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Tyrus Peace

@tyrus.dev
296 followers 88 following 148 posts

I make games! floatingislandgames.com Currently: Match Shot Chimera! store.steampowered.com/app/3552220/… I make comics less frequently than I used to! not-included.net

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Reposted by Tyrus Peace
Maddy Thorson @maddymakesgames.com · 13h
one thing you learn from making a lot of things is that the nitty gritty details, the millions of tiny invisible decisions, ARE the art. The "higher level ideas" are not nearly as important or interesting
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Tyrus Peace @tyrus.dev · 27/09/2026
Oh dang this looks like a sequel to the old indie game “golf?” (boxy orange robots playing golf in a gray void world) in the best ways.
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Tyrus Peace @tyrus.dev · 11/09/2026
IMAX + Christopher Nolan has this problem especially! Very tuned to high bass in those sound systems. I was overwhelmed by the bass in the Dark Knight Rises preview and that was... 2012? So mostly before I was old. I *was* fine with Interstellar, though. Outer space BWAHHs just hit better.
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Tyrus Peace @tyrus.dev · 03/09/2026
planet came pretty close to the concept art! (ps this is Match Shot Chimera! store.steampowered.com/app/3552220/... )
an eye blob shoots out of a portal in space, a purple planetoid with a spiral dust cloud waiting above.
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Tyrus Peace @tyrus.dev · 03/09/2026
Spent ages on this cool transition to a secret boss fight 💀 #gamedev
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Tyrus Peace @tyrus.dev · 14/08/2026
store.steampowered.com/app/3552220/...
a muscular arm grasps a gooey not-arm that is also attempting to look muscular in an inter-species attempt at camaraderie.
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Tyrus Peace @tyrus.dev · 14/08/2026
first death cutscene for Match Shot Chimera! It only plays the one time. I spent too much time on this T_T. #gamedev #indiegame
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Tyrus Peace @tyrus.dev · 14/08/2026
vector art in the idle position, for ref. Tryin' to make it gooey with all these tidy shapes has been fun.
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Tyrus Peace @tyrus.dev · 14/08/2026
art test! hand-drawn lighting overlays for this extra-mean boss beam. A smidge of extra chaos on top of the smooth vector art looks exciting. #gamedev
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Tyrus Peace @tyrus.dev · 08/08/2026
Lucky Charms released a fruit flavor that actually has oats in the mix. The cereal… is healing.
Lucky Charms Huntrx peach mango cereal box with the ingredients visible. Oats are listed first.
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Reposted by Tyrus Peace
Brendel @brendelbored.bsky.social · 03/08/2026
It’s hard to explain but tv was better when you couldn’t watch the show you wanted whenever you wanted to watch it and most of the shows were worse and the TVs were worse and the entire experience was worse, that’s when it was better
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Reposted by Tyrus Peace
Dominic Tarason @dominictarason.com · 02/08/2026
The PC Gaming cambrian explosion began 13 years ago. Up until July 2013, there were 10-30 releases on Steam every month. Now there are *thousands*, a number that is still growing constantly. And I have dedicated myself to trying to keep track of what's happening, because I am apparently an idiot.
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Tyrus Peace @tyrus.dev · 02/08/2026
alpha 0.2 just got released! I'd love to see your feedback: tyrus.itch.io/cloudbase-mo... password:PEACE
tyrus.itch.io
Cloudbase Moons by Tyrus
Intercept. Rescue. Survive. A downloadable game for Windows, macOS, and Linux
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Tyrus Peace @tyrus.dev · 02/08/2026
new alpha, new dev high score :) #gamedev (+excellent music by Abstraction!)
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Tyrus Peace @tyrus.dev · 02/08/2026
this just got added for alpha 0.2! tyrus.itch.io/cloudbase-mo... password:PEACE
tyrus.itch.io
Cloudbase Moons by Tyrus
Intercept. Rescue. Survive. A downloadable game for Windows, macOS, and Linux
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Tyrus Peace @tyrus.dev · 02/08/2026
aw yes, Settings Menu! Your favorite. added excellent music by @tallbeard.itch.io as well :).
