Sign in

Historical Games Network

@historygamesnet.bsky.social
1.3K followers 136 following 154 posts

HGN brings together academics, game makers and other cultural and heritage workers to explore the relationship between history and games of all kinds || historicalgames.net

PostsRepliesMedia
Historical Games Network @historygamesnet.bsky.social · 01/10/2026
New Nations post! Russell Shanks @soegamer.bsky.social explores how British identity, British stereotypes, and the history of the Second World War are filtered through the Call of Duty franchise’s representation of the Special Operations Executive: www.historicalgames.net/how-the-call...
historicalgames.net
How the Call of Duty franchise perceives historical Britishness through the Special Operations Executive | Historical Games Network
Over 80 years since its conclusion, the Second World War still plays a pivotal role in defining national identity, as a significant moment that shaped nations across the world. Keith Lowe’s book The F...
075
Historical Games Network @historygamesnet.bsky.social · 24/09/2026
Today on HGN, a post at the junction of our Analogue and Nation themes: David Roberts reflects on the development of a card game about Shakespearean speeches. #historicalgames #gamingthepast #shakespeare www.historicalgames.net/shakespeare-...
historicalgames.net
Shakespeare by Cards | Historical Games Network
It is a fact universally acknowledged that play is a great route to successful learning. Two influential textbooks by Alex Moseley and Nicola Whitton make the case persuasively. New Traditional Games ...
064
Reposted by Historical Games Network
Esther Wright @enwright.bsky.social · 24/09/2026
This November we’re hosting a free interactive discussion event as part of Cardiff Univeristy’s @beinghumanfest.bsky.social! Come for history&games, stay for @chriskempshall.bsky.social & @hollynielsen.bsky.social saying excellent things! (I will be there too..) www.eventbrite.co.uk/e/fact-versu...
eventbrite.co.uk
Fact versus Fiction in the Gaming World
A free interactive discussion panel to explore and imagine historical video games
02717
Historical Games Network @historygamesnet.bsky.social · 14/09/2026
If you missed our Nations panel (in person or online!) last Friday, you can catch up with the recording here via YouTube: www.historicalgames.net/recording-hg...
historicalgames.net
Recording: HGN Nations Panel (11th September 2026) | Historical Games Network
On 11th Septmber 2026, our Nations panel discussion event was hosted at the Royal Society of Edinburgh’s Curious Festival, and streamed online via YouTube. It featured insights and perspectives from M...
194
Reposted by Historical Games Network
Edmund Lee @edsrlee.bsky.social · 06/09/2026
Some really useful thoughts on the value of counterfactual history here. I'd welcome recommendations of card driven games with an ancient or medieval Europe theme.
074
Historical Games Network @historygamesnet.bsky.social · 05/09/2026
New post! For Analogue, Ian Greener explores the way Card-Driven Games engage with history, the choices they present the player when engaging with a known past or diverging from it, and how they play with historical contingency and uncertainty: www.historicalgames.net/history-in-c...
historicalgames.net
History in Card-Driven Games | Historical Games Network
Historical board games are often associated with the long-standing ‘hex and counters’ tradition based on maps, counters, charts, dice tables and dense scenario rules. These games remain an important p...
0297
Reposted by Historical Games Network
Historical Games Network @historygamesnet.bsky.social · 29/08/2026
New for “Nations”! Hrisikesh Bakshi explores the parallels between Julian Barnes’s England England (1998) & SOMA (2015). How do both use history, memory and myth-making for “hyperreal nation-building”, and weaponise a distorted past to build a future?: www.historicalgames.net/hyperreal-na...
historicalgames.net
Hyperreal Nation-Building: SOMA (2015) and Julian Barnes’ England England (1998) | Historical Games Network
Is individual memory a reliable thing? What about collective memory? A nation’s history connects its people to their past, providing them with a sense of who they “ought to be” as citizens. But what h...
086
Historical Games Network @historygamesnet.bsky.social · 29/08/2026
New for “Nations”! Hrisikesh Bakshi explores the parallels between Julian Barnes’s England England (1998) & SOMA (2015). How do both use history, memory and myth-making for “hyperreal nation-building”, and weaponise a distorted past to build a future?: www.historicalgames.net/hyperreal-na...
historicalgames.net
Hyperreal Nation-Building: SOMA (2015) and Julian Barnes’ England England (1998) | Historical Games Network
Is individual memory a reliable thing? What about collective memory? A nation’s history connects its people to their past, providing them with a sense of who they “ought to be” as citizens. But what h...
