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Everything Procedural Conference

@everythingproc.bsky.social
186 followers 41 following 66 posts

7-10 April 2026 Breda, the Netherlands www.everythingprocedural.com

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Everything Procedural Conference @everythingproc.bsky.social · 27/03/2026
#EPC2026 Speaker announcement: @damjanmx.bsky.social Think COPs are just for texture synthesis? Think again. In this rapid-fire 30-minute investigation, we’re playing around with Houdini’s revamped Copernicus context to see how versatile it is. #procgen #Gamedev #Indiedev #techart #gamedesign
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Everything Procedural Conference @everythingproc.bsky.social · 26/03/2026
Apparance Masterclass at #EPC2026 by @sam.apparance.uk, Oliver Lawson & @heydanthomas.bsky.social from Apparance Studios. This masterclass will feature a series of practical exercises using Apparance in Unreal Engine with guidance from the Apparance team. #ProcGen#GameDev#IndieDev#GameDesign
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Everything Procedural Conference @everythingproc.bsky.social · 24/03/2026
📣 New speaker announcement: Thomas Kombuechen In this talk Thomas will present, demonstrate and share valuable insights into developing cables.gl. Cables.gl is a browser-based visual programming platform for creating real-time interactive graphics. #EPC2026#RealtimeGraphics #CreativeCoding #gamedev
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Everything Procedural Conference @everythingproc.bsky.social · 19/03/2026
New speaker announcement📣: Gil Damoiseaux This talk will introduce IlluGen, JangaFX’s node-based, real-time VFX asset generator, and show how it fits a procedural generation mindset. You’ll see how a single graph can author the core 2D and 3D building blocks behind real-time effects #gamedev#EPC2026
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Everything Procedural Conference @everythingproc.bsky.social · 19/03/2026
New speaker announcement📣: Tom Rethaller A practical deep dive into how we generated procedural terrain for Dune: Spice Wars with a team of 2 over less than 2 years. This talk covers the challenge of creating diverse desert landscapes with constrained and precise art direction. #gamedev#EPC2026
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Everything Procedural Conference @everythingproc.bsky.social · 17/03/2026
New speaker announcement: @alexanderbirke.bsky.social will join the #EPC2026. Sea Of Rifts generates its world in real time using shader-based procedural techniques. This talk demonstrates how we achieve visual variety through GPU tricks. #procgen #procedural #gamedev
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Everything Procedural Conference @everythingproc.bsky.social · 16/03/2026
Please check our recently updated website with new talks and more details on the masterclasses! everythingprocedural.com #procgen #procedural #gamedev #houdini
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Everything Procedural Conference @everythingproc.bsky.social · 12/03/2026
We’re excited to welcome Cedric Guillemet to the EPC 2026! He’ll share accessible techniques in procedural animation, modeling, texturing, and light baking focused on fast iteration, low memory use, and great visuals. #EverythingProcedural #EPC2026 #GameDev #TechArt #IndieDev #BUas
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Everything Procedural Conference @everythingproc.bsky.social · 23/02/2026
Less than 48 hours left to grab the Early Bird Discount! Save 20% on EPC2026 tickets. Check out our website for the first speaker and masterclass announcements, more to follow in the upcoming weeks! everythingprocedural.com #procgen #procedural #gamedev #houdini
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Everything Procedural Conference @everythingproc.bsky.social · 13/02/2026
20% Early Bird Discount - Limited time only! Check out our website for the first speaker and masterclass announcements, more to follow in the upcoming weeks! www.everythingprocedural.com #procgen #procedural #gamedev #houdini
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Everything Procedural Conference @everythingproc.bsky.social · 06/02/2026
Leaving a quick note that the EPC2026 website got a major update, more announcements are following! www.everythingprocedural.com #procgen #procedural #gamedev #houdini
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Everything Procedural Conference @everythingproc.bsky.social · 12/01/2026
We are seeking speakers and studios who want to showcase their work, ideas, or workflows using #procgen techniques. Are you passionate about #procedural #design, #tech, #art, #animation, or #audio? Share your experiences with us! Submit your proposal here: forms.office.com/e/sG6z0eCAyG
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Everything Procedural Conference @everythingproc.bsky.social · 19/12/2025
Call for Speakers! We are looking for passionate speakers to deliver a talk during Everything Procedural 2026. Are you excited to share your experiences with an audience? Then we encourage you to submit your proposal: forms.office.com/e/sG6z0eCAyG #procgen #procedural #gamedev
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Everything Procedural Conference @everythingproc.bsky.social · 23/05/2025
Last but not least, a look back at our amazing #EPC2025 student showcases! The future of procedural generation is definitely in very good hands. Next stop: #EPC2026 — and we hope you’ll be joining us! #everythingproc #ProcGen #Houdini #UnrealEngine5 #GameDev #GamesIndustry #GameDevConference
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Everything Procedural Conference @everythingproc.bsky.social · 21/05/2025
The #EPC2025 conference may be behind us, but the great talks and the passion for procedural generation that brought us all together are still with us! What was your favourite talk? #everythingproc #ProcGen #Houdini #UnrealEngine5 #GameDev #GamesIndustry #GameDevConference
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Everything Procedural Conference @everythingproc.bsky.social · 20/05/2025
Help our dear organiser, Bojan Endrovski, with his research and fill out the following Procedural Level Generation Survey: lnkd.in/efYNTqdE The outcome of the survey will be shared and all developed tools will be open-source. Reposting or sharing it with others is appreciated!
