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crizko

@crizko.bsky.social
56 followers 117 following 167 posts

👾Twitch Streamer: www.twitch.tv/crizko 📝Redakteur @GamesFinestDE & @natgamesde 🎙️Podcaster: Bis zur Glotze / PixelshitDE

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crizko @crizko.bsky.social · 02/10/2026
9 hidden gems that (still!) deserve more attention.
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crizko @crizko.bsky.social · 30/09/2026
.. und soll dieses sogar nicht durchgespielt haben.
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crizko @crizko.bsky.social · 22/09/2026
The new XBOX structure isn't there because of a creative vision. It's because of business. And it's because to react more flexible on a possible sell off.
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crizko @crizko.bsky.social · 21/09/2026
Me playing Wolverine
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crizko @crizko.bsky.social · 18/09/2026
Wolverine is exactly the game you would expect it to be. Nothing more, nothing less. It is a gameplay-wise very shallow blockbuster title in which you spend 15 hours beating people up. No other impression was ever given. I don't know where people got the idea that this would be a 90+ score game.
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crizko @crizko.bsky.social · 18/09/2026
Dead Space, Spyro (Sparx) and somehow Guitar Hero (Rock Meter)
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crizko @crizko.bsky.social · 09/09/2026
true.. i'm not a huge of level numbers above each enemy, but it would've been more flawless experience for me
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crizko @crizko.bsky.social · 09/09/2026
The Legend of Wetness
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crizko @crizko.bsky.social · 24/08/2026
All or nothing
static.klipy.com
Ron Swanson's Awkward Smile Nod
ALT: Ron Swanson's Awkward Smile Nod
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crizko @crizko.bsky.social · 24/08/2026
gamescom marathon Day 1/7
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crizko @crizko.bsky.social · 14/08/2026
Imo making this type of game for Wolverine is not rly interesting. Because you start to compare its skill limitations to Spider-Man. And while it focuses that much on being a linear action-brawler, there isn't that much to do with it. A narrative Action-Adventure would be much more interesting!
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crizko @crizko.bsky.social · 13/08/2026
Und einen GeloReVoice Giveaway-Stand 🥲
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Gamecity Hamburg @gamecityhamburg.bsky.social · 10/08/2026
🏆 Submissions for the German Developer Award & Ubisoft Newcomer Award are open! 🎮 Submit your game by Sept 4, 4 PM and get the chance to showcase your work, win prize money & celebrate in Cologne on Dec 8. 👉 Apply here: deutscherentwicklerpreis.de/einreichen/
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crizko @crizko.bsky.social · 10/08/2026
Time-honored tradition of misogyny?
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crizko @crizko.bsky.social · 07/08/2026
The Coalition will definitely lay off people on a larger scale. Not just contractors like at Halo Studios. But Gears will never meet its internal targets. Because Game Pass users seem to be irrelevant to their metrics, as we've seen with Doom...
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crizko @crizko.bsky.social · 30/07/2026
Stumbled upon a conversation between two AI bros. One is 'developing' 8 games at the same time using Gen AI. Looks like AI slop, especially in motion (!), but the AI bros are hyping it up. They say the token consumption is so high it would 'cause a shitstorm'!! This bubble drives me crazy..
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Jason Schreier @jasonschreier.bsky.social · 28/07/2026
The newly independent Double Fine is laying off staff today, three weeks after Xbox divested the studio as part of its massive restructuring.
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crizko @crizko.bsky.social · 26/07/2026
I am riding on a Ferris wheel with a train. How can you not love that! Denshattack is just pure joy. #denshattack #gaming
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crizko @crizko.bsky.social · 26/07/2026
From the very beginning, it was impossible for Halo: Combat Evolved to have the same impact as the original. Halo 1 was revolutionary for its time. But repeating something revolutionary that has been copied/ done better in the last 25 years is not groundbreaking. But still a nice 7/10 experience imo
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crizko @crizko.bsky.social · 23/07/2026
Ich bin der Uwe und ich bin au dabei! #gamescom #gamescom2026 #gamescomdev
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crizko @crizko.bsky.social · 01/07/2026
May all Sony & Microsoft executives forever have their sleeves slip down while washing their hands.
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crizko @crizko.bsky.social · 30/06/2026
and divided into flexible account pools. This allows them to react more dynamically without losing high margins. Therefore, the layoffs at Assembly are more complex. They range from the use of AI to a more volatile market. (& greed) Xbox is therefore not THE direct trigger, but one of many reasons.
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crizko @crizko.bsky.social · 30/06/2026
Technology-related marketing processes will be bundled going forward, and as a result, people in that department have been and will be let go. In addition, Assembly wants to react to the lower and more volatile budgets of large corporations. Accordingly, team structures were dissolved ...
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crizko @crizko.bsky.social · 30/06/2026
Based on a correction by Jason Schreier regarding the layoffs at Assembly, the PR agency that also works for Xbox, I did some research on Assembly: They have been in a restructuring phase since 2024. One reason (surprise) is the focus on automation and the use of AI.
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crizko @crizko.bsky.social · 26/06/2026
.. the Asbury Park Press doesn’t cite or link to any sources in its article either. They seem to be referring to a Reddit post, which has since been deleted. That post cited a French retailer as the source, but that retailer doesn’t actually exist. Well...
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crizko @crizko.bsky.social · 26/06/2026
Rumors are currently circulating everywhere that GTA 6 has already been pre-ordered 39 million times. However, I haven’t been able to find a reliable source for this. Various news sites are reposting a story from the Asbury Park Press. But....