086
Reposted by Historical Games Network
Malath @maltron.bsky.social · 24/08/2026
some words on nations/games/identity
183
Historical Games Network @historygamesnet.bsky.social · 22/08/2026
New post! Malath Abbas (@maltron.bsky.social), @biomecollective.bsky.social's Creative Director & panelist for our Nations event, explores how nation & history intersect, how identity & belonging shape games, & shares personal reflections on his own journey: www.historicalgames.net/where-are-yo...
historicalgames.net
“Where are you from?” | Historical Games Network
It is a simple enough question, and one I have been asked thousands of times. Growing up in Liverpool, my parents ran a corner shop. We were there everyday, serving the same neighbourhood, getting to ...
1144
Historical Games Network @historygamesnet.bsky.social · 18/08/2026
We're delighted to announce our next panel on "Nations" which is part of the Royal Society of Edinburgh Curious festival on Friday 11th September 6-7:30pm UK time. Hosted by @royalsoced.bsky.social. In-person or online tickets available here: rse.org.uk/event/playin...
rse.org.uk
Playing the nation: Identity, culture, and power in video games
How is national identity encoded into video games played all around the world?
1117
Reposted by Historical Games Network
Historical Games Network @historygamesnet.bsky.social · 15/08/2026
Weekend reading! Will Butler (@carrythezero.bsky.social) examines how genre functions as both a marketing & cultural classification system shaped by commercial viability & national contexts, & how contemporary games increasingly destabilise these boundaries: www.historicalgames.net/the-geofenci...
historicalgames.net
The ‘Geofencing’ Problem: Genres, National Identities and Global Games | Historical Games Network
Videogame genres have long served as the kindling on which game studies discourse fires rage. As long as there have been discussions around the categorisation of videogames, the specificities that cha...
01510
Reposted by Historical Games Network
WILL BUTLER @carrythezero.bsky.social · 15/08/2026
Had a great time writing this so thanks to all the @historygamesnet.bsky.social folks for giving me the opportunity!
075
Historical Games Network @historygamesnet.bsky.social · 15/08/2026
Weekend reading! Will Butler (@carrythezero.bsky.social) examines how genre functions as both a marketing & cultural classification system shaped by commercial viability & national contexts, & how contemporary games increasingly destabilise these boundaries: www.historicalgames.net/the-geofenci...
historicalgames.net
The ‘Geofencing’ Problem: Genres, National Identities and Global Games | Historical Games Network
Videogame genres have long served as the kindling on which game studies discourse fires rage. As long as there have been discussions around the categorisation of videogames, the specificities that cha...
01510
Reposted by Historical Games Network
Juan Carlos Pérez (Xür Vermilion) @xurvermilion.bsky.social · 10/08/2026
Super contento de que la gente de @historygamesnet.bsky.social me haya publicado esto al fin. Llevaba un tiempo interesado en Ace Combat y poder hacer esto me ha dado la excusa perfecta para probarlo y redactar esto. Cualquier feedback o crítica al respecto se agradece, pero sobre todo, gracias!!
042
Historical Games Network @historygamesnet.bsky.social · 10/08/2026
New post! For “Nations”, Juan Carlos Pérez García (@xurvermilion.bsky.social) explores the ways the Ace Combat series offers us fictional parallels of real national conflicts, and what we can learn about memory, patriotism and war by paying attention 👇: www.historicalgames.net/to-breed-war...
historicalgames.net
“To breed wars”: Patriotism and memory in Ace Combat  | Historical Games Network
If you take a look at famous combat-flying action game franchise Ace Combat (Namco, 1995-), at first glance it would seem an innocuous pastime. You pilot jets shooting at others, focused in its tightl...
054
Reposted by Historical Games Network
Tales from the Mabinogion @mabinogiongame.bsky.social · 02/08/2026
If you missed it yesterday, you can catch up here with some of the Tales from the Mabinogion soundtrack from BBC radio yesterday! Our little section starts around 1h 6m, but the show is a lot of fun, check out the whole thing if you have chance! www.bbc.co.uk/programmes/m...
bbc.co.uk
BBC Radio Wales - Game Tracks with Alex Humphreys, Memory, Meaning and Legacy
Alex Humphreys explores the legacy of video game music, from classics to modern anthems.
072
Historical Games Network @historygamesnet.bsky.social · 02/08/2026
Weekend reading! 👇
073
Reposted by Historical Games Network
Tales from the Mabinogion @mabinogiongame.bsky.social · 30/07/2026
This was an interesting piece to write, reflecting on how stories changes over time, how they both shape and are shaped by ideas of national identity, and how that feeds into my own current work. I've been following the HGN blog posts for a while now - it was lovely being invited to contribute!
