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Storyworks Inc.

@storyworksinc.ca
185 followers 684 following 45 posts

Storyworks Inc.(formerly Ironic Iconic Studios) is an independent outsource game studio focused on narrative & storytelling. Based in Victoria, BC Canada with clients worldwide. Founded by Chris Tihor (@ironiciconic.bsky.social) storyworksinc.ca

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EXP-resso Mutt | Wishlist Camera Anima Now! @expressomutt.bsky.social · 26/09/2026
Heyo~ Happy #screenshotsaturday Here's some poetry time with Essie in our point-and-click steampunk horror visual novel, #CameraAnima #horror #gaming #indiegame #adventure #gamdev #indiegamedev #renpy #vnlink Wishlist us @ store.steampowered.com/app/2334030/...
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Storyworks Inc. @storyworksinc.ca · 17/06/2026
We’re Talking About Story at NAGIS! Phew! It's been a whirlwind month and a few great things are happening! First, we are officially incorporated as Storyworks, Inc.! This is just in time for the second awesome thing that is happening... From June 18 & 19 at the Edmonton Expo Centre in Edmonton,…
storyworksinc.ca
We’re Talking About Story at NAGIS!
Phew! It's been a whirlwind month and a few great things are happening! First, we are officially incorporated as Storyworks, Inc.! This is just in time for the second awesome thing that is happening... From June 18 & 19 at the Edmonton Expo Centre in Edmonton, Alberta, you can find Chris at the North American Games Industry Summit (NAGIS for short).
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Storyworks Inc. @storyworksinc.ca · 12/06/2026
Less than a week until NAGIS! Our founder Chris Tihor (@ironiciconic.bsky.social) will be moderating a fabulous panel of #GameNarrative professionals on Thursday at NAGIS in Edmonton. Come see him and let's talk #GameWriting. Full panel details here: nagis.ca/schedule/ #Writing #GameDev #Canada
nagis.ca
Schedule - NAGIS
Schedule DOWNLOAD FULL ITINERARY Thursday, June 18th: Speaker Schedule Mega Stage Mega Stage: Hall H Time: 8:50 am – 9:10 am NAGIS Powered By Xsolla Opening Ceremonies The Opening Ceremonies of NAGIS ...
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Chris Tihor @ironiciconic.bsky.social · 29/05/2026
Congratulations to everyone involved in creating this fun and fabulous game! It was great to be able to contribute to its success. #GameDev #GameEditing #Editing
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Pati @labelleepoque.bsky.social · 29/05/2026
This is SUCH a cute game. The little collect-em-all creatures are my favourite. Such fun to get a chance to see the game in process and contribute.
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Storyworks Inc. @storyworksinc.ca · 29/05/2026
Congrats to Beehive Studios & @team17.com on the release of LumenTales: Memories of Trey this week! We're excited to announce that our own Chris Tihor @ironiciconic.bsky.social led an editing team for the game via @talespinners.co.uk feat. Pati Tozer @iconic-edits.bsky.social. #GameDev #GameEditing
youtube.com
LumenTale: Memories of Trey - Launch Trailer
YouTube video by LumenTale | Beehive Studios
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Chris Tihor @ironiciconic.bsky.social · 22/05/2026
Working on Nancy Drew games was one of my all-time favourite #GameWriting experiences.
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Storyworks Inc. @storyworksinc.ca · 22/05/2026
We're continuing to revisit our work by replaying the games we've worked on. Recently, @ironiciconic.bsky.social played Nancy Drew: Mystery of the Seven Keys, where he developed the story, characters, settings & themes for the latest entry in the long-running series of games. 🧵 #gamedev #writing
A group shot of the main characters of Nancy Drew: Mystery of the Seven Keys with game title in the lower center of the image.
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Storyworks Inc. @storyworksinc.ca · 14/05/2026
Reminder that our founder Chris Tihor (@ironiciconic.bsky.social) will be part of an awesome panel of #GameNarrative professionals at NAGIS in June in Edmonton. Come see him and let's talk #GameWriting. Full panel details here: nagis.ca/schedule/ #Writing #GameDev #Canada
nagis.ca
Schedule - NAGIS
Schedule DOWNLOAD FULL ITINERARY Thursday, June 18th: Speaker Schedule Mega Stage Mega Stage: Hall H Time: 8:50 am – 9:10 am NAGIS Powered By Xsolla Opening Ceremonies The Opening Ceremonies of NAGIS ...
