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Two Black Cats

@twoblackcats.jp
528 followers 34 following 265 posts

😺 Creators of MD Engine 😺 Converting modern games to retro consoles. 日本語OK

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Two Black Cats @twoblackcats.jp · 28/09/2026
1.0.9 is out! the extra projectles should be available now
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Two Black Cats @twoblackcats.jp · 28/09/2026
Version 1.0.9 released for Windows, macOS & Linux! (both Steam & our own site). You can read more about the changes here: twoblackcatsgames.com/blog/version... Thank you very much!
twoblackcatsgames.com
Two Black Cats | Version 1.0.9 released for Windows, macOS & Linux
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Reelseal Arts @sealcd.bsky.social · 25/09/2026
Finally advanced to making some gameplay with MD ENGINE!
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Reelseal Arts @sealcd.bsky.social · 26/09/2026
With the power of both GB Studio and MD Engine, i can reboot the Seal Save! series! Because i want to.
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Two Black Cats @twoblackcats.jp · 26/09/2026
I just finished wrapping up the 16-projectile types at the same time focused test :3
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Two Black Cats @twoblackcats.jp · 25/09/2026
Noted on all feedback! I was working the projectile extension before, just didnt finished it, so I will finish it with 16 max for now, and I will check on the rotation options as well, unsure if for 1.0.9 or after, but I will push the projectile increase to 1.0.9 prob this weekend :)
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Two Black Cats @twoblackcats.jp · 25/09/2026
I was thinking of adding a setting in Max. Elements section, 5 as the minimum/default. what would be the suggestion for the maximum?
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Reelseal Arts @sealcd.bsky.social · 25/09/2026
Yeah, just experimenting with MD Engine just for fun.
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Two Black Cats @twoblackcats.jp · 25/09/2026
Do you think it would be useful to allow this to be extended the same way you can extend others in Max. Elements section?
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Reelseal Arts @sealcd.bsky.social · 22/09/2026
EPIC SEAL. But imagine it on the Sega Genesis (thanks to MD ENGINE).
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Reelseal Arts @sealcd.bsky.social · 21/09/2026
Went on to try more of the MD Engine and did some updates to the title screen! It finally plays music! (Man, there's a bunch i gotta learn now!)
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Two Black Cats @twoblackcats.jp · 22/09/2026
やった!!よかったです!
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Two Black Cats @twoblackcats.jp · 22/09/2026
You can change the dialogue box size in the Layout tab for the "Show Text" event. You can set its width/height and X/Y position too so the letters inside apper more or less to the right/down
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Two Black Cats @twoblackcats.jp · 21/09/2026
バージョン1.0.8では、日本語の名前に関する問題を修正しました。
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Two Black Cats @twoblackcats.jp · 21/09/2026
Yeah, I think we need better tutorials for that. We have been solving some of the last few major problems, and we want to focus on creating more detailed and updated tutorials
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Two Black Cats @twoblackcats.jp · 21/09/2026
Version 1.0.8 released for Windows, macOS & Linux! (both Steam & our own site) You can read more about the changes here: twoblackcatsgames.com/blog/version... Thank you very much!
twoblackcatsgames.com
Two Black Cats | Version 1.0.8 released for Windows, macOS & Linux
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Two Black Cats @twoblackcats.jp · 21/09/2026
Do you think an "advanced" mode where C code could be used instead of the current event system would benefit the engine so folks who want to use lower-level coding can still benefit from the fast prototyping of the scene editor?
