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Tracey Le

@traceyle.me
103 followers 143 following 105 posts

iOS Engineer & Game Designer📱🎮 🌸 Founder of Blossom Blaze Studio 🎮 Prev: iOS Dev at Hopscotch & Community Mgr at Throughline 🎹 Cofounder of sky-music.github.io 🖋️ Writer at Tales, Tunes & Tones on game design, music theory, art & storytelling

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Nick Bergson-Shilcock @nicholasbs.bsky.social · 16/04/2026
15 years in and there's still no place else like the Recurse Center. Courses are rigid and don't provide community. Founder residencies are just about building startups. Working alone is lonely. Only RC provides community, lightweight structure, and freedom to follow your curiosity. @recurse.com
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Nick Bergson-Shilcock @nicholasbs.bsky.social · 21/04/2026
What's it like being an unschooler? What are the weirdest projects people have done at the Recurse Center? What surprises people about our admissions criteria? I talked with Samuel Arbesman about these questions and more. Spotify: open.spotify.com/episode/23Kr... YouTube: youtu.be/URxJxTu1WBY
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Jordan Morgan @jordanmorgan10.bsky.social · 16/07/2026
Agents can't design. Here's what my share link feature I just launched looked like to start, versus where it ended. I'm convinced more than ever that UX and design will win more than it ever has. Everyone can ship now, not everyone can make it look and feel right.
A basketball court diagram with player positions outlined for a strategy called "Football BLOB," featuring spacing and movement notes.A basketball court diagram displays a five-out offensive strategy with five player positions and instructions for execution.
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Soma @somartist.bsky.social · 16/07/2026
I can't stand it anymore. Don't do this... don't do that... from artists trying to give advice without understanding it, or give proper context. It always depends and isn't always generally true. - Just because an artist doesn't know how or why we do grayscale/value, doesn't mean it's bad or wrong.
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Tracey Le @traceyle.me · 16/07/2026
I think I’ve finally found the reason that some groups are raving about AI while others are deeply skeptical. genAI & agentic AI is a boon for people who need to regularly create large volumes of mediocre content.
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Andy Allen @andy.works · 19/04/2026
Designers who are really serious about software should make their own hardware.
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Andy Allen @andy.works · 07/05/2026
The best software design is not happening at the biggest companies anymore. (credit: @gruber.foo)
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Andy Allen @andy.works · 13/05/2026
You can build things that promise to automate work so people can “focus on the things that actually matter”… Or you can, you know… build the things that actually matter.
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Andy Allen @andy.works · 29/06/2026
How much you play is my favorite measure of success in this industry. You stop looking up to tech execs (who look miserable) or hyper-growth founders (stressed) and start looking up to independent creative minds who shape a space that allows them to play.
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Gianni Di Giovanni @gdig.bsky.social · 07/04/2026
🗡️🌊 @mattnava.bsky.social and @awintory.bsky.social have a long career of collaboration, their two creative disciplines intertwined. I remember distinctly how exciting it was when Journey was nominated for a Grammy, and now Sword of the Sea is the latest winner. www.abc.net.au/news/2026-04...
abc.net.au
Team behind cult 2012 video game reunites on Grammy winner
Art director Matt Nava and composer Austin Wintory reveal how their cult 2012 video game Journey shaped their latest offering, the Grammy Award-winning Sword of the Sea.
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Andy Allen @andy.works · 08/04/2026
Build an idea, not a business. Share work rather than guard it. Find collaborators rather than competitors. Move culture rather than markets. Build an idea, not a business.
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Rami Ismail (رامي) @ramiismail.com · 31/03/2026
Reached that day on a prototype for after Australia Did It work wraps up where it has proven good enough that I'm starting from scratch to make it proper now.
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Andy Allen @andy.works · 18/04/2025
If your goal is to reach as many as possible… go cross-platform. But if your goal is to make the best software possible… focus on one. Anything else is compromised.
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Andy Allen @andy.works · 14/08/2025
Collects no data. Stores no data. Shares no data. We have a zero data policy with 6 apps now. It is possible to operate a software business on zero data.
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Andy Allen @andy.works · 25/08/2025
We overcomplicate productivity tools. You can get a lot done fast with just a scratch pad and a message thread.
