Stark Raving Sane Games @verysrsgames.com · 16/03/2026I had an issue with some weird background stutter, and after spending way too much time fussing with FPS, refresh rates and vsync, I realised an ill-advised return statement made Charlotte stop for exactly one frame each time she entered a tile. So at least that's fixed! #Godot #gamedev #indiedev 1103
Stark Raving Sane Games @verysrsgames.com · 25/02/2026This might be more power than I can safely be trusted with. >_>apple.comBreaking News: Subscribe to the VerySRSGames Newsletter to be the first to know about their upcoming medieval adventure game The Knight & the Maiden: A Modern Medieval Folk-Tale, link in their bio - N...Apple Newsroom Search Results 021
Reposted by Stark Raving Sane Gamesjeeyon shim 심지연 @jeeyon.bsky.social · 24/02/2026Bluesky, will you do me a solid and share your favorite medieval art with me? It can be fully finished paintings or rude marginalia in an illuminated manuscript, I'm not picky, I'm just interested in getting a general survey of what modern people like. 297529
Reposted by Stark Raving Sane GamesMariana J López @marianajlopez.bsky.social · 21/02/2026Great keynote by @jubalbarca.bsky.social in Coding Medieval Worlds 6 😊 James took us through how he developed an interest in the field and reflected on different medievalisms using several examples including Hades. Rats were featured and the greyness with which the medieval world is often portrayed. 031
Reposted by Stark Raving Sane GamesDead Idle Games @deadidlegames.bsky.social · 11/02/2026Work on The Many Sins of House Ocampo continues, little by little, scene by scene. It is now 1915, middle of who knows where, and MR MIRAGE is about to give a performance you'll never forget. Step right up, ladies and gentlemen, step right up and wishlist now! store.steampowered.com/app/4102890/ 35716
Stark Raving Sane Games @verysrsgames.com · 10/02/2026I think we, as a planetary civilisation, need to come together and decide once and for all what the shortcut for multi-line commenting should be so I don't have to remember which editors use Cmd+K, which ones use Cmd+/, and which ones use something third entirely. #coding #indiedev #gamedev #VSCode 083
Stark Raving Sane Games @verysrsgames.com · 07/02/2026Folks, it's once again the first Friday of the month, i.e. "Frecommendation Friday" (I think that name's locked in by now), where I recommend a game that I like and I think you should play. Today that game is #Starsector by @amosolov.bsky.social, @dgbaumgart.bsky.social et al. 1/4 #indiegames 26617
Reposted by Stark Raving Sane GamesEnoch 🚀Wishlist Now! (Bio🔗) @evilpuggames.bsky.social · 27/01/2026Quick update on Enoch 👀 Yes, the game is still in development (solo dev + no current funding = it takes time 😅) but good news: new key art, new logo, and the game is now simply called Enoch. I’d love to hear your thoughts ❤️ 👉 Link to the full Steam post in the comments 74317
Stark Raving Sane Games @verysrsgames.com · 26/01/2026This one's specifically for the medievalists: Our new chapter intro vignettes with marginal decorations inspired by the Bodleian Roman d'Alexander (MS. Bodl. 264). Please enjoy the little birds! (Font & text still WIP) 🎨: @boaillustration.bsky.social #MedievalMonday #marginalia #gamedev #indiedev 1122
Reposted by Stark Raving Sane GamesExilian @exilianofficial.bsky.social · 31/12/2025exilian.co.uk/codingworlds... for plaintext version of the above.exilian.co.uk 022
Reposted by Stark Raving Sane GamesExilian @exilianofficial.bsky.social · 31/12/2025We're extending the deadline for places for CODING MEDIEVAL WORLDS 6, a free workshop and discussion forum for historians and game developers taking place on February 21-22! You now have until Jan 25th to ask to join :) #Medieval #GameDev #IndieDev #Gaming #History 1106
Stark Raving Sane Games @verysrsgames.com · 09/01/2026I'm starting off the new year on a high note by realising that I probably have to rebuild my entire dialogue architecture so it's possible to save and load in the middle of dialogues. 🫠 (I mean, I guess I don't *have* to, but some of these dialogues are… *very long*.) #gamedev #indiedev #godot 2163
Reposted by Stark Raving Sane GamesTom Francis @pentadact.com · 08/01/2026I've been running an indie games studio for 15 years now, and it felt like a good time to boil down what I've learned into 4 pieces of advice: www.pentadact.com/2026-01-08-1... I hope it's of use, not least because goddamn I forgot how long blog posts take to write. 491849575