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Reelseal Arts @sealcd.bsky.social · 21/09/2026
Tried out this MD Engine thingy - because my good friend gifted it to me (my first Steam Gift ever). Here's the result for tonight:
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Two Black Cats @twoblackcats.jp · 17/09/2026
わかった! このバグはv1.0.8で直しました。 v1.0.8を今週リリース予定。
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Two Black Cats @twoblackcats.jp · 16/09/2026
本当に?まずいですね。。。 明日直します
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Two Black Cats @twoblackcats.jp · 16/09/2026
Version 1.0.7 released for Windows, macOS & Linux! (both Steam & our own site) You can read more about the changes here: twoblackcatsgames.com/blog/version... Thank you very much!
twoblackcatsgames.com
Two Black Cats | Version 1.0.7 released for Windows, macOS & Linux
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Two Black Cats @twoblackcats.jp · 15/09/2026
We managed to correct all performance issues with MD Engine for Solid-State Soldier! Now we get a stable 60FPS on all levels! #megadrive #mdengine #gamedev #homebrew
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Two Black Cats @twoblackcats.jp · 15/09/2026
Hopefully, I get the last few materials for MD Engine patch 1.0.7 soon! I wanna rest for a day or two testing our Game Gear WIFI cart :D! #gamegear #mdengine
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なおしむ @naosim.bsky.social · 09/09/2026
気になる gamemakers.jp/article/2026...
gamemakers.jp
16bitレトロゲーム特化のゲームエンジン「MD Engine」、正式リリース。Steamで15%OFFセールが9/22まで実施中|ゲームメーカーズ
16bitのレトロ風ゲーム向けゲームエンジン「MD Engine」が正式にリリース ビジュアルスクリプティングを採用し、ドラッグ&ドロップでイベントを配置できる SGDKの呼び出し形式の変更や、PAL/NTSCを認識可能となるなど複数のアップデートが行われた
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Kathy Rayna 🦝 @kathyrayna.com · 10/09/2026
🔴Silly Virtual Tomboy LIVE!!! 🦝 Silly Tomboy tests out MD Engine with you! 💖 twitch.tv/KathyRayna youtube.com/@KathyRaynaL... kick.com/KathyRayna ღ #tomboy #vtuber #gamedev #retrogaming ღ
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Squirrelsquid @squirrelsquid.bsky.social · 11/09/2026
Whoosh! MD Engine released, so I am trying my hand at a Mega Drive shmup prototype. :3 #pixelart #genesis #megadrive
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Pants Pants Revolution @pantsrevolution.bsky.social · 12/09/2026
MD Engine 1.0.6 adds palette linking and VGM exports The no-code Sega Genesis development tool gets its first major point update, adding cross-tab palette syncing and native audio exports. #Retro #homebrew #segagenesis #gameengines #twoblackcats
pantspantsrevolution.com
MD Engine 1.0.6 adds palette linking and VGM exports
The no-code Sega Genesis development tool gets its first major point update, adding cross-tab palette syncing and native audio exports.
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Two Black Cats @twoblackcats.jp · 14/09/2026
Thank you very much for understanding! We compiled the credits and licenses very carefully, even the icons used are mentioned if a license required it so hopefully it can add some light :)! Best of luck with your game dev adventures!
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Two Black Cats @twoblackcats.jp · 14/09/2026
I will have to check with the boss, but I think he prefers to release on our own website I think he had some issues with the way itchio manages payments or something in the past....
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Two Black Cats @twoblackcats.jp · 14/09/2026
P.D: I would rather be honest and lose a customer/get a refund, because they are not confident it doesn't go against their values than claim something and have someone use something they would rather not use. It's what I'd like people to do when I ask about AI-art in games from my personal space.
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Two Black Cats @twoblackcats.jp · 14/09/2026
I'm just one person hired to do UI + tweeting. I can confirm I use Grammarly to review the syntax of my messages cause Im no native English speaker, unsure if that uses AI though. Also, we also use Adobe Premiere for videos and Photoshop for Steam page creation and overall website images. 2/2
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Two Black Cats @twoblackcats.jp · 14/09/2026
Yeah, we're not a small team for sure, one of the companies behind parts of the engine has employees in the double digits. I can confirm no AI art was used, but I don't know how an engine could use AI art haha. I can ask around, but it's not like the engine is mine or I call the shots here 1/2
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Two Black Cats @twoblackcats.jp · 14/09/2026
Yup I saw both replies!
