Yintero 🦇 @yintero.dev · 10/08/2025On a business trip in #California, near #LA. So nice to see actual land features after being in flat #YYZ for so long 😅 020
Yintero 🦇 @yintero.dev · 29/07/2025I’m loving ripping out prototype blueprint logic once a concept works, and moving most of it to a custom character class with #c++ interfaces I can expose to blueprints ✨ example of stamina state stuff & sprinting here #ue5 #indiegamedev #gamedev 1153
Yintero 🦇 @yintero.dev · 25/07/2025Okaaay, MVP ground locomotion is done for now! Walk -> run -> sprint -> exhaustion working, with some custom #c++ code in the background to handle the stamina states 🔥 #ue5 #gamedev #yinteroGameDev 59713
Yintero 🦇 @yintero.dev · 22/07/2025Planning to spend a few days out in nature to practice resting. Sunset yesterday after dinner was fantastic. #ontario summer vibes 020
Yintero 🦇 @yintero.dev · 06/07/2025Can I just say I’m SO glad it’s summer in #yyz after being teased with up/down temperatures for weeks 010
Yintero 🦇 @yintero.dev · 24/03/2025Another cleaned up animation sample, run cycle! Another #blender #eevee render. Included a slow-mo cause it’s fun to watch those arms n leggies 1173
Yintero 🦇 @yintero.dev · 23/03/2025I’ve been cleaning up all of Zynga’s animations for the experimental build! Here’s a peek at the standard walk cycle, #blender #eevee render 0465
Yintero 🦇 @yintero.dev · 17/03/2025Secondly, I’ve designed a new cup mount in #blender with a smaller pot, dedicated channel for an air hose, and is self-centring on most random jars I’ve tested. In them I’ve planted scotch bonnet peppers and thyme! #yinteroHydroponics 010
Yintero 🦇 @yintero.dev · 17/03/2025#hydroponics update! So the #kale has been thriving. The first one got a bit leggy as a seedling so I’ve added a post and string to help it out ✨ #yinteroHydroponics 290
Yintero 🦇 @yintero.dev · 02/03/2025Integrated new additive 'look' animations for Zynga in #ue5, really fun way to test out hair physics! Still have a few keyframes to tidy up #gamedev #yinteroGameDev 2305
Yintero 🦇 @yintero.dev · 27/02/2025Wanted to show some #kale I’m growing as a #hydroponics side project. 3D printed cups & grow light mount, and soon to add RPi for monitoring and control. Have some close-ups! Germinated just under 2 weeks ago #yinteroHydroponics 1111
Yintero 🦇 @yintero.dev · 21/02/2025Figured I'd share some in-game close-ups of Zynga V2! — she's got lots of little texture details (scales ✨🐉) that'll show up in cutscenes #ue5 #gamedev Managed to slash texture footprint by another ~20% as well with V2 vs V1.1 0313
Yintero 🦇 @yintero.dev · 19/02/2025Hey y’all it’s been a while! Coming back here to drop some screenies of Zynga V2 in-game!! I’m not allowing more design tweaks for now, this is gonna the first release version of her ✨ #gamedev #ue5 0263
Yintero 🦇 @yintero.dev · 09/01/2025Shoutout to my Jersey friend’s cat Colin, who was extraordinarily majestic and friendly and would stare at my room door for hours. Waiting. Unmoving. 020
Yintero 🦇 @yintero.dev · 08/01/2025Side project: friend in Jersey gave me an old 1960s camera as he’s got many and I’m curious to get into film. I’ve been doing that thing where I use #blender as a CAD tool to design and print stuff so I don’t have to buy any lens spanners or caps 👀 091
Yintero 🦇 @yintero.dev · 04/01/2025Just finishing up a trip to #Jersey (JE 🇯🇪), was amazing to relax, hang out, ride motorbikes and do some animating with a longtime friend of mine. Some fascinating old bits of #ww2 history as well here! 020
Yintero 🦇 @yintero.dev · 02/12/2024Set up a #Linux storage server for our home network! It’s got two SSD’s for project storage and cache, plus two hard drives I had laying around for archive and backup. 2.5gbe is great for copying my huge #ue5 project files 👀 140
Yintero 🦇 @yintero.dev · 27/11/2024Another test clip from version 0! Testing summoning objects, ray casting, and VFX. Threw together a simple “aiming” anim as well for this skill’s state machine. Spools are just stock megascan assets :) #ue5 #gamedev 0501
Yintero 🦇 @yintero.dev · 21/11/2024Another early test clip from sometime ago, testing out performance of #ue5 lumen and ray-traced lighting/GI at nighttime #gamedev 040
