Reposted by DraQuN a i t e l v e n i @naitelveni.bsky.social · 12hQuake Rooftops is out now! Download below and go gib some shamblers! www.slipseer.com/index.php?re... 6204109
Reposted by DraQuMakkon @makkon.bsky.social · 29/09/2026I'm immensely proud to announce that my texture library that's been in the making for nearly a decade is now available on my itchio store for indie devs to purchase commercial licenses. makkon.itch.io 502389878
Reposted by DraQuN a i t e l v e n i @naitelveni.bsky.social · 03/09/2026big doors are cool. Wip screenshot from my Quake Rooftops jam map. 1738088
Reposted by DraQuBrendon Chung @blendogames.bsky.social · 17/08/2026I wrote a post about how I love BSP/brush mapping: blendogames.com/news/post/20... 1240299
Reposted by DraQuNexxtic (Selaco Lead Dev) @selaco.bsky.social · 07/08/2026Wait - what the fuck!? The cancelled Quake 4 Expansion got leaked? 1016636
Reposted by DraQuN a i t e l v e n i @naitelveni.bsky.social · 04/08/2026Quake Rooftops mapjam Starts: August 4th Ends: September 15th Theme is rooftops, use anytexture sets you want. The Mod used is Arcane Dimension 1.81 Contact me via Discord or Slipseer! GO MAP! www.slipseer.com/index.php?th... 311740
Reposted by DraQuMakkon @makkon.bsky.social · 20/07/2026looking for a programmer to make a BSP lightbaker through the GPU using ericwtools methods. no genAI. let me know your rate, I'll save up. github.com/ericwa/ericw... making a game in the quake engine and it'd be real good to have, and good for the community. 1111545
DraQu @draqu.bsky.social · 11/07/2026DOOM: The Dark Ages | Revelations Campaign + Endgame + Master Arenas on Ultra-Nightmare youtu.be/QmS0cddcmyAyoutu.beDOOM: The Dark Ages | Revelations Campaign + Endgame + Master Arenas on Ultra-NightmareYouTube video by DraQu 020
Reposted by DraQuʟᴜɪs ʜᴇʀɴᴀɴᴅᴇᴢ ⚡ @beetlenaut.bsky.social · 05/07/2026ķ̶̢̠͉̱̱̗̯͕̟̣̄̑͆̃̑̋̎͌́̚̕͠ͅn̴̡̥͎̠͕̪͙̺̪͔͙͑̾͂̄́̑̅͝͠ͅį̴̨̭̩̦͚̼͉͉̬͒̋̓̈͘͜f̴̢̡̛͕̘̳̪̩̬̹͓̥̘͓̅̃̆͑͂͒͐̚͜ḙ̶̮͔̮͇͚̥̹̖͚̣̮̜̪̆̈́̑́͆ͅ ̵̟̬̝̮͎̺̬̜̙͙̪̙̫͕͇̏̆̈́̀î̵̢̭̱̼̩̳̯͖͕̻͕̟̠͕͑͑̽̑̀͛̾͛͘ͅń̶̳̘̥̳̱̮͕̱̘̤̖̌ ̴͍͕̉̀͗̉͆̅̒r̵̨̧̢͉̜̬̬͎̗͔̪̼̳͌̒̆́͊̌͆̕̕͜͠͠͠ͅä̶̧̢͉̖̜̥̥̻͖̞́̔̅̓̍́̽̚i̶̹̳̿̒̃̓͜n̶̘̠͗͒ 2026 for #screenshotsaturday 844380
Reposted by DraQuSPRAWL zero @sprawlfps.bsky.social · 23/05/2026Monuments to a world long forgotten. 311828
Reposted by DraQuAsh @ashtralfiend.bsky.social · 26/04/2026Deeper into the abyss #DOOM #RETRO #LOVECRAFT 14114
Reposted by DraQuKronok @kronok.bsky.social · 01/04/2026Here's a preview of the huge UV/Texturing update for Scythe coming in 0.10. Scythe gets its own UV editor + more. 26517
Reposted by DraQuSeco @secordrian.bsky.social · 29/03/2026#retro #godot #gamedev #indiedev #FPS #solodev #sci-fi Wild west in arcadia 413129
Reposted by DraQuHelm @helmll.bsky.social · 21/03/2026Still very fond of this doomguy pic I did a few years ago. It's using the actual Doom palette, too 191085302
Reposted by DraQuLuís G. Bento @epicmcdude.bsky.social · 17/03/2026The Skorpion vz.61 is animated. Also reworked the animations for the Tokarev pistol. HUD is also pretty close to being finalized! 15910
Reposted by DraQuynoham @ynoham.bsky.social · 14/03/2026Another set of #GunmetalGothic environment shots for #ScreenshotSaturday! 422553
Reposted by DraQuJames "Jimmy" Paddock @jamespaddock.bsky.social · 08/03/2026Announcing: 🚨 "2 DECADES OF DOOMING" 🚨 Mapping Contest! The below video outlining the contest guidelines will premiere shortly! For discussions of the contest, please visit my Discord, "The Entryway": discord.gg/Ascc59b Looking forward to your maps! Get psyched!youtube.com2 DECADES OF DOOMING mapping contest announcement!YouTube video by James Paddock 07730
Reposted by DraQunic15 @nic1514.neocities.org · 04/03/2026i love starting new wads while i still have 3 other projects to work on 25918
Reposted by DraQuMichael Markie @markiemusic.bsky.social · 27/02/2026Hey so we just announced SPRAWL zero, a new FPS that we've been working really hard on. Inspired by classics like Bungie's Halo and Marathon, as well as Half Life 2 and anime from the era, this is our love letter to the golden years of FPS. Wishlists would rule <3 www.youtube.com/watch?v=Ju0r...youtube.comSPRAWL ZERO - REVEAL TRAILERYouTube video by SPRAWL 35558192
Reposted by DraQuLee Petty @leepetty.bsky.social · 25/02/2026Fly through of part of a Keeper level directly in the Unreal Engine editor. Part way through I turn on all of the game objects the player doesn't see -- it takes a lot to make games work. 12422106
Reposted by DraQuGP @mousefountain.bsky.social · 15/02/2026Is he cooking? It's too early to say. 728244