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Everything Procedural Conference @everythingproc.bsky.social · 19/05/2025
A few weeks have passed since #EPC2025 ended...let's take a look back on two amazing days of masterclasses, great chats and plenty of fun! Did you join us? What stuck with you the most from the masterclasses? #everythingproc #ProcGen #Houdini #UnrealEngine5 #GameDev #GamesIndustry
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Everything Procedural Conference @everythingproc.bsky.social · 22/04/2025
#EPC2025 has started! We're so excited to see all of you! For live updates, check out our Instagram! www.instagram.com/everythingpr... There's still one day left to get tickets to the conference, don't miss out! everythingprocedural.com #everythingproc #ProcGen #Houdini #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 18/04/2025
As game worlds become bigger, there’s a need for better tools to build them with! Join Shaad’s showcase at #EPC2025 to build ever bigger worlds with HSWFC! Only a few days left to get your tickets! Everythingprocedural.com #everythingproc #ProcGen #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 18/04/2025
Are you excited? Breda is the place where #EPC2025 comes to life! Whether you are presenting your work or coming to be inspired, we can’t wait to see you soon! Didn’t get tickets yet? There’s still time! everythingprocedural.com #everythingproc #ProcGen #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 17/04/2025
Join #EPC2025 to see Andrea present a procedural tool that provides a building grid using splines! Have you checked out all the speakers and masterclasses yet? everythingprocedural.com #everythingproc #ProcGen #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 17/04/2025
Jos will present the development journey behind POLDERS, a game that recreates the rich history of the Dutch landscape through procedural generation! Only 1 week until the first #EPC2025 conference day! everythingprocedural.com #everythingproc #ProcGen #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 16/04/2025
From a cat to a cow and to any combination of creatures, Sahar’s tool can generate fully procedural creatures! Join #EPC2025 and check out her showcase and many more! everythingprocedural.com #everythingproc #ProcGen #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 16/04/2025
During #EPC2025, Paul (@ambrosiussen.bsky.social) and Joey will dive into two production workflows for generating procedural maps from multimodal sensor data! Excited to know more? Check out everythingprocedural.com #everythingproc #ProcGen #UnrealEngine5 #Houdini #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 15/04/2025
It’s almost time for the conference we’ve all been waiting for! #EPC2025 is finally happening next week, so here’s a list of all our lovely speakers and masterclasses! Get your tickets while you still can: everythingprocedural.com #everythingproc #ProcGen #Houdini #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 15/04/2025
Simon is coming to #EPC2025 to cover how procedural pipelines were built for LEGO Horizon Adventures (@studiogobo.bsky.social)! Isn’t that exciting? Get your tickets now! everythingprocedural.com #everythingproc #ProcGen #Houdini #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 11/04/2025
During #EPC2025, Seb will present his dynamic billboard system, which offers many great features! Check out more information on the conferences, masterclasses and showcases at everythingprocedural.com #everythingproc #ProcGen #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 11/04/2025
This two-day masterclass will feature a collection of advanced Houdini deep dives delivered by leading Houdini experts. Check out more information on #EPC2025 and get your tickets at everythingprocedural.com #everythingproc #ProcGen #Houdini #UnrealEngine5 #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 10/04/2025
Valentina has created an easy-to-use tool for generating procedural rice terraces and flat rice fields and we cannot wait to see her showcase at #EPC2025! Will we see you there? Everythingprocedural.com #everythingproc #ProcGen #Houdini #UnrealEngine5 #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 10/04/2025
Join Thomas’ (@thomastobin3d.bsky.social) conference at #EPC2025, where Superworld demonstrates how LLMs transform natural language into procedural Houdini workflows! The conference is getting closer...buy your tickets now: everythingprocedural.com #everythingproc #ProcGen #Houdini #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 09/04/2025
Managing Houdini tools in Unreal has never been easier than with Jan’s toolkit! Join us at #EPC2025 – where students showcase their best work! everythingprocedural.com #everythingproc #ProcGen #Houdini #UnreaEngine #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 09/04/2025
Dmytro is coming to #EPC2025 to teach us about the compression and realtime rendering of OpenVDB through ZibraVDB! Only 14 days left until the conference! Got your tickets yet? Everythingprocedural.com #everythingproc #ProcGen #Houdini #UnrealEngine5 #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 08/04/2025
Learn about David’s process of creating a time-lapse of a dandelion’s growth during his presentation at #EPC2025! Get your tickets for EPC2025 and discover emerging talent and fresh ideas! everythingprocedural.com #everythingproc #ProcGen #Houdini #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 08/04/2025
