Sign in

festive vector

@festivevector.com
1.2K followers 183 following 324 posts

indie trash, technical artist check out my game www.sailforthgame.com

PostsRepliesMedia
Reposted by festive vector
Danny Weinbaum @dannyweinbaum.bsky.social · 4h
🎻🎵 📢 Songs of Glimmerwick, the witch academy RPG where music is magic is AVAILABLE NOW! 📢 🎵 🎻 store.steampowered.com/app/1706510/...
24026
Reposted by festive vector
Fabraz - Demon Tides & Bubsy 4D @fabraz.bsky.social · 02/09/2026
There's just something so satisfying about rendering water.
1650978
festive vector @festivevector.com · 31/08/2026
More combat! #indiedev #gamedev
16311
festive vector @festivevector.com · 30/08/2026
combat is feeling pretty good now! #indiedev #gamedev
0426
festive vector @festivevector.com · 25/08/2026
art directable sci-fi traffic system for my game #indiedev #gamedev
1428
festive vector @festivevector.com · 24/08/2026
Working on a big city for my submarine adventure game! #indiedev #gamedev
0345
Reposted by festive vector
Rudolf Kremers @rudolfkremers.bsky.social · 12/08/2026
Well, we finally announced Eufloria 2: store.steampowered.com/app/4415060/... My nerves are shredded but I'm relieved. "Ambient intergalactic floral conquest" "Full contact space gardening" Will come with a cool godot-based editor. #indiegames #cozy #rts #strategy #4x #godot
store.steampowered.com
Eufloria 2 on Steam
Eufloria 2 is the sequel to 2009's indie hit "Eufloria", featuring major gameplay additions and innovations, and a powerful level editor. Intergalactic floral conquest has EVOLVED to the nex...
712643
Reposted by festive vector
Best Indie Games @clemmygames.bsky.social · 12/08/2026
This indie developer is making a cozy idle where you run a soup shop with a hardworking onion chef on a floating island. - Runs in the background as a desktop companion - Multiplayer with up to 2 friends on your island The game is Boil Cabbage Make Soup. Would you play this?
1103
festive vector @festivevector.com · 09/08/2026
kapow #indiedev
0170
festive vector @festivevector.com · 06/08/2026
submersive sim #indiedev #gamedev
0237
festive vector @festivevector.com · 04/08/2026
laying in wait #indiedev #gamedev
1223
festive vector @festivevector.com · 04/08/2026
Marathon (2026)
090
festive vector @festivevector.com · 02/08/2026
I know you were all jumping up and down with excitement to see this, so I’m happy to share that I’ve begun work on the options screen #indiedev #gamedev
0367
festive vector @festivevector.com · 29/07/2026
preparing to attack a pirate convoy #indiedev #gamedev
1133
Reposted by festive vector
Freya Holmér @freya.bsky.social · 22/07/2026
movement in non-euclidean quaternionic space
923931851
festive vector @festivevector.com · 20/07/2026
there's literally no better way to do this #indiedev #gamedev
2182
festive vector @festivevector.com · 20/07/2026
made some fish schools! kind of a fake boids algorithm that i made up then some test enemies attacked me while i was trying to get a better look 😄 #indiedev #gamedev
3296
festive vector @festivevector.com · 15/07/2026
shot of a busy port in one of the cities in my submarine game #indiedev #gamedev
0238
festive vector @festivevector.com · 15/07/2026
working on some weapon vfx, with bonus slomo shots for fun! #indiedev #gamedev
2254
festive vector @festivevector.com · 07/07/2026
I took a look at this account’s history and literally all of them sound exactly like this, just wasting people’s time with GPT replies asking pointless questions 😭
141
festive vector @festivevector.com · 06/07/2026
All progress on the game is halted, I will be flying around battles in slo motion for the foreseeable future 😄 #indiedev #gamedev
5327
Reposted by festive vector
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 04/07/2026
I needed a break from UI stuff, so I let my hair down and, uh, completely remade #NovaSquadron 's missile VFX. The usual ~1 minute video wouldn't do this insanity justice, so here's 3 minutes of the INDF and CLE absolutely wrecking each other's navies. #gamedev #indiedev #screenshotsaturday
48517
festive vector @festivevector.com · 01/07/2026
Realized I can just spawn a big ass battle in my test scene any time I want 🤓 This is exactly the kind of thing I’d spend hours in as a kid if the game had a scenario editor of some kind #indiedev #gamedev
