Reposted by festive vectorDanny Weinbaum @dannyweinbaum.bsky.social · 4h🎻🎵 📢 Songs of Glimmerwick, the witch academy RPG where music is magic is AVAILABLE NOW! 📢 🎵 🎻 store.steampowered.com/app/1706510/... 24026
Reposted by festive vectorFabraz - Demon Tides & Bubsy 4D @fabraz.bsky.social · 02/09/2026There's just something so satisfying about rendering water. 1650978
festive vector @festivevector.com · 30/08/2026combat is feeling pretty good now! #indiedev #gamedev 0426
festive vector @festivevector.com · 25/08/2026art directable sci-fi traffic system for my game #indiedev #gamedev 1428
festive vector @festivevector.com · 24/08/2026Working on a big city for my submarine adventure game! #indiedev #gamedev 0345
Reposted by festive vectorRudolf Kremers @rudolfkremers.bsky.social · 12/08/2026Well, we finally announced Eufloria 2: store.steampowered.com/app/4415060/... My nerves are shredded but I'm relieved. "Ambient intergalactic floral conquest" "Full contact space gardening" Will come with a cool godot-based editor. #indiegames #cozy #rts #strategy #4x #godotstore.steampowered.comEufloria 2 on SteamEufloria 2 is the sequel to 2009's indie hit "Eufloria", featuring major gameplay additions and innovations, and a powerful level editor. Intergalactic floral conquest has EVOLVED to the nex... 712643
Reposted by festive vectorBest Indie Games @clemmygames.bsky.social · 12/08/2026This indie developer is making a cozy idle where you run a soup shop with a hardworking onion chef on a floating island. - Runs in the background as a desktop companion - Multiplayer with up to 2 friends on your island The game is Boil Cabbage Make Soup. Would you play this? 1103
festive vector @festivevector.com · 02/08/2026I know you were all jumping up and down with excitement to see this, so I’m happy to share that I’ve begun work on the options screen #indiedev #gamedev 0367
festive vector @festivevector.com · 29/07/2026preparing to attack a pirate convoy #indiedev #gamedev 1133
Reposted by festive vectorFreya Holmér @freya.bsky.social · 22/07/2026movement in non-euclidean quaternionic space 923931851
festive vector @festivevector.com · 20/07/2026there's literally no better way to do this #indiedev #gamedev 2182
festive vector @festivevector.com · 20/07/2026made some fish schools! kind of a fake boids algorithm that i made up then some test enemies attacked me while i was trying to get a better look 😄 #indiedev #gamedev 3296
festive vector @festivevector.com · 15/07/2026shot of a busy port in one of the cities in my submarine game #indiedev #gamedev 0238
festive vector @festivevector.com · 15/07/2026working on some weapon vfx, with bonus slomo shots for fun! #indiedev #gamedev 2254
festive vector @festivevector.com · 07/07/2026I took a look at this account’s history and literally all of them sound exactly like this, just wasting people’s time with GPT replies asking pointless questions 😭 141
festive vector @festivevector.com · 06/07/2026All progress on the game is halted, I will be flying around battles in slo motion for the foreseeable future 😄 #indiedev #gamedev 5327
Reposted by festive vectorClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 04/07/2026I needed a break from UI stuff, so I let my hair down and, uh, completely remade #NovaSquadron 's missile VFX. The usual ~1 minute video wouldn't do this insanity justice, so here's 3 minutes of the INDF and CLE absolutely wrecking each other's navies. #gamedev #indiedev #screenshotsaturday 48517
festive vector @festivevector.com · 01/07/2026Realized I can just spawn a big ass battle in my test scene any time I want 🤓 This is exactly the kind of thing I’d spend hours in as a kid if the game had a scenario editor of some kind #indiedev #gamedev 1233
festive vector @festivevector.com · 29/06/2026found someone's port of the blender 'cavity' shading to unity, and I kind of love how it looks in my game! really makes the edges pop nicely #indiedev #gamedev 2304
festive vector @festivevector.com · 27/06/2026My 100% hand built open world sailing game is just 10 bucks for the steam summer sale! It has (fairly) realistic sailing, secret agent frogs, and fishing. What else do you want? store.steampowered.com/app/1031460/... #indiedev #gamedev 0243
festive vector @festivevector.com · 20/06/2026experimenting with a drop pod mechanic for spawning enemies in the open ocean #indiedev #gamedev 0112
festive vector @festivevector.com · 17/06/2026NPC navigation testing using an upgraded whisker system Love watching these little guys fly around 😄 #indiedev #gamedev 4644
festive vector @festivevector.com · 05/06/2026quick process video for adding a new vessel to my game #indiedev #gamedev 0234
festive vector @festivevector.com · 02/06/2026mining the clam pearls is a dangerous game #indiedev #gamedev 0287
festive vector @festivevector.com · 25/05/2026Scrolling through my photos and found this fun worm vomit tech art #indiedev 080
festive vector @festivevector.com · 22/05/2026have you ever wanted to be a trucker under the sea #gamedev 072
festive vector @festivevector.com · 06/05/2026gamedev is the process of bottling up years of your time into a convenient little package for others to enjoy 050
Reposted by festive vectorJakub @koobazaur.bsky.social · 15/04/2026"Cleaning Up!" is out NOW on Steam, Nintendo Switch and PlayStation! 🧹 Mari Kondo meets The Hoarders in a cozy cleaning #indiegame! Suck up piles of trash, mop up the floors, and don't accidentally spray the cat! 🚮 ✨The joy of cleaning with none of the mess✨ Links Below🔽 14024
festive vector @festivevector.com · 10/04/2026added grass touching technology #indiedev #gamedev 1257
festive vector @festivevector.com · 09/04/2026I wrote up some of what I've learned so far about using compute shaders and instanced rendering for grass www.festivevector.xyz/blog/posts/c... #indiedev #gamedevfestivevector.xyzfestive vector devlogI found a few good resources that I'd recommend to get started using them: 0155
Reposted by festive vectorDanny Weinbaum @dannyweinbaum.bsky.social · 02/04/2026 OUR NEW GAMEPLAY TRAILER! Check out Songs of Glimmerwick, our witch academy RPG where the magic of the world is music! Wishlist here: store.steampowered.com/app/1706510/... 811242
Reposted by festive vectorRune Skovbo Johansen @runevision.bsky.social · 30/03/2026My erosion filter is out! Video, blog post, and shader source. It emulates erosion without simulation, so it's fast, GPU friendly, and trivial to generate in chunks. Explainer video: www.youtube.com/watch?v=r4V2... Companion blog post: blog.runevision.com/2026/03/fast... #ProcGen #vfx #GameDev 17557169
festive vector @festivevector.com · 30/03/2026just fixed a bug related to this so thought I'd show it off: projectiles fire from their exact spot on the launcher #gamedev #indiedev 0135
festive vector @festivevector.com · 29/03/2026combat is starting to feel pretty fun! #gamedev #indiedev 2375
festive vector @festivevector.com · 17/03/2026really happy with how much my simple skybox shading looks like volumetric lighting in this cave even though it is totally not #indiedev #gamedev 0335