Explore the challenges and benefits of open source with Slater at #EPC2025! Do you know why you should consider it too? Get your tickets and find out! everythingprocedural.com #everythingproc #ProcGen #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 07/04/2025
We’re happy to announce our first student speaker, Roxana, who will show us her procedural embroidery tool that converts any texture or paint information into embroidery! Are you attending #EPC2025? everythingprocedural.com #everythingproc #ProcGen #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 07/04/2025
Apex is still pretty scary and new for most existing Houdini artists, but there’s no need to be scared anymore! Matt (@cgwiki.bsky.social) will provide a jargon-free explainer of Apex at #EPC2025! Get your tickets now: everythingprocedural.com #everythingproc #ProcGen #Apex #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 04/04/2025
During our Houdini Advanced Production Masterclass at #EPC2025, you dive deep into Project Elderwood with APEX, COPs & Advanced Modelling. Looking to elevate your skills? Get your tickets now: everythingprocedural.com #everythingproc #ProcGen #Houdini #Apex #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 03/04/2025
Stay in the loop with Everything Procedural Conferences and subscribe to our newsletter at mailchi.mp/fdd0858c11d4...! Don’t miss out, and get all the latest updates and announcements straight in your inbox now! #EPC2025 #everythingproc #ProcGen #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 01/04/2025
Join Adrien (@amathlog.bsky.social) at #EPC2025 for a fresh take on the classic game Snake—reinvented with a PCG twist in Unreal Engine 5.5! Check out more information on tickets and the conference at everythingprocedural.com #everythingproc #ProcGen #UnrealEngine5 #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 28/03/2025
#EPC2025 wouldn't be possible without our amazing sponsors! Thank you for all your support: @bredauniversityas.bsky.social, Houdini(@sidefx.bsky.social), IO Interactive, Larian Studios(@larianstudios.com), Epic Games (@unrealengine.bsky.social), AMD, Dutch Game Associations and Breda Game City!
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Everything Procedural Conference @everythingproc.bsky.social · 27/03/2025
Learn to create a Procedural Stylized World in our Houdini Beginner Production Masterclass! Build stunning Unreal scenes & craft textures with Houdini’s new COPs toolset at #EPC2025! Tickets: everythingprocedural.com #everythingproc #ProcGen #Houdini #UnrealEngine5 #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 25/03/2025
Did you know LLMs can complement Human Creativity? At #EPC2025, Ashwathy will show us the insights of Embark’s (@embarkstudios.bsky.social) ML and narrative teams on writing with LLMs in games. Tickets: everythingprocedural.com #everythingproc #ProcGen #MachineLearning #LLM #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 21/03/2025
Join Simon (@simonthommes.bsky.social) and Jacques (@jacqueslucke.bsky.social) at #EPC2025 and learn how to bring environments to life with Blender geometry nodes! Take your skills to the next level — get your tickets now: everythingprocedural.com #everythingproc #ProcGen #Blender #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 20/03/2025
Remco and Michael will share their experiences working on Prologue: Go Wayback! at @ppsocials.bsky.social during their conference at #EPC2025! Are you as excited as we are? Get your tickets now: everythingprocedural.com #everythingproc #ProcGen #UnrealEngine #Houdini #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 18/03/2025
Join Joey & Patrick at #EPC2025 to explore how machine learning and procedural techniques create interesting worlds which encourage emergent gameplay! Tickets available at everythingprocedural.com #everythingproc #ProcGen #MachineLearning #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 14/03/2025
At #EPC2025, Len and Christian (@hippowombat.bsky.social) reveal how Heart Machine built Hyper Light Breaker’s procedural world! Excited to know more? Check out everythingprocedural.com #everythingproc #ProcGen #UnrealEngine5 #Houdini #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 13/03/2025
Dive into Nodevember's creative challenges and procedural modelling insights with Nikola Damjanov (@damjanmx.bsky.social) at #EPC2025! Got your ticket yet? everythingprocedural.com #everythingproc #ProcGen #Houdini #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 11/03/2025
EPC2025 is the place to hear Niklas Nygren tell us about Music Algorithm Smorgasbord! We’re looking forward to his conference, are you going to join us? More info and tickets: everythingprocedural.com #EPC2025 #everythingproc #ProcGen #UnrealEngine5 #Houdini #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 07/03/2025
From terrain generation and room layout design to low-level mesh manipulation, Karel Crombecq (@karelcrombecq.bsky.social) is coming to EPC2025 to share insights into the fantasy mapmaking tool Dungeon Alchemist! Don’t miss out and join us at #EPC2025! #everythingproc #ProcGen #GameDev
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Everything Procedural Conference @everythingproc.bsky.social · 06/03/2025
Eetu Martola (@eetumartola.bsky.social) is coming to #EPC2025 to tell us about generating the world of Pax Dei! Want to know more about it? Check out more information on the website and get your tickets now: everythingprocedural.com #everythingproc #ProcGen #UnrealEngine5 #Houdini #GameDev
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