Stark Raving Sane Games @verysrsgames.com · 02/01/2026Folks, it's the first Friday of the month, which means it's "Frecommendation Friday" (still working on the name), when I recommend a game I played recently and I think you should as well. Today we have the adventure game "Verne: The Shape of Fantasy" by @gametopia.bsky.social 1/2 #indiegamesstore.steampowered.comSave 75% on Verne: The Shape of Fantasy on SteamBecome Jules Verne and adventure into the dangers that hide in Hemera, a fantastic parallel world built from his own imagination. Explore, solve puzzles and unlock the most coveted secret of the might... 141
Stark Raving Sane Games @verysrsgames.com · 01/01/2026Happy Public Domain Day, everyone! The works of Thomas Mann enter (or was already in) the public domain in most of the world today, so if you've always wanted to make a #VisualNovel based on the Buddenbrooks, now you can! (And if you have, please do, that sounds amazing.) #PublicDomainDay #gamedeven.wikipedia.orgThomas Mann - Wikipedia 092
Reposted by Stark Raving Sane GamesDead Idle Games @deadidlegames.bsky.social · 09/12/2025I know we're all super excited about The Many Sins of House Ocampo, but also, the supporter pack for If On A Winter's Night, Four Travelers is on sale RIGHT NOW, so why not treat yourself (and us!) to a little pre-Christmas cheer? 🚂🍾 0116
Stark Raving Sane Games @verysrsgames.com · 05/12/2025Folks, it's the first Friday of the month, which is also… "Frecommendation Friday"…? (idk, I'll work on the name), when I recommend a game I played recently and I think you should as well. Today we have the police procedural Casebook 1899 – The Leipzig Murders by @homonarransstudio.bsky.social 1/2store.steampowered.comCasebook 1899 - The Leipzig Murders on SteamPlay as a sharp-witted detective in late 19th-century Leipzig, Germany, in this retro pixel-art point & click adventure. Search for clues, question suspects, and piece together evidence on your de... 131
Stark Raving Sane Games @verysrsgames.com · 28/11/2025Today is Creator Day on @itch.io, and that means you can go and play my rather silly vaguely Sumerian/Assyrian #Twine management game KEEP SACRIFICING OR THE WORLD IS GOING TO END! … To be clear… it-it's a free game. >_> You could play it anytime you want to. But you can also play it today! ^_^;starkravingsane.itch.ioKEEP SACRIFICING OR THE WORLD IS GOING TO END! by Stark Raving Sane GamesThe gods are extremely angry! Can you, the king of a vaguely Sumerian/Akkadian city state, appease them? 031
Stark Raving Sane Games @verysrsgames.com · 11/11/2025It’s so weird to me how the Bond people don’t seem to realise they’re basically running a superhero franchise. Bond is an archetype character, he doesn’t need a coherent dramatic arc. Just have him walk into a casino in Macau with zero explanation and start doing cool Bond stuff, it’ll be fine. 010
Reposted by Stark Raving Sane GamesDead Idle Games @deadidlegames.bsky.social · 04/11/2025Yesterday we had a small issue with the site link, so... new pinned post 📌 The Steam page for The Many Sins of House Ocampo is now LIVE! 🔥 store.steampowered.com/app/4102890/... 🔥 Wishlist now, repost, spread the word! Support the independent game-making underground ✊🏻 39942
Reposted by Stark Raving Sane GamesDead Idle Games @deadidlegames.bsky.social · 03/11/2025The Steam page for The Many Sins of House Ocampo is now LIVE! ➡️https://store.steampowered.com/app/4102890/The_Many_Sins_of_House_Ocampo/⬅️ Wishlist, repost, tell your friends, tell the press! 📢 1117988
Reposted by Stark Raving Sane GamesDead Idle Games @deadidlegames.bsky.social · 31/10/2025(taps mic) Is this thing on? (squealing feedback sounds) Steam page review passed! 🚨 Get ready to watch the first teaser and hit that wishlist button NEXT WEEK! And in the meantime... happy All Hallow's Eve, everyone 🎃 2336
Stark Raving Sane Games @verysrsgames.com · 19/10/2025Okay, seriously, who is the one person who just started using #Steam on *Windows Server 2022*? >_> 120
Stark Raving Sane Games @verysrsgames.com · 04/09/2025The intersection between “murder mystery adventure game” and “19th century German history” is straight down the middle of my particular areas of interest, so I’m immensely looking forward to playing this! 🔍 021
