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Aike

@anathlyst.bsky.social
90 followers 251 following 49 posts

Artist/Modder/GameDev | AuDHD | - When I'm not drawing/modeling, I'm tinkering with shaders, and I also do a little music & animation linktr.ee/aik3.art

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Reposted by Aike
舟 @nkjrs12.bsky.social · 23/06/2026
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Patrick Dubuque @euqubud.baseballprospectus.com · 06/05/2026
Today I broke out the old newsletter and wrote about 1000xRESIST, an excellent video game about protest, adolescence, sacrifice, and living with a group of clones in an underground bunker to avoid a race of giant, disease-bearing aliens. It's also about how we need to stop needing games to be fun.
textdump.beehiiv.com
A Story That Makes You Fight to Turn the Page
How do you review a game that refuses to give the player what they want?
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Somniare Studios || Indie Dev @somniare-studios.bsky.social · 26/02/2026
Check out our new game, Goopity! Play as a slime guy and platform across the dark & gritty factory. How far can you get? Share your best run with us! 👀 michael-issa.itch.io/hoppity
michael-issa.itch.io
Goopity by Michael_Issa, Aike, Micoo, ARudeArtist, Xeph
Play in your browser
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Aike @anathlyst.bsky.social · 18/06/2025
^^
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Somniare Studios || Indie Dev @somniare-studios.bsky.social · 18/06/2025
Autothysis is a FPS tower defense game. Deploy turrets, manage resources, and fight swarms of insectoid enemies. Can you withstand the oncoming horde? Demo out now on Steam! store.steampowered.com/app/3791990/... #FPS #TowerDefense #Demo #IndieGame #Steam #TrailerTuesday
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Aike @anathlyst.bsky.social · 18/06/2025
The demo is live! If you could do us a favor and add Autothysis to your wishlist, I'd be eternally grateful ^^ - store.steampowered.com/app/3791990/...
store.steampowered.com
Autothysis Demo on Steam
Autothysis is a first-person tower defense game where strategy meets precision. Deploy turrets, manage resources, and fight swarms of insectoid enemies. Target weak points to shatter foes while upgrad...
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Aike @anathlyst.bsky.social · 12/06/2025
Oh hey, I worked on this! ^^ I along with the rest of the team at @somniare-studios.bsky.social have put a ton of love into this game, so if FPS/Tower Defense games are your jam, please check this out!
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Razor @razorwolf1999.bsky.social · 12/06/2025
Yo! If you love tower defense and fps give this game a try when the demo officially comes out!! Me and the other devs have put our all into this project and your support would be greatly appreciated!! ^^
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Somniare Studios || Indie Dev @somniare-studios.bsky.social · 06/06/2025
Corporate's gonna need you to kill bugs. Lots of them. 
 No they will not tell you why. "Autothysis" is an FPS Tower Defense where you combat waves of insect aliens, utilizing your company-sanctioned multitool and turrets. Demo out soon, follow to stay tuned!