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Storyworks Inc. @storyworksinc.ca · 03/05/2026
Come to the North American Games Industry Summit (NAGIS) in June and see this panel featuring our own Chris Tihor discussing #GameNarrative with other #GameWriting professionals. It's a conversation that you won't want to miss! #GameDev #Writing #Canada
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Pati @labelleepoque.bsky.social · 30/04/2026
We have a new name! Hopefully that helps people find our small business more easily. We are in #Canada so we fit the criteria if you have government funding for your game… just saying. 🇨🇦
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Storyworks Inc. @storyworksinc.ca · 30/04/2026
Welcome to Storyworks We have big news! If you have been following us for a while, you may have noticed a few changes here lately. There's a good reason for that... we're re-branding as Storyworks! After twenty-three years as Ironic Iconic Studios, we felt it was time to sit down, re-assess our…
storyworksinc.ca
Welcome to Storyworks
We have big news! If you have been following us for a while, you may have noticed a few changes here lately. There's a good reason for that... we're re-branding as Storyworks! After twenty-three years as Ironic Iconic Studios, we felt it was time to sit down, re-assess our small, but scrappy, Canadian business, and see what still fits and what no longer serves us.
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Storyworks Inc. @storyworksinc.ca · 14/04/2026
We're revisiting some of our work by playing the games we've worked on. Last week, Chris was playing Vampire: The Masquerade – Bloodlines 2, where we wrote additional dialogue & combat barks. Check out our portfolio page for more projects. ironiciconicstudios.ca/game-develop... #gamedev #writing
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Storyworks Inc. @storyworksinc.ca · 25/03/2026
If you've been enjoying (or planning to enjoy) the newly released Game Narrative Kaleidoscope featuring our own Chris Tihor (@ironiciconic.bsky.social), you should check out the complementary podcast series found on the @inkle.co website for interviews with the writers. #GameDev #GameWriting
inklestudios.com
The Game Narrative Kaleidoscope
The Game Narrative Kaleidoscope book and podcast from inkle.
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Chris Tihor @ironiciconic.bsky.social · 24/03/2026
You would be hard pressed to find a finer group of game narrative folks than the ones in this starter pack. Give them a follow.
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Storyworks Inc. @storyworksinc.ca · 20/03/2026
With the release of Crimson Desert by Pearl Abyss this week we're delighted to announce that our own Chris Tihor (@ironiciconic.bsky.social) contributed additional writing to the game via @talespinners.bsky.social and Side. Check the game out here: crimsondesert.pearlabyss.com #GameDev #Writing
An image of the main character Kliff dressed in furs and wearing warpaint looks out at the viewer. "Pearl Abyss" is in the top left corner and the game title "Crimson Desert" is prominently displayed in the center foreground.
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Storyworks Inc. @storyworksinc.ca · 19/03/2026
Reminder that these packs exist and that you should follow them to discover some great #Canadian #GameDev folks!
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Storyworks Inc. @storyworksinc.ca · 18/03/2026
Here's the second part of Pati's essay on the benefits of having an editor, or editors, on your game dev team. Today she takes a look at other valuable services an editor can provide that go beyond the basics.
ironiciconicstudios.ca
Your Game Needs an Editor: Part 2
Welcome back! Here is the stunning conclusion of Your Game Needs an Editor. Last week we covered the baseline efforts needed to give your product the polished and professional look that tells your audience that you are serious about making great games. This week, we will take a look at some other valuable services that an editor can provide your team.
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Pati @labelleepoque.bsky.social · 16/03/2026
Yay! Chris from @ironiciconicstudios.ca is participating in this brand new games industry con this summer here in #Canada. International game dev friends - you should check it out. You've always talked about visiting Canada, right? Let's help make this the new go-to industry event.
