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Sam Coster

@yooello.bsky.social
283 followers 609 following 48 posts

co-creator of How Many Dudes & Crashlands | design/art/biz | 2D game art generalist (#CSP #Spine2d #gamemaker #gamedev) | happiness factory | he/him

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Sam Coster @yooello.bsky.social · 26/03/2026
I'm heading to #paxeast today! If you're a #gamedev /designer/artist and want to talk shop with another dev who has successfully shipped on Steam, Xbox, Switch, Google Play and the App Store, (Crashlands, Crashlands 2, Levelhead, Quadropus Rampage, upcoming How Many Dudes?) hit me up!
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Anne Ballaran @anneballaranart.bsky.social · 21/12/2025
Quietly chugging along and making my little 2D game assets. 🙂 I had the opportunity to get my first Steam launch experience with the wonderful team of Crashlands 2! Over the year, I made hundreds of assets across four projects and the variety always had me learning something new. #artvsartist2025
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Sam Coster @yooello.bsky.social · 17/12/2025
Made this game during the #gmtk #gamejam as a palette cleanser after Crashlands 2 and it's rapidly bloomed into the silliest, possibly most fun thing I've ever made? I know the post-burnout pivot is a hot trend right now for #indiegames but maybe it's a trend for a reason 🤔
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Butterscotch Shenanigans @bscotch.net · 05/12/2025
How Many Dudes does it take to beat up a gorilla? 1,000 toddlers? A unicorn? These are the questions our next game seeks to answer. RT & Wishlist on Steam, and lmk what other dudes and creatures we should add! store.steampowered.com/app/3934270/... #indiegame #gamedev #indiedev #steam #gaming
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Sam Coster @yooello.bsky.social · 08/08/2025
Our ridiculous "How Many Dudes" autobattler placed 27th in overall Enjoyment for the #gmtk jam, out of like 9500+ submissions! WILD! We got a new web build up if you wanna try defeating 1,000 toddlers -> bscotch.itch.io/how-many-dudes #gamedev #indiegames @itch.io
bscotch.itch.io
HOW MANY DUDES? by Butterscotch Shenanigans
How many Dudes does it take to defeat a Gorilla? Enter the Dude Ranch and find out!
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Sam Coster @yooello.bsky.social · 05/08/2025
@itch.io ‪‬@gamemakerstoolkit.com Our #gmtk2025 jam game started with the question: How Many Dudes does it take to defeat a gorilla? And ended with an answer to the question: How Many Dudes does it take to defeat 2700 toddlers? (bloodsplatters optional, of course) bscotch.itch.io/how-many-dudes
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Sam Coster @yooello.bsky.social · 03/08/2025
How many dudes does it take to defeat a gorilla? THIS is the question we sought to answer with our game for the #gmtk2025 #gamedev Play it and let me know how many toddlers your dudes can defeat bscotch.itch.io/how-many-dudes Vid walkthrough: www.youtube.com/watch?v=MF-e...
bscotch.itch.io
HOW MANY DUDES? by Butterscotch Shenanigans
How many Dudes does it take to defeat a Gorilla? Enter the Dude Ranch and find out!
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Academy of Interactive Arts & Sciences @official-aias.bsky.social · 12/05/2025
On the #GameMakersNotebook Podcast, @trentkusters.bsky.social chats with brothers Seth and @adamcoster.com of @bscotch.net about their recent release CRASHLANDS 2, how their brother Sam's cancer diagnosis led to the original CRASHLANDS, how they solved a common indie marketing problem, and more! 🎙️👇
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Nola Klop @nolaklop.bsky.social · 11/04/2025
Crashlands 2 is out and I had the honor of voicing Flux, the player character!💜💛🚀 Thanks so much for having me and for the super fun recording sessions @bscotch.net & @fatbard.bsky.social!🙏
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Eric Hibbeler @erichibbeler.bsky.social · 10/04/2025
Crashlands 2 is out today! 🎉 Congrats to the Butterscotch Shenanigans team on the launch and thanks for having me on board to make this key art for the triumphant sequel! ⤵️ Check below if you want to see some detail crops! #crashlands2 #keyart #illustration
Key Art for Crashlands 2
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Sam Coster @yooello.bsky.social · 30/01/2025