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Tyrus Peace @tyrus.dev · 30/07/2026
thanks! I just released alpha 0.1 for anyone that'd like to playtest: tyrus.itch.io/cloudbase-mo... password:PEACE *very* early days. No music. Options menu will be in the next update!
tyrus.itch.io
Cloudbase Moons by Tyrus
Intercept. Rescue. Survive. A downloadable game for Windows and macOS
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Tyrus Peace @tyrus.dev · 30/07/2026
it's menu time! #gamedev
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Reposted by Tyrus Peace
🐔 Brian Bucklew 🐔 ₑͤ>∿<ₑͤ ∞🌮 @unormal.bsky.social · 12/07/2026
this is 100% true and also an indie game takes 4-10 years to make
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Tyrus Peace @tyrus.dev · 05/07/2026
in my house we honor Fat Princess.
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Reposted by Tyrus Peace
🐔 Brian Bucklew 🐔 ₑͤ>∿<ₑͤ ∞🌮 @unormal.bsky.social · 27/06/2026
ram too expensive retvrn to making neo geo carts www.tomshardware.com/video-games/...
tomshardware.com
SNK revives the mighty Neo Geo in modern form — new AES+ system plays classic games without emulation
The decision to go with actual silicon this time around communicates a massive amount of sincerity.
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Tyrus Peace @tyrus.dev · 26/06/2026
testing out a multiplier for air combos. It's fun, but I don't want it to make gameplay too stressful/fiddly for high score chasers! #gamedev #indiegame
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Tyrus Peace @tyrus.dev · 24/06/2026
high fiving hand full? Fist bump instead.
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Tyrus Peace @tyrus.dev · 24/06/2026
adding arms was great for game feel, but really, I added them for this high five. #indiegame #gamedev
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Tyrus Peace @tyrus.dev · 23/06/2026
today's dumb #gamedev trick: the high five arm I've added to fixbots actually fits inside them.
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Tyrus Peace @tyrus.dev · 22/06/2026
Quite pleased with my progress on this prototype since May! I've changed a lot since then, but I'm especially impressed at the difference arms made in game feel. #gamedev
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Tyrus Peace @tyrus.dev · 18/06/2026
yeah, there's no cool word for firebird that could also be used as a city name. Can't blame that one on Square Enix. They certainly have no experience with other words for that concept, because there isn't one, of course.
the Phoenix summon model from FF7
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Tyrus Peace @tyrus.dev · 13/06/2026
and I could use these as lil' preview models in a briefing room / level select situation, which is a nice bonus.
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Tyrus Peace @tyrus.dev · 13/06/2026
I'm trying out a new workflow where I make a 3D sketch in Blender that I then fill in with the actual detailed level bits. I like it! Imagining a blocker 3D platforming level in the simpler style I'm aiming for was a lot tougher on paper. #gamedev
simple sketch mesh, rendered in a transparent hologram stylein progress level geometry added using the sketch mesh as a guidestill simple, but a lot more complicated than the sketch mesh!
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Tyrus Peace @tyrus.dev · 09/06/2026
maybe this is more exciting! Not sure it's as legible but I probably need an "enemy" that's not a shoebox for this, anyhow.
updated title screen with a more dynamic, speedy view of the robotic player character from a low angle, moving the text to be at a similarly speedy view.
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Tyrus Peace @tyrus.dev · 09/06/2026
Working on a title screen for my next prototype. Nothing fancy, but I think the hand-drawn 2D sprite flourishes help quite a bit! #gamedev
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Joni Korpi @jonikorpi.com · 09/05/2026
Tried to make my terrain graphics look better from top-down, and it worked out much better than I thought? #gamedev #screenshotsaturday
Top-down view of a stylised hexagon grid game world. Cliff-filled peninsula topped with patches of green woods. Varying layers of fog under the cliffs where the peninsula meets the coast.
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Reposted by Tyrus Peace
Neal Agarwal @neal.fun · 29/04/2026
Introducing Cursor Camp, a website to hang out with other cursors. Out now :) > neal.fun/cursor-camp/
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Reposted by Tyrus Peace
DrSinBin @drsinbin.bsky.social · 19/04/2026
I'm not joking when I say mRNA technology is more important than "AI" and it's a tragedy we're throwing billions into one while our government is aggressively defunding the other.
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Tyrus Peace @tyrus.dev · 27/03/2026
alpha 0.9 also has new minibosses, route-picking, and upgrade shops that totally change the level-up flow to be less intrusive and let you really lock in. store.steampowered.com/app/3552220/...
store.steampowered.com
Match Shot Chimera on Steam
Match Shot Chimera is a roguelite shoot 'em up where you match-3 to blow things up and level up. Battle giant bosses, make explosive matches, upgrade your chimera, and dodge many, many bullets.
