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Will Webster

@willdwebster.bsky.social
63 followers 134 following 67 posts

Physicist, rowing coach, webapp developer & occasional writer. Making the switch from 9-to-5 KPI grind to 24/7 passion (+grind) of indie game dev. Riddled with anxiety and indecision, but occasionally does something someone might think is cool. I hope...

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Reposted by Will Webster
Christophe is making Prerolled! @qaqelol.bsky.social · 26/09/2026
I made the art for all the achievements in #Prerolled! We are getting really close to finishing the game!! #GameDev #Godot #Indie
screenshot showing different stamp like achievement icons
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Reposted by Will Webster
PsychoPy @psychopy.org · 23/09/2026
Next week we will host another free and casual session to help people get started with git 👩‍💻 The goal is to help you in getting started with contributing to #opensource projects. Come along and hopefully leave having made your first pull request! www.eventbrite.co.uk/e/my-first-p...
eventbrite.co.uk
"My First Pull Request": A Beginners Guide to Open Source with PsychoPy
Make your first pull request and learn how to get started in the world of Open Source Projects!
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Reposted by Will Webster
Michael @confettimage.bsky.social · 22/09/2026
Hi #Gamedev! Hope your day is going well. Real quick advice, you're not going to always be motivated and that doesn't mean your ideas are bad. You're just low on dopamine. Stay disciplined and it will pass quickly! Remember, good work is highs and lows. Stay focused! Good luck!
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Will Webster @willdwebster.bsky.social · 22/09/2026
If you like idle/clicker games with a sci-fi, corporatised twist built in #godotengine please do check out the demo and let me know your thoughts: store.steampowered.com/app/4622380/...
store.steampowered.com
Idle Mining Manager on Steam
An idle asteroid mining management simulator. Earn credits and advance through corporate tiers to expand your range of mining tools, policy upgrades and resource efficiency. Unlock the history of inte...
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Will Webster @willdwebster.bsky.social · 22/09/2026
Well, the demo is live! It actually went live yesterday evening but then I panicked if it even worked and needed a day to convince myself. Seeing that someone has already played my little #indiegame for nearly three hours helped in that regard. Another #gamedev milestone I guess!
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Will Webster @willdwebster.bsky.social · 20/09/2026
It still needs a lot of work, reception will probably be mixed at best and there's still plenty of time for me to "one fine day" it! 😜 But it's still a thing that I done. Small victories. Wishlist the thing here: store.steampowered.com/app/4622380/...
store.steampowered.com
Idle Mining Manager on Steam
An idle asteroid mining management simulator. Earn credits and advance through corporate tiers to expand your range of mining tools, policy upgrades and resource efficiency. Unlock the history of inte...
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Will Webster @willdwebster.bsky.social · 20/09/2026
For a while #gamedev had been another thing on my lifetime list of "big dreams never followed through". A few proof of concepts here, a couple of games jams there, lots & lots of pen&paper plans. Well, tomorrow a demo for Idle Mining Manager, built in #godot launches on #steam
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Will Webster @willdwebster.bsky.social · 16/09/2026
A question for bluesky #gamedev. I have (hopefully!) a demo going live on Steam next Monday. What's something that I've probably forgotten that I might yet have time to fix/resolve/implement? #godot #indiegame #indiedev
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Reposted by Will Webster
Christophe is making Prerolled! @qaqelol.bsky.social · 11/09/2026
I made a #Godot game with 8 others #GameDev without being allowed to communicate!! www.youtube.com/watch?v=mh1H...
youtube.com
9 Devs Make a Game with NO Communication!
YouTube video by Inbound Shovel
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Will Webster @willdwebster.bsky.social · 11/09/2026
It definitely *looks* like my first ever attempt at a trailer. But considering the haste, I think it turned out okay(ish?) If you'd like to make the numbers go up too, then wishlist on Steam: store.steampowered.com/app/4622380/Id… Demo going live in a couple of weeks!
store.steampowered.com
Idle Mining Manager on Steam
An idle asteroid mining management simulator. Earn credits and advance through corporate tiers to expand your range of mining tools, policy upgrades and resource efficiency. Unlock the history of inte...
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Will Webster @willdwebster.bsky.social · 11/09/2026
I unexpectedly started a new job two weeks ago so the imminent deadline for my #indiegame build on Steam slipped out of mind. Queue several hours last night learning DaVinciResolve and cobbling this together: youtu.be/r4ZZOt7c1oY #godot #gamedev
youtu.be
IdleMiningManager Trailer v0
YouTube video by Will
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Will Webster @willdwebster.bsky.social · 09/08/2026
The key thing I wanted to get was a nice transition be from current mining area to the next (the cave area). It's still a work in progress but it's "okay enough" to move on to the next thing and iterate on it later. Wishlist the game on Steam: store.steampowered.com/app/4622380/...
store.steampowered.com
Idle Mining Manager on Steam
An idle asteroid mining management simulator. Earn credits and advance through corporate tiers to expand your range of mining tools, policy upgrades and resource efficiency. Unlock the history of inte...
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Will Webster @willdwebster.bsky.social · 09/08/2026
The only thing drier than the European countryside rn is my months long productivity dry spell. Finally though, I've made head way on Idle Mining Manager and have a new mechanic. youtu.be/6WaWp91ALlI?... Unlocking a new mining area as you progress through tiers #gamedev #godot #indiegame 1/2
youtu.be
Idle Mining Manager: New mining area (alpha)
YouTube video by Will
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Reposted by Will Webster
Game Maker's Toolkit @gamemakerstoolkit.com · 22/07/2026
The GMTK Game Jam 2026 theme is... COUNT DOWN Submit your game here: itch.io/jam/gmtk-jam...
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Reposted by Will Webster
Christophe is making Prerolled! @qaqelol.bsky.social · 24/06/2026
You can get my bundle of +20 handmade #Godot cheatsheets for 8$ during the itch summer sale!! itch.io/s/188351/sum... ☀️ Have a nice summer!! #GameDev #GodotEngine
Banner saying "SUMMER SALE" 20% off