2178
Historical Games Network @historygamesnet.bsky.social · 30/07/2026
New post! ✍️ The first for our "Nations" theme, Stevan Anastasoff writes about the ongoing development of Tales of the Mabinogion (@mabinogiongame.bsky.social), translating Welsh history, stories and language into game design through layers of interpretation 🏴󠁧󠁢󠁷󠁬󠁳󠁿 www.historicalgames.net/making-tales...
historicalgames.net
Handle with Care: Making Tales from the Mabinogion | Historical Games Network
Around two and a half years ago I set out to adapt The Mabinogion as a video game. The text itself is a collection of medieval Welsh tales, and one of the most significant works of Welsh literary heri...
1138
Historical Games Network @historygamesnet.bsky.social · 11/07/2026
New on the HGN blog today! PopHistoryETS discuss the development of an urban card game exploring memories of the Italian Resistance in World War II. The game was designed to encourage exploration of the physical heritage in Lugo. www.historicalgames.net/codice-lugo-...
historicalgames.net
Codice Lugo 1945 – Le Carte della Liberazione: An Urban Card Game to Relive the Resistance in Lugo | Historical Games Network
Codice Lugo 1945 – Le Carte della Liberazione is an urban card game created by PopHistory ETS (an Italian association of various types of professionals operating in the field of public history) and co...
077
Historical Games Network @historygamesnet.bsky.social · 30/06/2026
We are still eager to hear from you. 🤗
053
Historical Games Network @historygamesnet.bsky.social · 22/06/2026
We're a bit late doing this but announcing our new theme - Nations - and the full call for contributions. As usual it's an open call, and full details are available on the HGN blog here: www.historicalgames.net/call-for-con...
historicalgames.net
Call for Contributions - Nations | Historical Games Network
Games are a significant medium through which ideas of nationhood, identity, history, and cultural belonging are produced, circulated, and contested. Whether through historically themed simulations, mi...
0116
Reposted by Historical Games Network
Paul Haine @paulhaine.bsky.social · 22/06/2026
A lot of people don't realise this but in the UK we have to replace our Prime Minister every two or three years or else the rights revert back to Marvel
7459621302
Historical Games Network @historygamesnet.bsky.social · 19/06/2026
If you missed last month’s discussion panel for our Analogue theme, you can now find a recording of the event on the HGN blog and YouTube channel! Watch this space for our next theme announcement, coming soon… www.historicalgames.net/recording-hg...
historicalgames.net
Recording: HGN Analogue Panel (19th May 2026) | Historical Games Network
On the 19th May 2026, we hosted our 14th HGN discussion panel for our Analogue theme, with guest speakers Izzy Bartley, Liz Davidson, and Andrew McKelvey (chaired by Nick Webber). You can now find a r...
092
Reposted by Historical Games Network
Ed Vollans @edvollans.bsky.social · 29/05/2026
Well well well @historygamesnet.bsky.social
082
Reposted by Historical Games Network
Dr Holly Nielsen @hollynielsen.bsky.social · 28/05/2026
Absolutely thrilled to have a chapter in this book (alongside other wonderful historical game developers and academics)! Huge congrats to Esther, Nick, and Iain 🎉 Can’t wait to read the book!
14714
Reposted by Historical Games Network
Esther Wright @enwright.bsky.social · 28/05/2026
It's publication day for Writing Game Histories!! 🥳🎉 Please do recommend it for your library, but it's also out in paperback so not as hideously expensive as academic books can be: www.bloomsbury.com/uk/writing-g... @doktornick.bsky.social @doni.bsky.social @historygamesnet.bsky.social
511259
Historical Games Network @historygamesnet.bsky.social · 16/05/2026
New on the HGN blog today! Guest speaker for our upcoming “Analogue” discussion panel Liz Davidson (@beyondsolitaire.bsky.social) reflects on 3 recent historical board game projects, and the balance between “authenticity” and “accuracy” in game design: www.historicalgames.net/accuracy-vs-...
historicalgames.net
Accuracy vs. Authenticity in Historical Board Game Design | Historical Games Network
Since May 2020, I have conducted over 200 interviews for my podcast, Beyond Solitaire. A significant number of these focus on historical gaming, and one of the most common recurring themes among them ...
