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yintero.dev

@yintero.dev
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Alariko @alariko.bsky.social · 25/08/2025
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Djamila Knopf @djamilaknopf.bsky.social · 15/08/2025
Interlude. I painted this to wash away the summer heat. medium: Nicker poster colour on Arches watercolour paper
A painting of a tree standing in water, featuring a heron.
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Yintero 🦇 @yintero.dev · 10/08/2025
On a business trip in #California, near #LA. So nice to see actual land features after being in flat #YYZ for so long 😅
Shot of Santa Monica mountains, on a trail Shot of lookout peak in Santa Monica mountains
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Heevak @heewak.bsky.social · 04/08/2025
Hidden Cages waiting to be uncovered #gamedev #indiegames
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Yintero 🦇 @yintero.dev · 01/08/2025
Yeah it’s a constant ebb and flow, I get that. Couple weeks ago we ended a big crunch period at work and it’s nice to have some semblance of time and energy to do stuff afterwards now! Definitely varies though.
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Yintero 🦇 @yintero.dev · 01/08/2025
I have a title, environments, plot, characters, major events, and mechanics all thought out for my #gamedev project — however I work a full time job and have NO idea if I’ll get to all that, or how much will change as I go. Thinking of sharing gradually as I keep doing groundwork and tests 🤔
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Yintero 🦇 @yintero.dev · 01/08/2025
Ngl it’s pretty good, one of the few diet sodas I’ve tried that I’d probably drink 😅
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Yintero 🦇 @yintero.dev · 29/07/2025
I’m loving ripping out prototype blueprint logic once a concept works, and moving most of it to a custom character class with #c++ interfaces I can expose to blueprints ✨ example of stamina state stuff & sprinting here #ue5 #indiegamedev #gamedev
Large example showing stamina state & sprinting blueprint logic, spread across multiple functionsBlueprint nodes showcasing simplified sprint control logic. Useful interfaces are exploded to blueprints, with all the background logic logged & handled within a custom character class.
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Cherub @polygoncherub.bsky.social · 25/07/2025
What do I do for fun? Oh, mostly make over complicated UI animations. #CherubDev #UE5 #GameDev
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Yintero 🦇 @yintero.dev · 26/07/2025
Heheh, yeah she’s got tail-mounted storage!
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Yintero 🦇 @yintero.dev · 25/07/2025
Okaaay, MVP ground locomotion is done for now! Walk -> run -> sprint -> exhaustion working, with some custom #c++ code in the background to handle the stamina states 🔥 #ue5 #gamedev #yinteroGameDev
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Yintero 🦇 @yintero.dev · 22/07/2025
Planning to spend a few days out in nature to practice resting. Sunset yesterday after dinner was fantastic. #ontario summer vibes
Photo of a lake at sunset. Boats are seen moored in the right side of the image, the dock is seen at the bottom left cutting diagonally across the bottom left corner. A landmass stretches across the centre of the image, accentuating the clouds and sky above
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Yintero 🦇 @yintero.dev · 17/07/2025
I am pleased to have finally grasped out the weird relation between visual studio and #ue5 so now I can FINALLY unleash my full C++ powers to unblock my learnings and development 💯💯
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Yintero 🦇 @yintero.dev · 10/07/2025
Been learning how to prioritise myself and my own needs, especially after being burnt out by my job (which is still ongoing). Just carving out a lil space from adulting to do whatever I want. “Whatever I want” often means gamedev lol
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Etherington Brothers @etheringtonbros.bsky.social · 07/07/2025
Our feature artist/tutorial today is this EXCELLENT set of 10 PRINCIPALS of MOTION DESIGN/ANIMATION by the talented @jrcanest! This is SO USEFUL for all types of ANIMATION! #animation #animationdev #anime #gamedev #conceptart #motiongraphics
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Yintero 🦇 @yintero.dev · 06/07/2025
Can I just say I’m SO glad it’s summer in #yyz after being teased with up/down temperatures for weeks
Close up of trillium flowersShot of pathway on a trail near to Rouge Hill. Roots are visible on the pathway, with tall slender trees and low-lying shrubs on both sides of the pathShot of Toronto botanical garden, lots of greenery!
