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UZDoom

@uzdoom.bsky.social
2.1K followers 5 following 136 posts

UZDoom is forked under a

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UZDoom @uzdoom.bsky.social · 15/09/2026
Spooky month mapping contest alert! You don't wanna miss this 👇
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UZDoom @uzdoom.bsky.social · 30/08/2026
Stop! This is a checkpoint Before proceeding through The Entryway, you must show us what mods or maps you are currently playing with #UZDoom 👇
A Cacodemon demands proof of your UZDoom usage before continuing through The Entryway
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Boondorl @boondorl.bsky.social · 29/08/2026
Sorry for the brief delay, this was an automated post and GitHub decided to shit itself so it took about an hour longer than it needed to get stuff together. The link should now correctly point towards 5.0
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UZDoom @uzdoom.bsky.social · 28/08/2026
UZDOOM 5.0 IS FINALLY HERE! Download the full release version at: github.com/UZDoom/UZDoo...
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UZDoom @uzdoom.bsky.social · 21/08/2026
#UZDoom Release Candidate 3 is out now! You may use the built-in updater in the startup launcher, or download it manually at github.com/UZDoom/UZDoo... The Big 5.0™ is coming really, REALLY soon! Watch this space
github.com
Release UZDoom 5.0.0 - Release Candidate 3 · UZDoom/UZDoom
This is a pre-release build for 5.0.0. If you wish to play test for it, use the following builds. ZDoom Forums thread Pre-release Changelog Version: 5.0.0-rc.3 Workflow: Logs - Artifacts
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ZDoom Wars 2 @zdoomwars2.bsky.social · 20/08/2026
Join -> discord.gg/QQJveWSk2C Download -> captain-ventris.itch.io/zdoom-wars-2 FPS/RTS hybrid action inspired by Dawn of War. Free Doom mod for @uzdoom.bsky.social ! Hop to it!
captain-ventris.itch.io
ZDoom Wars 2 by Dylan Wayne Sanchez
A Multiplayer FPS/RTS Mod for UZDoom
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UZDoom @uzdoom.bsky.social · 13/08/2026
#UZDoom 5.0 Release Candidate 2 (RC2) just got released! If you were on RC1, use our built-in Updater by clicking About tab in the launcher, then "Check for Updates". Optionally, set it to update automatically in the Options tab Otherwise, download from github.com/UZDoom/UZDoo...
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UZDoom @uzdoom.bsky.social · 06/08/2026
You heard the man 👇 Don't support AI slop
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UZDoom @uzdoom.bsky.social · 05/08/2026
Another day, another fake, AI-generated UZDoom website 😂 Beware, folks, spread the news and do NOT download anything from this site!
Screenshot of another fake UZDoom website as of 6th August 2026
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UZDoom @uzdoom.bsky.social · 01/08/2026
Thank you for highlighting this feature, @davidxnewton.bsky.social ! Yes, DAP server debugging is something we'll talk more about, and perhaps do some official tutorials, once it's fully stabilized
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UZDoom @uzdoom.bsky.social · 29/07/2026
#UZDoom 5.0 Release Candidate 1 (RC1) is out now! Release Candidates are pre-release versions that are close to being finalized. Help us test these builds, right here (Windows, Linux and Mac available): github.com/UZDoom/UZDoo...
github.com
Release 5.0.0-rc.1 · UZDoom/UZDoom
This is 5.0.0-rc.1
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Sanditio Bayu | WISHLIST NOL ON STEAM! @sanditiojitok.bsky.social · 16/07/2026
Made this into Karaoke Machine #VJDhewm #UZDoom
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Timmy - Nekomimi Society @dertimmy.bsky.social · 19/07/2026
Maybe someone is looking for some Doom Maps. Made Beasts! a few years ago to play around with stuff. I dont think many people played it. Comes with 5 Maps and new weapons. Whole roster of new Monsters. #uzdoom #doommodding www.doomworld.com/forum/topic/...