buhhhh some sus follows just showed up in my account, then like and reposted *their* posts (onlyfans?! wat). I guess this is a good reminder to everyone to enable 2FA (which I now have -_-). quite the way to return to bsky after forgetting about it for a few weeks 🫠
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Sam Coster @yooello.bsky.social · 15/01/2025
Nearly 5 years of work make this the biggest, zaniest thing I've ever done, and now it's got a launch date! FEELS WEIRD BUT ALSO GOOD. #crashlands2
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Sam Coster @yooello.bsky.social · 06/12/2024
We've worked with the bards for nearly ALL those 10 years and they've been excellent. If your game needs SOUND AND JAMS (and it certainly does) give them a look!
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Sam Coster @yooello.bsky.social · 06/12/2024
A little glimpse of what we've been cooking up for Crashlands 2!
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Raj Patel @rajio.bsky.social · 03/12/2024
Alpha Male Beta Male Release Candidate Male Gold Male Tech Demo Male Stress Test Male Vertical Slice Male Hands-On Demo Male Post-Launch Male Remastered Male Platform Port Male Title Update Male Hot fix Male Patch Male Unattainable Target Render Male Minimum Viable Male
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Sam Coster @yooello.bsky.social · 02/12/2024
My #gamedesign hill-to-die-on is that Mana is the wooooooorst way to manage rate-of-action for players. YAY? NAY? hang on gotta sit here doing nothing interesting for 15 seconds while my mana recharges
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Sam Coster @yooello.bsky.social · 19/11/2024
Follow @anneballaranart.bsky.social! I've been working with her for a year on Crashlands 2 and she's unbelievably talented.
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Floris Didden 🇪🇺🌻 @didden.bsky.social · 18/11/2024
My conclusion after a discussion at work
bell curve meme with low IQ guy saying designs should look cool, medium guy saying "nooo, you have to design every detail it would actually work in real life!!!" and the high IQ guy saying "it should look cool"
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Sam Coster @yooello.bsky.social · 19/11/2024
Took me 8 weeks to make my first animatic - which I drew in #CSP and assembled in... #Spine2d?! (There were REASONS 😐) Best part was, being a Spine animation, it caused a RAM spike that bricked the game on phones. I ended up having to record it as an MP4 instead. youtu.be/ztL-q9LNizc?...
youtu.be
Crashlands 2 - Homecoming? (Opening Cutscene)
YouTube video by Butterscotch Shenanigans
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Sam Coster @yooello.bsky.social · 19/11/2024
@sidralgames.bsky.social thanks for making the gamemaker starter pack! Could I be added to the lot? Made Crashlands, Levelhead, and currently working on Crashlands 2, all in gamemaker!
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Sam Coster @yooello.bsky.social · 18/11/2024
@myles.redplanetgames.co wild to see another siblings-founded studio! My brothers and I started Butterscotch Shenanigans about 12 years ago. How long y'all been at it?
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SmallBu Animation @smallbu.bsky.social · 15/11/2024
Take it easy, but TAKE it
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Sam Coster @yooello.bsky.social · 16/11/2024
One of my fave things is adding little ecological interactions to the creatures I make. They don't *do* anything mechanically, but players always imagine they do and assign agency. "Oh watch out - that Sluggabun is smelling you!" #gamedev #gameart #spine2d #indiegames
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Sam Coster @yooello.bsky.social · 16/11/2024
A little personal piece #illustration #art #dogs
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Sam Coster @yooello.bsky.social · 16/11/2024
A #gamedev and #gameart intro seems to be in order! I founded an indie studio with my brothers @adamcoster.com and Seth, made Crashlands, Levelhead, Quadropus Rampage, and Flop Rocket, and am now working on Crashlands 2. Plus I've given a few GDC talks over the years. www.youtube.com/watch?v=LQHt...
youtube.com
The Last Game I Make Before I Die: The Crashlands Postmortem
YouTube video by GDC 2025
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