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Paul Ambrosiussen

@ambrosiussen.bsky.social
180 followers 63 following 2 posts

Technical Artist @ Bismuth Consultancy #Houdini #UnrealEngine #Realtime; prev: SideFXLabs Lead at @sidefx 🌻VES Member

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Reposted by Paul Ambrosiussen
Everything Procedural Conference @everythingproc.bsky.social · 16/04/2025
During #EPC2025, Paul (@ambrosiussen.bsky.social) and Joey will dive into two production workflows for generating procedural maps from multimodal sensor data! Excited to know more? Check out everythingprocedural.com #everythingproc #ProcGen #UnrealEngine5 #Houdini #GameDev
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Reposted by Paul Ambrosiussen
Robert Hodgin @roberthodgin.bsky.social · 30/11/2024
A proof of concept audio vis from a couple months back. Abusing the Gaea erosion system in a feedback loop solver, and using isolated stems for audio inputs. Track by DVRST: soundcloud.com/wazmusic/clo... One day I will revisit this setup...
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Reposted by Paul Ambrosiussen
Matt Estela - cgwiki @cgwiki.bsky.social · 02/12/2024
Hooray Japan Houdini 2024 advent calendar has started! qiita.com/advent-calen... qiita.com/advent-calen...
qiita.com
Houdini - Qiita Advent Calendar 2024 - Qiita
Calendar page for Qiita Advent Calendar 2024 regarding Houdini.
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Reposted by Paul Ambrosiussen
Matt Estela - cgwiki @cgwiki.bsky.social · 21/11/2024
Little Apex explainer targeted at experienced Houdini folk. It's rough (got a cold, ugh), but figured it'll be useful to people like me who were simultaneously interested and apprehensive. Will likely re-record later when my voice recovers and I learn more things... www.youtube.com/watch?v=U9-e...
youtube.com
apex overview
YouTube video by matt estela
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