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Whatever Works

@whtvrwrks.io
731 followers 328 following 299 posts

Solo game dev in the process of learning and making whatever works. 🌐 whtvrwrks.io 🎮 whtvrwrks.itch.io/ 📺 youtube.com/@whtvr-wrks ☕ ko-fi.com/whtvrwrks Play SHUNNED LAND: whtvrwrks.itch.io/shunned-land

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Whatever Works @whtvrwrks.io · 27/09/2026
Always had trouble making decent-looking trees, but I think I'm getting there #gamedev #indiedev #solodev #blender #b3d #lowpoly #godot #wip
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Whatever Works @whtvrwrks.io · 24/09/2026
Confessional (confess your game dev sins here!) #gamedev #indiedev #solodev #godot #blender #b3d #lowpoly #wip
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Apex Mango - WISHLIST 🍎💀 ~FRUITBEARER~ 🍎💀 @apexmangostudio.bsky.social · 21/09/2026
FINALLY!!! 😍 Fruitbearer is OUT NOW! Please go give some love and write a review on steam. For small indie devs like us it helps us a lot 😭💖 Our first attempt to make this into a full time career🥹 Hope you enjoy! 🥰💖 store.steampowered.com/app/4300180/... #indiegame #gamedev #pixelart #art
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Whatever Works @whtvrwrks.io · 19/09/2026
What's a church without a pipe organ? #gamedev #indiedev #solodev #godot #blender #b3d #lowpoly #wip #screenshotsaturday
Low-poly 3D model of a relatively small pipe organ, rendered in Godot.
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Whatever Works @whtvrwrks.io · 13/09/2026
Quick tour to show what I managed to make so far (and yes, I plan on changing the generic Blender brick texture... eventually...) #gamedev #indiedev #solodev #wip #godot #blender #b3d #screenshotsaturday
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Whatever Works @whtvrwrks.io · 06/09/2026
Now that generic_church.blend is done, I've started to make the lore-related objects, like these stained glass windows #gamedev #indiedev #solodev #blender #b3d #wip #screenshotsaturday
3D render showing five church windows, each with a different pattern.
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Whatever Works @whtvrwrks.io · 05/09/2026
I love how Blender accepts any shortcut you can think of. For example, did you know that if you press the minus key (the one not on the numpad) while hovering over one of the transform values, it will multiply the value by -1? I just found it randomly! #blender #b3d #3d #3dmodeling
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Whatever Works @whtvrwrks.io · 29/08/2026
Testing the vibes #gamedev #indiedev #solodev #blender #b3d #wip #screenshotsaturday
A low-sample 3D render of a church.
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Whatever Works @whtvrwrks.io · 27/08/2026
I've been writing loose snippets of lore for my game in the notes app (mostly during my day job), and now I'm piecing it all together like
Scene from It's Always Sunny in Philadelphia, in which a paranoid Charlie explains his investigation of Pepe Silvia.
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Whatever Works @whtvrwrks.io · 23/08/2026
Really wanted to finish texturing the main building in time for #screenshotsaturday, but looks like that won't be happening, so here's a #wip version #gamedev #indiedev #solodev #blender #b3d
Blender viewport showing the low-poly 3D model of a church with very basic textures applied.
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Whatever Works @whtvrwrks.io · 19/08/2026
I hate making textures until I start making textures, then I remember I actually love making textures
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Whatever Works @whtvrwrks.io · 15/08/2026
All the puzzles of my game planned out. It doesn't seem like much, but I already know I'll spend the next few months implementing everything #gamedev #indiedev #solodev #wip #screenshotsaturday
Screenshot of a flowchart with most of the text boxes blurred.
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Whatever Works @whtvrwrks.io · 13/08/2026
The bulk of the research I'm doing for my game is basically googling "17th century [thing]" and seeing if the [thing] I had in mind matches the overall vibe of the results #gamedev #indiedev #solodev
Screenshot of Google Search history with multiple 17th century things searched, like "17th century pew", "17th century pipe organ" and "17th century door".
