Reposted by Tyrus PeaceMaddy Thorson @maddymakesgames.com · 13hone thing you learn from making a lot of things is that the nitty gritty details, the millions of tiny invisible decisions, ARE the art. The "higher level ideas" are not nearly as important or interesting 211418318
Tyrus Peace @tyrus.dev · 27/09/2026Oh dang this looks like a sequel to the old indie game “golf?” (boxy orange robots playing golf in a gray void world) in the best ways. 010
Tyrus Peace @tyrus.dev · 11/09/2026IMAX + Christopher Nolan has this problem especially! Very tuned to high bass in those sound systems. I was overwhelmed by the bass in the Dark Knight Rises preview and that was... 2012? So mostly before I was old. I *was* fine with Interstellar, though. Outer space BWAHHs just hit better. 120
Tyrus Peace @tyrus.dev · 03/09/2026planet came pretty close to the concept art! (ps this is Match Shot Chimera! store.steampowered.com/app/3552220/... ) 000
Tyrus Peace @tyrus.dev · 03/09/2026Spent ages on this cool transition to a secret boss fight 💀 #gamedev 171
Tyrus Peace @tyrus.dev · 14/08/2026first death cutscene for Match Shot Chimera! It only plays the one time. I spent too much time on this T_T. #gamedev #indiegame 161
Tyrus Peace @tyrus.dev · 14/08/2026vector art in the idle position, for ref. Tryin' to make it gooey with all these tidy shapes has been fun. 010
Tyrus Peace @tyrus.dev · 14/08/2026art test! hand-drawn lighting overlays for this extra-mean boss beam. A smidge of extra chaos on top of the smooth vector art looks exciting. #gamedev 271
Tyrus Peace @tyrus.dev · 08/08/2026Lucky Charms released a fruit flavor that actually has oats in the mix. The cereal… is healing. 020
Reposted by Tyrus PeaceBrendel @brendelbored.bsky.social · 03/08/2026It’s hard to explain but tv was better when you couldn’t watch the show you wanted whenever you wanted to watch it and most of the shows were worse and the TVs were worse and the entire experience was worse, that’s when it was better 431124491643
Reposted by Tyrus PeaceDominic Tarason @dominictarason.com · 02/08/2026The PC Gaming cambrian explosion began 13 years ago. Up until July 2013, there were 10-30 releases on Steam every month. Now there are *thousands*, a number that is still growing constantly. And I have dedicated myself to trying to keep track of what's happening, because I am apparently an idiot. 1746565
Tyrus Peace @tyrus.dev · 02/08/2026alpha 0.2 just got released! I'd love to see your feedback: tyrus.itch.io/cloudbase-mo... password:PEACEtyrus.itch.ioCloudbase Moons by TyrusIntercept. Rescue. Survive. A downloadable game for Windows, macOS, and Linux 011
Tyrus Peace @tyrus.dev · 02/08/2026new alpha, new dev high score :) #gamedev (+excellent music by Abstraction!) 171
Tyrus Peace @tyrus.dev · 02/08/2026this just got added for alpha 0.2! tyrus.itch.io/cloudbase-mo... password:PEACEtyrus.itch.ioCloudbase Moons by TyrusIntercept. Rescue. Survive. A downloadable game for Windows, macOS, and Linux 000
Tyrus Peace @tyrus.dev · 02/08/2026aw yes, Settings Menu! Your favorite. added excellent music by @tallbeard.itch.io as well :). 200
Tyrus Peace @tyrus.dev · 30/07/2026thanks! I just released alpha 0.1 for anyone that'd like to playtest: tyrus.itch.io/cloudbase-mo... password:PEACE *very* early days. No music. Options menu will be in the next update!tyrus.itch.ioCloudbase Moons by TyrusIntercept. Rescue. Survive. A downloadable game for Windows and macOS 000
Reposted by Tyrus Peace🐔 Brian Bucklew 🐔 ₑͤ>∿<ₑͤ ∞🌮 @unormal.bsky.social · 12/07/2026this is 100% true and also an indie game takes 4-10 years to make 511410
Reposted by Tyrus Peace🐔 Brian Bucklew 🐔 ₑͤ>∿<ₑͤ ∞🌮 @unormal.bsky.social · 27/06/2026ram too expensive retvrn to making neo geo carts www.tomshardware.com/video-games/...tomshardware.comSNK revives the mighty Neo Geo in modern form — new AES+ system plays classic games without emulationThe decision to go with actual silicon this time around communicates a massive amount of sincerity. 3481
Tyrus Peace @tyrus.dev · 26/06/2026testing out a multiplier for air combos. It's fun, but I don't want it to make gameplay too stressful/fiddly for high score chasers! #gamedev #indiegame 183
Tyrus Peace @tyrus.dev · 24/06/2026adding arms was great for game feel, but really, I added them for this high five. #indiegame #gamedev 193
Tyrus Peace @tyrus.dev · 23/06/2026today's dumb #gamedev trick: the high five arm I've added to fixbots actually fits inside them. 051
Tyrus Peace @tyrus.dev · 22/06/2026Quite pleased with my progress on this prototype since May! I've changed a lot since then, but I'm especially impressed at the difference arms made in game feel. #gamedev 0101
