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DinoCrys

@dinocrys.bsky.social
94 followers 100 following 199 posts

Ex-senior IT specialist (PHP, C#, sysadmin, devops, offsec), now full-time indie gamedev (please help). Motorcycle rider, board & video game addict. Using mostly Godot with GDScript. Hosting Core Mechanics Challenge game jam on itch.io.

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DinoCrys @dinocrys.bsky.social · 14h
Look ma, I have conveyors! 🎉 Need to fix some things, but it works! Done with #godot #ECS (#gecs). (written with huge of a claude code) Fixing it all today.
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DinoCrys @dinocrys.bsky.social · 23/09/2026
Had an another "AHA" moment using #GECS (#godot #ecs) Not everything needs to be a components inside an entity! It can be another entity! Like a e_garage and it's e_attachment point for a vehicle. And those can be connected with C_ChildOf/C_AttachedTo with relationships. 🤯 #gamedev
Godot scene dock with Fabricator entity consisting from SpawnPoint entity, Slot entity and other nodes. Slot entity is selected showing C_Slot component attached.
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DinoCrys @dinocrys.bsky.social · 22/09/2026
Fully switched to #GECS v9.3.3 (#Godot #ECS) Somehow now everything is an Observer and will be even more. Is this normal? #gamedev #indie
Screenshot of Godot scene dock with node. Half of which are Observer nodes.
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DinoCrys @dinocrys.bsky.social · 18/09/2026
After working on my #game and #ECS -hybrid in #godot I decided to check how GECS does it. Found out that my architecture already is like 90% similar 🤯 So decided to try #gecs instead 😱 Now I'm doing my game full ECS (claude is helping to teach and migrate). I'm happy! Love it! 🎉 #gamedev
Godot editor with node tree ECS structure from GECS addon
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DinoCrys @dinocrys.bsky.social · 16/09/2026
I'm on the verge to fully switch to full ECS using #godot. It just makes so much sense! Architecture does not have or need any workarounds, ducktyping etc. Cognitive load feels minimal like it should be! Right now will have ECS-hybrid: ECS with signals and minimal queries (once to cache). 😱 #gamedev
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DinoCrys @dinocrys.bsky.social · 15/09/2026
Definitely gona try in next #core-mechanics-challenge Planning to have it around Halloween time. Submitting to multiple #gamejam s is allowed. Could use mechanics theme from this one and general theme from some other #jam
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Museum of Twitter @museum-of-twitter.bsky.social · 15/09/2026
Mr. Bedtime @InternetHippo

I stepped away from my computer for a moment. When I returned, it was building something. I did not ask it to do this. We're not ready for what's coming

