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Darren Grey

@dgrey.bsky.social
655 followers 181 following 404 posts

Affable rogue, co-host of Roguelike Radio, roguelike developer, writer for Fallout London, Skywind and various other bits, and huge Tolkien nerd

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Reposted by Darren Grey
Failbetter Games | Wishlist Mandrake on Steam! @failbettergames.com · 30/09/2026
We're hiring! We're looking for a Writer and Narrative Designer to join the Fallen London team at a senior or mid level. This position is permanent, remote, and full time, which for us means 35 hours a week. #GamesJobs
Night. The House of Chimes - a tower which you might immediately think of as Big Ben - is adrift in the River Thames. It still seems to be keeping time. In the background, a large, alien building looms over the city of London.
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Darren Grey @dgrey.bsky.social · 24/09/2026
Update: They taste *horrific*. I nearly threw up. My wife hates them too. Our kids strangely love them.
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Darren Grey @dgrey.bsky.social · 22/09/2026
For my wife and I's 10th wedding anniversary I bought her some red bean paste sandwich flavour kit kats. We saw these on our honeymoon and regretted not picking them up as we ended up buying a bunch of weird kit kat flavours and it turned out these were super regional.
A packet of red bean paste sandwich flavoured kit kats.
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Darren Grey @dgrey.bsky.social · 03/09/2026
That's one heck of a segue, spammer.
Comment box marked as potential spam stating, "The discussion about Cogmind’s development, visual design, and ambitious future plans is fascinating. It also highlights how thoughtful design can shape the experience of a space, whether it is a game interface or a real home. When considering a property, details such as quality window solutions and modern glazing options can make a noticeable difference to comfort, energy efficiency, and the overall character of the property." It includes advertising hyperlinks.
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Maytera Marble @mayteramarble.bsky.social · 30/07/2026
Harrison Ford, the actor behind loveable scoundrels Han Solo and Indiana Jones, started his career as an on-set carpenter. That makes him a roguelike deckbuilder.
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Darren Grey @dgrey.bsky.social · 05/08/2026
Our house has ended up with horrible damp due to a leak, and the drying contractors have set up these plastic sheets and drying machines everywhere. It's giving off that lovely Dexter / ET vibe every homeowner is after.
Hallway covered in plastic sheets with plastic tubes ties to the ceiling. Hallway covered in plastic sheeting. Room covered in plastic sheeting.
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Darren Grey @dgrey.bsky.social · 24/07/2026
In today's parenting fail, I bought my daughter a glue stick with a cute panda design, as she's obsessively into pandas right now. Today I found her using it as a lip balm. Had to explain to her again that it was glue, not lip balm. No idea no much glue she has applied to herself.
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Tuba Zef 🐟fishpersonshooter.com🐟 @tubazef.com · 12/07/2026
Very confusing series
Scribblenauts PolicenautsPsychonautsAquanauts
Holiday
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Darren Grey @dgrey.bsky.social · 08/07/2026
With Count Binface as a potential unity candidate against Nigel Farage there is a chance to bring one element of Fallout London closer to reality.
Image from Fallout: London showing members of parliament, with one wearing a bin on his head.
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Darren Grey @dgrey.bsky.social · 29/06/2026
@fubargames.bsky.social Hey, bonus Squardle boards seem to be down again.
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Darren Grey @dgrey.bsky.social · 25/06/2026
Surely there's got to be a better way to phrase this?
Picture of text from news article including the phrase "Galop, an anti-LGBT abuse charity".
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Darren Grey @dgrey.bsky.social · 22/06/2026
I in no way want to be in a position of defending Starmer, but I find a lot of the unbridled hatred for him quite strange. He's bland and uninspiring and isn't as hard left as I'd like, but he hasn't done anything heinous to justify extreme opinions like the last 5 PMs.
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Gaz @nyazsche.bsky.social · 17/05/2026
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Darren Grey @dgrey.bsky.social · 14/05/2026
Re-sharing for the day crowd! We discuss generative AI in this month's episode, trying to ride a thread between the usual hate and hype.
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Darren Grey @dgrey.bsky.social · 13/05/2026
New Roguelike Radio! I speak to @tommy.aiandgames.com & @vulgat.bsky.social about generative AI and its expanding role in game development: www.roguelikeradio.com/2026/05/epis...
roguelikeradio.com
Episode 173: Generative AI
We discuss the rise of Generative AI in game development, with Darren Grey , Jeremiah Reid and Tommy Thompson .
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Darren Grey @dgrey.bsky.social · 08/05/2026
For sale: Baby shoes. Not worn. They were a useless gift. No idea what my aunt was thinking. Babies don't need shoes.
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Reposted by Darren Grey
George Eaton @georgeeaton.bsky.social · 08/05/2026
Important data point here: “A sharp fall in Labour's performance is accompanied more often by an above average Green performance than it is by a strong Reform performance”. The Greens have already hurt Labour even before any direct gains.