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Whatever Works @whtvrwrks.io · 08/08/2026
I never get tired of just walking around something I created, even at an early stage like this #gamedev #indiedev #solodev #godot #blender #b3d #wip #screenshotsaturday
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Whatever Works @whtvrwrks.io · 06/08/2026
Pirating big games (or never playing them) is just the objectively right thing to do at this point
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Whatever Works @whtvrwrks.io · 01/08/2026
It's starting to look like a church #gamedev #indiedev #solodev #blender #b3d #wip #screenshotsaturday
Blender viewport render of a very bare-bones, low-poly church.
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Whatever Works @whtvrwrks.io · 30/07/2026
I am now realizing the main gimmick of my new game will be a nightmare to implement, but we'll make it through
"Stressed girl drawing with crayons" meme
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Whatever Works @whtvrwrks.io · 25/07/2026
Started the blockout of the main area in my new project #gamedev #indiedev #solodev #godot #wip #screenshotsaturday
A very rough and early 3D model of a church, rendered in the Godot viewport.
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Whatever Works @whtvrwrks.io · 20/07/2026
Had surgery last week and couldn't work, but at least I had plenty of time to think about my next project. It's gonna be a short "escape the room" game set in a 17th-century church #gamedev #indiedev #solodev #horror
3D model of church doors covered in growths resembling arteries. At the center, the working title of the game: "Penetralia"
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Whatever Works @whtvrwrks.io · 10/07/2026
Spent most of my day off making this 3D model of the sea roach from SpongeBob #blender #b3d #3dart #digitalart #fanart #cartoon #animation
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Whatever Works @whtvrwrks.io · 02/07/2026
"THE SHINING UNLICENSED RACING GAME" IS OUT! Available to play on browser and download for Windows, Linux and Android! whtvrwrks.itch.io/tsurg #gamedev #indiedev #solodev #indiegame #godot #gamerelease #freetoplay #browsergame #html5games #pcgaming #androidgames #linuxgaming
"The Shining Unlicensed Racing Game" Play for free! https://whtvrwrks.itch.io/tsurg
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Whatever Works @whtvrwrks.io · 02/07/2026
"THE SHINING UNLICENSED RACING GAME" IS OUT! Available to play on browser and download for Windows, Linux and Android! whtvrwrks.itch.io/tsurg #gamedev #indiedev #solodev #indiegame #godot #gamerelease #freetoplay #browsergame #html5games #pcgaming #androidgames #linuxgaming
"The Shining Unlicensed Racing Game" Play for free! https://whtvrwrks.itch.io/tsurg
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Whatever Works @whtvrwrks.io · 29/06/2026
#gamedev #indiedev #dev #github
Screenshot showing three Github commits. The oldest one (2 days ago) is titled "Almost done", the middle one (21 minutes ago) is titled "DONE!!!", and the most recent one (just now) is titled "NOW it's done".
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Whatever Works @whtvrwrks.io · 29/06/2026
I've been obsessed with Desencanto from the Blasphemous 2 DLC soundtrack. It's just too beautiful www.youtube.com/watch?v=WWBL...
youtube.com
Desencanto
YouTube video by Carlos Viola - Topic
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Whatever Works @whtvrwrks.io · 28/06/2026
I tried to run my game on a Linux virtual machine, but Danny didn't like it and decided to skedaddle #gamedev #indiedev #solodev #godot #wip #linuxgaming #theshining
Screenshot from the Linux VM with the game window open, showing the famous trike from "The Shining" unoccupied (a.k.a. the player character's mesh didn't load).
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Whatever Works @whtvrwrks.io · 27/06/2026
Making all the graphic elements of your game from scratch takes a lot of time, but for someone who's still learning art it's a good way to practice #gamedev #indiedev #solodev #blender #b3d #wip #screenshotsaturday
Graphic elements representing the joystick and keyboard controls for the game.
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Whatever Works @whtvrwrks.io · 20/06/2026
The game is almost ready, now I'm working on the not-so-exciting stuff like menus and input mapping #gamedev #indiedev #solodev #godot #wip #theshining #screenshotsaturday
A screen prompting the player to choose a game mode: "Overlook Hotel - Racing", "Overlook Hotel - Free Roam" and "New mode - coming soon!"