Yintero 🦇 @yintero.dev · 19/11/2024Work has been sucking up a lot of my energy lately, but I realise I have a bunch of testing clips I never shared! Here’s me testing out fireball aiming, strafing and camera feel with controller! This is a testing environment I downloaded, but the rest is representative 👌🏾 #gamedev #ue5 2383
Yintero 🦇 @yintero.dev · 05/11/2024Zynga's textures are basically done, here's a quick Eevee screenshot from Blender! No hair physics until I export her to #UE5 this evening. Still fixing some really tiny stuff this evening (UV errors I missed...classic) before I export ✨ #GameDev #UE5 #Substance 0120
Yintero 🦇 @yintero.dev · 04/11/2024Post your setup thread! These are super fun. This is my home office setup where all the 3D stuff happens in the evenings after work and on weekends. Not shown is my ancient 2014 Bamboo Create I still use for texture painting. Specs in alt text :) 040
Yintero 🦇 @yintero.dev · 24/10/2024Been done the refreshed base mesh of Zynga for a little while now, currently still texturing! Here's a WIP shot 🐉👀 She's one of two playable characters. Accessories are currently textured, next I'll finish her body and hair. Tweaked almost everything except the optional armour! #GameDev #UE5 0299
Yintero 🦇 @yintero.dev · 20/10/2024Some nature reference photos from the past couple weeks I took here in YYZ for my test level 🌲🍁 #gamedev 070
Yintero 🦇 @yintero.dev · 30/08/2024Recently finished up the base mesh and a basic rigging pass of bandit enemies!! They're tiny lil guys. Next up is texturing and some detailing 🦝🗡 140
Yintero 🦇 @yintero.dev · 16/08/2024Ooh looks like it didn't display directly on BlueSky. Here's a screenie of an older WIP shot! 040
Yintero 🦇 @yintero.dev · 14/08/2024Working on a base mesh for some Bandit enemies! They’re gonna be part of a tutorial battle, so not terribly strong. Based on this fantastic concept art piece from my friend L. Crist! 050
Yintero 🦇 @yintero.dev · 10/08/2024Stunning commission of Zynga from inkarwast over on FA! This is Zynga during her first week of training in elemental magic, as an adult. After a few days of theory and deciding on which school of magic to try out first, she picked up Wildfire quickly 🔥 260
Yintero 🦇 @yintero.dev · 05/06/2024I can feel it — another burst of energy pushing me to finish two core game mechanics But first...almost done a new blog post 👀 000
Yintero 🦇 @yintero.dev · 06/05/2024Experimenting with procedural environments! Was getting tired of the default clinical-feeling test world. #UE5 #gamedev 070
Yintero 🦇 @yintero.dev · 29/04/2024I've been animating more in the past 2 weeks than I have in the past 2 years #UE5 #gamedev 000
Yintero 🦇 @yintero.dev · 01/04/2024Been on vacation visiting family in Barbados this week :) also been integrating Zynga in UE5 with animations and physics. Gonna put together a vlog/blog post sharing some more soon ✨ #gamedev #unreal #ue5 140
Yintero 🦇 @yintero.dev · 19/03/20243D printed the classic wolf mask by flioink, and hand painted it to match my OC Cassini! #3dprinting Haven't painted anything in ages, so this was a super fun exercise. Wore it to #FE2024 this past Saturday, alongside makeup :) 3D print file source: www.thingiverse.com/thing:4907018 040
Yintero 🦇 @yintero.dev · 08/02/2024Zynga’s all done, and integrated with unreal engine 5! I’m having so much fun already, here’s a little intro sheet with some major details, and her core stats. Thrilled to share more soon!! 110
Yintero 🦇 @yintero.dev · 04/02/2024Been playing around with rendering in UE5! It’s insanely fun, still have to make a fireball for her to hold 🔥 020
Yintero 🦇 @yintero.dev · 23/01/2024I’ve been sucked into unreal engine 5 and it’s honestly bonkers 031
Yintero 🦇 @yintero.dev · 04/01/2024Rigging and clothing are just about done! Now it's texture optimization time lmao 000
Yintero 🦇 @yintero.dev · 28/12/2023Hyped to finish up my blog over the next few days -- here's one of many game assets that's been finished lately. This is Zynga's primary sword, based on an Egyptian Khopesh 🗡 000
Yintero 🦇 @yintero.dev · 26/12/2023It’s about time I post some stuff here — heres Zynga, video game version! :) 020