Reposted by ArthurAnton @antonhand.bsky.social · 06/05/2026That’s right… WE’RE DOING IT AGAIN!! Hot Dogs, Horseshoes & Hand Grenades 2 Wishlist now on Meta Quest & Steam 55626179
Reposted by ArthurAnton @antonhand.bsky.social · 06/05/2026Come check out the Creature Feature, starting in one hour! www.youtube.com/watch?v=ifeE... We've got a HUGE announcement in it. All VR fans should show up! :-)youtube.comCreature Feature Showcase 2026 | Deadly Delivery, Compass, Wordbound & Much Much MoreYouTube video by VR Games Showcase 2196
Reposted by ArthurAnnie Sexton @anniesexton.com · 21/10/2024trying to use dynamically typed languages again 5978681
Reposted by ArthurMayor Zohran Kwame Mamdani @mayor.nyc.gov · 10/04/2026No one likes unnecessary scaffolding. Thankfully, we have a plan — and John Wilson is here to help break it down.youtu.beWork in Progress: How we're tackling Sidewalk Sheds (with John Wilson)YouTube video by NYC Mayor's Office 752948368
Reposted by ArthurWilliam Chyr @chyr.bsky.social · 16/02/2026Hotel Infinity won the award for Immersive Reality Technical Achievement at the 29th #DICEAwards! 🏆 The recognition from @official-aias.bsky.social means the world to us at @studiochyr.bsky.social. It was an honor to be nominated alongside amazing #VR titles. To win is an unforgettable moment. 106711
Reposted by ArthurWilliam Chyr @chyr.bsky.social · 13/01/2026Hotel Infinity is a finalist for "Immersive Reality Technical Achievement" at the #DICEAwards from @official-aias.bsky.social! Hotel Infinity was a team effort and wouldn’t be possible without the contributions from many talented people. Full list of nominees: www.interactive.org/awards/29th_... 2337
Reposted by ArthurWilliam Chyr @chyr.bsky.social · 01/01/2026Hotel Infinity received a score of 8/10 from EDGE Magazine and is a Runner-Up for VR Game of the Year! 1335
Reposted by ArthurJMS55 @jms5517.bsky.social · 27/12/2025New post! "Realtime Raytracing in Bevy 0.18 (Solari)" jms55.github.io/posts/2025-1... 06112
Reposted by ArthurTom Forsyth @tomforsyth.bsky.social · 18/12/2025To my trans folks. I'm so sorry these assholes have decided to single you out for just trying to live your lives. It's a disgusting attack on a person's simple right to exist. I hope one day we bring them all to account - no tolerance for intolerance. Trans rights are human rights. Love you all. 0679
Reposted by ArthurWilliam Chyr @chyr.bsky.social · 19/12/2025Manifold Garden is currently 75% off on Steam: store.steampowered.com/app/473950/M...store.steampowered.comSave 75% on Manifold Garden on SteamRediscover gravity and explore an Escher-esque world of impossible architecture. Witness infinity in first-person and master its rules to solve physics-defying puzzles. Cultivate a garden to open new ... 0194
Reposted by ArthurWilliam Chyr @chyr.bsky.social · 21/11/2025"Hotel Infinity is a standout example of true room-scale VR, and a must-own for anyone interested in understanding the potential of this medium... What a revelation of a game this is." Over the moon reading this review of Hotel infinity from @uploadvr.com www.uploadvr.com/hotel-infini...uploadvr.comHotel Infinity Review: A Standout Example Of True Room-Scale VRHotel Infinity is a standout example of true room-scale VR, and a must-own for anyone interested in understanding the potential of this medium. 1124
Reposted by ArthurWilliam Chyr @chyr.bsky.social · 19/11/2025Here's a video going over how the impossible hallways are built in our roomscale VR game Hotel Infinity It also shows how the hallways evolved over the course of development www.youtube.com/watch?v=fjZ5... #vr #psvr2 #metaquestyoutube.comInfinite Hallways in Roomscale VR | Hotel Infinity Devlog #2YouTube video by William Chyr 094
Reposted by ArthurWilliam Chyr @chyr.bsky.social · 13/11/2025Hotel Infinity launches today on Meta Quest & PS VR2! It's a roomscale VR experience built around natural locomotion. Every step you take in real life moves you through the game Meta Quest: www.meta.com/experiences/... PS VR2: store.playstation.com/en-us/concep... youtu.be/ixaSqmiYqyU?...youtu.beHotel Infinity - Launch Trailer (Meta Quest & PS VR2)YouTube video by William Chyr 108032
