Stewart Lynch @stewartlynch8.bsky.social · 5h10x (1.0.565) released. Summary: General bug fixes and optimisations 040
Stewart Lynch @stewartlynch8.bsky.social · 17/08/202610x Release (1.0.536) Summary: Python API functions for LSP script support. Improved regex searching (4X faster). Shader file parsing improvements. Fixes to changing file encoding. Fixed error underlining for Unreal. 070
Stewart Lynch @stewartlynch8.bsky.social · 07/07/2026If a product has millions of customers their support team should number in the thousands, but it rarely does. And even if the company has hundreds of support staff they will be poorly trained and working from a script. No match for the solo-dev who wrote the actual software. 030
Stewart Lynch @stewartlynch8.bsky.social · 07/07/2026Small software devs have the highest level of customer support because they usually have fewer customers. Think about the ratio of support devs to number of customers. One solo-dev can support a few thousand customers. 120
Stewart Lynch @stewartlynch8.bsky.social · 07/07/2026When I see "Sorry for the delay, we are experiencing a high level of demand" I read "We underfunded customer support department because we don't care about customers" 130
Stewart Lynch @stewartlynch8.bsky.social · 07/07/2026Big companies chasing the money don't case about existing customers and making their lives better. They only care about growth. 030
Stewart Lynch @stewartlynch8.bsky.social · 07/07/2026I don't want AI, I never wanted AI, I want decent customer support! 060
Stewart Lynch @stewartlynch8.bsky.social · 07/07/2026There's a service I've been using for many years. Support used to be great when they were small. Now they are big it's terrible. I issued a complaint and received no response. Today I get an email telling me they bought out an AI company so they can push new AI products. 130
Stewart Lynch @stewartlynch8.bsky.social · 07/07/202610x Editor exists because it can survive small and grow slowly. I suspect this is true of any product that focuses on quality. 060
Stewart Lynch @stewartlynch8.bsky.social · 07/07/2026Because my main motivation isn't money, and because I'm 100% self funded I can focus on quality. Support small software devs. 061
Stewart Lynch @stewartlynch8.bsky.social · 07/07/2026Tired of companies chasing the money rather than focusing on quality. Always pivoting to the next big thing in the hope of striking it big. I understand, it's hard to sell quality, much easier to jump on the hype train. 130
Reposted by Stewart LynchWookash Podcast @gameengineering.bsky.social · 27/06/2026Recently had the opportunity to talk to the legend who made my childhood-beloved game Fable! @bbbscarter.bsky.social have worked at Bullfrog on Magic Carpet and Dungeon Keeper after which he and his brother Dene joined forces to work on something that would later become Fable! youtu.be/69pvUyBsruQyoutu.beInside the Development of Fable | Simon CarterYouTube video by Wookash Podcast 0105
Stewart Lynch @stewartlynch8.bsky.social · 24/06/2026For anyone saying 250ms start-up time is too slow, I agree. But take it up with Microsoft, it's the time it takes to start DirectX and create a window. 10x could start in around 60ms. 170
Stewart Lynch @stewartlynch8.bsky.social · 24/06/2026New users might find this useful. You can now import key bindings from Visual Studio 030
Stewart Lynch @stewartlynch8.bsky.social · 24/06/2026The new build contains a number of improvements of AI agent integration. Most notably, the replace_text tool. This is a more robust way of agents writing to files, so be sure to tell your agent about it. 050
Stewart Lynch @stewartlynch8.bsky.social · 24/06/2026I decided 10x wasn't fast enough, so I've been optimising again: - Open workspace time reduced by 20% - Start-up time: reduced by 30% 10x now starts in around 250ms 090
Stewart Lynch @stewartlynch8.bsky.social · 24/06/2026New 10x build release (1.0.514) So many changes they wouldn't fit onto one page 030
Stewart Lynch @stewartlynch8.bsky.social · 08/06/2026I just uploaded build (1.0.500) That's 500 builds and 2,327 changes since 10x was launched 3 years ago. I've been working on 10x almost 10 years. The reason I keep going, because the 10x community is the best! Come and join us. 090
Stewart Lynch @stewartlynch8.bsky.social · 15/05/2026Because of this it's our job to fight complexity where ever we can. There will always be complex problems where we do need to flex our brains, but everywhere else we need to strive for simplicity. Complexity is the enemy of good software. 140
Stewart Lynch @stewartlynch8.bsky.social · 15/05/2026But programming has a particular problem because programmers usually self select for enjoying complexity. We enjoy being able to understand something complex and get it working. We are engineers of probably the most complex structures humans have ever created. 110
Stewart Lynch @stewartlynch8.bsky.social · 15/05/2026Unnecessary complexity affects most human activities. Just look at politics and the legal system. We try and solve every problem by adding something new which just adds another set of problems. 110
Stewart Lynch @stewartlynch8.bsky.social · 15/05/2026Everything that's wrong with modern software can be summed up in two words: "Unnecessary Complexity" Programming languages, project structure, build systems. libraries, performance, team structure, all suffer from this. 151