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Tyrus Peace @tyrus.dev · 27/03/2026
Match Shot Chimera's been updated to include local co-op and a lot more! It's a carry-your-friends (or kids!) mode, but I'm OK making a harder alternative. Tell me what you think! #gamedev #indiegame #shmup
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Tyrus Peace @tyrus.dev · 25/03/2026
Full change notes for alpha 0.9 here! Chock full of tasty gifs, too. This update adds local co-op, upgrade shops, boss picking/rewards, two new minibosses, and dynamic level pacing for you more murderous players. store.steampowered.com/news/app/355... #gamedev
store.steampowered.com
Match Shot Chimera - alpha 0.9 is out now! - Steam News
Local Co-op, New Minibosses, Shops, and Pick Routes!
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Tyrus Peace @tyrus.dev · 24/03/2026
store.steampowered.com/app/3552220/...
store.steampowered.com
Match Shot Chimera on Steam
Match Shot Chimera is a roguelite shoot 'em up where you match-3 to blow things up and level up. Battle giant bosses, make explosive matches, upgrade your chimera, and dodge many, many bullets.
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Tyrus Peace @tyrus.dev · 24/03/2026
Just released an update letting you pick your boss fights! Observe the majesty of Carpy Die 'em :) #indiegame #shmup #matchshot
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Tyrus Peace @tyrus.dev · 23/03/2026
finally sneaking a weak point tutorial into Match Shot Chimera's intro! Sorry it wasn't there sooner! I think it's pretty neat to have it match up with the character's pupil :P. #indiegame #shmup #gamedev
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Tyrus Peace @tyrus.dev · 06/03/2026
that miniboss can't take bullet damage while the armor's up... except while it's entering the level thanks to some physics hiccups :(. Fixing! Fixing.
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Tyrus Peace @tyrus.dev · 06/03/2026
adding cute lil' eye bats to let you pick your boss fights! #gamedev #shmup #matchshot
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Tyrus Peace @tyrus.dev · 05/03/2026
just realized the background pipes aren't moving in this vid 💀.
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Tyrus Peace @tyrus.dev · 05/03/2026
really pleased with this dork's weird attacks and how you can match-3 to get around its shields. #indiegame #shmup #gamedev
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Mike X. Nichols @mikexnichols.bsky.social · 14/02/2026
i often think about this review
Letterboxd screenshot
Star Trek Into Darkness (2013)
Watched by Branson Reese 28 Apr 2022

Abrams isn't a man so much as he's an avatar of cultural entropy. If you make something popular enough eventually you will die or sell it off and and a person in thick rimmed glasses whose main artistic vision is that he loves to have meetings will take it and sandblast it until it's nothing. I hate to see this happen here but maybe it's good that this happened. Maybe every franchise should collapse into a version of itself that makes shareholders nod and shake each others' hands. We should learn to speak in a language that rich people who don't dream can't comprehend.
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Tyrus Peace @tyrus.dev · 11/02/2026
10 snow days sure did wreck my work schedule, but my kids are going to school again. Death Starfish is incoming! #matchshot #shmup #gamedev
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Tyrus Peace @tyrus.dev · 05/02/2026
Dog.
A black lab mix in a snowy field opens its mouth, preparing to catch a snowball that is midair in the photo.The dog’s teeth encircle a snowball, about to catch it.A dog catching snow in its mouth. Slight surprise enters its eyes.
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Tyrus Peace @tyrus.dev · 21/01/2026
co-op is coming to Match Shot Chimera! It wasn't in the plans a month ago, but spending the holidays with family can change priorities! The queue for conflicting block shots was a pain to make. I hope you never notice it ;) #gamedev #shmup #matchshot
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Ben Collins @bencollins.bsky.social · 19/01/2026
www.garbageday.email/p/am-i-too-s...
I can’t speak for everyone, but my mind tends to treat writing an article, making a video, writing a song, cooking a meal, drawing an image, and, apparently, designing software the same way. It’s not a matter of just “generating” something perfect from my head, but exploring the tension that exists between what I’m imagining and the limitations of my stupid meat body. That’s actually the exciting part. It also lets me figure out if something has turned out wrong or just resulted in a happy accident. Vibe coding, like every new trend coming out of Silicon Valley, turns this process — the entire act of creativity, itself — into a slot machine. One more pull on the AI and maybe it will figure it out for you. You won’t understand how any of it works, of course, or feel particularly proud of what you’ve done, but maybe you’ll have something. Just a few more dollars for some more tokens. C’mon, just pay a bit more.
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