1233
Reposted by festive vector
loren schmidt @lorenschmidt.bsky.social · 30/06/2026
68711
festive vector @festivevector.com · 29/06/2026
found someone's port of the blender 'cavity' shading to unity, and I kind of love how it looks in my game! really makes the edges pop nicely #indiedev #gamedev
2304
festive vector @festivevector.com · 27/06/2026
My 100% hand built open world sailing game is just 10 bucks for the steam summer sale! It has (fairly) realistic sailing, secret agent frogs, and fishing. What else do you want? store.steampowered.com/app/1031460/... #indiedev #gamedev
0243
festive vector @festivevector.com · 20/06/2026
experimenting with a drop pod mechanic for spawning enemies in the open ocean #indiedev #gamedev
0112
festive vector @festivevector.com · 17/06/2026
NPC navigation testing using an upgraded whisker system Love watching these little guys fly around 😄 #indiedev #gamedev
4644
festive vector @festivevector.com · 10/06/2026
this one made me laugh #indiedev
0131
festive vector @festivevector.com · 05/06/2026
quick process video for adding a new vessel to my game #indiedev #gamedev
0234
festive vector @festivevector.com · 02/06/2026
mining the clam pearls is a dangerous game #indiedev #gamedev
0287
festive vector @festivevector.com · 29/05/2026
coming across an underwater city #indiedev
0251
festive vector @festivevector.com · 28/05/2026
more underwater truckin' #indiedev #gamedev
1194
festive vector @festivevector.com · 25/05/2026
Scrolling through my photos and found this fun worm vomit tech art #indiedev
080
festive vector @festivevector.com · 22/05/2026
have you ever wanted to be a trucker under the sea #gamedev
072
festive vector @festivevector.com · 06/05/2026
gamedev is the process of bottling up years of your time into a convenient little package for others to enjoy
050
Reposted by festive vector
Jakub @koobazaur.bsky.social · 15/04/2026
"Cleaning Up!" is out NOW on Steam, Nintendo Switch and PlayStation! 🧹 Mari Kondo meets The Hoarders in a cozy cleaning #indiegame! Suck up piles of trash, mop up the floors, and don't accidentally spray the cat! 🚮 ✨The joy of cleaning with none of the mess✨ Links Below🔽
14024
festive vector @festivevector.com · 10/04/2026
added grass touching technology #indiedev #gamedev
1257
festive vector @festivevector.com · 10/04/2026
lil side project #indiedev #gamedev
1122
festive vector @festivevector.com · 09/04/2026
I wrote up some of what I've learned so far about using compute shaders and instanced rendering for grass www.festivevector.xyz/blog/posts/c... #indiedev #gamedev
festivevector.xyz
festive vector devlog
I found a few good resources that I'd recommend to get started using them:
0155
Reposted by festive vector
Danny Weinbaum @dannyweinbaum.bsky.social · 02/04/2026
OUR NEW GAMEPLAY TRAILER! Check out Songs of Glimmerwick, our witch academy RPG where the magic of the world is music! Wishlist here: store.steampowered.com/app/1706510/...
811242
festive vector @festivevector.com · 07/04/2026
starfish enemy #indiedev #gamedev
1174
festive vector @festivevector.com · 01/04/2026
silly way to do level design
0110
Reposted by festive vector
Rune Skovbo Johansen @runevision.bsky.social · 30/03/2026
My erosion filter is out! Video, blog post, and shader source. It emulates erosion without simulation, so it's fast, GPU friendly, and trivial to generate in chunks. Explainer video: www.youtube.com/watch?v=r4V2... Companion blog post: blog.runevision.com/2026/03/fast... #ProcGen #vfx #GameDev
17557169
festive vector @festivevector.com · 30/03/2026
just fixed a bug related to this so thought I'd show it off: projectiles fire from their exact spot on the launcher #gamedev #indiedev
0135
festive vector @festivevector.com · 29/03/2026
combat is starting to feel pretty fun! #gamedev #indiedev
2375
festive vector @festivevector.com · 27/03/2026
resting in the kelp field #indiedev #gamedev
0143
festive vector @festivevector.com · 21/03/2026
lush grass -> sand #indiedev #gamedev
0194
festive vector @festivevector.com · 20/03/2026
excited for the future
041
festive vector @festivevector.com · 17/03/2026
really happy with how much my simple skybox shading looks like volumetric lighting in this cave even though it is totally not #indiedev #gamedev
0335