(picture of windows 3d pipes screen saver)
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DinoCrys @dinocrys.bsky.social · 12/09/2026
How do you wire Health & Damage in #Godot? Plain health: int? take_damage(hit: HitData)? A reusable HealthComponent? Full ECS — HealthSystem polling DamageQueue? Or never mutate health — derive it from an append-only Damage/Heal ledger, like a bank balance? (Asked Claude for "UML"s) #gamedev
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Zi @majormcdoom.bsky.social · 11/09/2026
Tired of your addons polluting your project view when you just wanna see your own stuff? I made an addon (haha) that gives you a little button in the FileSystem tab to toggle the addon folder. One addon to hide them all. Grab it here: codeberg.org/MajorMcDoom/...
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Jason Schreier @jasonschreier.bsky.social · 11/09/2026
This week, PlayStation announced that it had pulled out of publishing Hideo Kojima's next game, Physint. But the company didn't give a reason. So I made some calls. Here's why PlayStation bailed and why Xbox snapped Kojima right up: www.bloomberg.com/news/article...
bloomberg.com
PlayStation Ditched Hideo Kojima’s ‘Physint’ on Budget Concerns, Missed Deadlines
The legendary Japanese creator of ‘Death Stranding’ will take his new game to Xbox
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DinoCrys @dinocrys.bsky.social · 11/09/2026
My #gamedev of co-op space base builder game continues. Day 6 by what AI has set up to me. But I already have about 1 week of a backlog probably 😱 Also my no-so-ECS becoming more ECS'y. Weird 😅 Need to check out GECS and have some "inspiration" 😅🦖 github.com/csprance/gecs #godot
github.com
GitHub - csprance/gecs: Godot Entity Component System - GECS
Godot Entity Component System - GECS. Contribute to csprance/gecs development by creating an account on GitHub.
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DinoCrys @dinocrys.bsky.social · 09/09/2026
Yesterday I did more Components. Now I have ECS in #godot with nodes without having ECS! 😱 Systems live in main level scene, entities are bare Node3D and components just Nodes. Hooking them up in editor and everything just works. 🎉Specification pattern for queries #gamedev
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DinoCrys @dinocrys.bsky.social · 08/09/2026
Found a new use for AI (Claude Code). Gave him a list of things for the game basic loop to be considered done and asked him to split it by daily tasks and order them 😅 It checked my code and made a list. Doing day 2 tasks now. 14 day total till full basic game loop without content! 😱 #gamedev
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DinoCrys @dinocrys.bsky.social · 06/09/2026
Always wanted to use some, but always forgot and was bit scared! 100% will try now! All my godot components nodes and systems will be shiny! 🎉
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DinoCrys @dinocrys.bsky.social · 04/09/2026
Decided to go with Going Space: The "Home" Directive. Originally it was Going Space: The New Beginning. Other options included words like "keystone", "seedfall", "forerunner", "signal", "bridgehead". Hope it won't make the game worse. #gamedev #godot
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DinoCrys @dinocrys.bsky.social · 02/09/2026
Preparing to create a game app on steamworks. I want to have a universe running named "Going Space". And games could be like: "Going Space: The New Beginning". LLMs don't like that. 😭 What do you think of "Going Space"? Does it make sense? Any suggestions? #gamedev
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Zi @majormcdoom.bsky.social · 31/08/2026
Playing with this is so incredibly satisfying, haha. #GodotEngine #gamedev #indiedev
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DinoCrys @dinocrys.bsky.social · 31/08/2026
#core-mechanics-challenge 2026 Summer #gamejam results are in! 🏆 🥇 Tower Defense: Their Path — AramCZ 🥈 The Feline Line — Maithemonkey Two great tower defense takes this round. Thanks to everyone who built, played, and voted! (source code still can be there to learn 😉) itch.io/jam/core-mec...
itch.io
Core Mechanics Challenge 2026 Summer
A game jam from 2026-08-14 to 2026-08-31 hosted by DinoCrys. Core Mechanics Challenge 2026 Summer Can you replicate well known games or game mechanics? How well? 💬 Discord 🦋 Bluesky 🎥 Twitch Schedule ...
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DinoCrys @dinocrys.bsky.social · 25/08/2026
Voting has started for #core-mechanics-challenge #gamejam. This time it is only 2 submissions out of 26 participants! ❤️ I did not participate myself 😔 Got a nice Tower Defense idea only to the end of the #game-jam
