UZDoom @uzdoom.bsky.social · 15/09/2026Spooky month mapping contest alert! You don't wanna miss this 👇 15318
UZDoom @uzdoom.bsky.social · 30/08/2026Stop! This is a checkpoint Before proceeding through The Entryway, you must show us what mods or maps you are currently playing with #UZDoom 👇 4010825
UZDoom @uzdoom.bsky.social · 30/08/2026Looking forward to see what bangers you could come up with using UZDoom's feature set in future! 060
UZDoom @uzdoom.bsky.social · 30/08/2026In the mean time though, you should be able to just drag and drop mods directly on to the launcher and the path will fill in automatically for you. Let us know if that works! 110
UZDoom @uzdoom.bsky.social · 30/08/2026Aware of this site. We've already taken action against it, just waiting for things to unfold. Just stay away from it lol 100
UZDoom @uzdoom.bsky.social · 30/08/2026High on our priority list is a full launcher replacement (we'll be using Qt), that should have lots of quality-of-life improvements like a built-in mod manager, profiles, etc. That will most likely satisfy your use case (fingers crossed!) 021
UZDoom @uzdoom.bsky.social · 29/08/2026We'll have a video tutorial up on your Youtube channel eventually! 120
UZDoom @uzdoom.bsky.social · 29/08/2026Thank YOU for continuing to make awesome mods and maps for all of us to enjoy! 060
UZDoom @uzdoom.bsky.social · 29/08/2026Yeah woops sorry about that. The download is ACTUALLY available now 🙏😅 040
UZDoom @uzdoom.bsky.social · 29/08/2026Mods and maps that appeared in this video: Nash's Gore Mod Voxel Doom 2 with NashGore Official Voxels AddOn Scuba Steve's Smooth Weapons (edited version) NashBar Multiplayer++ (an unreleased damage indicator mod) Eviternity Faithless 0110
Reposted by UZDoomBoondorl @boondorl.bsky.social · 29/08/2026Sorry for the brief delay, this was an automated post and GitHub decided to shit itself so it took about an hour longer than it needed to get stuff together. The link should now correctly point towards 5.0 0243
UZDoom @uzdoom.bsky.social · 29/08/2026s'all good, your video helped a lot of folks test the engine early which was EXACTLY what we needed ;D 0100
UZDoom @uzdoom.bsky.social · 29/08/2026- The download should ACTUALLY give you 5.0 now (sorry, technical hiccup at the time this post went up) - ANTI VIRUS FALSE POSITIVE! We're aware. Our binaries are built on Github's platform, in the cloud - i.e, not compiled at home on someone's computer. We'll get verified ASAP! 0180
UZDoom @uzdoom.bsky.social · 28/08/2026UZDOOM 5.0 IS FINALLY HERE! Download the full release version at: github.com/UZDoom/UZDoo... 22643302
UZDoom @uzdoom.bsky.social · 21/08/2026#UZDoom Release Candidate 3 is out now! You may use the built-in updater in the startup launcher, or download it manually at github.com/UZDoom/UZDoo... The Big 5.0™ is coming really, REALLY soon! Watch this spacegithub.comRelease UZDoom 5.0.0 - Release Candidate 3 · UZDoom/UZDoomThis is a pre-release build for 5.0.0. If you wish to play test for it, use the following builds. ZDoom Forums thread Pre-release Changelog Version: 5.0.0-rc.3 Workflow: Logs - Artifacts 213957
UZDoom @uzdoom.bsky.social · 21/08/2026Please file a complaint right here! -> github.com/UZDoom/UZDoo...github.comIssues · UZDoom/UZDoomUZDoom is a feature centric port for all Doom engine games, based on GZDoom, adding an advanced renderer and powerful scripting capabilities - Issues · UZDoom/UZDoom 000
Reposted by UZDoomZDoom Wars 2 @zdoomwars2.bsky.social · 20/08/2026Join -> discord.gg/QQJveWSk2C Download -> captain-ventris.itch.io/zdoom-wars-2 FPS/RTS hybrid action inspired by Dawn of War. Free Doom mod for @uzdoom.bsky.social ! Hop to it!captain-ventris.itch.ioZDoom Wars 2 by Dylan Wayne SanchezA Multiplayer FPS/RTS Mod for UZDoom 0239
UZDoom @uzdoom.bsky.social · 13/08/2026#UZDoom 5.0 Release Candidate 2 (RC2) just got released! If you were on RC1, use our built-in Updater by clicking About tab in the launcher, then "Check for Updates". Optionally, set it to update automatically in the Options tab Otherwise, download from github.com/UZDoom/UZDoo... 116855
UZDoom @uzdoom.bsky.social · 08/08/2026Presently, we'd recommend setting up a separate launcher as an intermediary step (like DoomRunner, which has a native Linux version) We'll be putting up some guides when the official 5.0 version is released! 011
UZDoom @uzdoom.bsky.social · 06/08/2026It should be fixed in next version, "auto" will follow your OS' settings In the mean time you can open the console in-game and type ui_theme 1 - next time you restart, the launcher will be dark (in future, ui_theme 0 will autoselect based on the OS) 130
UZDoom @uzdoom.bsky.social · 05/08/2026Another day, another fake, AI-generated UZDoom website 😂 Beware, folks, spread the news and do NOT download anything from this site! 9305139
UZDoom @uzdoom.bsky.social · 05/08/2026You can already start the game even when the connected players isn't full in the lobby, there's a "start" button In-game joining and Doomseeker support will be for 5.x, stay tuned 020