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Yintero 🦇 @yintero.dev · 06/07/2025
Wassup y’all 🔥 still alive and kickin, coming out of a brutal couple months of crunch at my day job. I’ve been beyond exhausted, but learned a lot about myself and my limits. Gonna see if I can share some stuff on here again when I can :)
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🌱🌼BIGMACKEREL🌼🌿 @bigmackerel.bsky.social · 19/06/2025
made a pixel icon of @yintero.dev's dragon Zynga! :D #pixelart
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Yintero 🦇 @yintero.dev · 01/05/2025
Current job is simultaneously the most frustrating, the most tiring, and the most fun all at the same time. I wonder when I'll commit to pivoting to something else — whether it be another job in industry, or doing my own thing.
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Yintero 🦇 @yintero.dev · 29/04/2025
Coming up for air during crunch time at work to mention I’ve been learning how weird C++ is in #ue5 — not even the code itself, but the dance between building solution, compiling, source files mysteriously disappearing? I’m getting it now, but bruh
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Yintero 🦇 @yintero.dev · 25/04/2025
My aircraft nerd brain guesses F-8 crusader aaaand wasp major?? 🔥
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Yintero 🦇 @yintero.dev · 08/04/2025
Absolutely agree, love their art sooo much
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Loish @loish.bsky.social · 03/04/2025
I love a good floppy leaf. The floppier, the better, am I right??
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Yintero 🦇 @yintero.dev · 31/03/2025
I love this fit omf 🔥🔥 I’m excited to hang out with you sometime this year <33
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Heevak @heewak.bsky.social · 29/03/2025
Isn't that relaxing ? 🐏🐑 #Gamedev #solodev #indiegame
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Yintero 🦇 @yintero.dev · 25/03/2025
Yoo this looks AMAZING!! 🔥🔥🔥
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name @namedr.bsky.social · 20/10/2024
#BLAME #animation
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Yintero 🦇 @yintero.dev · 24/03/2025
Yeah same!! Super fun to make, thanks! It’s been fun to figure out what to do with that heavy tail 😎
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Yintero 🦇 @yintero.dev · 24/03/2025
Another cleaned up animation sample, run cycle! Another #blender #eevee render. Included a slow-mo cause it’s fun to watch those arms n leggies
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Catsuka @catsuka.bsky.social · 23/03/2025
Blender animation by Maxime Jouniot. www.instagram.com/maxime_jouniot
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Yintero 🦇 @yintero.dev · 23/03/2025
Hmmm for some reason I thought I could share multiple videos in one post 🤔 I guess I’d have to convert stuff to GIFs to get that kind of effect
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Yintero 🦇 @yintero.dev · 23/03/2025
I’ve been cleaning up all of Zynga’s animations for the experimental build! Here’s a peek at the standard walk cycle, #blender #eevee render
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Yintero 🦇 @yintero.dev · 23/03/2025
Oooh this looks very cool, does this get interpreted or compiled? I’m curious to see more!
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Yintero 🦇 @yintero.dev · 21/03/2025
Yooo this is a SICK werewolf look 🔥🔥🔥 I love that 3rd shot!!
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Yintero 🦇 @yintero.dev · 20/03/2025
Very classic me moment: I finished up some animations to integrate into #ue5, but decided to make some final adjustments to Zynga's rig. Of course...since the keyframes are in world space instead of local space I need to un-break the anims I just finished 😅😅
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Yintero 🦇 @yintero.dev · 18/03/2025
Ooh yes! That’s a good idea, I was thinking about designing covers for that and fungi 🤔
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Yintero 🦇 @yintero.dev · 17/03/2025
Honestly one of my favourite things about gamedev in general. It’s like tons of small projects all in a giant trench coat that you can bounce between and still make progress!