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Andy Allen @andy.works · 02/09/2025
Easy to make the mistake thinking things are better elsewhere. As you grow, you learn that everywhere is kinda fucked up. The places that look like they have it together—know what they’re doing & how to execute—are just as lost, wasteful, & barely holding center.
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Andy Allen @andy.works · 04/09/2025
The world needs more hand-drawn software
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Andy Allen @andy.works · 12/09/2025
The new company size… 1 is lonely 2 is perfect 3 is doable 4 is overkill
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Andy Allen @andy.works · 12/03/2026
I don't much love talking, but Tommy has a way of making it interesting. Learn about our craft and the ideas behind 5 years of !Boring software. Watch the full 37 minutes and sub to Tommy's channel for more conversations with software designers. www.youtube.com/watch?v=-XA...
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Design Spells @designspells.com · 12/06/2025
Shadows shift based on the tilt of your phone in @notbor.ing Camera
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Tracey Le @traceyle.me · 15/12/2025
I coloured in the Sky gondola coloring page with magenta, pastel purple and blues this time 🩷💜🩵 Coloring page by @thatgamecompany.com @thatskygame.bsky.social #thatskygame #skycotl #skychildrenofthelight #thatgamecompany
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Daniel Viñé @danielvgphoto.bsky.social · 25/06/2025
Where rivers weave through emerald rice fields and karst mountains pierce the sky 🌾⛰️ This is not a dream — it’s Vietnam, at sunset.
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ᴛᴜᴍʙᴋᴇ✨ @tumbke.bsky.social · 31/01/2025
South East Asia abbreviated to SEA is so cute like wdym this collection of countries spread out on a sea is called SEA? Its so appropriate 😭💛
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Soma @somartist.bsky.social · 10/06/2025
Creativity doesn't require talent. Many people just lost the ability to play. Have fun with an idea, and not let rational thinking dominate. The unexpected combination of things, experimentation. Letting go of perfectionism.
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Soma @somartist.bsky.social · 15/06/2025
I either start with chaos and try make it simple, or start simple and clean and try to add chaos.
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Alexa Ray Corriea @alexaray.bsky.social · 16/06/2025
Clair Obscur: Expedition 33 fans, this is THE STORY INTERVIEW. Jennifer is an intuition-based writer and one of the most dreamy people I have ever met, honored to have had so much time with her to talk craft and how she built this world. And we also talk about FEET. www.youtube.com/watch?v=UBML...
youtube.com
How Clair Obscur: Expedition 33's Epic Story was Crafted | Game Maker's Notebook
YouTube video by Academy of Interactive Arts & Sciences
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Game Developer @gamedeveloper.bsky.social · 28/04/2025
Journey developer thatgamecompany to co-host game jam with $10,000 prize pool
gamedeveloper.com
Journey developer thatgamecompany to co-host game jam with $10,000 prize pool
The three-week event will champion developers creating 'four-quadrant' games.
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Tracey Le @traceyle.me · 19/04/2025
For sure, all my fav mobile/tablet apps & tools with amazing, thoughtful & fun UX start as iOS-only: • Paper 53 & Pencil 53 press.fiftythree.com 👀 • Procreate & Procreate Dreams 🖌️ • Hopscotch (also worked there) • Codea codea.io • Auxy 🎶 auxy.co • Bear 📝 bear.app • Feather 🪶 feather.art • !Boring 🫶🏼
press.fiftythree.com
Press | FiftyThree
Book bringing ideas to life.
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Idzie @idzie.bsky.social · 10/03/2025
Once I just like... Gave myself permission to write about what I care about instead of trying to force myself to focus on the topics I covered in the past, I've found myself with countless ideas, more ideas and enthusiasm than I've had in years.
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Andy Allen @andy.works · 31/01/2025
via @gruber.foo
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Ram Bodam @ram3d.bsky.social · 08/04/2025
The process of drawing a building✏️ Draw in @feather3d.bsky.social Now Available on the Ipad App Store.
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Rami Ismail (رامي) @ramiismail.com · 13/03/2025
I will never know when he gave me the shot, but I will always remember what he responded. "My work is to ensure people are healthy, but health without happiness isn't worth much. Playing games makes people happy, doesn't it? Why don't we collaborate? I'll keep people healthy, you keep them happy."
