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E.T.

@chainhacker.bsky.social
50 followers 75 following 80 posts

Building Soup in public. Competitive multiplayer RTS with autonomous swarm units. Posting wins and broken builds alike. Wishlist on Steam: steamcommunity.com/app/436480

PostsRepliesMedia
E.T. @chainhacker.bsky.social · 13/09/2026
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Agness @crypto-agness.bsky.social · 02/07/2026
Check up the hidden word game based on zk at hush.lurk.games
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E.T. @chainhacker.bsky.social · 19/06/2026
Can't stop loving old games. ADOM was the one that got me expelled from my first uni #gamedev dungeons.lurk.chainhackers.xyz
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E.T. @chainhacker.bsky.social · 12/06/2026
What if a dungeon could keep its own secrets? No game server. No trusted host. Every trap committed cryptographically before anyone steps in. Proofs decide what happens — the map stays hidden.
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E.T. @chainhacker.bsky.social · 09/06/2026
Asking a bunch of agents about market fit, as in 'is it worth building?' So far the answer is "nobody gives a damn about it, don't bother" for every idea of mine. Maybe the sceptic/critic role is too strong, or maybe I should be like "what the heck I'm going to build it anyway!" #agent #workflow
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E.T. @chainhacker.bsky.social · 06/06/2026
Looks like a great time to go for a walk. I'll go find some roses to smell or smth
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Torsten Wittmann @microtubule.bsky.social · 22/05/2026
A day in the life of a growing hiPSC spheroid expressing endogenously mStayGold-tagged histone 3.3 for #FluorescenceFriday and the #Snouty aficionados. 28 hours (and >50,000 exposures) later and they are still going! Home-brewed volume projection.
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E.T. @chainhacker.bsky.social · 22/05/2026
Can all the complexity of a cell's inner life be shown as dancing glowing flecks? Let's find out. #soup #indiedev #bevy
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E.T. @chainhacker.bsky.social · 20/05/2026
UI sketches piling up #soup #indiedev
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E.T. @chainhacker.bsky.social · 19/05/2026
perfecting that growing bud emission visuals #soup #indiedev #bevy
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E.T. @chainhacker.bsky.social · 15/05/2026
Prototyping in-game UI #soup #gamedev
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Team Lazerbeam @teamlazerbeam.bsky.social · 12/05/2026
Making a thing. #gamedev #indiedev #indiegames
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E.T. @chainhacker.bsky.social · 11/05/2026
Menu concept. Microscope vibes, blurred specimens behind, difficulty lens showing what you're getting into. #soup #gamedev #indiedev
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E.T. @chainhacker.bsky.social · 08/05/2026
tiny detail that took up more of my afternoon than it should have: harvesters ping off each other when they collide now. sound on — gets almost musical when they cluster. #indiedev #bevy #soup store.steampowered.com/news/app/436...
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E.T. @chainhacker.bsky.social · 02/05/2026
My extra-lean friend and me being busy planning a #roadtrip
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Playtester ↗ @playtester.io · 26/04/2026
PUNK is a beta open-world bullet hell roguelike where you pilot a tiny ship through varied biomes, manage resources, and tinker with weapons and gadgets to survive. Sign up for the playtest: playtester.io/punk #IndieGaming #GameDev #Gaming #IndieDev #IndieGame
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lostjared @lostjared.bsky.social · 26/04/2026
Building software is an art form. #code #cplusplus #software #softwareengineering #art #videoart #generativeart #creativecoding #softwareart #cplusplusart #macos #apple #acidcam
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E.T. @chainhacker.bsky.social · 26/04/2026
Running an open trusted setup ceremony for ZK Guess v2 — a hidden-number game on Base with onchain ZK proofs. Groth16 needs per-circuit setup; only one honest contributor needed for soundness. Join if you like the idea 🔐 Manual: github.com/chainhackers... #zk
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E.T. @chainhacker.bsky.social · 22/04/2026
Sound design for recall effect. Can I post them with optional sound on? #indiedev #bevy
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E.T. @chainhacker.bsky.social · 04/04/2026
Hell yeah! Local mode works on #steamdeck! Took a week to debug. Am I the first one who made client-server work before local play? #indiedev #gamedev #bevy
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E.T. @chainhacker.bsky.social · 04/04/2026
Slightly snarky, as promised
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E.T. @chainhacker.bsky.social · 03/04/2026
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E.T. @chainhacker.bsky.social · 21/03/2026
Steam Deck works. Tutorial works. Debug info... still there. Forgot. Oh well. #screenshotsaturday #soup #gamedev
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Playtester ↗ @playtester.io · 07/03/2026
Manage a game dev studio in this wave-based arcade roguelite demo: juggle weekly projects, earn pay, buy upgrades, train employees, and unlock new characters. Play the demo: playtester.io/postponed #IndieGaming #GameDev #Gaming #IndieDev #IndieGame
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E.T. @chainhacker.bsky.social · 08/03/2026
Desk upgrade: Steam Deck. Currently decorative. Dev setup in progress. #soup #gamedev #bevy #steamdeck
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E.T. @chainhacker.bsky.social · 07/03/2026