1169
Historical Games Network @historygamesnet.bsky.social · 13/05/2026
This is next week! Come and join us! #historicalgames #gamingthepast
065
Historical Games Network @historygamesnet.bsky.social · 11/05/2026
A quick reminder: We’re still gathering responses for the HGN Impact Survey. If the Historical Games Network has shaped your work, teaching, research, or thinking in any way, we’d really value your perspective. ⏱️ Takes 2–5 minutes Kindly click this link forms.cloud.microsoft/Pages/Respon...
forms.cloud.microsoft
Microsoft Forms
034
Reposted by Historical Games Network
Historical Games Network @historygamesnet.bsky.social · 09/05/2026
New today on the HGN blog - the first post from our event panellists! Izzy Bartley explores the coloniality of collecting in museums and Western boardgames. www.historicalgames.net/parallel-play/ #gamestudies #historicalgames #gtp #skystorians
historicalgames.net
Parallel Play: The Coloniality of Collecting in Western Museums and Western-designed Board Games | Historical Games Network
Many museums in Britain have their foundations firmly planted in the colonial project. I am a White British woman, educated through the English national curriculum and I work as a Digital Learning Off...
1119
Historical Games Network @historygamesnet.bsky.social · 09/05/2026
New today on the HGN blog - the first post from our event panellists! Izzy Bartley explores the coloniality of collecting in museums and Western boardgames. www.historicalgames.net/parallel-play/ #gamestudies #historicalgames #gtp #skystorians
historicalgames.net
Parallel Play: The Coloniality of Collecting in Western Museums and Western-designed Board Games | Historical Games Network
Many museums in Britain have their foundations firmly planted in the colonial project. I am a White British woman, educated through the English national curriculum and I work as a Digital Learning Off...
1119
Historical Games Network @historygamesnet.bsky.social · 07/05/2026
Our Analogue theme event will take place online on Tuesday 19 May, 16:00-17:30 UK time - just 2 weeks away! We're joined by the excellent Izzy Bartley, @beyondsolitaire.bsky.social, and @theoldkingscrown.bsky.social. Tickets here: www.tickettailor.com/events/histo... #gamestudies #skystorians #gtp
tickettailor.com
Select tickets – Historical Games Network Panel - Analogue – Teams
Historical Games Network Panel - Analogue – Teams, Tue 19 May 2026 - Join us for the 14th Historical Games Network Discussion Panel on the 19 May 2026 (16:00-17:30 UK time), on the theme of "Analogue"...
01511
Historical Games Network @historygamesnet.bsky.social · 05/05/2026
Your perspective matters! We’re assessing HGN’s impact, and your input will shape our future work. If you’ve attended an event, read our blog or followed us, we’d like to hear from you. ⏱️Survey takes only 2–5 minutes Thank you for being part of our community forms.cloud.microsoft/e/3vawgZSsST
055
Reposted by Historical Games Network
Geoff Belknap @curatorgeoff.bsky.social · 13/04/2026
Come help us shape the future of video game heritage in Scotland! New AHRC PhD opportunity for anyone interested in video game heritage and want to work with National Museums Scotland, Abertay Uni and Uni of Glasgow, apply! Applications due 11/05/2026 ce0173li.webitrent.com/ce0173li_web...
ce0173li.webitrent.com
01010
Reposted by Historical Games Network
keerthi sridharan🌻🇵🇸 @copperkeerthi.bsky.social · 20/04/2026
it's that time of year again...are you a historical videogame player living in the Netherlands? do you want to contribute to player-focused research on past-play? come sign up for a gameplay session so i can watch you 👀 for science! check out edu.nl/cd849 to learn more 🏛️🎮⚔️🎲
a flyer depicting an illustration of the parthenon with an image of an eye overlaid on top. the center of the eye contains a QR code. the text on the poster reads "Is your vision less 20/20 and more 438 BC? The Playful Time Machines project at Leiden University is looking for players of historical videogames who are interested in volunteering for an eye-tracking experiment about how videogames can shape perceptions of the past. Are you a player of historical grand strategy, adventure, or shooter games? We'd like to watch you play! Scan the QR code above or go to edu.nl/cd849"
1119
Historical Games Network @historygamesnet.bsky.social · 31/03/2026
Doctoral Researcher in Historical Game Studsies: academicpositions.co.uk/ad/universit...
academicpositions.co.uk
Doctoral Researcher in Historical Game Studies - Academic Positions
PhD in Historical Game Studies: study past in games, playful methods or game heritage. Interdisciplinary research, teaching & museum/industry links. Full-tim...