Reposted by Stark Raving Sane GamesCasebook 1899 - The Leipzig Murders @homonarransstudio.bsky.social · 04/09/2025🗞️🗞️ANNOUNCEMENT!🗞️🗞️ Casebook 1899 - The Leipzig Murders 🔴OUT NOW on Steam and GOG🔴 🇩🇪Explore 1899 Leipzig, Germany 🕵️♂️Quiz suspects. Draw conclusions 😮Get things wrong. Live with it. 👉👉 s.team/a/1841190 1412267
Reposted by Stark Raving Sane GamesJames Baillie @jubalbarca.bsky.social · 27/08/2025I've written a UK parliamentary petition against payment processors using their near-monopoly power to dictate what legal content can and cannot be purchased. This is a worryingly fast-growing problem. Please sign it and share widely, UK friends! petition.parliament.uk/petitions/73...petition.parliament.ukPetition: Ban payment processors stopping services based on objections to legal contentGovernment should legislate that payment processing companies may not place stipulations on use of their services regarding sales of otherwise legal content and, if they do so, must face legal penalties and must remunerate platforms and individuals for lost income until service is restored. 023
Stark Raving Sane Games @verysrsgames.com · 15/08/2025I might regret getting involved in this, but I’m literally begging itch.io to please talk to someone who is good at community management and crisis communication, because Posting Through It in the Replies is just about the worst way to go about this. 161
Reposted by Stark Raving Sane GamesBertine van Hövell 🛝 Gamescom @baroness.bsky.social · 29/07/2025GAME, the German game industry trade association, released this *damn* good statement on the unjust NSFW game takedowns www.linkedin.com/feed/update/... 142063873
Reposted by Stark Raving Sane GamesHistorical Games Network @historygamesnet.bsky.social · 28/07/2025New post! Ahead of tomorrow’s panel Andreas Kjeldsen (@verysrsgames.com) discusses forthcoming comedic narrative adventure The Knight & the Maiden, where players solve puzzles to unfold the story of a noblewoman’s quest (& her many gendered disguises): www.historicalgames.net/playing-with...historicalgames.netSir Charlotte, la bonne chevalière: Playing with Gender in The Knight & the Maiden | Historical Games NetworkA long time ago, in a world almost, but not quite, like our own… The city-state of Castamont, a centre of scholarship and commerce on the shores of the scenic Ousarine Bay, is buzzing with excitement!... 1103
Stark Raving Sane Games @verysrsgames.com · 28/07/2025Apropos of absolutely, positively nothing going on in the #indiedev world right now, I’ll be joining a @historygamesnet.bsky.social panel tomorrow (along with some much smarter people than me) to chat about gender and historical games. Do sign up and join us! 0123
Reposted by Stark Raving Sane GamesHistorical Games Network @historygamesnet.bsky.social · 28/07/2025This is tomorrow! Featuring @tesswatty.bsky.social, @katexe.bsky.social, @andreaskjeldsen.bsky.social of @verysrsgames.com, and Leandro Wallace. Still a few tickets left! #gamestudies #historygames #gamingthepast 054
Stark Raving Sane Games @verysrsgames.com · 24/07/2025It might be time to go back to the only tried and true form of video game distribution: Downloading a shareware version from a dodgy website, mailing a cheque to the creator, then (maybe) receiving the full version on a floppy disk three months later. Like God intended. #indiedev #gamedev #itchio 0273
Stark Raving Sane Games @verysrsgames.com · 15/07/2025As usual when VCS comes up some people in the comments are like, "Why don't they just use #Git, it's so easy!", and can I just say – if you're an average, lightly-to-moderately-technically-challenged person who got into the nice and beginner-friendly #Godot, no, it really isn't. #gamedev #indiedev 3181
Reposted by Stark Raving Sane Games🥭MANGO - Comms Closed @mgosketches.bsky.social · 18/06/2025I'm opening illustration and character design comms 🥳 Payments via Wise! 29927
Reposted by Stark Raving Sane GamesRémi Verschelde @akien.bsky.social · 18/06/2025The little fairy has heard your wishes: github.com/godotengine/... (This is coming in 4.5 beta 1.)github.comExport: Modify Windows template without rcedit by pkowal1982 · Pull Request #75950 · godotengine/godotUsing rcedit is little problematic so I've created a POC which shows how it can be dropped. PR contains only crucial code, if it's decided to go this way I'll fix loose ends. For now co... 141