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Chris Tihor @ironiciconic.bsky.social · 16/03/2026
I have exciting news! This June, I'm going to be appearing as a panelist at the first ever North American Games Industry Summit (NAGIS) in Edmonton, AB. I'm thrilled & honoured to be part of this new game developer event in Canada. More details coming soon! #GameDev #Canada #GameWriting nagis.ca
nagis.ca
NAGIS FRONT PAGE - NAGIS
June 18-19 at the Edmonton EXPO Centre Mega Stage Round Table Discussions The Mega Stage delivers exclusive roundtable discussions and headline conversations featuring top executive leaders and celebr...
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Pati @labelleepoque.bsky.social · 13/03/2026
I wrote a thing! #gameDevelopment #YourGameNeedsAnEditor #EditorialRocks #GreatStoryGreatGame #IronicIconic
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Storyworks Inc. @storyworksinc.ca · 13/03/2026
Your Game Needs an Editor! Today's post provides some insight into how editorial services can make your game better.
ironiciconicstudios.ca
Your Game Needs an Editor: Part 1
Player sentiment is key to a successful game and protecting your investment from some of the most common pain points goes a long way towards ensuring a positive response from the public. It is never too late to introduce an editor into your game development cycle! Having an editor, or an editorial team if your company can support that, provides a significant benefit in avoiding many common issues that affect player reception of your game.
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uncle leyla (scary) 🎃 @leylses.bsky.social · 09/03/2026
hello, my name is leyla and i'm a (very hireable) producer/pipelines pervert based in baltimore county. this is my fifth year in game dev, where i've worked in AAA and start-ups, and i am most certainly #WhatAGameDevLooksLike.
it's op flashing a millenial peace sign under an awning. they're in all black with a gold chain choker, wearing transition eyeglasses that are half-darkened, like a real step-dadselfie of op in their sabres jersey, damp-haired and sleepy-lookingop is doing a tarot card reading dressed in black and red and gold, with very dramatic makeup
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Úna-Minh's ✨ Open to Work ✨ @unaminh.bsky.social · 10/03/2026
Hey, I'm Úna-Minh (that's my first name)! Producer, games writer, generalist. I also make solo games & PM a small team that localises indie games into Irish. Open to work, short-term, long-term, term-term, and open to rapping the first 150 pokémon during my interview. #WhatAGameDevLooksLike
A close up of Úna-Minh wearing a green and white t-shirt and black headphones
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Lizzie @shawnelizabeth.bsky.social · 09/03/2026
#WhatAGameDevLooksLike Hello,friends! I'm Lizzie. In a few weeks, I'll be celebrating 15 years in games. MTG, TFT, LoR all as a game designer. Now a founder of @cursedmagic.bsky.social and Game Director for the studio's first game! 💖
Selfie of a white lady with black hair, glasses, black dress, slight smile.
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Lauryn Ash @espressocat.bsky.social · 09/03/2026
Big sunglasses, ginger hair, and Ditto nails. Here’s #WhatAGameDevLooksLike who somehow survived AAA and is now just AAAAAAAAAHHHHHH!
Lauryn with big shades and flashing some ditto nails
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Calliope Ryder >NZGDC>MIGW @callioperyder.bsky.social · 09/03/2026
it’s that time! #WhatAGameDevLooksLike I’m Calliope, prev lead producer at Wētā Workshop on Tales of the Shire 🍀 👉 now full time Platform Director at GYLD, & part time advisor/cozy game expert/ marketing/strategy @dragonsnacksgames.bsky.social i’m into history, cozy, and spooky!♥️ pic: gdc2025
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tami lam @cuppy.bsky.social · 10/03/2026
Not at GDC but this is my entry for #WhatAGameDevLooksLike I’m in my early 40’s with natural gray hair (I’m lazy/cheap), a soccer mom of two feral boys, a wife of an awesome animator. This summer will mark 19 years in games for me, almost entirely in game production. 💕 Hello!
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Ashley Cooper @ashleycooper.bsky.social · 10/03/2026
What's good, #WhatAGameDevLooksLike ? Senior writer on Iron Man @ Motive, prev: Space Marine 2, Gotham Knights, Jurassic Park: Survival, World War Z: Aftermath, and more. I also write comics! Grab Stark Trek: Celebrations when it comes out in May!
A woman stands in a modern bathroom. She is wearing a leather jacker and a t-shirt that reads "Punch More Nazis." She has pink hair and a side shave. She is flipping off the camera.