Reposted by DraQuN a i t e l v e n i @naitelveni.bsky.social · 07/02/2026I made a Doom style SSG in blender this week. 1385 verticies, 512x512 texture, hand painted. 1632073
Reposted by DraQuh4724.bsky.social @h4724.bsky.social · 26/01/2026My map for Quake Brutalist Jam III: The Smell of Sunshine. 821744
Reposted by DraQupinefox.bsky.social @pinefox.bsky.social · 24/01/2026very short quake edit video format copied from a minecraft edit by Pyrothmatic music: C418 - Blind Spots 33711
Reposted by DraQuDakota Lee @lee714.bsky.social · 23/01/2026A private commission recently inked. I need to draw more Quake in my life... 311325
Reposted by DraQuThe Guardian @theguardian.com · 22/01/2026‘It’s the underground Met Gala of concrete murderzone design’: welcome to the Quake Brutalist Game Jamtheguardian.com‘It’s the underground Met Gala of concrete murderzone design’: welcome to the Quake Brutalist Game JamQuake Brutalist Jam began as a celebration of old-fashioned shooter level design, but its latest version is one step away from being a game in its own right 012827
Reposted by DraQunick @jupiterskydive.bsky.social · 18/01/2026some screenshots of my map for Quake Brutalist Jam 3. go check it out, there are tons of maps and there's even a standalone version of the mod if you don't have #quake ! www.slipseer.com/index.php?re... #qbj3 #leveldesign #trenchbroom 59227
Reposted by DraQuDraQu @draqu.bsky.social · 10/01/2026Concrete Maxima, my entry to the Quake Brutalist Jam III #screenshotsaturday #quake #trenchbroom #leveldesign 412724
Reposted by DraQuMakkon @makkon.bsky.social · 11/01/2026screenshots of the startmap I built for qbj3 or Quake Brutalist Jam III some fancy bits in here will be in the coming update, like the paintings and plaques 291007254
Reposted by DraQuSze @szze.bsky.social · 10/01/2026I also made a map for it - "The Oppressing Facade". Thanks a ton to the QBJ3 team for making basically a new super polished and audiovisually stunning game. I can't stress enough how high the production value for it is! 46616
Reposted by DraQuMakkon @makkon.bsky.social · 04/01/2026had to wait until the servers weren't so overloaded, but I'm proud to announce that Quake Brutalist Jam 3 is out now! there's a standalone version that works like a game for those who don't own quake too! www.slipseer.com/index.php?re... this was a tremendous group effort, I couldn't be happier!slipseer.comJam - Quake Brutalist Jam IIIQuake Brutalist Jam III is a megalithic community project more than a year in the making. It features an entirely new arsenal, a set of new monsters, new powerups, and a complete visual overhaul of Qu... 22568235
DraQu @draqu.bsky.social · 10/01/2026Concrete Maxima, my entry to the Quake Brutalist Jam III #screenshotsaturday #quake #trenchbroom #leveldesign 412724
Reposted by DraQuHeather Penn @heatpenn.bsky.social · 10/01/2026vertical slice scene from 2024 645560
Reposted by DraQuRyan JL 🍊 @recycledoj.bsky.social · 11/12/2025Screenshots from my map for Quake Brutalist Jam 3, including a view of (mostly) the entire layout. I tried for something a little more traditionally Quake with smaller, cramped rooms contrasted with areas that open up a little more. 39122
Reposted by DraQuRobert Yang @radiatoryang.bsky.social · 08/12/2025submitted my Quake level "One Need Not Be A House" to Quake Brutalist Jam 3, one of 50+ maps!! the mod will maybe release in a few weeks, after QA and bug fixes 14469103
Reposted by DraQuHolly @ PAX - Wuckle Scientist @jonka.bsky.social · 29/11/2025Been having fun doing some holiday mapping for WK. I really really love icy environments and so the new seasonal stuff just makes me giddy to work on!! 49421
Reposted by DraQuRomain Barrilliot @skacky.bsky.social · 14/11/2025My new Thief 2 Fan Mission, Reflection in Red, is out! I am very proud of this one, and it is by far my most ambitious work in the Dark Engine to date. www.ttlg.com/forums/showt... 928480
Reposted by DraQuKronok @kronok.bsky.social · 08/11/2025My level editor for Unreal Engine called Scythe just got a new major update! Here's what's in it: 🧵 (1/) 326572
Reposted by DraQuBrad (Strideh) @strideh.bsky.social · 27/10/2025So at this stage I won't be completing this for QBJ3, just far too burned out, but hey this is what I was chipping away at in my spare time. A massive retro brutalist solar-hydro facility. It might look pretty far along but this was like 4 art-tested rooms of 40. I got a bit excited blocking it out. 1515826