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 24/08/2026
Godot was the most used engine during ARD game jam 2026.
Godot with 50.6%
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DinoCrys @dinocrys.bsky.social · 24/08/2026
Started a vote for #core-mechanics-challenge to extend it by 2 to 24 hours. You can vote on discord under the jam's announcement channel. Please don't forget to commit everything too!
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Zi @majormcdoom.bsky.social · 22/08/2026
Pylons! A single VR prop can add so much silly fun. It also sometimes creates an explosion of systems work if you're not careful. Luckily, I had a lot of it done already. #GodotEngine #gamedev #indiedev
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DinoCrys @dinocrys.bsky.social · 22/08/2026
In one word: Fun! If more: easy and "fast" to use and iterate + no strings attached!
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DinoCrys @dinocrys.bsky.social · 21/08/2026
Finally, a reason to learn how to use Asset Store! 😍🎉🦖
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Eternal Skies TCG RPG @eternalskies.neocities.org · 19/08/2026
Game options Nintendo: games are great, but if you draw Pikachu we might send you to jail Microsoft: we will buy your favorite studios and close them Sony: your favorite games will become bad live service Other AAA: everyone is fired all the time Indies: please just look at us. Notice us senpai
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DinoCrys @dinocrys.bsky.social · 19/08/2026
#godot does not have support for Hex grid, or I did not find one built in 😭 Wrote my own with help from Claude and @redblobgames.com hexagon guide: www.redblobgames.com/grids/hexago... Now I know how they work! 🎉🦖 Space station will be made out of these. #gamedev
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DinoCrys @dinocrys.bsky.social · 18/08/2026
New optional feature just dropped to the #core-mechanics-challenge Tower variety, Branching paths, Enemy variety with counters. If you make them and community votes on them - you can get extra points.
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Gammitin (Ben) 💾 @gammitin.bsky.social · 17/08/2026
mIRC [Initially released in 1995]
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DinoCrys @dinocrys.bsky.social · 14/08/2026
#core-mechanics-challenge #gamejam theme is decided: TOWER DEFENSE! 🏰 Place towers, defeat waves, don't let enemies reach the end. Full rules on the jam page. itch.io/jam/core-mec... Jam will last for about 10+ days (can be extended a bit)! Join NOW!
itch.io
Core Mechanics Challenge 2026 Summer
A game jam from 2026-08-14 to 2026-08-31 hosted by DinoCrys. Core Mechanics Challenge 2026 Summer Can you replicate well known games or game mechanics? How well? 💬 Discord 🦋 Bluesky 🎥 Twitch Schedule ...
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DinoCrys @dinocrys.bsky.social · 14/08/2026
Less than 4 hours till the #gamejam starts! Themes all are short and easy! You still can vote for your favorite one! (or the one that you want to see the code for developed by others and yourself 😈 ) Did some fix to the voting page! #core-mechanics-challenge itch.io/jam/core-mec...
itch.io
Core Mechanics Challenge 2026 Summer
A game jam from 2026-08-14 to 2026-08-31 hosted by DinoCrys. Core Mechanics Challenge 2026 Summer Can you replicate well known games or game mechanics? How well? 💬 Discord 🦋 Bluesky 🎥 Twitch Schedule ...
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852dude @852dude.bsky.social · 13/08/2026
Bro. People are cool as fuck.
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DinoCrys @dinocrys.bsky.social · 13/08/2026
Final round just started! Themes to pick from: Flappy Bird, Dodge Falling Objects, Tower Defense. Ties? Final-final vote happens live on stream (if any)! itch.io/jam/core-mec... #core-mechanics-challenge #gamejam
itch.io
Core Mechanics Challenge 2026 Summer
A game jam from 2026-08-14 to 2026-08-31 hosted by DinoCrys. Core Mechanics Challenge 2026 Summer Can you replicate well known games or game mechanics? How well? 💬 Discord 🦋 Bluesky 🎥 Twitch Schedule ...
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DinoCrys @dinocrys.bsky.social · 11/08/2026
Back to #gamedev ing my co-op space game. Just what I have so far. Long way to go, but something is shaping up! #godot
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Kewkoh|Feral Mills @kewkoh.bsky.social · 11/08/2026
My PC will be 10 years old next year. Keep on chuggin', old friend.
Panel 1
Text box: 2016
Lester and Marla stand around looking at a PC with glowing inner components.
Lester: Holey smokes. You built this yourself?
Marla: Sure did!