Above a stack of various cheatsheets
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Reposted by Will Webster
Smooth Dunk @smoothdunk2.bsky.social · 24/06/2026
when AI companies go bankrupt
5 panel comic

Panel 1: Red Guy with “AI” on his chest is falling backwards off a cliff. A Purple Guy is running to “save him”

Panels 2-4: Close up of Purple Guy’s hands gradually going from outstretched fingers to a closed fist

Panel 5: Red Guy falls backwards off the cliff while Purple Guy does nothing but show him his middle finger.
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Will Webster @willdwebster.bsky.social · 24/06/2026
There are so many great tutorials and #indiedev videos creators for #godot #gamedev... But we're still missing something. Where's "the best game engine for the anxious", "game design for the chronically indesicive" and "refactoring for the easily overwhelmed"? These are the tutorials I truly need!
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Reposted by Will Webster
Adriaan @adriaan.games · 17/06/2026
Godot: - is free & yours to modify - isn’t run by shareholders with a different agenda - doesn’t support genAI - is easy to transition to - is very capable - has its own quirks - exports to desktop & mobile, and to console through 3rd party services (for now) lmk if you need help transition to it
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16 BIT NIGHTS @16bitnights.bsky.social · 10/06/2026
Parallax layers are almost done. Meanwhile, my partner added building traps mechanic in the forest, cause you never know what creatures will come at night from the dark. #indiegame #pixelart #horror #survivalcraftgames
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Will Webster @willdwebster.bsky.social · 10/06/2026
I love parallax effects like this - so cool!
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Reposted by Will Webster
Eka | Dosa Divas @ekanaut.bsky.social · 10/06/2026
Two months in Godot and it's great. The integration of script, objects, signals and how well they work together means I'm writing and extending gameplay code and shaders (badly) while doing art and design work. Things seem so much faster for dev but it could also be our small multiplayer project.
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Reposted by Will Webster
Christophe is making Prerolled! @qaqelol.bsky.social · 02/06/2026
New #Godot Cheatsheets about shaders!! They are included in the ready-to-go collection($10) with +18 other cheatsheets + some exclusive extras qaqelol.itch.io/cheatsheet-v... You can also download them for free, one by one! qaqelol.itch.io/godot-cheats... #GameDev #Tutorial #IndieDev #Shaders
Image saying "NEW CHEATSHEETS on shaders!" with a preview of said cheatsheets
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Will Webster @willdwebster.bsky.social · 30/05/2026
24 hours later and I'm surprised to see 3 completely organic wishlists! Its a tiny step, for sure. Mentally/emotionally overshadowed by the fact that I certainly won't make the deadline for #steamnextfest this summer and will need to wait until the Autumn. It's still a small victory though! 😁
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Will Webster @willdwebster.bsky.social · 30/05/2026
I've had the first 3 wishlists for my #incremental #indiegame built in #godot! 🥳 Yesterday was rubbish for #gamedev output so, needing a win, I threw caution to the wind & put my #steam page live: store.steampowered.com/app/4622380/Id le_Mining_Manager
store.steampowered.com
Idle Mining Manager on Steam
An idle asteroid mining management simulator. Earn credits and advance through corporate tiers to expand your range of mining tools, policy upgrades and resource efficiency. Unlock the history of inte...
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Reposted by Will Webster
Voxy @voxy.space · 26/05/2026
v1.0.0 of @icons, my icon library for #Godot developers, is now OUT! 🎉 🔣 400 icons designed to fit with the default editor icons ; 🎨 available in all 4 node colors (default, 2D, 3D, and control) ; ⚖️ free & open source! (MIT license) i hope they'll be useful to you! :) github.com/Voxybuns/at-...
github.com
GitHub - Voxybuns/at-icons: Open source icons for custom Godot nodes
Open source icons for custom Godot nodes. Contribute to Voxybuns/at-icons development by creating an account on GitHub.
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Will Webster @willdwebster.bsky.social · 27/05/2026
Having struggled with (f)unemployment for a while, I've concluded that to get responses to job applications, I have to focus purely on #gamedev. The moment I make any progress on my #incremental #godot #indiegame & have any motivation/optimism for it, I'll be contacted by a swarm of recruiters 😬