Stark Raving Sane Games @verysrsgames.com · 18/06/2025Me, a sweet summer child: I need to change my game's app icons. I'm sure I can just point #Godot to an image file and it'll handle the rest, right? Right? 😅 Godot: Okay, to change the app icon, you must first journey to the Faerie Realm and receive the blessing of the Seelie Queen. Then… #indiedev 1253
Stark Raving Sane Games @verysrsgames.com · 06/06/2025#GameAudio folks, I'm looking for a freelancer to make a handful of RPG Maker-style sound effects (clicks, movement, doors, etc). Do get in touch (starkravingsanegames.com/contact.html) if you want to help me make some BEEPs, some BOOPs and, yes, maybe even some BOINGs. #gamedev #indiedevstarkravingsanegames.comContact 1154
Reposted by Stark Raving Sane Games🥭MANGO - Comms Closed @mgosketches.bsky.social · 28/05/2025I recorded a positive video about the fight of creatives against AI. My accent is ✨super✨ thick but hope you enjoy it anyways! @pruz.bsky.social thanks for the help! 1518273
Stark Raving Sane Games @verysrsgames.com · 07/05/2025I seem to be back on my bullshit again (* my bullshit = refactoring the movement code for god knows which time 🫠 ) #Godot #indiedev #gamedev 142
Stark Raving Sane Games @verysrsgames.com · 01/04/2025Folks, I'm delighted to announce our upcoming title in a ground-breaking new genre: The doomer shooter. Advance through the hellscape of late-stage capitalism and obstruct activists with remarks such as "Nobody cares", "It's no use resisting, they won" and "AI is here to stay, get used to it." 120
Stark Raving Sane Games @verysrsgames.com · 29/03/2025"Spread syntax looks exactly like rest syntax. In a way, spread syntax is the opposite of rest syntax." Ah #Javascript, you are a constant source of amusement and delight. 🙃 030
Stark Raving Sane Games @verysrsgames.com · 10/03/2025I just came across a sidequest I wrote like two years ago about a tulip merchant who owns a goat that keeps eating his "precious tulip bulbs", and you know what? I'd like to see the AI that could come up with this kind of nonsense unprompted. I'm just saying. #indiedev 130
Stark Raving Sane Games @verysrsgames.com · 03/03/2025Today I thought I'd finally get some time to complete a bunch of cutscenes, but instead I ended up spending all afternoon basically rewriting the character movement system to deal with an incredibly annoying animation bug. 🫠 At least it works better now. I hope. #Godot #indiedev 030
Stark Raving Sane Games @verysrsgames.com · 27/01/2025Quick Business Advisory: If you have a Microsoft 365 subscription you’ve probably been moved recently to a significantly more expensive plan (about 25% more for me) that as far as I can tell just adds their Copilot AI and nothing else. (1/2) 140
Stark Raving Sane Games @verysrsgames.com · 13/01/2025Uh, no thank you, #Youtube, I really do not want to allow third-party companies to use *the proprietary IP I either personally own or have licensed from others* to train their fucking AI models. But thanks for at least asking, I guess. What a time to be alive. 130
Reposted by Stark Raving Sane GamesVelvet Cupcake Games @velvetcupcakegames.bsky.social · 04/12/2024Hello world! We are Velvet Cupcake Games, a micro indie studio making fantasy/romance games aimed at women and femmes. Currently creating: Made Marion, a Robin Hood romance in early access with 2/6 routes currently published. store.steampowered.com/app/1482150/...store.steampowered.comMade Marion on SteamA romantic action-adventure visual novel based on Robin Hood lore. Play as Lady Marion and choose what kind of leader and lover you want to become. Join Robin's rowdy rebels in Sherwood or tackle the ... 12610
Stark Raving Sane Games @verysrsgames.com · 18/12/2024Today has been all about menu and UI work, which is not particularly exciting, but at least the game is beginning to look more like, well, an actual game. #gamedev #godot #SendMoreCommandNodes 0110
Stark Raving Sane Games @verysrsgames.com · 13/12/2024Figured out how to do a "party follow" system in #Godot. The Player script emits a signal with its current location when starting movement, which tells the follower to move to that location. The follower emits its own signal, and so on down the line. Pretty simple, but it seems to work. #indiedev 2131