UZDoom @uzdoom.bsky.social · 01/08/2026The improved multiplayer code in UZDoom 5.0 is still "lobby style", where someone hosts and everyone has to join first before the game start If you were thinking of Zandronum/Quakeworld style of hopping in and out during the game, that'll only come in future updates 100
UZDoom @uzdoom.bsky.social · 01/08/2026mid-game joining is definitely planned for future 5.x versions 🙏 hope you'll give it another chance when that's out! 010
UZDoom @uzdoom.bsky.social · 01/08/2026Thank you for highlighting this feature, @davidxnewton.bsky.social ! Yes, DAP server debugging is something we'll talk more about, and perhaps do some official tutorials, once it's fully stabilized 06013
UZDoom @uzdoom.bsky.social · 29/07/2026Have fun and please report any bugs to the #UZDoom Github at: github.com/UZDoom/UZDoo... Also be on the lookout for potentially more Release Candidates as we squash the last few remaining bugs!github.comIssues · UZDoom/UZDoomUZDoom is a feature centric port for all Doom engine games, based on GZDoom, adding an advanced renderer and powerful scripting capabilities - Issues · UZDoom/UZDoom 1152
UZDoom @uzdoom.bsky.social · 29/07/2026#UZDoom 5.0 Release Candidate 1 (RC1) is out now! Release Candidates are pre-release versions that are close to being finalized. Help us test these builds, right here (Windows, Linux and Mac available): github.com/UZDoom/UZDoo...github.comRelease 5.0.0-rc.1 · UZDoom/UZDoomThis is 5.0.0-rc.1 9247124
Reposted by UZDoomSanditio Bayu | WISHLIST NOL ON STEAM! @sanditiojitok.bsky.social · 16/07/2026Made this into Karaoke Machine #VJDhewm #UZDoom 14213
Reposted by UZDoomTimmy - Nekomimi Society @dertimmy.bsky.social · 19/07/2026Maybe someone is looking for some Doom Maps. Made Beasts! a few years ago to play around with stuff. I dont think many people played it. Comes with 5 Maps and new weapons. Whole roster of new Monsters. #uzdoom #doommodding www.doomworld.com/forum/topic/... 45212
UZDoom @uzdoom.bsky.social · 14/07/2026Right here! -> zdoom.org/w/index.php?...zdoom.orgUZDoom version history/prerelease - ZDoom Wiki 030
UZDoom @uzdoom.bsky.social · 14/07/2026None of those are planned, but in future it might be possible to run dedicated UZDoom servers, and use DoomSeeker to do in-game joining. It's in the docket 030
Reposted by UZDoomDonnel Enriquez @jazzmaster9.bsky.social · 11/07/2026It's finally done, After 4 years I'm so happy to release, Abysm X: Dance of Blood - v1.0 Thank you all so much for the feedback and overall support. Hope you enjoy the mod Get it Here: doomworld.com/forum/topic/... Art: @spooky_jamil #UZDoom #doom #gamedev #modding #abysmx #boomershooter #retro 15323
UZDoom @uzdoom.bsky.social · 13/07/2026Told y'all we've been cookin' That's not even the entire changelog BTW! 711328
UZDoom @uzdoom.bsky.social · 09/07/2026Here you go, enjoy! zdoom.org/w/index.php?...zdoom.orgUZDoom version history/prerelease - ZDoom Wiki 040
UZDoom @uzdoom.bsky.social · 08/07/2026Greeting, gamers! We're here to interrupt your feed with some positive news. Work on UZDoom 5.0 is wrapping up. We will begin rolling out Release Candidates really, REALLY soon (sooner than you may think!)... Watch this space, 'cuz 5.0's gonna be one heck of an update! 20398115
UZDoom @uzdoom.bsky.social · 21/06/2026Helping out our brothers and sisters in the Quake mapping scene! NextBroom, the non-generative-AI fork of Trenchbroom, is welcoming contributors to lend a helping hand! Head on over to codeberg.org/NextBroomTea... to check it out!codeberg.orgNextBroomNextBroom, your trusty idtechx Map editor. 12570263
UZDoom @uzdoom.bsky.social · 19/06/2026Farewell, Bobby Prince. Thank you for creating the tunes to one of our most beloved computer games ever 11581208
Reposted by UZDoomC.M. (Thelokk) @cristianomontanari.bsky.social · 22/04/2026"Strife: Pollutants" A brand new PWAD for "Strife: Quest for the Sigil". New maps, new textures, new enemies, and more. Get it here: moddb.com/mods/strife-... #Strife #retrofps #retrogaming #boomershooter #gamedesign #newgames #DOOM #UZDoom #retrogamingmoddb.comStrife: Pollutants modSeven brand-new maps for Strife. Contains new monsters, new graphics, dozens of interactable NPCs, and a storyline corny enough to rival the original. Tested only with UZDoom 4.14.3, jumping is mandat... 23517
Reposted by UZDoomSanditio Bayu | WISHLIST NOL ON STEAM! @sanditiojitok.bsky.social · 23/04/2026Mala Petaka v1.3 is up! 3 new Horde Mode maps, player movement & enemy behavior revisions, and more! Changelog: store.steampowered.com/news/app/210... Mala Petaka Steam page: store.steampowered.com/app/2104460/... #gamedev #indiedev #indiegame #boomershooter #malapetakafps #GZDoom #UZDoom 15714
Reposted by UZDoomNash Muhandes @nashmuhandes.bsky.social · 22/04/2026Been hacking away at multiplayer support for AFADoomer's Wolf3D TC for #UZDoom the past few days! Works beautifully with the upcoming netcode update of UZDoom 5.0. Still a few kinks to work out, but it's looking promising! 311836