allcitykitty.bsky.social @allcitykitty.bsky.social · 14/10/2026Hah, nice and classic. I was looking into something like this, but that would be pretty insane for what I would like to do. 010 1
allcitykitty.bsky.social @allcitykitty.bsky.social · 14/10/2026Nice. Is this screen space, camera or something else? 110 1
Reposted by @allcitykitty.bsky.socialFeld Four @feldfour.bsky.social · 14/10/2026did somebody say P L A N A R R E F L E C T I O N S #gamedev 1165 16
Reposted by @allcitykitty.bsky.socialoldmanofthefire @oldmanofthefire.bsky.social · 09/10/2026 29814 98
allcitykitty.bsky.social @allcitykitty.bsky.social · 02/10/2026While posting, I saw there's something off with the particles. sigh 000 0
allcitykitty.bsky.social @allcitykitty.bsky.social · 02/10/2026Currently just fixing small things. The goal is to have something playable by the end of the year. But, it's good to knock out some small and annoying things while I don't have too much time to work on it. 242 4
allcitykitty.bsky.social @allcitykitty.bsky.social · 30/09/2026More cycling, less game dev. Still looking forward to continue wuth the scooter game, but that will have to wait until the weather gets bad. 050 5
allcitykitty.bsky.social @allcitykitty.bsky.social · 14/09/2026Spent the whole weekend riding my bike. Now it’s back to work … sigh. 020 2
allcitykitty.bsky.social @allcitykitty.bsky.social · 10/09/2026Had some stickers printed to take with me on bike rides. 070 7
allcitykitty.bsky.social @allcitykitty.bsky.social · 09/09/2026The Switch one was the first thing I bought myself when I started my current job. I wanted one, but it was an expense I couldn't really justify when freelancing. Getting Nintendo things when I want them is a luxury I now allow myself. I own no other consoles, though. 021 2
Reposted by @allcitykitty.bsky.socialSidski | COMMS OPEN! :D @sidski.bsky.social · 08/09/2026a rap-scallion #art #oc #3d 110822 108
allcitykitty.bsky.social @allcitykitty.bsky.social · 08/09/2026Yeah, I don’t know if I want to play this based on the style. For me, Zelda is more stylized. But, I only started with BotW, so what do I know. It looked kinda cool with the darker, more contrasty lighting, though. 110 1
Reposted by @allcitykitty.bsky.socialallcitykitty.bsky.social @allcitykitty.bsky.social · 04/09/2026Converted the UI to UITK. I'm happy I finally did that. Bit of a learning curve, but overall actually more intuitive for me than UGUI. Still lots to improve, but with code and styling separated, this should be doable. 0113 11
allcitykitty.bsky.social @allcitykitty.bsky.social · 04/09/2026Converted the UI to UITK. I'm happy I finally did that. Bit of a learning curve, but overall actually more intuitive for me than UGUI. Still lots to improve, but with code and styling separated, this should be doable. 0113 11
Reposted by @allcitykitty.bsky.socialWalaber @walaber.com · 03/09/2026✅ Released a new demo for 4x4 in a Furniture Store ✈️ Heading out to PAX West tomorrow morning! If you're attending, come say Hello! (booth 855) 1414 41
allcitykitty.bsky.social @allcitykitty.bsky.social · 02/09/2026This is were I‘m currently at. I don’t want to make s-c too tight, so that the corner of the s feels like it’s pushing into the c. Moved all the beziers out so the radii are softer now. I think that helps a lot. 110 1
allcitykitty.bsky.social @allcitykitty.bsky.social · 02/09/2026No, it’s cool. You mean moving the curve of the c closer to the s so the neg space is more similar to the c-o combination? Yeah, that could help. The t I already adjusted a little. Currently I try to make the curves smoother to hide that I used the curved corner tool so much. 110 1
allcitykitty.bsky.social @allcitykitty.bsky.social · 02/09/2026Thanks! Yeah, go ahead. I‘m mostly sharing and it’s still a sketch. But, if you have an idea to make it better, I‘m open for it. 100 1
allcitykitty.bsky.social @allcitykitty.bsky.social · 02/09/2026I think the negative space could be a little bit wider. Still adjusting. 010 1
allcitykitty.bsky.social @allcitykitty.bsky.social · 02/09/2026Some refinement on the logo. Better rythm, less awkward c-o connection. Still need to make the radius transitions nicer. 3120 12
allcitykitty.bsky.social @allcitykitty.bsky.social · 01/09/2026The roundness kinda clashes with the overall style, though. Sharp corners are a bit too harsh, maybe something in between? 020 2