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Katie Lumsden @katiejlumsden.bsky.social · 12/12/2025
I get a lot of AI slop book marketing emails, but this is the first time I have ever been . . . mistaken for Jane Austen.
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Reposted by Darren Grey
🦇 Hexavier 🎃 @xavierck.com · 01/05/2026
Fun fact: They did this exact same thing in 3D with the characters in Vagrant Story All you have to do is duplicate the model, offset it by a few onscreen pixels, and set it to fullbright/tinted. The lit character model hides the polygons of the secondary mesh, giving a nice rim light
A character from Vagrant Story showing a bit of rim light towards an in-game torchAnother character showing a warm rim light on their back in a Gothic environment
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Darren Grey @dgrey.bsky.social · 01/05/2026
I have, I think, quashed the last of the bugs in Sliver of Sky. Game is in a nicely polished state now, and as a small narrative-focused piece I'm pretty happy with it. It's nice to have a game with nothing else I'd want to add to it. darrengrey.itch.io/sliver
Screenshot from the game A Sliver of Sky. It features various enemies on a hex-based grid with a large open chasm on one side of the screen.
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Darren Grey @dgrey.bsky.social · 27/04/2026
I got a new car and it has 360° cameras that display like a top down view when parking. Makes me feel like I'm playing Micro Machines.
360° car display showing a top down view of a car and its surroundings
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Darren Grey @dgrey.bsky.social · 25/04/2026
Resharing for the day crowd! We discuss over 30 of the most interesting seven day roguelikes made this year.
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Darren Grey @dgrey.bsky.social · 24/04/2026
New Roguelike Radio! We discuss the highlights and trends from this year's Seven Day Roguelikes: www.roguelikeradio.com/2026/04/epis...
roguelikeradio.com
Episode 172: Seven Day Roguelikes 2026
We discuss the 2026 crop of Seven Day Roguelikes, including highlight games, recent trends and experiences of taking part.
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Darren Grey @dgrey.bsky.social · 24/04/2026
We've got a new neighbour, but he seems like a complete ass. (Our previous neighbour was an absolute pig, but she passed away.)
Donkey in a garden
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Darren Grey @dgrey.bsky.social · 24/04/2026
I recently bought Kutna Hora, a fairly complex board game, and decided to go through a 2 player game of it vs myself to learn the rules. After a tense 3 hours of complicated strategy and points scoring, the game ended 73 points each. I guess I need to up my game if I want to pull ahead of myself.
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Darren Grey @dgrey.bsky.social · 11/04/2026
@hapfairy.bsky.social My daughter has added her own review line to her copy of your novel. Her name is Scarlett Grey (and her sister's name is Violet) so she was really delighted to find your books. She's read the first of each series twice and is now going through the rest.
Scarlett and Ivy reader review page, with a hand-written addition: "This is really good. Scarlett age 7"
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Darren Grey @dgrey.bsky.social · 03/04/2026
@fubargames.bsky.social I think my bonus board is borked.
Squardle board with all possible guesses blacked out.
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Darren Grey @dgrey.bsky.social · 01/04/2026
Reposting for the evening crowd! And happy April 1st, everyone :)
Screenshot of the game Omega Labyrinth Life. A girl wielding a sword is facing many monsters in a dungeon.
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Darren Grey @dgrey.bsky.social · 01/04/2026
New Roguelike Radio episode! @rodneylives.bsky.social and I get deep into the mechanics of Omega Labyrinth Life, a Japanese Mystery Dungeon-inspired game. www.roguelikeradio.com/2026/04/epis...
roguelikeradio.com
Episode 171: Omega Labyrinth Life
Darren Grey and John Harris discuss the Japanese roguelike Omega Labyrinth Life.
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Reposted by Darren Grey
Rob Zacny @robzacny.bsky.social · 21/03/2026
“That’s a great title for a podcast but it sets a high bar.” Four minutes later: “And apparently clears it!”
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Darren Grey @dgrey.bsky.social · 13/03/2026
Someone found a serious bug in my 7DRL when using mouse movement. I forgot I even had mouse movement implemented! Was easy to fix with one line, but important lesson learned - don't implement game logic in your UI layer.
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Darren Grey @dgrey.bsky.social · 11/03/2026
Can you spot the 7DRL week from my sleep tracking app?
A graph of hours slept over ten days. The first 7 days show 1-5 hours per night.
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Darren Grey @dgrey.bsky.social · 09/03/2026
Resharing for the evening crowd. This is the first game I've solo made in 7 years! Was very satisfying to make.