Reposted by ArthurWilliam Chyr @chyr.bsky.social · 31/10/2025We're working on a roomscale VR game called Hotel Infinity (hotelinfinityvr.com) that lets you explore a vast environment by physically walking. The game is coming out for Meta Quest and PS VR2 on November 13, 2025 Here's a video explaining how we've designed the game: youtu.be/Yz862FOR_jQ?...youtu.beBuilding an Impossible VR Game | Hotel Infinity Devlog #1YouTube video by William Chyr 0152
Reposted by ArthurJan-Michael @jmtressler.bsky.social · 18/09/2025Captured Rocco in 3D using an iPhone. Aligned on device in 5 seconds and processed through Brush - the most accessible way to create 3D splats! Alignment can use some work, but Brush did a great job on the fur. Great work @arthurperpixel.bsky.social ! 141
Reposted by ArthurMark Mayers @desolus.bsky.social · 19/05/2025After nearly a decade of development, I am very excited to finally announce Desolus! Explore a city of Gothic architecture torn between past and future in Desolus, a first person puzzle game. www.youtube.com/watch?v=HxfV...youtube.comDESOLUS Announcement TrailerYouTube video by Mark Mayers 107332
Reposted by ArthurAras Pranckevičius @aras-p.bsky.social · 14/05/2025Reminder that if corporations are people, the reverse can also be true. You can just pretend to be a corporation, and do practical jokes like donate to #blender fund or something. 2455
Reposted by Arthurgrade eterna @gradeeterna.bsky.social · 09/05/2025Testing the Insta360 X5 @insta360official.bsky.social for gaussian splatting. Kensal Green Cemetery, London. Trained in Brush by @arthurperpixel.bsky.social and running around with a PS5 controller in Unity using Aras P's plugin. #gaussiansplatting #3DGS 081
Reposted by ArthurAnton @antonhand.bsky.social · 05/05/2025It feels like video games have become actively LESS like Third Spaces in the past 20 years, and more like eternal fucking shopping malls, JUST as physical space has. This is monstrous, and it's such a waste. 0533
Reposted by Arthurgrade eterna @gradeeterna.bsky.social · 26/04/2025The Himalayan Glade at Wakehurst Gardens, Sussex. Captured with the Qoocam 3 Ultra and trained in Brush by @arthurperpixel.bsky.social. The new MCMC method added to Brush is amazing for large scale scenes! github.com/ArthurBrusse... #gaussiansplatting #3DGS 141
Reposted by Arthurgrade eterna @gradeeterna.bsky.social · 26/04/2025Mausoleum of Habib Bourguiba in Monastir, Tunisia. Trained with Brush by @arthurperpixel.bsky.social using it's new MCMC-like method, on my Macbook! Rendered in Unity with Aras P's plugin and Deckard Render by @olixoliver.bsky.social. github.com/ArthurBrusse... #gaussiansplatting 121
Reposted by ArthurJon Barron @jonbarron.bsky.social · 08/04/2025A thread of thoughts on radiance fields, from my keynote at 3DV: Radiance fields have had 3 distinct generations. First was NeRF: just posenc and a tiny MLP. This was slow to train but worked really well, and it was unusually compressed --- The NeRF was smaller than the images. 29321
Reposted by ArthurKeenan Crane @keenancrane.bsky.social · 07/04/2025We often use discretization to approximate continuous laws of physics, but it also goes the other way: You can use continuous equations to approximate the behavior of discrete systems! Here we'll see how electrical circuits can be modeled using the Laplace equation Δφ=0. [1/n] 38323
Reposted by ArthurRaph Levien @raphlinus.bsky.social · 21/03/2025I've now published my blog post, "I want a good parallel computer." raphlinus.github.io/gpu/2025/03/... . Thanks much to all the feedback on the draft, I'd like to think I've clarified some things that might have been confusing.raphlinus.github.ioI want a good parallel computerThe GPU in your computer is about 10 to 100 times more powerful than the CPU, depending on workload. For real-time graphics rendering and machine learning, you are enjoying that power, and doing those... 26218
Arthur @arthurperpixel.bsky.social · 21/03/2025Probably the best Brush (github.com/ArthurBrusse...) reconstruction I've seen so far, many thanks to @gradeeterna.bsky.social!! www.youtube.com/watch?v=yGl0... Try it interactively here arthurbrussee.github.io/brush-demo/?... if you'd like to melt your GPU a bit ;)youtube.comCité d'Hauteville, Paris - Brush - 3D Gaussian SplattingYouTube video by grade eterna 054