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Two Black Cats @twoblackcats.jp · 14/09/2026
It is native! I develop on Kubuntu myself
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Two Black Cats @twoblackcats.jp · 14/09/2026
I can get that, but I can't really reply with a flat & honest "No" when parts of the code came from people I never spoke with before =/. The engine is not really a small team effort where everyone knows each other and can share values & views on these kinds of things like you can on an indie game.
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Two Black Cats @twoblackcats.jp · 14/09/2026
This was my very first post about the engine UI bsky.app/profile/twob...
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Two Black Cats @twoblackcats.jp · 14/09/2026
I've no idea whether those people used AI for bug fixing, bug finding, or what their policies are on that front. We do have all the software we used reviewed and marked under the "Credits & Open Source Licenses," but as we have quite split development teams, I cant answer for every person. 2/2
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Two Black Cats @twoblackcats.jp · 14/09/2026
Entirely for sure not, we've been working on this since 2024. We wouldn't take 2years if we would vibe code it lol. But also, I'm honest, we're not a one/two people team. We rely on parts managed by other companies/teams like the debugging emulator, we get that pre-compiled & pre-packed. 1/2
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Two Black Cats @twoblackcats.jp · 14/09/2026
You mean if it was entirely vibe-coded? We've seen some engines appear lately targeting retro consoles been fully vibe-coded...
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Two Black Cats @twoblackcats.jp · 12/09/2026
Version 1.0.6 released for Windows, macOS & Linux! (both steam & our own site) You can read more about the changes here: twoblackcatsgames.com/blog/version... Thank you very much!
twoblackcatsgames.com
Two Black Cats | Version 1.0.6 released for Windows, macOS & Linux
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Two Black Cats @twoblackcats.jp · 11/09/2026
Version 1.0.5 released for Windows, macOS & Linux! (both steam & our own site) You can read more about the changes here: twoblackcatsgames.com/blog/version... Thank you very much!
twoblackcatsgames.com
Two Black Cats | Version 1.0.5 released for Windows, macOS & Linux
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Two Black Cats @twoblackcats.jp · 10/09/2026
Version 1.0.4 released for Windows, macOS & Linux! You can read more about the changes here: twoblackcatsgames.com/blog/version... Thank you very much!
twoblackcatsgames.com
Two Black Cats | Version 1.0.4 released for Windows, macOS & Linux
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Two Black Cats @twoblackcats.jp · 09/09/2026
Version 1.0.2 released for Windows, macOS & Linux! You can read more about the changes here: twoblackcatsgames.com/blog/version... Thank you very much!
twoblackcatsgames.com
Two Black Cats | Version 1.0.2 released for Windows, MacOS & Linux
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Two Black Cats @twoblackcats.jp · 07/09/2026
Yeah, we had to recode how the license email was been sent and resent the last few again in case someone got caught on the problem >.<!
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Two Black Cats @twoblackcats.jp · 07/09/2026
Hello! There seems to be an outage with the emails. But the license should have been minted with no problem you can check on twoblackcatsgames.com/account/lice... and copy it from there That page holds the downloads
twoblackcatsgames.com
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Two Black Cats @twoblackcats.jp · 07/09/2026
There seems there is an outage with the emails. But the license should have been minted with no problem you can check on twoblackcatsgames.com/account/lice... and copy it from there, also that page holds the downlaods
twoblackcatsgames.com
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Two Black Cats @twoblackcats.jp · 07/09/2026
You should be able to! It has Dark and White modes, View > Theme > Dark
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Caleb "Spooky October Name" Kinkaid @calebkinkaid.bsky.social · 07/09/2026
Whoa this looks insane.
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dale coop ☕️ @dalecoop.bsky.social · 07/09/2026
And now… you can create your own Genesis / Mega Drive games with ease! 😍 MD Engine is out!
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Playtiles @playtiles.bsky.social · 07/09/2026
Congratulations! 🫶
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