022
Reposted by Historical Games Network
Malcolm Craig @malcolmcraig.bsky.social · 30/03/2026
Repost for the weekday crowd - it's me, musing about armed masculinity in 1980s RPGs on @historygamesnet.bsky.social
0286
Reposted by Historical Games Network
Historical Games Network @historygamesnet.bsky.social · 28/03/2026
The first post for our Analogue theme is up! @malcolmcraig.bsky.social explores depictions of armed American masculinity in a Cold War context across Tabletop Role-Playing Games like Delta Force: America strikes back!, Twilight: 2000, & The Price of Freedom: www.historicalgames.net/manly-men-wi...
historicalgames.net
Manly Men With Uzis: Tabletop Role-Playing Games and American Cold War Masculinity | Historical Games Network
In 1980s American popular culture, men with Uzis were everywhere. In The Terminator (1984), the titular killer cyborg played by Arnold Schwarzenegger demanded an “Uzi 9mm” from a gun store owner prior...
26532
Reposted by Historical Games Network
Malcolm Craig @malcolmcraig.bsky.social · 28/03/2026
Pleasure to write this for the @historygamesnet.bsky.social. And all from a frivolous thread from months back!
1155
Historical Games Network @historygamesnet.bsky.social · 28/03/2026
The first post for our Analogue theme is up! @malcolmcraig.bsky.social explores depictions of armed American masculinity in a Cold War context across Tabletop Role-Playing Games like Delta Force: America strikes back!, Twilight: 2000, & The Price of Freedom: www.historicalgames.net/manly-men-wi...
historicalgames.net
Manly Men With Uzis: Tabletop Role-Playing Games and American Cold War Masculinity | Historical Games Network
In 1980s American popular culture, men with Uzis were everywhere. In The Terminator (1984), the titular killer cyborg played by Arnold Schwarzenegger demanded an “Uzi 9mm” from a gun store owner prior...
26532
Reposted by Historical Games Network
YoYoni @yoyoni.bsky.social · 16/03/2026
“Historical games operate within formal constraints that are not neutral; those constraints actively select which pasts can be represented and which remain outside the frame”
072
Historical Games Network @historygamesnet.bsky.social · 16/03/2026
New post on the HGN blog: for “Fictions,” Christopher Gerteis discusses HashimaXR, an immersive heritage project that grapples with the blurring of historical fact and fiction, contested historical and political memory & the meaning of “historical play” www.historicalgames.net/island-that-...
historicalgames.net
An Island That Will Not Load: Fictional Worlds and the Labours of Historical Play | Historical Games Network
Hashima Island is now better known through its fictional avatars than through its archival record. James Bond fans recognise it as Raoul Silva’s lair in Skyfall (2012). Survival-horror players know it...
1136
Reposted by Historical Games Network
Historical Games Network @historygamesnet.bsky.social · 28/02/2026
We're announcing our new theme: Analogue. It's an open call, and full details are available on the HGN blog here: www.historicalgames.net/call-for-con...
historicalgames.net
Call for Contributions - Analogue | Historical Games Network
Introduction Over the past two decades, scholarship on historical games has tended to privilege digital forms, whether that is strategy games, simulations, role-playing games, or those with distinct h...
03018
Historical Games Network @historygamesnet.bsky.social · 28/02/2026
We're announcing our new theme: Analogue. It's an open call, and full details are available on the HGN blog here: www.historicalgames.net/call-for-con...
historicalgames.net
Call for Contributions - Analogue | Historical Games Network
Introduction Over the past two decades, scholarship on historical games has tended to privilege digital forms, whether that is strategy games, simulations, role-playing games, or those with distinct h...
03018
Historical Games Network @historygamesnet.bsky.social · 28/02/2026
We're trying something new - if you've signed up to the mailing list, you should have the first HGN newsletter (baby steps). We've moved e-mail platforms so do check any spam or junk folders! If you have signed up you can here: www.historicalgames.net/contact/
historicalgames.net
Mailing list | Historical Games Network
053
Reposted by Historical Games Network
Vinicius Marino Carvalho @vinicius-marino.bsky.social · 12/02/2026
If you need evidence that the HGN blog is the place to go for quality #historygames writing, look no further than this piece. Absolutely fantastic dive on the complexities of video game time - even in historical games that may look very simple on the outset.
0105
Historical Games Network @historygamesnet.bsky.social · 12/02/2026
New on the HGN blog, the next post in our Fictions theme. Sara Morini explores how Raid on Taihoku reworks time to create narrative fiction and rewrite history. Enjoy! www.historicalgames.net/raid-on-taih... #gamestudies #gamingthepast #skystorians
historicalgames.net
We Didn’t Lose, the War Ended: Temporal Fictions in Raid on Taihoku | Historical Games Network
We usually expect the fiction in historical games to appear in obvious places: invented characters, simplified battles, alternative endings where “history” might have gone another way. Raid on Taihoku...
0116
Reposted by Historical Games Network
Nick Webber @doktornick.bsky.social · 08/02/2026
A bit of weekend listening/watching to brighten your Sunday!
022