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Ian Durra @freddifish.bsky.social · 14/06/2026
upperhollodecker.itch.io/lucky-break put Lucky Break demo on itch for fun. It runs sorta.
upperhollodecker.itch.io
Lucky Break Demo by upperhollodecker
In this roguelike deckbuilder you’re an addict. Just one more spin, and then you'll quit.
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Whatever Works @whtvrwrks.io · 14/06/2026
This week was ROUGH. Had some IRL stuff that took my mind off of gamedev. But now I'm back! Managed to make an alt version of the on-screen controller today #gamedev #indiedev #solodev #godot #wip #theshining #screenshotsaturday
Screenshot of my game showing the on-screen controls: on the left side, a steering bar, a button labeled RESET POS and a button labeled PAUSE. On the right side, three buttons, labeled GO!, BRAKE and REVERSE.
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Apex Mango - WISHLIST 🍎💀 ~FRUITBEARER~ 🍎💀 @apexmangostudio.bsky.social · 09/06/2026
Hey everyone, We are looking for creators to stream Fruitbearer's Demo! Next week during #NextFest (with a demo update) is ideal, but we welcome anyone to stream our game on Twitch/YouTube whenever they like! 🫶 Check out the demo here: store.steampowered.com/app/4415560/... #indiedev #gamedev
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Whatever Works @whtvrwrks.io · 08/06/2026
Spent the better part of the afternoon trying to make this on-screen controller for mobile devices. It's still pretty bad, but at least it works! #gamedev #indiedev #solodev #godot #wip #theshining
Screenshot from my game, showing the joystick on the right and three buttons on the left, labeled "brake", "reset" and "pause".
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Feresloid @feresloid99.bsky.social · 06/06/2026
On this 27th of May, it was my 2nd anniversary with Blender!!! ♡ I really adore Blender more than I can describe, and I'm so infinitely thankful for so many things in so many ways in this 2nd year with it! And I plan to keep going for the rest of my life! ♡ #blender #b3d #3Dart #art
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Whatever Works @whtvrwrks.io · 30/05/2026
There's a small chance for the player to fall out of bounds in my game. Instead of fixing the collisions, I decided to handle it like this #gamedev #indiedev #solodev #godot #wip #screenshotsaturday #theshining #backrooms
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Whatever Works @whtvrwrks.io · 28/05/2026
Whose idea it was to put games in the same machines that we use for work? That's terrible for productivity!
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Victor Negreiro @estivador.bsky.social · 28/05/2026
www.artstation.com/artwork/1NKKOK just post this update on my portfolio, all the 82 skins I did for Blast Royale. And I'm searching for work, if you think they are cute and you need a 3D artist send a hi o/ #3D #blender #gameart
artstation.com
Blast Royale skins, Victor Negreiro
Over 2024 and 2025 I worked on First Light Games on the game Blast Royale, a topdown dual stick shooter battle royale for mobile. During this period I made 82 skins. Plus other props and stuffs. so it...
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Whatever Works @whtvrwrks.io · 26/05/2026
. @hordeofviscount.bsky.social compiled his SHUNNED LAND streams into a single video. Watch it here: youtu.be/tevHmbHOEpo #gamedev #indiedev #indiegame #horrorgame #gaming #stream
youtu.be
Shunned Land Playthrough
YouTube video by Horde of Viscount
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Whatever Works @whtvrwrks.io · 24/05/2026
After years of using Godot, I've finally decided to take the time to learn how to properly make a scalable UI #godot #gamedev #indiedev #solodev #wip #screenshotsaturday #theshining
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Whatever Works @whtvrwrks.io · 23/05/2026
Today @hordeofviscount.bsky.social finished his playthrough of SHUNNED LAND! I wasn't able to join the stream this time, but enjoyed watching the VOD. Please go watch it if you can, and show him some love: www.twitch.tv/videos/27789... #indiedev #gamedev #indiegame #horrogame #twitch #vod #stream
twitch.tv
Chat plays too! Slay the Hordemen with me! - hordeofviscount on Twitch
hordeofviscount went live on Twitch. Catch up on their Horde of Viscount VOD now.
