Reposted by jeremy mitchellHawkun @hawkun.bsky.social · 03/09/2026Bad Pixels Early Access out now 🎧 store.steampowered.com/app/952100/B... 23718
jeremy mitchell @floatvoid.com · 17/08/2026Just remembered after Rage shipped I had some down time and I made an RTS mod. I had grunts gathering resources, shooting mutant waves, buildings. All done with only DoomScript and a horrible abuse of keybinds to entity triggers. I still love the old id tech. Kinda want to dust off my doom3 mods 😈 051
jeremy mitchell @floatvoid.com · 02/08/2026You've heard of snakes on a plane How about mechs in a thread 616937
jeremy mitchell @floatvoid.com · 31/07/2026After a solid run of about 13 years at Double Fine, It seems I have found myself with an abundance of free time. If you know anyone hiring for games VFX, please let me know! 18132
Reposted by jeremy mitchellLevi is typing… @leviryken.bsky.social · 22/05/2026I used up all the orange for Headlander 2467
Reposted by jeremy mitchellLee Petty @leepetty.bsky.social · 09/01/2026Flying through a bit of the first level of Keeper, directly in UE Editor. It's really important that editor view match the game as much as possible for faster iteration. 315614
Reposted by jeremy mitchellXavier @xavierck.com · 30/06/2025Hey! Do you need a highly technical character artist with almost 15 years of individual contributor and leadership experience? Looking for someone to wrangle your shaders? Or perhaps you need a person to assemble your character art pipeline? That's me! 🎨 www.xavierck.com 📫 xavierck.3d@gmail.com 1601202
Reposted by jeremy mitchell2 Player Productions @2playerproductions.bsky.social · 04/12/2025Keeper is a uniquely fun project to support. Having played and captured the entire game several times over, the noir update was still surprisingly compelling. The vibe changed enough to require another full capture to understand how different compositions felt in monochrome. 0161
Reposted by jeremy mitchellruby0x1 @ruby0x1.ca · 06/11/20257DFPS 2025 - JOIN THE JAM - TELL A FRIEND itch.io/jam/7dfps #7dfps #gamedev #gamejam #itchio 318791
jeremy mitchell @floatvoid.com · 10/11/2025Somehow, despite all odds, after doing game VFX for 20 years this is the only fart fx I have done. 080
Reposted by jeremy mitchellOliver Franzke @p1xelcoder.bsky.social · 07/11/2025Bonus post to end the week: If you are a graphics programmer do yourself a favor and get a MIDI board. It makes the work way more tactile and fun. Full props to Matt and @aaronmjacobs.com for getting me on the MIDI train. :) 47313
Reposted by jeremy mitchellamy brown @amybrown.xyz · 22/08/2025this iconic advertising copywriter named Kathy Hepinstall Parks died over the weekend and I wanted to share something from her website I thought Bluesky would like 36191718726
jeremy mitchell @floatvoid.com · 24/06/2025the fact there exists a subculture of wistful youth longing to embrace an aesthetic from before their time and that y2k breakcore winampskincore is a genre, and you immediately get that or you don't fills me with joy in joyless time 142
jeremy mitchell @floatvoid.com · 08/06/2025hey look at this video game i'm working on. it's pretty cool. 172
Reposted by jeremy mitchellAdam Bromell @adambromell.info · 21/05/2025Looking through some old files and found this visual design test & render from Paul Pepera that I hadn't seen since he first showed me. It's a design explored prior to him landing on the final design (second pic). 322024
jeremy mitchell @floatvoid.com · 17/05/2025kobold doodle. an old wip i'll never finish. sculpted and painted in blender with a mouse 040
jeremy mitchell @floatvoid.com · 12/05/2025full body biograft is the fashion rage in the summer 6037 160
jeremy mitchell @floatvoid.com · 03/05/2025You may not like it but this is what peak masculinity looks like 040
Reposted by jeremy mitchellBrendon Chung @blendogames.bsky.social · 30/04/2025🎉 Skin Deep is RELEASED! 🎉 👉 Steam store.steampowered.com/app/301280/S... 👉 Epic Games Store store.epicgames.com/en-US/p/skin... This game was made with a crew of wonderful folks: blendogames.com/skindeep/cre... We hope you enjoy Skin Deep! ✨ 16443216
Reposted by jeremy mitchellBrendon Chung @blendogames.bsky.social · 17/03/2025Hi, I'm Brendon 👋 We're releasing our game SKIN DEEP next month! Here's the folks making the game: blendogames.com/skindeep/faq... Wishlist here: store.steampowered.com/app/301280/S...youtube.comSKIN DEEP | Coming to PC April 30YouTube video by Annapurna Interactive 12311123
Reposted by jeremy mitchellChad Cuddigan @cuddigan.bsky.social · 11/03/2025Still working on Super Boarding Party, a game in Zig using a new prototype game engine and the Zig based Delve Framework. 151
Reposted by jeremy mitchellJosh Busuito @actionscripter.bsky.social · 10/03/2025My shader guy and my VFX guy did not have to cook this hard, but I'm so glad they did. (screenshots from tank sim-lite "Gunner, HEAT, PC!") #ghpc #unity #gamedev 2114
Reposted by jeremy mitchellCat Graffam @catgraffam.bsky.social · 07/03/2025Head High, Tears Dry - oil on wood, 14x11in (2016) 410613
jeremy mitchell @floatvoid.com · 25/12/2024Easily in my top games from the last 10 years. It will make a tank nerd out of anybody. A game with no plot and no narrative has the most immersive voice acting around. 021
jeremy mitchell @floatvoid.com · 30/11/2024Cool I have exactly 486 followers right now. Can't wait till I hit Pentium. Seriously though, most are from the Realtime VFX list. I promise I will post some fx content eventually :) 010
jeremy mitchell @floatvoid.com · 30/11/2024I haven't really posted on this site yet. Will I lose half my followers if I drop a couple years worth of art posts? 000
jeremy mitchell @floatvoid.com · 24/11/2024Fun fact, like all games using cd audio, you could put the quake disc in the cd player and skip track 1, listen to the whole game soundtrack on your discman. In fact, as soon as I bought the game I cracked open the jewel case and reversed the paper and wrote NIN on it 110
jeremy mitchell @floatvoid.com · 07/11/2024@emmycic.bsky.social this website seems to suck less huh. Feels like a time capsule 010
Reposted by jeremy mitchellAaron Jacobs @aaronmjacobs.com · 21/10/2024Since there’s been such a huge influx of people, I figured I should make an intro post. Hey! I’m Aaron, a programmer at @doublefine.com, where I work on engine modifications, cameras, graphics, and whatever else needs to get done. Here’s a video showing the portals that I made for Psychonauts 2. 2063861