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Dr Holly Nielsen @hollynielsen.bsky.social · 09/03/2026
#WhatAGameDevLooksLike It’s that time of year again! Not at GDC, But I’m Dr Holly Nielsen- historian, writer and narrative designer working in games. I like to apply historical methods to world building and storytelling ✨ And I’m very good at it 😌 I’m also available for work!
Selfie. I’m a 32 year old white woman with cropped blonde hair. I’m wearing a plaid dress
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⚡️InazumaSosa/PKSosa⚡️Vongola XI (Comms: Open) @inazumasosa.bsky.social · 10/03/2026
Not at GDC, but I'm seeing people introduce themselves via #WhatAGameDevLooksLike ...So yeah: - MA Games Design & Development graduate - UI Designer and Developer - I love Character / Narrative / Game Design - Working on a bunch of stuff Black UK game dev tings, holla'atchyoboi, innit lol
Me, pointing at you
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nell @nellraban.com · 09/03/2026
#whatagamedevlookslike in case you didn’t know!! a filipina trans woman in narrative design no less!!!
asian woman in a white graphic tee and black pants with a backpack and jacket over one shoulder
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Mary Kenney @marykgames.com · 10/03/2026
Okay LFG #WhatAGameDevLooksLike! I’m Mary, + this is my 10th year in games. I’ve been AAA and indie, everything from narrative director to contract writer, and I’m now a senior writer at CD PROJEKT RED. I’ve got two wee children and a very lorge cat, 50+ houseplants, + many unfinished manuscripts 💕
Me wearing a vest and sitting on headset in my awesome yellow neon CYBERPUNK chair.
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Tanya D. || Writer || Narrative Designer @cypheroftyr.bsky.social · 09/03/2026
Not at #GDC but I’m #WhatAGameDevLooksLike Writer, editor, Narrative Designer and DEI Consultant for 10+ years. A very hireable one, still seeking work a year after Monolith’s closure. ✌🏾
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JC Lau @drjclau.bsky.social · 09/03/2026
This is #WhatAGameDevLooksLike! I’m JC, I’ve been a gamedev for 10+ years in AAA/indie, and I am currently lead producer and (NEWLY MINTED) COO at my studio, @twirlbound.com! I love making cool stuff with cool people, developing sustainable career paths, and of course yelling (lovingly) about Jira ✨
JC has pink and purple hair and is wearing sunglasses, a black sleeveless hoodie, and a silver necklace with a pizza charm on it. She is in front of a bunch of flowers that look like they are exploding out of her head. The sky is blue behind her.
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JC Lau @drjclau.bsky.social · 10/03/2026
Thank you, this is the point 💜
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Storyworks Inc. @storyworksinc.ca · 09/03/2026
Here it is! Chris @ironiciconic.bsky.social got his copy of The Game Narrative Kaleidoscope! If you’ve ever wondered about the craft of game writing, wonder no more. This book has over 100 essays for you. Thanks to @inkle.co for making this happen, and congrats to all! #gameWriting #mysteryGames
A picture of an open book with the title: The Case of the Mystery Game Writer by Chris Tihor. A book cover with the title: The Game Narrative Kaleidoscope: 100+ Essays on the Craft of Game Writing
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Aftermath @aftermath.site · 06/03/2026
Nintendo suing US government over tariffs aftermath.site/nintendo-tarif...
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Chris Tihor @ironiciconic.bsky.social · 05/03/2026
"...we all hold secrets in our hearts that we do not wish to be revealed to the world, and these characters are no different." What secrets do your characters hide? Find the clues in my essay “The Case of the Mystery Game Writer” in the new collection “Game Narrative Kaleidoscope”. #GameWriting
ironiciconicstudios.ca
The Game Narrative Kaleidoscope
100+ Essays on the Craft of Game Writing Our very own Chris Tihor has contributed an essay to the brand new publication: The Game Narrative Kaleidoscope, 100+ Essays on the Craft of Game Writing, w…
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Stella Sacco @antlervel.vet · 26/02/2026
FYI for fellow narrative designers/game writers: the studio in question is Sentona Games and it’s my understanding they are currently interviewing to replace me. Be very careful with them. They were very nice to me and easy to work with right up until I needed the money I was promised.