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Yintero 🦇 @yintero.dev · 17/03/2025
Secondly, I’ve designed a new cup mount in #blender with a smaller pot, dedicated channel for an air hose, and is self-centring on most random jars I’ve tested. In them I’ve planted scotch bonnet peppers and thyme! #yinteroHydroponics
Close up of V2 hydroponics cup. Star shape is aesthetic, the underside has ridges for self-centring. A cylinder of rockwool is in the center potClose up of underside of V2 hydroponics cup. Small pot and ridges are very visible in this photo. Concentric rings allow the cup to sit centred on reused jars of varying sizes Shot of all newly sowed plants in new grow cups — 2X scotch bonnet peppers on left, 2X thyme on right. Grow cups have some markings on them in black — that shows the revision of cup, as I was iterating on them while manufacturing
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Yintero 🦇 @yintero.dev · 17/03/2025
#hydroponics update! So the #kale has been thriving. The first one got a bit leggy as a seedling so I’ve added a post and string to help it out ✨ #yinteroHydroponics
Shot of two kale plants growing hydroponically. They are both in the vegetative growth stage, living in jars Close-up of support post and string for KALE-001-A
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Yintero 🦇 @yintero.dev · 04/03/2025
Daaang, fantastic work ✨
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Dan Liimatta @danliimatta.bsky.social · 03/03/2025
Dogs ~ worked on this during the weekend so
Cosmic mother
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The Witch's Bakery - Sunny Lab @sunnylabgames.bsky.social · 04/03/2025
The 'Quai des Bouquinistes' has changed a lot since then 🥺 #indiegames | #gamedev
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Yintero 🦇 @yintero.dev · 03/03/2025
You bet — I just finished the tutorial yesterday and am exploring the demo area! Really love the art style, super fun mechanics so far 👌🏾
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Yintero 🦇 @yintero.dev · 02/03/2025
Thanks so much!! And yeah it’s honestly GREAT, such a nice playground vs the sterile default test world
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Yintero 🦇 @yintero.dev · 02/03/2025
Integrated new additive 'look' animations for Zynga in #ue5, really fun way to test out hair physics! Still have a few keyframes to tidy up #gamedev #yinteroGameDev
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Case Portman @caseportmanaudio.com · 28/02/2025
Prototyping is all about experimenting, breaking stuff, and figuring out what works. Embrace the chaos and let creativity lead the way! Fail fast and find the fun! #gamedev
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Yintero 🦇 @yintero.dev · 27/02/2025
Will do! ✨
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Yintero 🦇 @yintero.dev · 27/02/2025
Omg yeaaahhh 😢 I feel that. For me the general aesthetic/posing of the mons got downgraded in some cases too, overall cursed transition gen
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Yintero 🦇 @yintero.dev · 27/02/2025
Wanted to show some #kale I’m growing as a #hydroponics side project. 3D printed cups & grow light mount, and soon to add RPi for monitoring and control. Have some close-ups! Germinated just under 2 weeks ago #yinteroHydroponics
Overview of two baby kale plants. They are growing in rockwool, placed in custom 3D printed cups. The cups are sitting in mason jars, containing nutrient solution.Macro shot of baby kale plant #1. Growing in rockwool, placed in a custom 3D printed cup. The seed leaves (bottom left and top right) and first true leaves (top left and middle right) can be seenMacro shot of baby kale plant #2. Growing in rockwool, placed in a custom 3D printed cup. The seed leaves (bottom left and top right) and first true leaves (top left and middle) can be seen
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Yintero 🦇 @yintero.dev · 27/02/2025
I want to post more stuff on here than just my gamedev projects — introducing the following tag key: #yinteroGameDev #yinteroHydroponics #yinteroEngProjects Might switch this up in the future :)
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