 #PitchYaGame #IndieGame #GameDev
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Aike @anathlyst.bsky.social · 05/06/2025
I've been pretty quiet these past few months - doesn't mean I haven't been busy... 🏍️🚀
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Rami Ismail (رامي) @ramiismail.com · 06/01/2025
holy shit we made it? we made it! yalla @rasheedabueideh.bsky.social let's go make videogame history launchgood.com/1948
launchgood.com
Dreams on a Pillow - a videogame experience about the 1948 Nakba, based on a true story | LaunchGood
A pseudo-3D stealth adventure game about a land full of people being made into a people without land
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Aike @anathlyst.bsky.social · 25/12/2024
This is what our Christmas eves have been missing all these years
A framed TV displaying Joe Pesci's sizzling head in glorious HD.  Candles and miniature Christmas trees decorate the table below
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Aike @anathlyst.bsky.social · 19/12/2024
Digital bust portrait of a woman wearing ornate, fantasy roguish gearThe original pencil sketch, before it was painted over digitally
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Rami Ismail (رامي) @ramiismail.com · 28/11/2024
I want to make a personal appeal for the beautiful new game of Palestinian gamedev @rasheedabueideh.bsky.social. As nobody will fund a game about the 1948 Nakba, Rasheed is crowdfunding via launchgood.com/1948. I've been doing production advice on the game pro bono, and it deserves to exist.
youtube.com
An appeal for Dreams on a Pillow
YouTube video by Rami Ismail
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Freya Holmér @freya.bsky.social · 28/11/2024
choose your 3D rotation representation (there's no way to win)
Freya's diagram for picking which downside you'd rather have, among the four common methods of representing rotations in 3D space
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Rasheed Abueideh - Now crowdfunding Dreams on a Pillow 🍉 @rasheedabueideh.bsky.social · 28/11/2024
After years away from game dev, I couldn’t stay silent about my people’s dehumanization. I made Dreams on a Pillow 🍉a game inspired by a famous Palestinian folktale about the 1948 Nakba. I’m crowdfunding it now—please back & share! 🔗 launchgood.com/1948
launchgood.com
Dreams on a Pillow - a videogame experience about the 1948 Nakba, based on a true story | LaunchGood
A pseudo-3D stealth adventure game about a land full of people being made into a people without land
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The Onion @theonion.com · 14/11/2024
Via our parent company @globaltetrahedron.bsky.social CEO @brycetetraeder.bsky.social: theonion.com/heres-why-i-...
Here’s Why I Decided To Buy ‘InfoWars’ | By Bryce P. Tetraeder, Global Tetrahedron CEO
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JoCat is slow at making videos @jocat.net · 06/11/2024
if you're lgbt, if you're black or hispanic or muslim, if you're a woman, if you're part of any sort of marginalized group it's the most unfair thing that you have to keep fighting but I beg you please be brave please be safe please try to survive
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crab @holeecrab.bsky.social · 19/10/2024
night ride
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ORENGBOSS™ 🍊 @orengboss.bsky.social · 18/10/2024
Unreleased set of renders I did with the Supra in 2023 featuring Brawler's World Appy and Holeecrab's Mariko 🤫 #b3d
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fidz @fidz.bsky.social · 18/10/2024
whilst i'm working on my current project i'll just recycle some older stuff on here like this lowpoly overoptimized porsche utilizing normal and opacity maps clocking in at around 6k tris using a single 4k texture (wheels included) #b3d #lowpoly #blender3d
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Aike @anathlyst.bsky.social · 26/07/2024
The latest car to get a #PS1 model is my American sedan: the 1997 Dale Aristocrat
3D render of 2 retro PS1-style 90s American sedans inspired by the Ford Crown Victoria, one of which is a black & white police car3D render of a retro PS1-style 90s American sedan inspired by the Ford Crown Victoria3D render of 2 retro PS1-style American sedans inspired by the Ford Crown Victoria, one of which is a black & white police car, 

