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Arthur

@arthurperpixel.bsky.social
2.1K followers 390 following 55 posts

Once made a pixel realtime, 3D Reconstruction @ DeepMind, becoming a crab 🦀🦀🦀 Working on github.com/ArthurBrussee/brush

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Arthur @arthurperpixel.bsky.social · 05/07/2026
You're too nice :) Can't tell you how much our friendship has meant to me over the last... oh god, 14 years??
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Arthur @arthurperpixel.bsky.social · 01/06/2025
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Arthur @arthurperpixel.bsky.social · 30/01/2025
There’s also a CLI now for headless use. You can also pass in `--with-viewer` to open the UI with your current settings
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Arthur @arthurperpixel.bsky.social · 30/01/2025
It can now also render dynamic splats now! Cap4D (felixtaubner.github.io/cap4d/) and Cat4D (cat-4d.github.io) use Brush for their demo page
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Arthur @arthurperpixel.bsky.social · 30/01/2025
I’ve released a new version of my 3D reconstruction tool, Brush 🖌️ It's a big step forward - the quality & speed now match gsplat, and there’s a lot of other new features! See the release notes github.com/ArthurBrusse... Some of the new features:
A autumnal stump, covered in mushrooms. This is a still from the interactive 3D reconstruction!
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Arthur @arthurperpixel.bsky.social · 25/10/2024
Brush is built differently, using Rust & WebGPU standards, to render and train on windows/mac/linux/android/iOs, and in a* friggin web browser! arthurbrussee.github.io/brush-demo/ *Chrome only for now... Firefox is close!
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Arthur @arthurperpixel.bsky.social · 25/10/2024
I shared this on the Bad Twitter, but now that I'm on The Good Twitter... Just open sourced Brush🖌️, a new, super cross-platform Gaussian Splatting engine! It can train and render on any platform, or even straight in your Browser github.com/ArthurBrusse...
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