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Donnel Enriquez @jazzmaster9.bsky.social · 11/07/2026
It's finally done, After 4 years I'm so happy to release, Abysm X: Dance of Blood - v1.0 Thank you all so much for the feedback and overall support. Hope you enjoy the mod Get it Here: doomworld.com/forum/topic/... Art: @spooky_jamil #UZDoom #doom #gamedev #modding #abysmx #boomershooter #retro
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UZDoom @uzdoom.bsky.social · 13/07/2026
Told y'all we've been cookin' That's not even the entire changelog BTW!
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UZDoom @uzdoom.bsky.social · 08/07/2026
Greeting, gamers! We're here to interrupt your feed with some positive news. Work on UZDoom 5.0 is wrapping up. We will begin rolling out Release Candidates really, REALLY soon (sooner than you may think!)... Watch this space, 'cuz 5.0's gonna be one heck of an update!
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UZDoom @uzdoom.bsky.social · 21/06/2026
Helping out our brothers and sisters in the Quake mapping scene! NextBroom, the non-generative-AI fork of Trenchbroom, is welcoming contributors to lend a helping hand! Head on over to codeberg.org/NextBroomTea... to check it out!
codeberg.org
NextBroom
NextBroom, your trusty idtechx Map editor.
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UZDoom @uzdoom.bsky.social · 19/06/2026
Farewell, Bobby Prince. Thank you for creating the tunes to one of our most beloved computer games ever
A photo of Bobby Prince,, credited to John Romero
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UZDoom @uzdoom.bsky.social · 16/06/2026
That's one heck of an impressive Doom Builder fork!
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C.M. (Thelokk) @cristianomontanari.bsky.social · 22/04/2026
"Strife: Pollutants" A brand new PWAD for "Strife: Quest for the Sigil". New maps, new textures, new enemies, and more. Get it here: moddb.com/mods/strife-... #Strife #retrofps #retrogaming #boomershooter #gamedesign #newgames #DOOM #UZDoom #retrogaming
moddb.com
Strife: Pollutants mod
Seven brand-new maps for Strife. Contains new monsters, new graphics, dozens of interactable NPCs, and a storyline corny enough to rival the original. Tested only with UZDoom 4.14.3, jumping is mandat...
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Sanditio Bayu | WISHLIST NOL ON STEAM! @sanditiojitok.bsky.social · 23/04/2026
Mala Petaka v1.3 is up! 3 new Horde Mode maps, player movement & enemy behavior revisions, and more! Changelog: store.steampowered.com/news/app/210... Mala Petaka Steam page: store.steampowered.com/app/2104460/... #gamedev #indiedev #indiegame #boomershooter #malapetakafps #GZDoom #UZDoom
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Nash Muhandes @nashmuhandes.bsky.social · 22/04/2026
Been hacking away at multiplayer support for AFADoomer's Wolf3D TC for #UZDoom the past few days! Works beautifully with the upcoming netcode update of UZDoom 5.0. Still a few kinks to work out, but it's looking promising!
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Wanted 3D, a retro FPS in the Wild West @wanted3d.bsky.social · 11/04/2026
Working on Wanted 3D a retro first-person shooter set in the old west. I making a little more progress every day. #indiegame #boomershooter #FPS #gameDev #uzdoom #Westerngame
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Sev 🔜 MAGFest '27 @seventhsentinel.doghouse-games.com · 11/04/2026
SevHUD for UZDoom v3.11.0 release - HP bars now have unique appearances in certain mapsets - Option to hide health of stealth monsters - Support for 26 new mapsets - Lots of bug fixes github.com/SeventhSenti...
SevHUD running in Back to Saturn X Episode 1, showing the unique HP bar graphicsSevHUD running in Lost Civilization, showing the unique HP bar graphics
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m8f @m8f-mmaulwurff.bsky.social · 12/04/2026
Typist.pk3, #UZDoom add-on that turns Doom into #typing game, updated to v0.8.2. Fixed: - math to detect which projectiles to slow down Added: - menu icon - menu entry for simple options menu github.com/mmaulwurff/d...
Typist.pk3 options menu entry with an icon.
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Keeb @keebweebin.bsky.social · 16/04/2026
What the Grub doin? #uzdoom
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UZDoom @uzdoom.bsky.social · 20/04/2026
More Strife maps, please!