This render lacks the screen distortion effects of the previous images, allowing the model to be seen more clearly
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Aike @anathlyst.bsky.social · 23/07/2024
Some new renders of my #2000s RM-X & Bishop using Eevee's new screen-space raytracing capabilities #Blender3D #JDM #CarDesign
Front 3/4 3D render of two fictional JDM Sports cars from the 2000's at sunsetRear 3/4 3D render of two fictional JDM Sports cars from the 2000's at sunsetOverhead daytime 3D render of a fictional blue JDM perfomance sedan from the 90sRear closeup daytime 3D render of a fictional blue JDM perfomance sedan from the 90s
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Aike @anathlyst.bsky.social · 18/07/2024
The game-ready model of my RM-X is now on #sketchfab, check it out: skfb.ly/oZEYr
skfb.ly
1994 Kineto RM-X (Fictional JDM Sports Car) - 3D model by Aike (@anathlyst)
Original design inspired by the Honda NSX and the Mazda RX7 FD3S, with styling influences from a number of additional cars including the Mitsubishi FTO, Nissan 300ZX, C5 Corvette & the Jaguar XJR-...
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Aike @anathlyst.bsky.social · 14/07/2024
New renders of the #jgtc racing edition of my RM-X
3d front 3/4 view render of a JGTC racing edition of my fictional 90s JDM sports car - the Kineto RM-X, painted red with large silver stripes3d rear 3/4 view render of a JGTC racing edition of my fictional 90s JDM sports car - the Kineto RM-X, painted red with large silver stripes3d rear view render of a JGTC racing edition of my fictional 90s JDM sports car - the Kineto RM-X, painted red with large silver stripes
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Aike @anathlyst.bsky.social · 14/07/2024
New renders of the RM-X #jgtc edition #blender3d
3d front 3/4 render of a racing version of my fictional 90's Japanese sports car - the "Kineto RM-X" - painted red with large silver stripes3d rear 3/4 render of a racing version of my fictional 90's Japanese sports car - the "Kineto RM-X" - painted red with large silver stripes
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Aike @anathlyst.bsky.social · 12/07/2024
I've been writing my own engine, wheel & suspension physics for my Godot driving game, there's a lot to improve, but I'm really proud to reach this point - #godotengine #gamedev
youtu.be
Godot Racing Game Prototype - New Physics (WIP)
(sorry for the poor video quality) - I was previously using Godot's built-in vehicle components for my racing game prototype, but I knew from the start I'd eventually need to write my own. The physics are far from complete - tire friction, engine inertia, gear shifting and much more all need to be improved, but in its current state, this feels like a significant milestone.
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Aike @anathlyst.bsky.social · 30/06/2024
Godot Engine screenshot of a silver sports car in an unfinished shipyard environment next to a large stack of shipping containers of various colors
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Aike @anathlyst.bsky.social · 28/06/2024
I've been working on making a racing game in #godot, most recently creating textures and props to flesh out the environment #gamedev
Screenshot from an work-in-progress racing game made in Godot featuring a sports car next to a set of shipping containersScreenshot from an work-in-progress racing game made in Godot featuring a sports car parked by some shipping containers, with a large extravagant building in the backgroundScreenshot from an work-in-progress racing game made in Godot, showing the architectural design for a modern racing facilityConcept art for a racing game environment featuring a hi-tech racing headquarters and a parking garage located next to a shipping dockyard
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Aike @anathlyst.bsky.social · 08/06/2024
My primary method for controlling the shading on low-poly models involves modifying the mesh normals using the "Data-Transfer" modifier (much like how I use the "Shrinkwrap" modifier on high-poly models)
Blender viewport screenshot showing the "Data Transfer" modifier in the modifiers panel.  
Normals on the final model are copied from two primary sources: 
-A merged, solid "soap-bar" model of the car's body to ensure a smooth flow from panel-to-panel (pictured on the bottom) 
-A collection of small, specialized meshes created to fine-tune the shading direction of specific surfaces i.e. vents, mirrors, lights, etc. (pictured in the middle)
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Aike @anathlyst.bsky.social · 08/06/2024
I use the matcaps available in Blender's "solid" view while modeling. I'll alternate between the 4 highlighted ones:
Blender interface screenshot:

In Blender's "solid" viewport shading mode, click the dropdown button next to the shading options and select "MatCap".  Click the preview thumbnail to bring up a list of matcaps to choose from.