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GamesIndustry.biz @gibiz.bsky.social · 26/06/2026
The CEO of Epic Games, Tim Sweeney, has said that Valve's decision to have disclosure labels for projects on Steam that make use of AI is "really irresponsible". www.gamesindustry.biz/epics-sweene...
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crizko @crizko.bsky.social · 24/06/2026
"Quelle: Google" becomes reality...
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crizko @crizko.bsky.social · 24/06/2026
wrong prompt maybe
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crizko @crizko.bsky.social · 23/06/2026
Beim Formfaktor bin ich bei dir! Und dass dafür dezidiert optimiert wird, ist ebenfalls eine feine Sache. Nur wie gesagt, glaub ich trotzdem nur an ein Nischending. Weil weder über Preis oder Leistung dringst du in den Mainstream vor, was es unterm Strich dann doch sehr priviligiert macht.
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crizko @crizko.bsky.social · 22/06/2026
Aber eine verlässliche Baseline durch wen? Für Alltagsaufgaben und ein bisschen Spielen will, ist man in Puncto Preis & Leistung mit einem PC besser dran. Ich sehe für die SM eher den Wohnzimmer-Faktor. So wirds halt "nur" interessant für eine gewisse Nische imo
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VGC @videogameschronicle.com · 15/06/2026
Xbox is reportedly shutting down South of Midnight studio Compulsion Games. www.videogameschronicle.com/news/xbox-is...
videogameschronicle.com
Xbox is reportedly shutting down South of Midnight studio Compulsion Games | VGC
The studio also developed We Happy Few and Contrast…
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Game Informer @gameinformer.com · 11/06/2026
We asked the Crystal Dynamics team about its use of generative AI in developing Tomb Raider: Legacy of Atlantis. Here’s what Jeff Adams, experience director on the game, had to say.
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crizko @crizko.bsky.social · 12/06/2026
At 01:59 a huge gear plunges down a waterfall, and the impact sounds like a small child jumping into the water from the edge of the pool lol
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Shinobi602 @shinobi602.bsky.social · 11/06/2026
Xbox is floating the idea of in-game ads, noting that may have potential to "keep our products affordable". Goal is to ensure they can 'continue to fund outstanding work' from dev teams More ➡️ www.windowscentral.com/gaming/xbox/...
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crizko @crizko.bsky.social · 11/06/2026
Ich bewundere Matt Booty. Der Mann hat es geschafft, das mitzuverantworten, darf nun seine eigenen Fehler analysieren, aber die Konsequenzen auf andere abwälzen. Chapeau!
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crizko @crizko.bsky.social · 11/06/2026
"We are XBOX"
static.klipy.com
Energetic Korean Cheerleaders at Sports Event
ALT: Energetic Korean Cheerleaders at Sports Event
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Brandon Sheffield @brandon.insertcredit.com · 10/06/2026
1/3 of the game industry has lost their job in the last two years. Ubisoft closed two more studios today. Everyone is out of work. To that end I'm starting a new bundle to benefit a layoffs hardship fund. Game devs: please consider submitting your PAID games to the bundle, which will launch in July.
itch.io
Game industry hardship fund
A game jam from 2026-06-10 to 2026-06-24 hosted by Necrosoft Games. PREMISE: The game industry has a problem. Too many people are out of work (reports say 33% of the industry lost their jobs in the la...
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crizko @crizko.bsky.social · 10/06/2026
"Hey Gemini, how would OoT look with modern graphics?"
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crizko @crizko.bsky.social · 06/05/2026
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crizko @crizko.bsky.social · 06/05/2026
I think it’s bold of Nintendo to show us again the good-looking movie Fox before showing... whatever that is. #starfox #nintendo
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crizko @crizko.bsky.social · 29/04/2026
I can't really explain what went wrong here. Gameplaywise it's unexpectedly monotonous. That's fine for a completely narrativ game. But Aphelion isn't. I really hoped for more.
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crizko @crizko.bsky.social · 22/04/2026
Somehow I made it into the gamescom business app #gamescom #gamescom2026
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crizko @crizko.bsky.social · 21/04/2026
I hope that this game gets a second season one day...
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John Linneman @dark1x.bsky.social · 08/04/2026
This constant deflection of responsibility is tiring.
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crizko @crizko.bsky.social · 08/04/2026
Castrop-Rauxel - meine Perle
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crizko @crizko.bsky.social · 01/04/2026
@alle Gaming-Journos: Die Akkreditierung für die gamescom ist jetzt offen! #gamescom #presse #gaming
gamescom.global
Akkreditierung für Journalist:innen | gamescom
Schneller auf der Messe: Mit der Online-Akkreditierung kannst du dich rund um die Uhr zur gamescom akkreditieren.
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crizko @crizko.bsky.social · 01/04/2026
einfach sebastian tyzak mit hut
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crizko @crizko.bsky.social · 31/03/2026
My ★★★ review of Crimson Desert (2026) on @backloggd.com : It’s like an all-you-can-eat buffet. You’ll find a dish you like, but individually, you can find every single dish done better somewhere else. bckl.gg/sRdv #crimsondesert #verdict #gaming
bckl.gg
crizko's review of Crimson Desert | Backloggd
It’s like an all-you-can-eat buffet. You’ll find a dish you like, but individually, you can find every single dish done better somewhere else.
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crizko @crizko.bsky.social · 25/03/2026
Marathon has sold 1,2M units acc. to Alinea. 70% of the player base is on Steam, with PS5 having the lowest av. playtime. Marathon wasn't able to convert server-Slam players to pre-sales, due to it's non-beginner-friendly game structure. But it's user engagement seems to be strong. shorturl.at/sKoyZ
shorturl.at
Marathon has sold 1.2M copies across Steam, PS5, and Xbox
Marathon hasn't exactly made the splash Sony and Bungie wanted, even if the game underneath the surface is a masterwork of design. There’s a lot to love about Marathon – and the show ain’t over yet.
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