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Sanditio Bayu | WISHLIST NOL ON STEAM! @sanditiojitok.bsky.social · 20/04/2026
Cooking something for the next Mala Petaka update store.steampowered.com/app/2104460/... #gamedev #indiedev #pixelart #UZDoom #GZDoom #boomershooter #retroFPS #indiegame
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Nash Muhandes @nashmuhandes.bsky.social · 20/04/2026
VULFENSTEIN 3D multiplayer running in... a not-Wolf3D engine!!? #UZDoom #Wolf3D #Wolftenstein (mod is AFADoomer's Wolf3D TC; multiplayer fixes by yours truly, WIP, will hopefully be merged into the mainline TC in future)
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UZDoom @uzdoom.bsky.social · 19/04/2026
#ICYMI #UZDoom now has two kinds of automated builds (Win+Linux+Mac)! PREVIEW includes the latest, somewhat stable snapshot of the engine as it will be for the next official release, while EXPERIMENTAL is for testing more unstable features! Get testing!
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The Kinsie @thekinsie.com · 31/03/2026
Everyone on the @uzdoom.bsky.social team has been working to optimise the engine ever since it was still GZDoom, it's just considerably harder than hitting the Magical Go-Fast Button and all the easy victories have already been achieved. Future efforts (sprite render rework etc.) will demand sweat!
Post from a GZDoom/UZDoom contributor:

Regardless of which particular piece of software its about, the answer to this will tend to be the same - the devs have never been ignoring performance, and most significant known performance improvements left in the engine involve non-trivial refactors. So the realistic answer is that this change in management won’t lead to anything changing on this front - and I don’t mean that as a negative, it’s just that the idea that performance was ever being ignored is an incorrect one. There just isn’t a “make my code faster” button that can be ran on a 20+ year old codebase. Same logic basically applies for “spaghetti code”.
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TrenchWork @trenchwork.bsky.social · 21/02/2026
Dreaded Depths. #screenshotsaturday #indiedevs #retrofps #doom #gzdoom #uzdoom #gamedevelopment
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giwake @giwake.bsky.social · 22/02/2026
finished #gameaweek2026, 6 games for 6 weeks. 5 made with uzdoom. pretty happy with these games.
a collage of title screens from games
"don't shoot i am a man"
"i wanna be go!"
"122 hours of fear"
"timing X"
"maxo scringle's human rocket mini-type rocket golf"
"something for everybody"screenshots for all of the games, mostly retro-style fps games
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ZDoom Wars 2 @zdoomwars2.bsky.social · 23/02/2026
As promised, a battle demonstration in which I play Virus vs a prebuilt Doom army. It is REAL uphill going against an army that’s already on the field. I manage, but I spend a lot more than the enemy cost.🧵 #Doom #UZDoom #DoomMod #Modding #GameDev
youtu.be
Virus vs Doom Battle Demonstration (ZDoom Wars 2)
YouTube video by ZDoom Wars 2
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Edoardo Moretti (EdoComics) @edoardomoretti-ec.bsky.social · 24/02/2026
Hello Doom players! It has been a wild week for me as I've celebrated a lot of festive days at my home town! But I'm happy to show you the current progress of my UZDoom projects! #UZDoom #Reelism
After several "failed attempts", I've managed to recreate Reelism 1's Global Reels on Ultimate Reelism and the reel iReelism as been completely remade to be adapted for any screen size!Here's the complete list of the Global Effects (A.K.A. Slot 1 Reels) from Reelism 1 that will return on Ultimate Reelism. Remember that some of them are moved to the Jackpot Reels to balance the game. Also 2 lost reels from no longer existing Doom websites.Plus, a completely new randomizer for players who wants to play with weapon replacement and enemy replacement mods at the same time. UZRemix: The MAD Randomizer for UZDoom! Featuring the enemies from Dewzan's Randomizer, CherubCorps' Angelic Aviary, Chex Quest, Outlaw Enemies, PSI Powers and some familiar folks from Ultimate Reelism. Available March 1st.Remember that for any suggestion, idea and/or question for my UZDoom projects. contact me via DM Messages on Bluesky.