Panel 2
Marla rests her head on her hands, looking at the PC proudly.
Marla: I couldn't afford the most cutting-edge components but by the time this thing's out of date I'm sure I'll be able to upgrade it.


Panel 3
Text box: 206
Marla desperately clutches her PC. In the background her monitors show news articles which say, "Sam Altman Bulldozes Orphanage to Build Data Center," and, "RAM Prices Skyrocket Again."
Marla: Just hold on for a couple more years, baby. That's all I ask. The bubble's gonna pop any day now. Then you can rest.
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DinoCrys @dinocrys.bsky.social · 11/08/2026
Got access to custom CSS on @itch.io (some time ago) 🎉 Asked AI for help (CSS is a pain!) and tried to not break any rules! Love it how the page now looks! 😍 Please check it out! 🦖 itch.io/jam/core-mec... #gamedev #gamejam #core-mechanics-challenge
itch.io
Core Mechanics Challenge 2026 Summer
A game jam from 2026-08-14 to 2026-08-31 hosted by DinoCrys. Core Mechanics Challenge 2026 Summer Can you replicate well known games or game mechanics? How well? 💬 Discord 🦋 Bluesky 🎥 Twitch Schedule ...
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Rob DenBleyker @robdenbleyker.com · 10/08/2026
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depths of wikipedia @depthsofwikipedia.bsky.social · 10/08/2026
not to be confused with quesadilla
Ķ
From Wikipedia, the free encyclopedia
Not to be confused with Quesadilla.
Ķ (k-cedilla) is the 17th letter of the Latvian alphabet.
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DinoCrys @dinocrys.bsky.social · 10/08/2026
@jackiecodes.bsky.social #gamejam is over. Decided not to submit. Could not fully figure out the game loop of reusing same plot. Quick fix was "sacrificing": throw old, get new. Didn't like it that much, but I see potential. Will postpone this project and get back to my primary space one. #gamedev
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DinoCrys @dinocrys.bsky.social · 08/08/2026
Finally figured out how to do animations in #godot and to make them nice, decoupled, synced with world action! Also - gravity! All are @kenney.nl assets for @jackiecodes.bsky.social #gamejam (Jackalaka Jam #4). Not gona win, but at least now I'm a pro at architecting animations! #gamedev
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DinoCrys @dinocrys.bsky.social · 07/08/2026
#core-mechanics-challenge Semifinals voting round has started. Top themes from all the previous rounds advanced here. 16 themes in total. You can vote on itch.io and dinobits.com, but you must be logged in on dinobits.com through itch.io. itch.io/jam/core-mec...
itch.io
Core Mechanics Challenge 2026 Summer
A game jam from 2026-08-14 to 2026-08-31 hosted by DinoCrys. Core Mechanics Challenge 2026 Summer Can you replicate well known games or game mechanics? How well? 💬 Discord · 🦋 Bluesky · 🎥 Twitch Sched...
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DinoCrys @dinocrys.bsky.social · 06/08/2026
Was #gamedev ing on picking up "stuff" and having it nice with animations. But I can not figure out how to blend them so that it would always be "holding" animation + "walking". Will try using animation tree. Hope there are some similar examples, or I will be force to make a youtube video 😱😂 #godot
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DinoCrys @dinocrys.bsky.social · 06/08/2026
I just found out nice, but hidden feature in #Godot. I'm on 4.7.1 stable. In editor, you can navigate your camera by holding right mouse button and WASD. While holding Shift you can speed up. But did you know that with Scroll Wheel you can actually change the speed of it? #GameDev 🤯
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Kenney @kenney.nl · 05/08/2026
I'm constantly impressed by the creations people make in MakeRoom but this... this is next level. (by @noxlotl) store.steampowered.com/app/2212670/...
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DinoCrys @dinocrys.bsky.social · 05/08/2026
So this stream I've managed to make it grow! Decided to go that Plant itself knows how to grow. Tile does not care. And later I can extend Plant and override set_growth(stage) to update accordingly. #gamedev #gamejam
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DinoCrys @dinocrys.bsky.social · 05/08/2026
Continue to work on @jackiecodes.bsky.social #gamejam. Did not do a lot of #gamedev. Just this chocolate bar and pretending that this is a farm plot. Grass taken from @kenney.nl Pirate-kit asset pack.
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Jackie_Codes @jackiecodes.bsky.social · 03/08/2026
I FINALLY FINISHED MY STEAM PAGE! Watch the trailer on youtube and if it looks good you can wishlist it! :D www.youtube.com/watch?v=F0Mb... store.steampowered.com/app/2120430/...
youtube.com
Dungeon Roll Steam Announcement Trailer
YouTube video by Jackie Codes
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DinoCrys @dinocrys.bsky.social · 02/08/2026
They are stupid, but alive! All are @kenney.nl assets and for @jackiecodes.bsky.social #gamejam. Now it's time to make some farm plots and vegetables. #gamedev
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DinoCrys @dinocrys.bsky.social · 01/08/2026
I'm over 30, and I'm still waiting for this to happen .. still waiting.. 😱🦖
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DinoCrys @dinocrys.bsky.social · 01/08/2026
#gamedev ing for the @jackiecodes.bsky.social #gamejam Using @kenney.nl assets and remembered that most are animated! Fast debug script and mood instantly went up! 😍 Thinking to make a farm. All the animals are there, but no grass, wheat, hops etc. 😔 and no dinos 🦕 Guess will try to make them myself
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DinoCrys @dinocrys.bsky.social · 31/07/2026
New #core-mechanics-challenge voting round has started (4 out of 6). You can vote for your theme on itch.io/jam/core-mec... or dinobits.com, but you must be logged in via itch.io. Meantime I will do space #gamedev and maybe will join @jackiecodes.bsky.social gamejam if theme is right! 🎉🦖
itch.io
Download the latest indie games
itch.io is a simple way to find, download and distribute indie games online. Whether you're a developer looking to upload your game or just someone looking for something new to play itch.io has you co...
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