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KatsuKarei(かつかれい) @katsukarei120.bsky.social · 23/05/2026
"Calamity Eye V2" is out now(2026) and it's free-to-play! Please give it a try! [itch.io(Lang En)] katsukarei.itch.io/calamityeyev2 [Unityroom(Lang Jp)] unityroom.com/games/calami... #unityroom #itchio #Gamedev #GodotEngine
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Whatever Works @whtvrwrks.io · 22/05/2026
Do I have the perfect game for you! whtvrwrks.itch.io/shunned-land Niche theme, obscure puzzles and zero hand-holding (though I did listen to community feedback a little bit) #gamedev #indiedev #solodev #godot
whtvrwrks.itch.io
Shunned Land by Whatever Works
"This is not a place of honor"
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Whatever Works @whtvrwrks.io · 16/05/2026
Now it's finally starting to look like a game #theshining #gamedev #indiedev #solodev #godot #wip #screenshotsaturday
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Whatever Works @whtvrwrks.io · 12/05/2026
Someone told me they decompiled my game to check the solution to a puzzle but couldn't find it. Bad coding practices are still the most effective method of obfuscation #gamedev #indiedev #solodev #coding
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Whatever Works @whtvrwrks.io · 09/05/2026
Just realized @slayingpond22.bsky.social has posted his playthrough of SHUNNED LAND. If you're curious about the game's ending but doesn't have his nerve to endure some convoluted puzzles, go watch it: youtu.be/cncQXD2JcQE (His reaction to solving the last puzzle is *chef's kiss*) #indiegame #horror
youtu.be
What have I set free...
YouTube video by SlayingPond22
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Whatever Works @whtvrwrks.io · 09/05/2026
I just know Stanley Kubrick would be as pleased with this game as Stephen King was with the movie adaptation #theshining #gamedev #indiedev #solodev #godot #blender #b3d #screenshotsaturday
Danny Torrance taking his trike for some sick jumps in the Overlook Hotel.
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Whatever Works @whtvrwrks.io · 08/05/2026
When a person who used to only like my posts starts liking AND reposting them
The character Kip, from the movie Napoleon Dynamite, saying: "so I guess you could say things are gettin' pretty serious."
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Whatever Works @whtvrwrks.io · 06/05/2026
It makes me happy when people compliment the soundtrack of my games, because that's my biggest insecurity as a solo dev. With graphics I can tell when they're kinda ugly, and the code is good enough if it works, but I simply do not have the capacity to judge my own music #gamedev #solodev #indiedev
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Horde of Viscount @hordeofviscount.bsky.social · 03/05/2026
#hordeofviscount v2.0.2 out! + AutoLiveSplit support + More Advice messages in Stage Prep menu. + All Quake Equips have bigger quakes. + Stages have Map Menus. Play now store.steampowered.com/app/3927580/... #gameboy #retrogaming #metroidvania #indiegames
store.steampowered.com
Horde of Viscount on Steam
A metroidvania with: Both arcade and exploration areas - Use finite subweapons for advanced movement - Difficulty from casual up to souls-bourne-ring - Customize with equipment - Build your Town - Com...
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Whatever Works @whtvrwrks.io · 02/05/2026
Rebuilding the Colorado Lounge vertex by vertex #gamedev #indiedev #solodev #blender #b3d #wip #screenshotsaturday
Incomplete 3D model of the Overlook Hotel's Colorado Lounge, from The Shining.
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Levi V. B. @levivbaudio.bsky.social · 01/05/2026
A bit of practice is always good, right? Today I made this sound of a giant clock mechanism using an empty can of spray paint (with a marble inside) and two screwdrivers. Feel free do DM me if you're in need of custom sounds like this for your game 😄 #sounddesign #gamedev #indiedev #gameaudio
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Apex Mango - WISHLIST 🍎💀 ~FRUITBEARER~ 🍎💀 @apexmangostudio.bsky.social · 30/04/2026
FINALLY!!! 😍 Fruitbearer's Demo is OUT NOW!🥳 Please go give some love and write a review on steam🥹💖 Enjoy the game!😁 store.steampowered.com/app/4415560/... #gamedev #indiegame #indiedev #pixelart #steam #turnbasedthursday #fruitbearer #trailer
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