Tyrus Peace @tyrus.dev · 18/06/2026yeah, there's no cool word for firebird that could also be used as a city name. Can't blame that one on Square Enix. They certainly have no experience with other words for that concept, because there isn't one, of course. 1130
Tyrus Peace @tyrus.dev · 13/06/2026and I could use these as lil' preview models in a briefing room / level select situation, which is a nice bonus. 030
Tyrus Peace @tyrus.dev · 13/06/2026I'm trying out a new workflow where I make a 3D sketch in Blender that I then fill in with the actual detailed level bits. I like it! Imagining a blocker 3D platforming level in the simpler style I'm aiming for was a lot tougher on paper. #gamedev 1101
Tyrus Peace @tyrus.dev · 09/06/2026maybe this is more exciting! Not sure it's as legible but I probably need an "enemy" that's not a shoebox for this, anyhow. 130
Tyrus Peace @tyrus.dev · 09/06/2026Working on a title screen for my next prototype. Nothing fancy, but I think the hand-drawn 2D sprite flourishes help quite a bit! #gamedev 1102
Reposted by Tyrus PeaceJoni Korpi @jonikorpi.com · 09/05/2026Tried to make my terrain graphics look better from top-down, and it worked out much better than I thought? #gamedev #screenshotsaturday 6669
Reposted by Tyrus PeaceNeal Agarwal @neal.fun · 29/04/2026Introducing Cursor Camp, a website to hang out with other cursors. Out now :) > neal.fun/cursor-camp/ 331432456
Reposted by Tyrus PeaceDrSinBin @drsinbin.bsky.social · 19/04/2026I'm not joking when I say mRNA technology is more important than "AI" and it's a tragedy we're throwing billions into one while our government is aggressively defunding the other. 116150745539
Tyrus Peace @tyrus.dev · 27/03/2026alpha 0.9 also has new minibosses, route-picking, and upgrade shops that totally change the level-up flow to be less intrusive and let you really lock in. store.steampowered.com/app/3552220/...store.steampowered.comMatch Shot Chimera on SteamMatch Shot Chimera is a roguelite shoot 'em up where you match-3 to blow things up and level up. Battle giant bosses, make explosive matches, upgrade your chimera, and dodge many, many bullets. 000
Tyrus Peace @tyrus.dev · 27/03/2026Match Shot Chimera's been updated to include local co-op and a lot more! It's a carry-your-friends (or kids!) mode, but I'm OK making a harder alternative. Tell me what you think! #gamedev #indiegame #shmup 2114
Tyrus Peace @tyrus.dev · 25/03/2026Full change notes for alpha 0.9 here! Chock full of tasty gifs, too. This update adds local co-op, upgrade shops, boss picking/rewards, two new minibosses, and dynamic level pacing for you more murderous players. store.steampowered.com/news/app/355... #gamedevstore.steampowered.comMatch Shot Chimera - alpha 0.9 is out now! - Steam NewsLocal Co-op, New Minibosses, Shops, and Pick Routes! 062
Tyrus Peace @tyrus.dev · 24/03/2026store.steampowered.com/app/3552220/...store.steampowered.comMatch Shot Chimera on SteamMatch Shot Chimera is a roguelite shoot 'em up where you match-3 to blow things up and level up. Battle giant bosses, make explosive matches, upgrade your chimera, and dodge many, many bullets. 010
Tyrus Peace @tyrus.dev · 24/03/2026Just released an update letting you pick your boss fights! Observe the majesty of Carpy Die 'em :) #indiegame #shmup #matchshot 173
Tyrus Peace @tyrus.dev · 23/03/2026finally sneaking a weak point tutorial into Match Shot Chimera's intro! Sorry it wasn't there sooner! I think it's pretty neat to have it match up with the character's pupil :P. #indiegame #shmup #gamedev 094
Tyrus Peace @tyrus.dev · 06/03/2026that miniboss can't take bullet damage while the armor's up... except while it's entering the level thanks to some physics hiccups :(. Fixing! Fixing. 000
Tyrus Peace @tyrus.dev · 06/03/2026adding cute lil' eye bats to let you pick your boss fights! #gamedev #shmup #matchshot 100
Tyrus Peace @tyrus.dev · 05/03/2026just realized the background pipes aren't moving in this vid 💀. 010
Tyrus Peace @tyrus.dev · 05/03/2026really pleased with this dork's weird attacks and how you can match-3 to get around its shields. #indiegame #shmup #gamedev 1114
Reposted by Tyrus PeaceMike X. Nichols @mikexnichols.bsky.social · 14/02/2026i often think about this review 134149254124
Tyrus Peace @tyrus.dev · 11/02/202610 snow days sure did wreck my work schedule, but my kids are going to school again. Death Starfish is incoming! #matchshot #shmup #gamedev 1112
Tyrus Peace @tyrus.dev · 21/01/2026co-op is coming to Match Shot Chimera! It wasn't in the plans a month ago, but spending the holidays with family can change priorities! The queue for conflicting block shots was a pain to make. I hope you never notice it ;) #gamedev #shmup #matchshot 031
Reposted by Tyrus PeaceBen Collins @bencollins.bsky.social · 19/01/2026www.garbageday.email/p/am-i-too-s... 613895836