Reposted by ArthurArthur @arthurperpixel.bsky.social · 30/01/2025I’ve released a new version of my 3D reconstruction tool, Brush 🖌️ It's a big step forward - the quality & speed now match gsplat, and there’s a lot of other new features! See the release notes github.com/ArthurBrusse... Some of the new features: 2278
Arthur @arthurperpixel.bsky.social · 30/01/2025I’ve released a new version of my 3D reconstruction tool, Brush 🖌️ It's a big step forward - the quality & speed now match gsplat, and there’s a lot of other new features! See the release notes github.com/ArthurBrusse... Some of the new features: 2278
Reposted by ArthurDmytro Mishkin @ducha-aiki.bsky.social · 27/01/2025Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass Jianing Yang, Alexander Sax, Kevin J. Liang, Mikael Henaff, Hao Tang, Ang Cao, Joyce Chai, Franziska Meier, Matt Feiszli tl;dr: one more multiview-transformer decoder for DUST3r encoder. Optimized arxiv.org/abs/2501.13928 1364
Reposted by ArthurJon Barron @jonbarron.bsky.social · 28/11/2024We just dropped CAT4D, text to dynamic 3D models that you can render in real time. Not posting a video because Bluesky is garbage in this respect; go straight to the real time viewer on a desktop browser and look around. The cat kneading dough is my favorite. cat-4d.github.iocat-4d.github.ioCAT4D: Create Anything in 4D with Multi-View Video Diffusion ModelsWe present CAT4D, a method for creating 4D (dynamic 3D) scenes from monocular video. CAT4D leverages a multi-view video diffusion model trained on a diverse combination of datasets to enable novel vie... 311311
Reposted by ArthurPeter Hedman @peterhedman.bsky.social · 26/11/2024This project blew my mind! It looks just as good as 3DGS but it has no per-scene optimization or reconstruction. Every frame is generated *from scratch* and it nevertheless runs in real-time. quark-3d.github.ioquark-3d.github.ioQuark: Real-time, High-resolution, and General Neural View SynthesisQuark: Real-time, High-resolution, and General Neural View Synthesis 1193
Reposted by ArthurBart Wronski 🇺🇦🇵🇸 @bartwr.bsky.social · 21/11/2024Khronos will oversee the open-source Slang shading language and compiler www.khronos.org/news/press/k... This is big. Slang is cross-platform, backward-compatible, and trivial to port to. It supports differentiation/gradient computation as the first-class citizen, allowing to merge ML and graphics.khronos.orgKhronos Group Launches Slang Initiative, Hosting Open Source Compiler Contributed by NVIDIAThe Khronos Group has announced the launch of the new Slang™… 15817
Reposted by ArthurWill Smith @willsmithvision.bsky.social · 18/11/2024I recently gave a tutorial on the DUSt3R paper (web: dust3r.europe.naverlabs.com, paper: tinyurl.com/5t2ks575, code: github.com/naver/dust3r) in a research group meeting. In case you missed it, didn’t understand it or would like to hear some perspectives on why it’s such a cool idea, read on… 1/23dust3r.europe.naverlabs.comDUSt3R: Geometric 3D Vision Made Easy 67817
Arthur @arthurperpixel.bsky.social · 04/11/2024Have such a soft spot for GPU particles - a demo from Aras Pranckevičius for the Hot New DX11 Unity put me onto GPUs! Guess that's how I got to gaussian splatting :') Anyway such a good video pls more particles Acerola do splats Acerola!! 010
Reposted by ArthurAcerola @acerola.gg · 04/11/2024new video is out now going over the particles! youtu.be/1L-x_DH3Uvgyoutu.beI Tried Making A Particle SystemYouTube video by Acerola 215116
Arthur @arthurperpixel.bsky.social · 25/10/2024news.ycombinator.com/item?id=4193... Hackernews has arrived and only 1 bit of pedantry so far, I'll take it!news.ycombinator.comBrush – A new compatible Gaussian splatting engine | Hacker News 020
Arthur @arthurperpixel.bsky.social · 25/10/2024Also hello new blue-er place, I hope you don't become a tire fire or a linux-y flamewar space, I really could do with a new healthier dopamine slot machine 020
Arthur @arthurperpixel.bsky.social · 25/10/2024I shared this on the Bad Twitter, but now that I'm on The Good Twitter... Just open sourced Brush🖌️, a new, super cross-platform Gaussian Splatting engine! It can train and render on any platform, or even straight in your Browser github.com/ArthurBrusse... 3273