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Reposted by Will Webster
Stein Makes Games @steinmakesgames.bsky.social · 26/05/2026
To standardize game engine pronounciation, they should rename to Godot, Gunity, Gunreal
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Will Webster @willdwebster.bsky.social · 26/05/2026
On this baking weekend, finally created scenes in #godot for my #indiegame store page capsules. I used the existing CRT shader and assets (the best my artistically challenged self can hope for). I think it turned out... 3.6 roentgen? (not great not terrible). One step closer.. #indiedev #gamedev
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Reposted by Will Webster
Sloppy Forgeries ✨ Wishlist on Steam! @sloppyforgeries.bsky.social · 17/05/2025
Gearing up for a big dev push on Sloppy Forgeries, the two-mouse game about copying famous paintings as quickly and accurately as possible. Coming Q3/4 2025. #screenshotsaturday #gamedev #indiegame #art #digitalart #games #videogames ✨ Wishlist ✨ ⇢ bit.ly/sloppy-bs
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Will Webster @willdwebster.bsky.social · 23/04/2026
Fickle things aren't they? "Up to eight hours battery life *(if switched off for the first seven hours and fifty nine mins)"
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Will Webster @willdwebster.bsky.social · 23/04/2026
It's on days like this I wish I had a laptop battery that lasted for more than thirty seconds. At least I can do my 3 hrs internally debating what game system would be best to build next out in the sunshine, before going back to tweaking the UI for the one hundredth time. #gamedev #indiegame #godot
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Kenney @kenney.nl · 23/04/2026
I'm at #godotcon, you'll recognize me by the pin 🫠 Feel free to say hi for free goodies! @godotengine.org
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Lena Sun @lenasun.bsky.social · 22/04/2026
SCOOP: Two weeks ago, the head of the CDC delayed publication of a report showing covid vaccine cut likelihood of ER visits and hospitalizations by half. Now that report is no longer allowed to be published in CDC’s flagship scientific journal. My latest. 1/2 www.washingtonpost.com/health/2026/...
washingtonpost.com
CDC won’t publish report showing covid shots cut likelihood of hospital visits
The report, which had cleared the agency’s scientific-review process, had been delayed. It now won’t be published at all, people familiar with the decision told The Post.
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Will Webster @willdwebster.bsky.social · 17/04/2026
Still lots more to do on this as well. Add in some mechanics for different tiers of equipment, upgrades, an in-game encyclopedia you can unlock entries in. But it feels like I'm continuing to make progress in my #gamedev journey, learn new things... oh, and I made some Steam pages for them! Ahhh...
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Will Webster @willdwebster.bsky.social · 17/04/2026
Since then, I've expanded out the range of tools and given them a little more life - they'll occasionally stop, walk to a new location, start mining again etc. I don't have any gifs of that, but I do have an image of the number of asteroid chunks being spawned basically become a road into space
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Will Webster @willdwebster.bsky.social · 17/04/2026
Then there's my idle/clicker game (name still being determined, "Idle Mining Manager" perhaps?) youtu.be/7PrSEsn4_ys Made a better UI (again, with much thanks to Kenney's UI packs), and added in some more mining tools (all from Craftpix's Cyberpunk pixel art platformer range)
youtu.be
Clicker: Mining Administrator
YouTube video by Will
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Will Webster @willdwebster.bsky.social · 17/04/2026
Still lots to do: add more visual feedback, make some mechanics clearer (like a visual effect for things hitting shields, losing energy), have the background scroll when your engines are charged + 100 things more. But there's more to it than there was at the start of the month, so that's progress!
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Will Webster @willdwebster.bsky.social · 17/04/2026
Since then, I've moved the progress bars, wrapped them in a little UI (from @kenney.nl's scifi UI packs) and tried to make the connection between Matches and progress bars (energy) clearer. Added some little engines to the space ship, from @craftpix.bsky.social's Space Shooter Game Kit.
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Will Webster @willdwebster.bsky.social · 17/04/2026