For cars & reflective surfaces, I like to switch between the 4 highlighted options.  I'll default to the red glossy MatCap while I'm modeling, and briefly switch to the vertical & horizontal line MatCaps to check specific areas for imperfections
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Aike @anathlyst.bsky.social · 06/06/2024
Currently working on a #lowpoly game-ready version of the RM-X. I'm aiming to keep the final polycount under 20k (It's around 12k atm) #gameart #gameasset #carmodel #cardesign #blender3d
3d render of two low-poly silver RM-X models (a fictional 90s sports car based on the NSX & FD RX7)3d wireframe comparison between the original high-detail RMX model, and the WIP optimized version
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Aike @anathlyst.bsky.social · 01/06/2024
Here's the base model rendered with the same setup
Front 3/4 view 3d render of a beige sedan, with its name labeled overhead: the "Horai Bishop"Rear 3/4 view 3d render of a beige sedan, with its name labeled overhead: the "Horai Bishop"
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Aike @anathlyst.bsky.social · 01/06/2024
The "SLX Enthusia" performance edition Bishop, with styling inspired by a couple different Evos #Blender3d #CarDesign
Front 3/4 view 3d render of a gunmetal grey sports sedan, with its name labeled overhead: the "Horai Bishop SLX Enthusia"Rear 3/4 view 3d render of a gunmetal grey sports sedan, with its name labeled overhead: the "Horai Bishop SLX Enthusia"
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Aike @anathlyst.bsky.social · 27/05/2024
Back to doing a little character modeling #Blender3d #CharacterDesign #OC
3d render of a woman in a beanie, red scarf & blue leather jacket, posed in front of a green sports car that's out of focus3d render of a woman in a beanie, red scarf & blue leather jacket, posed in front of a green sports car
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Aike @anathlyst.bsky.social · 24/05/2024
With the Aventus, that now makes 3 #lowpoly #ps1 car models
3d render of two low-poly ps1-style models of a fictional 90s muscle car3d render of a low-poly ps1-style woman leaning back against a green sports car3d render of two low-poly ps1-style models of a fictional 90s sports car
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Aike @anathlyst.bsky.social · 22/05/2024
I did some breakdown sketches to demonstrate my process for drawing heads - #digitalart #drawingguide #arttutorial #artanatomy
A guide sheet with sketches demonstrating different steps to drawing the human head
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Aike @anathlyst.bsky.social · 20/05/2024
Progress
3d render of the "Horai Bishop" - a fictional late 90s Japanese sedan based on the Lexus GS300, Toyota Chaser, and Mercedes CLK
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Aike @anathlyst.bsky.social · 19/05/2024
Got a new model in the works #cardesign #blender3d
WIP 3d model of a fictional 90s-inspired Japanese sedan, with design elements pulled from various Lexus, Toyota & Mercedes models of the periodDigital sketch of the "1998 Horai Bishop" - a fictional Japanese sedan with design elements pulled from various Lexus, Toyota & Mercedes models of the period
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Aike @anathlyst.bsky.social · 17/05/2024
Here's a concept #sketch for something a little older #cardesign #jdm
Digital sketch with two drawings of a fictional 70s-inspired Japanese sports car - the "1969 Horai BX20 Muse" - one of the front, one of the rear.  The design features elements inspired by cars like the Hakosuka Skyline GTR and the 1970 Celica GTDigital sketch of a fictional 70s-inspired Japanese sports car.  Underneath are 3 closeup drawings showing different headlight variants: a recessed headlight with a glass cover panel, a retractable body-colored panel, and an exposed headlight in a chrome housing
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Aike @anathlyst.bsky.social · 15/05/2024
5 Dale Aristocrat Police Interceptors (DAPIs) geared-up and ready to meet some quotas #Blender3d #AutomotiveArt #PoliceCar #90s #CarDesign #CrownVictoria #CVPI
3d render of 5 fictional 90s-inspired police cars, one of which is an undercover unit with a plain black paint job and no lightbar on the roof.  The other 4 have a standard black & white paint job with lettering on the side that reads: "Police, Unit 1312, 'stop resisting'", along with a large number "420" on the roof.
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Aike @anathlyst.bsky.social · 10/05/2024
Glad you like it! I plan to eventually put all my cars on Sketchfab once they're a little more polished
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Aike @anathlyst.bsky.social · 24/04/2024
New car concept - the Intresta Canary #Sketch #ConceptArt #CarDesign
Digital sketch of a fictional 90s-inspired hatchback.  The styling is inspired by cars of the decade like the Honda Civic, Mitsubishi Mirage, Nissan March and Ford KA
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Aike @anathlyst.bsky.social · 24/04/2024
Perhaps - for now I'll just say wait and see... 😉 I'm glad you like my work! ♥️
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Aike @anathlyst.bsky.social · 22/04/2024
Rough concept #sketch of my OC Talia & her friend at a car show
Black & white digital sketch of a girl posing in front of two modified sports cars while her friend takes pictures in a crowded car show environment.  Random people can be seen off to the sides, and additional modified cars can be seen in the background
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Aike @anathlyst.bsky.social · 19/04/2024
Thanks!♥️ It's all modeled except for the refractive parts on the glass, which are done in UV space using shader nodes (I eventually plan on baking that down to a normal map texture)
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Aike @anathlyst.bsky.social · 19/04/2024
Got some proper taillights for the #2000s -era facelift of my midship rotary-powered beast #Blender3D #CarDesign
3D render showing multiple models of the fictional "Intresta RM-X" spread across a concrete floor in a dark indoor environmentCloseup 3D render of the taillight of a white late-model Intresta RM-X
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Aike @anathlyst.bsky.social · 16/04/2024
The wing really completes the look #Blender3D #CarDesign #90s #MuscleCar #Camaro #Mustang
3d render showing multiple models of a fictional 90s-inspired American muscle car.  A Yellow & Blue model are featured in the foreground, while 7 additional models can be seen lined up in the background
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Aike @anathlyst.bsky.social · 14/04/2024
Lots of sketches lately #sketchdump #cardesign
A collection of random black & white sketches, most of which are fictional 90s cars including a Civic-inspired hatchback, a SuperGT race car, Hold n-inspires Ute, and two luxury sedans.  

At the bottom is a sketch of two women working on a car.  The girl in front is lying on a roller with a ratchet in hand, the other is sitting behind her holding a canned beverage.
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