Bevy 0.18 migration. Broke interpolation. Everything jumps except my own units. Debugging this now. #soup #gamedev #bevy
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ByteVagabond @bytevagabond.com · 03/09/2025
yes turtle eat excel take it away
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E.T. @chainhacker.bsky.social · 28/02/2026
Win screen. Blobs do the swirl. #screenshotsaturday #soup #indiedev #bevy
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E.T. @chainhacker.bsky.social · 27/02/2026
Win condition: blobs do a little spin. As a treat. #soup #gamedev #indiedev #bevy
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Jeff, Stopping by Woods @jeffontherock.bsky.social · 27/02/2026
Orange Rock Posy Lichen. NWT, Canada. lichen is about 3cm in longest dimension. #lichen #fungi #fungifriends
Photo of an off-white lichen. One section of the lichen looks like brain. The rest looks like frilly leaves. Five large, orange apothecia are visible on the lichen. The lichen is growing on grey rock and on other (crustose) lichens.
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E.T. @chainhacker.bsky.social · 21/02/2026
Another pass at the first level. Looks almost the same. Subtle differences. Turns out making levels is hard. Game design, man. #soup #indiedev #gamedesign #bevy
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The Workshop Geek @workshopgeek.bsky.social · 20/02/2026
OMG look at what I just did, activating time stop during the boss explosion totally by accident. It looks so cool. I was just recording a #gameboy run #indiegame #gamedev #roguelite
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E.T. @chainhacker.bsky.social · 14/02/2026
Azure skin meets actual simulation. Tutorial level running for real now. #screenshotsaturday #indiedev #soup
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E.T. @chainhacker.bsky.social · 13/02/2026
Azure skin running on the tutorial level with actual simulation now. Core emitting, consuming, metaballs doing their thing. Coming together. #soup #gamedev #indiedev #bevy
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E.T. @chainhacker.bsky.social · 11/02/2026
#bluesky and snow #photo
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Jeff, Stopping by Woods @jeffontherock.bsky.social · 09/02/2026
Stemonitis sp Slime Mold. NWT, Canada. #myxomycetes #fungifriends The larger slime mold is about 2cm high.
Photo of two slime molds that are comprised of black and brown vertically oriented tubes grouped together.
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E.T. @chainhacker.bsky.social · 07/02/2026
Frozen lake #photo
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E.T. @chainhacker.bsky.social · 05/02/2026
Tutorial mockups evolving. Same scripted scene, now with a proper placeholder skin. Still rough, but easier on the eyes. #soup #gamedev #indiedev #leveldesign #bevy
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E.T. @chainhacker.bsky.social · 02/02/2026
Placeholder skin that doesn't hurt. Light blue on deep blue. Good enough to stare at while debugging. #soup #gamedev #indiedev #devlog #bevy
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Blender Artists @blenderartists.org · 27/01/2026
'Space Scooter' by Matiss blenderartists.org/t/space-scooter/… #b3d #blender #blender3d #blenderrender #blendercommunity #3d
brief alt text description of the first image
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E.T. @chainhacker.bsky.social · 02/02/2026
Visual docs continue. How purple enemies work—spawn at edges, drift inward, swarm if ignored. #soup #gamedev #indiedev #devlog
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E.T. @chainhacker.bsky.social · 01/02/2026
Fog of war. Hardly needs explaining, but documenting it anyway. Filling out the game mechanics visual docs. #soup #gamedev #indiedev #devlog
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E.T. @chainhacker.bsky.social · 31/01/2026
Level design mode. Fast HTML sketches for each tutorial scene. Works for coding. But does it work as a brief for designers? Genuinely asking. #soup #indiedev #leveldesign #screenshotsaturday
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E.T. @chainhacker.bsky.social · 28/01/2026
First actual discussion about the game in weeks. I'll take it. steamcommunity.com/app/436480/e... #soup #gamedev
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E.T. @chainhacker.bsky.social · 28/01/2026
Looks much like the stone around it. Ok, the stone might not be as green without the green light.
A stone-like succulent in a stone bed, all bright-green.
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Alice I Cecile @alice-i-cecile.bsky.social · 27/01/2026
Shameless ad for merch.bevy.org You too can look super cute (and rep #bevy) :3 Disclaimer: this is a super inefficient way to give us money, the profit margin is set quite low!
A smiling Bevy maintainer in a nice Bevy t-shirt in front of a window. The t-shirt is femme-cut and fits her well. She looks objectively cute. You would look cute too.
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E.T. @chainhacker.bsky.social · 27/01/2026
Ok here goes nothing. Switching dev branch to default depot. #soup #gamedev
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The Workshop Geek @workshopgeek.bsky.social · 25/01/2026
Ok I slept on it, and I am still in love with it. That's it, reworking the game to make the #gameboy palette first class citizen. Palettes in general will be a thing. #gamedev #indiegame
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E.T. @chainhacker.bsky.social · 24/01/2026
Hunter mode cycling. Default mode: sane. Other modes: chaos. Work in progress. #screenshotsaturday #indiedev #soup
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Lettier @letttier.bsky.social · 27/09/2025
#b3d
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