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Darren Grey @dgrey.bsky.social · 09/03/2026
Pulished my 7DRL up on itch: darrengrey.itch.io/sliver Fairly minimalist but tactical combat, trying to shove enemies down a chasm at the centre of the level.
darrengrey.itch.io
A Sliver of Sky by Darren Grey
Escape from the oubliette as you push your enemies down the chasm
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Darren Grey @dgrey.bsky.social · 06/03/2026
Starting to get a real deluge of AI slop games people are trying to advertise on r/roguelikes. Alas, roguelikes may be the cusp of the flood here, since a randomised loop game is fairly low-hanging fruit and anything can be tagged roguelike these days. Other genres, beware! The water's rising.
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Darren Grey @dgrey.bsky.social · 05/03/2026
It's #7DRL week, so lots of interesting roguelikes being developed in the mix!
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Darren Grey @dgrey.bsky.social · 05/03/2026
I once ate 100 Mars bars in 3 days (I was very sick on the third).
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Darren Grey @dgrey.bsky.social · 27/02/2026
Regardless of thoughts on the Green party, I'm excited to see a shift in the Overton window. Let's stop Reform sucking up all the oxygen and attention.
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Reposted by Darren Grey
Nintendo of America {bot} @nintendoamerica.xmirror.bot · 23/02/2026
One game. Millions of possibilities. In this roguelike science fantasy world, creative solutions are the only way you can survive. ➡️ Play Caves of Qud now on #NintendoSwitch: ninten.do/6010QrROG
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Darren Grey @dgrey.bsky.social · 23/02/2026
Since completing BG3 last year I've been bouncing between a few tactics-y games trying to find something as satisfying, and not quite getting the same itch scratched. - Fire Emblem: Three Houses I put 90+ hours in and got bored of its lack of tactical depth. Story/characters pretty shallow too.
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Darren Grey @dgrey.bsky.social · 20/02/2026
During the Fallout London writing process I watched a lot of Youtube videos with details of the Fallout 4 companions - clips, analysis, what people liked/hated, etc. Unfortunately Youtube thinks this means I'm obsessed with F4 companions for eternity, and now shoves me recommendations like this.
Youtube video thumbnail entitled "Which companions in Fallout would let you milk them" with a cartoon picture of an anthropomorphised cow.
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Darren Grey @dgrey.bsky.social · 08/02/2026
I'm now seeing some people saying something is roguelike because everything resets on death, and others say something is roguelike because it has legacy/meta-progression mechanics. "Roguelike" has now become an absurd term.
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Darren Grey @dgrey.bsky.social · 07/02/2026
I do not need you judging me, Board Game Arena.
Trophy award stating, "You get a new trophy: Night Owl. Do you ever sleep?"
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Reposted by Darren Grey
Stevoisiak @stevoisiak.bsky.social · 03/02/2026
I made a filterlist for uBlock Origin to remove Generative AI features on websites. Includes blocks for * Google AI Summaries * YouTube Ask button & chat summaries * GitHub Copilot * Facebook AI chat * X's Grok buttons * Deviantart DreamUp * Booru AI images * And more github.com/Stevoisiak/S...
Google with AI buttonsGoogle without AI buttons
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Robert Yang @radiatoryang.bsky.social · 22/01/2026
thanks to @ricklane.bsky.social for talking to me and other modders. sorry not-sorry for the ludicrous headline quote btw credit to @asponge.bsky.social who coined “concrete murderzones” years ago to describe QBJ1 and it stuck in my head all these years
theguardian.com
‘It’s the underground Met Gala of concrete murderzone design’: welcome to the Quake Brutalist Game Jam
Quake Brutalist Jam began as a celebration of old-fashioned shooter level design, but its latest version is one step away from being a game in its own right
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Everything Procedural Conference @everythingproc.bsky.social · 19/12/2025
Call for Speakers! We are looking for passionate speakers to deliver a talk during Everything Procedural 2026. Are you excited to share your experiences with an audience? Then we encourage you to submit your proposal: forms.office.com/e/sG6z0eCAyG #procgen #procedural #gamedev
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Darren Grey @dgrey.bsky.social · 26/01/2026
Reposting for the day crowd. We discuss critical analysis of games, in what Andrew labels our most white male podcast discussion to date.
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Darren Grey @dgrey.bsky.social · 25/01/2026
New Roguelike Radio! @andrewdoull.bsky.social, @robotparking.kvlt.rip and I discuss 'critical play' - the act of engaging in design-oriented analysis whilst playing games, and the special challenges in doing this for roguelikes. www.roguelikeradio.com/2026/01/epis...
roguelikeradio.com
Episode 170: Critical Play
Darren Grey, Andrew Doull and Rob Parker discuss design analysis of games during play.
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Two-Eyed One-Horned Flying Purple People Pleaser. @bitchardpryor.bsky.social · 12/01/2026
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Ido Yehieli - Stellar Cartography Interactive @tametick.bsky.social · 12/01/2026
I've been working on a new coffeebreak roguelike for a little while and figured it's time to share it: stellarcartography.itch.io/gasp Don't run out of air! Get to the goal in level 12 to win.
stellarcartography.itch.io
Gasp by stellarcartography
A traditional ASCII roguelike
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