I've been slowly chipping away at the mountain of #gamedev things to build/make better on my #indiegame. As well as repot the blueberry trees, interview for jobs and stress about why the tomato plants aren't thriving. Here's where my #godot Match 3 game was at a week or so ago: youtu.be/B5ixg6B3Q2Q
youtu.be
M.A.T.C.H.3 Basic Gameplay (WIP)
YouTube video by Will
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iheartfunnyboys @iheartfunnyboys.bsky.social · 15/04/2026
I just published the #Steam page for my upcoming #game Stop and Smell the Flowers. It is a relaxing #idle #incremental where you grow #flowers and fill a #collection board from random mutations. If that sounds interesting, please wishlist! #wishlistwednesday store.steampowered.com/app/2578290/...
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Kenney @kenney.nl · 31/03/2026
Starter Kit Racing for @godotengine.org has been updated! Now includes support for motorcycles, dynamic zoom, collision sounds & optimization and overall script improvements and project clean-up! github.com/KenneyNL/Sta... (MIT License, assets CC0)
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Will Webster @willdwebster.bsky.social · 31/03/2026
In the interests of all gamers, past, present and future, who may one day need to upgrade their storage, memory, graphics etc., I'd appreciate it if LLM's/GenAI could just get in the dustbin now. Seriously, when are the shortages and price hikes going to end?!? #gaming #prices #hardware #fluffai
A picture of a 1TB Samsung SSD in an online store.  A text alert indicates the price has increased by £101.46, more than doubling the original price
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Will Webster @willdwebster.bsky.social · 30/03/2026
So here I am, nuking most of my previous code and starting over. But at least I'm now older and wiser and this has gotten me back into my otherwise stalled Match3 game. So praise and thanks again to @kenney.nl for being my game dev inspiration this week!
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Will Webster @willdwebster.bsky.social · 30/03/2026
end result? I've written confusing code & have a game where matches fail, blocks hang in the air and eventually null exceptions out. Compare this to Kenny's use of a nested array and a check over the whole grid for matches, and I've not seen a single bug in quite a lot of hitchless play time...
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Will Webster @willdwebster.bsky.social · 30/03/2026
Reviewing it was a painful reminder though on how much I overcomplicate! I apparently decided to use a Dictionary for the grid requiring a system of going from Vector2i to keys of the form "X-Y". Also decided to only check for matches around recently removed items for "optimisation purposes."
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Will Webster @willdwebster.bsky.social · 30/03/2026
Sound effects are critical - my mechanically obsessed mind frequently forgets this. Love the increasing pitch on successive matches - gives an auditory sense of progression, makes a cascade of matches feel more impactful/entertaining to watch. Little flourishes like this make all the difference!
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Will Webster @willdwebster.bsky.social · 30/03/2026
The animations are lovely! Seeing these and further visualising them with the Tween Cheat sheet: forum.godotengine.org/t/tween-chea... & I feel like I'm getting a grip on how to make something that plays well. Using things like elastic and back to give movement some weight.
forum.godotengine.org
Tween Cheatsheet
Hi! I made a tween cheatsheet! I asked some very kind people to help me translate it in 7 other languages, which are available on this post (free, no account needed) Have a nice day!!
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Will Webster @willdwebster.bsky.social · 30/03/2026
Having struggled to get vaguely acceptable looking animations in my Match3 game, I was over-the-top excited to see @kenney.nl releasing a Match3 Starter Kit: kenney.nl/starter-kits. Reviewing it has given me a lot of food for thought... #Indiegame #godot #gamedev
kenney.nl
Starter Kits · Kenney
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Will Webster @willdwebster.bsky.social · 30/03/2026
Thanks for your comments, really appreciate the advice. I've added a date for uploading a demo at the latest, alongside the milestones steam lists. And you're right about Godot os shell open. I think you can also use codeberg.org/godotsteam/g... to get the overlay to open for it? Will have to test!
codeberg.org
godotsteam
An ecosystem of tools for Godot Engine and Valve's Steam. For Linux, Mac, and Windows.
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