCHiM & Projected Dreams are bundled up! 😄📦 Get the bundle, with 5 amazing games, here:
store.steampowered.com
Save 23% on Sit Back & Relax Bundle on Steam
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Ewoud @ewoud.dev · 16/05/2025
Let's delete the Library folder and try again...
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Ewoud @ewoud.dev · 13/05/2025
New card. Whaddya think? 👔 Ready for BitSummit, let me know if I'll see you there too! 😄
My new business card (front):

Ewoud van der Werf
エーヴァウト・ファン・デル・ヴェルフ
Technical Art / Game Developer
Console Porting for Indies

A portrait in the style of SCHiM is on the bottom right.My new business card (back):

A screenshot cutout from SCHiM in the bottom right.
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Bastiaan Vroegop @vroeg.app · 12/05/2025
Waar Clair Obscur een typisch Franse game is, weet SCHiM juist extreem Hollands aan te voelen. Dat maakte het fascinerend om juist in deze weken de laatste hand te leggen aan een expositie gewijd aan de Friese hitgame. Deze week in Gamepraat: gamepraat.nl/expositie-ov...
gamepraat.nl
Expositie over Friese hitgame SCHiM van start, de Clair Obscur van Nederland
Afgelopen maanden heb ik druk gesleuteld aan een expositie over de Friese indiegame SCHiM, die sinds afgelopen weekend te bezoeken is in Forum Groningen. Het is de tweede keer dat ik zo'n tentoonstell...
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Ewoud @ewoud.dev · 08/05/2025
I worked the console release of this! 😄 Extra Nice and I have started collaborating with indie devs to create console versions of their games 🎮 #gamedev #indiedev
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Ewoud @ewoud.dev · 07/05/2025
Super excited to announce a SCHiM exhibition at Storyworld Groningen! Including behind the scenes sketches, interviews and a unique multiplayer experience of the game 👀 The exhibition opens this Saturday, until the end of august 😄
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Ewoud @ewoud.dev · 28/04/2025
Is there an equivalent for Unity's SetReplacementShader inside #Godot (4.4) yet? I'm keep finding myself in a situation where I need it 🤔
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Ewoud @ewoud.dev · 23/04/2025
My godot test scene is getting more abstract/colorful! Now I want to combine both the crosshatching and this watercolor shader #gamedev #indiedev
A screenshot from the Godot engine editor. A sphere and the Blender Suzanne monkey are seen with a watercolor shading effect.
In the background the same two objects are seen with a crosshatching shader.
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Ewoud @ewoud.dev · 03/04/2025
Created a frame to display our different physical editions! 👀 #gamedev #indiedev
A "picture" frame holding three different physical editions versions of the game SCHiM.A side angle of the frame.
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Ewoud @ewoud.dev · 03/04/2025
We shared our Switch 2 insights with our local newspaper Thanks @vroe.gop for including us!
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Ewoud @ewoud.dev · 26/03/2025
ATTENTION INDIEDEVS! Show off your art style 🎨 #gamedev
Screenshot from SCHiM. Showing a park scene with a green color palette.Screenshot from SCHiM. Showing a train station scene with a blue color palette.Screenshot from SCHiM. Showing a street scene with a light green color palette.Screenshot from SCHiM. Showing a city scene during nighttime with a purple color palette.
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Ewoud @ewoud.dev · 23/03/2025
Excited that CITY got an anime adaptation! It still amazes to have worked with Keiichi Arawi for the Japanese cover art of SCHiM. One of the reasons we were excited to work with Arawi—were his beautiful, and abstract, cover art pieces for CITY
The Japanese physical PS5 version of SCHiM, art by Keiichi Arawi.Cover art of volume 3 of the CITY manga.
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Ewoud @ewoud.dev · 21/03/2025
Even the legends get laid off 😔
A picture of a company van from a local business. A photoshopped blue Mario render is plastered on the side, his mustache removed.
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Ewoud @ewoud.dev · 19/03/2025
This is not a texture! Experimenting with cartoon style rendering in #godot All of the lines are drawn by the object's material (not in post this time). All properties are variable. #gamedev #indiedev
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Ewoud @ewoud.dev · 11/03/2025
3 minute videos on Bluesky! Let's celebrate with the stop motion SCHiM trailer 🎞 #gamedev
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Ewoud @ewoud.dev · 09/03/2025
Been thinking of framing the SCHiM physical, does anyone have any tips? (DIY solutions are welcome too!) #switch #playstation
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Godot Engine @godotengine.org · 03/03/2025
#GodotEngine 4.4 is finally here! 🚀 Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more! godotengine.org/releases/4.4/
godotengine.org
Godot 4.4, a unified experience – Godot Engine
Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes - spotting all the optimizations that have been applied in...
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Willem Hilhorst @whilhorst.bsky.social · 02/03/2025
@ewoud.dev @nilsslijkerman.bsky.social kijk eens wat ik net spotte in Akiba 😉
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Ewoud @ewoud.dev · 21/02/2025
SCHiM won the Best Art Direction award!! 🎊 @debugawards.com
Picture of the stage at the Debug Awards for Best Art Direction.Debug CD Award display for Best Art Direction, won by SCHiM - Extra Nice.
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Wario64 @wario64.bsky.social · 10/02/2025
SCHiM is $24.99 on Amazon Switch buff.ly/40K0WNq PS5 buff.ly/4htAnTU Target buff.ly/4aO7qQ5 #ad
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Ewoud @ewoud.dev · 31/01/2025
Always a great reaction when Dutch players catch this Easter egg 😄
media.tenor.com
a group of people are sitting on a railing talking to a man .
Alt: Postbode Siemen from Dutch television comedy Zaai.
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Ewoud @ewoud.dev · 29/01/2025
Profile picture update! I commisioned the talented @oscarwestberg.bsky.social to create this wonderful illustration 😄 We based the shading on how it would appear inside SCHiM 👀
Illustration of Ewoud van der Werf, in the style of SCHiM.Screenshot from the game, SCHiM.
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Ewoud @ewoud.dev · 27/01/2025
If a sticker from your game/company is on my bottle, I probably met someone from your team at a convention 😄
My YETI water bottle with stickers from: SCHiM, Nomori, Nok Nok, Bomb Rush Cyberfunk, Here Comes Niko! and Mission in Snowdriftland.My YETI water bottle with stickers from: Black Screen Records, SCHiM, Nok Nok, Day of the Devs and Exophobia.My YETI water bottle with stickers from: My Friend Pedro, Here Comes Niko!, Mission in Snowdriftland, Global Game Jam, Bomb Rush Cyberpunk, iam8bit, Nomori, Viewfinder and Henry Halfhead
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Ewoud @ewoud.dev · 22/01/2025
SCHiM is nominated for TWO awards at The Debug Indie Game Awards 2025!! 😄 Best Art Direction 🎨 AND Innovation & Creativity 🧩
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Charles Boury @charlesboury.fr · 19/01/2025
New blog article! I properly present the 3d mode viewer I built in the past week, and talk about where I want to go next charlesboury.fr/articles/3d-...
charlesboury.fr
I built a 3D model viewer
a simpler sketchfab
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DOUBLE WHAMMY @doublewhammy.bsky.social · 19/01/2025
custom headstock feature progress! gave me some unexpected trouble, but got it working!! #doublewhammydev #customguitars #indiegames #gamedev #ue5
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Ewoud @ewoud.dev · 17/01/2025
Writing a cross-hatching shader in #godotengine The lines are following the direction of the light source ☀️
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