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UZDoom @uzdoom.bsky.social · 17/02/2026
#UZDoom now has officially-compiled nightly builds, downloadable from Github! No account required. Note: nightly builds may or may not be unstable, but contain the absolute latest, bleeding-edge UZDoom code for your testing pleasure github.com/UZDoom/UZDoo...
github.com
Release UZDoom Nightly · UZDoom/UZDoom
These are automatically generated development versions based on latest commit to trunk. WARNING: Nightly builds may be unstable and have issues. Commit:
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UZDoom @uzdoom.bsky.social · 18/01/2026
Definitely already planned! No ETA, but for sure
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UZDoom @uzdoom.bsky.social · 17/01/2026
In case you missed it: automated nightly builds of #UZDoom are now available from the ol' trustworthy DRDTeam devbuilds website! Currently Windows only, other platforms will be investigated ASAP! Click -> devbuilds.drdteam.org
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Sanditio Bayu | WISHLIST NOL ON STEAM! @sanditiojitok.bsky.social · 08/01/2026
A bit of an update for this year activity: I've been continue working on a survival horror game called NOL while working on Mala Petaka expansion pack. This game will be short but I hope it would give you a 'different' experience from playing a Doom engine game. #GZDoom #UZDoom #Gamedev #Horror
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UZDoom @uzdoom.bsky.social · 28/12/2025
Louder 📢 for 📢 those 📢 at 📢 the 📢 back
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ZDoom Wars 2 @zdoomwars2.bsky.social · 18/12/2025
Hell Nobles are Tier 3, Maximii are Tier 4, but they have identical costs. It’s reasonable to assume that fully upgraded Hell Nobles would be facing down base Maximii, timing wise. As you can see, those upgrades matter!🧵 #Doom #Modding #UZDoom #GameDev
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kevansevans @kevansevans.bsky.social · 18/12/2025
I'm quite in love with this shader I've written. This mod will be targeting UZDoom, unknown when it'll be ready. #Doom #Modding
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Dominic Tarason @dominictarason.com · 22/12/2025
Oh dang, Christmas surprise - the incredibly ambitious Doom mod Siren is now a fully standalone game using UZDoom. And v0.9 is out now. dithered-output.itch.io/siren-doom-i...
youtube.com
Siren 0.9 - Release Trailer
YouTube video by Dithered Output
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Johnny B. Getgoode @johnnybgetgoode.bsky.social · 24/12/2025
I released a new version of Fury's Sky: Vagabond, just in time for Christmas! Merry Christmas, one and all! #doom #UZDoom #videogame #gamedev #gamedevelopment
moddb.com
Fury's Sky: Vagabond - version 0.7 file
The latest version of Fury's Sky: Vagabond for UZDoom. Contains a new level and enemy type.
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The Mundy Sky @the-faces-of-evil.bsky.social · 25/12/2025
After three or so years, I updated Adventures in Moth Sorcery (AIMS) to Version 2.0! There's new graphics and additions and whatnot. Here's a preview of the UZDoom version's weapons. Link: www.doomworld.com/forum/topic/... #doom #moth #furry
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UZDoom @uzdoom.bsky.social · 26/12/2025
Lookin' dope as heck!
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UZDoom @uzdoom.bsky.social · 26/12/2025
When those plus and minus keys are actually useful
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UZDoom @uzdoom.bsky.social · 25/12/2025
A very jolly Merry Christmas from us at Team #UZDoom! Pictured is one of our devs - @phinet.bsky.social - repping a Forked Under A shirt 😎 Kitchen's been super busy preparing the next version, UZDoom 5.0, stay tuned for more news as and when! 🙏 Stay frosty y'all - N
Fork under Aphinet Forking under AFork under A
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UZDoom @uzdoom.bsky.social · 29/11/2025
UZDoom 4.14.3 has left "release candidate" state, and is now officially released! Be sure to read the forum thread for the final list of changes. github.com/UZDoom/UZDoo... What's next? UZDoom 5.0 of course. It's gonna be a chonker of an update! zdoom.org/wiki/UZDoom_...
github.com
Release UZDoom 4.14.3 · UZDoom/UZDoom
This is the official release build for UZDoom 4.14.3. See the forum post for the full changelog. If you are unable to run the standard Linux release, try using the "Legacy" AppImage. It targets old...
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