Reposted by Stewart LynchSimon Carter @bbbscarter.bsky.social · 26/03/2026I'm trying to write a little more frequently, so I wrote some words about the development of the original Fable. Yay! blog.simoncarter.me/blog/the-ori... #gamedev #fable #gamesblog.simoncarter.meThe Origins of FableThe story of Fable's origins - failed pitches, a game called Wishworld, and unlikely sources of inspiration. 34417
Reposted by Stewart LynchEuropean Space Agency @esa.int · 22/04/2026Happy Earth Day! 🌎 🌍 🌏 To mark this special day, we’re tuning in to Sen, the world’s first continuous 4K video livestream from space. Sen’s cameras are hosted on our Columbus module of the ISS, with data delivered via the Airbus platform. Watch Earth from above, just like an astronaut 📹 Sen 17658261
Reposted by Stewart LynchMe and a small nugget of love. 🇸🇪♥️🇺🇦 @mnotme.bsky.social · 19/04/2026The human circulatory system, before and after proper cable management. 294200413909
Stewart Lynch @stewartlynch8.bsky.social · 10/04/2026In a recent poll of 10x users more than half didn't want any AI 021
Stewart Lynch @stewartlynch8.bsky.social · 10/04/202610x wasn't written with AI, doesn't contain any AI and doesn't upload your code anywhere. If you choose to use AI agents that's fine, it will work with 10x. But 10x itself is free of AI. 030
Stewart Lynch @stewartlynch8.bsky.social · 10/04/2026Just to be clear, 10x doesn't contain any AI. The recent update adds an MCP server that allows any agents you're running to communicate with and control 10x. The new Terminal feature allows you to open terminals in 10x, which allows you to run CLI AI agents within 10x. 460
Stewart Lynch @stewartlynch8.bsky.social · 10/04/2026It turns out that AI agents want to use 10x too. They need fast code navigation as much as we do. Stop waiting for AI to grep files and give it access to 10x. 000
Stewart Lynch @stewartlynch8.bsky.social · 10/04/202610x Release (1.0.458) - AI Agent support - Terminals - Error underlining 010
Stewart Lynch @stewartlynch8.bsky.social · 16/02/2026If it has bugs or missing features use AI to improve it 000
Stewart Lynch @stewartlynch8.bsky.social · 16/02/2026The vim.py script that 10x uses is maintained by the community. We've decided to let AI write and maintain its own script to see if it does better. The AI script is here: github.com/Phildo/10x/b... If you're a 10x vim user give it a try and leave some feedback.vim.py 100
Reposted by Stewart Lynchcwrenniks.bsky.social @cwrenniks.bsky.social · 19/01/2026Yup, as a daily user, I can attest to this comment. If you wrote C or C++ code, get 10x. You won’t be disappointed 011
Stewart Lynch @stewartlynch8.bsky.social · 09/02/202610x Release (1.0.428) Added source preview to Search panel. Support for slnx files. Improved font rendering. General optimisations and bug fixes. 030
Stewart Lynch @stewartlynch8.bsky.social · 17/01/2026Most products get slower as they age. When you have a large team of programmers working on new features and adding complexity this is almost inevitable. 10x is getting faster as it ages. Whatever I'm working on, every time I notice something slow, I stop what I'm doing and fix it. 292
Stewart Lynch @stewartlynch8.bsky.social · 05/01/2026I see 10x everywhere these days. Free marketing. 020
Stewart Lynch @stewartlynch8.bsky.social · 05/01/2026I just watched an interview with someone saying AI literally makes programmers 10x more productive. I chose the name 10x Editor before AI was a thing. Really pleased that the 10x programmer meme is still going strong. 160
Stewart Lynch @stewartlynch8.bsky.social · 10/12/202510x Editor Release Version (1.0.404) General fixes and parser fixes. Improved 10xEditorLink syncing. Improved quality of map scroll bar rendering. Crash fixes. 070
Stewart Lynch @stewartlynch8.bsky.social · 20/11/2025I don't have any definite plans for Linux support yet. Vim is implemented in a python script which is developed by the community github.com/slynch8/10x/... 130
Stewart Lynch @stewartlynch8.bsky.social · 02/11/2025New 10x Editor build (1.0.378) A lot of changes in this one. Mainly focusing on stability and bug fixes. And many improvements to the parser. 080
Reposted by Stewart LynchLive++ @liveplusplus.bsky.social · 30/10/2025Live++ 2.11.0 out now: liveplusplus.tech/releases.html - Support for virtual file systems - Support for 10x by @stewartlynch8.bsky.social - Environment variable set for invoked compiler - Hot-Restart via exception handler dialog - Smaller fixes #cpp #gamedev 1155
Stewart Lynch @stewartlynch8.bsky.social · 20/10/2025What's your caps lock key mapped to? Mine is: `10x.exe d:\dev\10x.sln` Which focuses the 10x window with my workspace No more searching for it with alt+tab 030
Stewart Lynch @stewartlynch8.bsky.social · 30/09/2025Context switches are back! It looks like Windows Update 24H2 broke the context switch recording in FramePro. But I found a work-around and uploaded a new build. FramePro (1.11.0) - Fixed context switch recording 031
Stewart Lynch @stewartlynch8.bsky.social · 30/09/2025In all there were 21 optimisations. The hardest part of making sure that nothing got broken in the process. 010