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Mitch Dyer @mitchyd.bsky.social · 04/03/2026
Whether you're an enthusiast player, aspiring writer, or experienced expert, this Kaleidoscope anthology is a must-have essay collection about game narrative. Short reads, searing insights, a huge author roster that's simply to die for...and also a little one from me about letting players struggle😇
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inkle @inkle.co · 04/03/2026
📖 THE GAME NARRATIVE KALEIDOSCOPE ❄️ is out NOW! www.inklestudios.com/kaleidoscope 100+ essays on writing & narrative design, with articles from the writers of Baldur's Gate 3, Control, Call of Duty, Prince of Persia, Tomb Raider, Sam and Max... ALSO the Kaleidoscope Podcast with 2 full eps!
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Chris Tihor @ironiciconic.bsky.social · 04/03/2026
Check this out! I'm cozily nestled between @wildwinter.bsky.social and @kaittremblay.bsky.social. Definitely in fine company!
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Storyworks Inc. @storyworksinc.ca · 04/03/2026
Happy Game Narrative Kaleidoscope Release Day! Get your copy today and check out "The Case of the Mystery Game Writer" by our own @ironiciconic.bsky.social as well as over a hundred essays by other talented game writers. #GameWriting #GameDev #GameNarrative #Writing
ironiciconicstudios.ca
The Game Narrative Kaleidoscope
100+ Essays on the Craft of Game Writing Our very own Chris Tihor has contributed an essay to the brand new publication: The Game Narrative Kaleidoscope, 100+ Essays on the Craft of Game Writing, w…
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Pati @labelleepoque.bsky.social · 02/03/2026
Chris @ironiciconic.bsky.social from Ironic Iconic Studios @ironiciconicstudios.ca wrote a fun and illuminating article about mysterious things for this new publication. Want to learn more about writing for the games industry? This book is released on Wednesday!
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Ichiro Lambe @ichiro.bsky.social · 09/12/2025
Pick a location, get a game dev studio interview: www.weloveeverygame.com/articles/spo... Also, fill this out to have us interview your face: weloveeverygame.fillout.com/t/7UAy284nUnus
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Cyborg K9 🌹 @cyborgk9.bsky.social · 08/12/2025
You can start a game in two taps in @kemonomahjong.bsky.social … and no ads, ever. :^) (Yes, it’s a paid app, but it’s cheap!) #mahjong #indiegame
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Cococucumber @cococucumber.bsky.social · 08/12/2025
Excited to connect with more of our fellow Ontario game studios + devs, so we put together these Ontario Game Devs starter packs! go.bsky.app/8jZjEfP go.bsky.app/7FjqDhQ Give them a follow! 🎮🍁
go.bsky.app
Ontario Game Devs Pack #1
Join the conversation
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Nathan Grayson @nathangrayson.bsky.social · 09/12/2025
late last week, workers of different stripes gathered outside rockstar's nyc office for a protest in solidarity with fired devs in the uk/scotland. the message, as fired rockstar workers head into a hearing this week, is that they've got global support, and bosses can't hide
ast Friday evening, despite the bitter cold, around 50 people gathered outside Grand Theft Auto VI developer Rockstar’s office in Manhattan to protest the October firing of 34 workers in the UK and Scotland who had engaged in union organizing activity. Chants like “Steal lambos, not wages” were accompanied by signs that read “No workers, no GTA” and “Bad boss = bad game.” 

The protest was put on by the Tech Workers Coalition, a labor rights group with chapters around the US. Gershom (who declined to share his last name), a developer with the Tech Workers Coalition, told Aftermath that the goal of the protest was to keep pressure on Rockstar and show support for fired workers as they head into a UK court hearing this week.

"We're connected with the Rockstar workers in the UK who were fired, and they asked us to help organize international solidarity actions to show Rockstar that it can't hide attacks on workers in one country anywhere else,” Gershom said. “We want to take it to the New York offices and show [the bosses] that no matter where they are, we're gonna be here letting people know what they're doing to their workers and letting their customers know what they're doing to their workers."
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Storyworks Inc. @storyworksinc.ca · 23/10/2025
We were delighted to have contributed additional writing to this game through Talespinners. 🧛‍♀️
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