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sparth @sparth.bsky.social · 08/04/2025
Vestige. a brush test morphing into a full sketch. painted while listening to: lan Hawgood - Celia Ashen
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Malin @malinsundberg.com · 02/04/2025
The 10th(!) episode of the @deepdishswift.com Podcast is out 🍕 This time, @kaidombrowski.com and I chat with @laksh-chak.bsky.social about animations, shaders, and adding those finishing touches to make an app shine! ✨ podcasts.apple.com/ca/podcast/s... #DeepDishSwift
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GamesHub @gameshub.bsky.social · 02/04/2025
ACMI has announced Game Worlds, a new video game exhibition spotlighting 30 pioneering video games, including Neopets, The Sims, and World of Warcraft. www.gameshub.com/news/news/acmi-gam…
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Tracey Le @traceyle.me · 04/04/2025
Forgotton Annie vs. The Smooth Criminals🕴 (Featuring 'Smooth Criminal' by Michael Jackson 🎵) Posted on @throughlinegames.com Discord earlier this week 😜 Make sure to turn on the sound! 🔊 #forgotlings #forgottonanne #indiegames
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Ale @alepresser.com · 31/03/2025
"to democratize art is not every person having a cute drawing made in seconds, to democratize art is every person having time and health to learn and make art if they chose to, and mainly to have the means to think and relate introspectively with art."
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Swift Language @swift.org · 31/03/2025
📰 Announcing Swift 6.1 📰 With ergonomic improvements to concurrency, simpler Objective-C interop, productivity and package improvements: swift.org/blog/swift-6... Install with Xcode 16.3 or the new swiftly version manager!
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Tracey Le @traceyle.me · 31/03/2025
One of the resources mentioned at the Prosocial Design Workshop at #GDC2025 was the Digital Thriving Playbook 👾 digitalthrivingplaybook.org It has a lot of interesting modules and resources on both prosocial design as well as helping players thrive in our games. (Part of my #GDCNotes series 📝)
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Tracey Le @traceyle.me · 30/03/2025
Interview with @gardens.dev & Pragma highlighting how Gardens' upcoming debut title aims to foster friendship & human connection. I'm really excited for this. pragma.gg/case-studies...
pragma.gg
Gardens Interactive looks to Pragma for the connective social tissue between art and tech
"Pragma gave us the option of getting the best of both worlds," Knystautas said. "They gave us the ability to log in with Steam, have payment methods, a player portal, a login queue, and all of these ...
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J. Isaac Gadient (they/them) @jisaacgadient.bsky.social · 25/03/2025
"Because every machine we build is different, every narrative design also needs to be different in intentional ways. Because you either stumble into greatness or fall into mediocrity, bit by terrifying bit." ~ @writnelson.bsky.social
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J. Isaac Gadient (they/them) @jisaacgadient.bsky.social · 25/03/2025
"Writing in games & narrative design is as much the active management of the narrative over time as the game goes on, as the original construction—which is part of where game writing is very different than film or television or literature." ~ @writnelson.bsky.social
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Tracey Le @traceyle.me · 22/03/2025
First time at #GDC2025 has been absolutely amazing! 📝 I learnt so much from design workshops & talks. Will write up my takeaways & share soon ☃️ I also met lovely folks from @builtbysnowman.bsky.social whose work I deeply admire! They were so kind to make the time to meet & I really appreciate it 🫶🏼
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Dr Paris Buttfield-Addison @hey.paris · 21/03/2025
with apologies, but #gdc25 has led to another rant hey.paris/posts/constr... #gdc2025 #gdc #ai #llm #narrative #writing #gamedev
hey.paris
Constraints are the Point
I get it. I disagree with it, but I get it. The tech industry is throwing obscene amounts of money at LLMs. VCs are salivating over AI startups. The big important executives are regularly bleating abo...
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Chris Byrne @chris-byrne.bsky.social · 02/03/2025
Morning light filters through the Spanish moss in the canopy of the big cypress bayou. These southern swamps have become a very special place to me as I’ve returned here every autumn for the last 6 years. I think I’ll start sharing more from the floating forests and the haunting beauty that is holds
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