allcitykitty.bsky.social @allcitykitty.bsky.social · 01/09/2026I‘m calling the game Scootup for now. Was doodeling this during a meeting today and wanted to give it a try. Not super happy with the c-o connection. But, ok for the moment. Could look fun with a horizontal morphing effect. 2130 13
Reposted by @allcitykitty.bsky.socialSeth Redd Commissions open! [ALSO WISHLIST/BUY OUR GAMES!] @saredd99.bsky.social · 01/09/2026These types of shots with a ton of extras are always fun to draw 0549 54
allcitykitty.bsky.social @allcitykitty.bsky.social · 30/08/2026Overall, I like that it can handle a lot, that would have to be programmed in UGUI, with changes in classes. Will need to get more used to it, but I like the direction. 000 0
allcitykitty.bsky.social @allcitykitty.bsky.social · 30/08/2026Currently quite a lot to do with work, setting up the new bike … not much game dev time. Spending the time I do have for it with converting my UIs to UITK. It's a little finicky and weird that everything seems to be done with strings. 110 1
Reposted by @allcitykitty.bsky.socialBumBumBum @bum-bum-bum.bsky.social · 27/08/2026agora sim quebrando tudo #gamedev #godot #indiegame 0145 14
Reposted by @allcitykitty.bsky.socialChristopher Ferris @sweaterparrot.bsky.social · 25/08/2026Picnic Bench Varieties 421456 214
Reposted by @allcitykitty.bsky.socialthomas "noio" 🏔️ vandenberg @noio.games · 25/08/2026BEEEEP! Garbage Country is at gamescom 🛣️ Take our demo for a spin around the block and say hi! Find us in in the Indie Arena Booth: 📍 Hall 10.2 Indie Arena Booth 13 See you soon! #GarbageCountry #indiegamedev #indiegame #gamescom2026 0468 46
Reposted by @allcitykitty.bsky.socialfestive vector @festivevector.com · 25/08/2026art directable sci-fi traffic system for my game #indiedev #gamedev 1428 42
allcitykitty.bsky.social @allcitykitty.bsky.social · 22/08/2026Look how pretty that rail yard is! Took the phone out too late to get a picture of a cute little yellow locomotive. 040 4
Reposted by @allcitykitty.bsky.socialVEXED (commissions OPEN) @v3x3d.bsky.social · 21/08/2026We have monsters (and more)!! 😱 v3x3d.itch.io/mini-medieval Version v2.4 of Mini Medieval is out! 👆 Monsters: - Ent 🌳 - Slimes 🟢 - Ghosts 👻 - etc! #pixelart #ドット絵 #gamedev #indiedev 3457 45
allcitykitty.bsky.social @allcitykitty.bsky.social · 21/08/2026It's still visible in some camera shots in the replay. I'll think of something for it later. 000 0
allcitykitty.bsky.social @allcitykitty.bsky.social · 21/08/2026So I added a second mesh that only casts shadows and added a shader that makes it transparent if the camera is lower than the world position. Seems to work. It's sometimes noticable near slopes or stairs, but should be fine. 120 2
allcitykitty.bsky.social @allcitykitty.bsky.social · 21/08/2026Had to come up with a weird solution. Because only a few objects actually cast shadows, I had these weird non-connected shadows, from objects on the upper level. LODs or culling didn't change that. 181 8
Reposted by @allcitykitty.bsky.socialLukas Schneider 🌳 @erlkoenig.games · 21/08/2026I added terrain detail meshes for distant grass that disappear when the player gets close, plus some flowers 🌻 #gamedev #indiegamedev #indiegame 35814 58
Reposted by @allcitykitty.bsky.socialjeremy mitchell @floatvoid.com · 21/08/2026U P G R A D E 38819 88
allcitykitty.bsky.social @allcitykitty.bsky.social · 19/08/2026haha. Not what I have in mind, but intriguing. 110 1
allcitykitty.bsky.social @allcitykitty.bsky.social · 19/08/2026Shot evaluation is all over the place. Otherwise pretty smooth. 1121 12
allcitykitty.bsky.social @allcitykitty.bsky.social · 19/08/2026Even more fun when I load in a few of them. 171 7
allcitykitty.bsky.social @allcitykitty.bsky.social · 19/08/2026I could mostly copy over my replay system from the snowboarding game. Just a few small changes, now I can simply load in past runs. So I can have ghosts or just use them for recording nicer camera angles. 1152 15
allcitykitty.bsky.social @allcitykitty.bsky.social · 18/08/2026Thank you for what you are doing! Yes, the level of the work on here is amazing. 010 1
allcitykitty.bsky.social @allcitykitty.bsky.social · 17/08/2026Respect to all sound designers. That stuff is hard. 080 8
allcitykitty.bsky.social @allcitykitty.bsky.social · 16/08/2026Always good to bring a friend to cheer you on. 0132 13
allcitykitty.bsky.social @allcitykitty.bsky.social · 16/08/2026Motherfuckers stole my bike 😿 Fucking idiots 020 2