Reposted by Radek PaszkowskiRami Ismail (رامي) @ramiismail.com · 12/03/2025If you haven't switched out of US- & billionaire-ran WhatsApp, I can strongly recommend Signal. Works the same, but doesn't benefit rich assholes. It's a super straight-forward switch. If you're already on Signal, consider making a donation for the cool rocket badge. It's a really cool badge. 1337969
Radek Paszkowski @artdev.bsky.social · 08/01/2025Hades even though it's also GPU the idea of using just bink videos for all character animations could be interesting for you :) They've moved away from that in Hades 2, but most (if not all) of their previous games used that technique. 010
Radek Paszkowski @artdev.bsky.social · 08/01/2025One weekend wasn't enough :P I recommend these for you: www.youtube.com/watch?v=SV-n... - building your own GPU on FPGA www.youtube.com/watch?v=Vj9e... - Hades - great for isometric and character rendering www.youtube.com/watch?v=8kS1... - Cocoon - full GPU, but still worth watching for inspiration 100
Radek Paszkowski @artdev.bsky.social · 20/12/2024Santa brought me a gift a little bit earlier <3 0140
Radek Paszkowski @artdev.bsky.social · 18/12/2024I had Cocoon on my list of games to play for quite some time. I decided to give it a go after watching the talk from Mikkel Svendsen about the rendering in it. Absolutely love the talk and the game. Both created with love, creativity and meticulous attention to details!youtube.comPondering Orbs: The Rendering and Art Tools of COCOONYouTube video by Graphics Programming Conference 050
Radek Paszkowski @artdev.bsky.social · 18/12/2024I'm positively hyped for Intergalactic! It looks amazing <3 Hate unfortunately is too common these days, especially that it's a tool used by many influencers. Don't let it get to you and keep up the amazing work! 020
Radek Paszkowski @artdev.bsky.social · 05/12/2024I can tell you after the weekend ;P. Although I presume no. BUT still, it might inspire you and give you some ideas to implement in a software renderer :) 020
Radek Paszkowski @artdev.bsky.social · 05/12/2024Late to the party, but I've just noticed that the Graphics Programming Conference shared all the talks from 2024 on Youtube: www.youtube.com/watch?v=tost... So many great talks! I know what I'll be doing over the weekend :Pyoutube.comMission: Importable - Ghost of Tsushima PC PostmortemYouTube video by Graphics Programming Conference 1233
Reposted by Radek PaszkowskiTomasz Stachowiak @h3r2tic.bsky.social · 05/12/2024Here's a recording of my Tiny Glade presentation from the Graphics Programming Conference 2024: www.youtube.com/watch?v=jusW... It's an any% speedrun of our GPU-driven rendering, shadows, global illumination, water, and DoF, involving a few weird tricks.youtube.comRendering Tiny Glades With Entirely Too Much Ray MarchingYouTube video by Graphics Programming Conference 15451108
Radek Paszkowski @artdev.bsky.social · 28/11/2024I love to read those breakdowns and really do recommend all the other ones by @mamoniem.bsky.social. Amazing job as always <3 040
Reposted by Radek PaszkowskiBoruta.dev @boruta.dev · 21/11/2024🕹️Snake in the Dark🕹️ Wishlist on Steam ➡️ bit.ly/SnakeInBlueSky Sure, you've played Snake. But could you play it blind? Snake in the Dark is a total re-imagination of the timeless arcade & puzzle game classics like Snake and Sokoban. #indiegame #indiedev #solodev #madewithfusion Repost if you can 🙏 108745
Radek Paszkowski @artdev.bsky.social · 20/11/2024You can find a lot of fake artists on Spotify. It's sad, that's why listen to bands you know! 110
Radek Paszkowski @artdev.bsky.social · 20/11/2024Somehow I missed that :P Thanks a lot for the list and for adding me to it! It's a really great idea <3 010
Radek Paszkowski @artdev.bsky.social · 19/11/2024I found some time to test Gigi by EA SEED. It's in an early stage, but it definitely has a lot of potential, so I'm looking forward to next releases! @demofox.bsky.social is really helpful on the Gigi Discord. I did a simple shell texturing, as to do Compute+Mesh the tool needs more features :) 0142
Reposted by Radek PaszkowskiJendrik Illner @jendrikillner.bsky.social · 18/11/2024Graphics Programming weekly - Issue 366 - November 17th, 2024 www.jendrikillner.com/post/graphic... 214236
Radek Paszkowski @artdev.bsky.social · 23/10/2024I'll be there :) Plan to attend as many talks as I can! 010
Reposted by Radek PaszkowskiRami Ismail (رامي) @ramiismail.com · 28/04/2023If you're games industry and following some folks already, reply with who you are and what you do, and then re-post this or whatever it's called. Let's try and find each other on this new place 166020951134
Radek Paszkowski @artdev.bsky.social · 23/10/2024Hey all! I'm Radek and I've been making games for 8 years. For a long part of my career I was an indie dev leading a small programming team and touching all aspects of gamedev. Currently I'm focusing on Graphics Programming at PixelAnt Games. 000
Reposted by Radek PaszkowskiNico May @gfxnico.bsky.social · 22/10/2024Reminder for graphics folks to follow the rendering list, even if you joined via the Starter Pack: bsky.app/profile/did:... The list already has 10-20 interesting people that won’t fit in the starter pack, and those people may not find each-other since neither will have auto-followed the other. 2179
Radek Paszkowski @artdev.bsky.social · 21/10/2024From what I see you need to tag ozone birb house and they'll assign it to you manually. Just trying it out :D 000
Reposted by Radek PaszkowskiNico May @gfxnico.bsky.social · 20/10/2024I tried going through my following for anyone that seemed to mention graphics / engine dev / etc, and added them all to a starter pack. I might have missed people, or included people I shouldn't, but it's at least a start! Please let me know anyone else that should be included! go.bsky.app/UFcEcV6 128241
Radek Paszkowski @artdev.bsky.social · 14/10/2024I love the Graphics Programming Weekly by Jendrik Illner, so being listed in it really means a lot to me ❤️ #graphicsprogramming #programming #shaders www.jendrikillner.com/post/graphic...jendrikillner.comGraphics Programming weekly - Issue 361 - October 13th, 2024 | Jendrik Illner - 3D Programmer3D Programmer 020
Radek Paszkowski @artdev.bsky.social · 10/10/2024If you want to learn about Mesh Shaders and understand where they can be used, and already are used, check out my talk from #dd2024: youtu.be/3EMdMD1PsgY?...youtu.beRadosław Paszkowski - Mesh Shaders - The Future of RenderingYouTube video by Digital Dragons 1155