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Mark Steadman

@steady5063.bsky.social
651 followers 227 following 234 posts

Squad Leader, Accessibility Squad at Fidelity Investments Accessibility automation, Mobile iOS/Android A11y Check out my articles: dev.to/steady5063

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Reposted by Mark Steadman
xirclebox @xirclebox.com · 23/09/2026
It's almost that time inclusivedesign24.org/2026/schedule/
inclusivedesign24.org
Inclusive Design 24 (#id24)
A free 24-hour online community event on accessibility and inclusion
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Mark Steadman @steady5063.bsky.social · 30/08/2026
steadyaccessibility.com is live!! I have been working on this personal site for a long while so that I can host all of my articles, talks and projects! Owning the content I create was one of my goals at the end of last year! Check it out!! #Accessibility #A11y #Inclusion
Steady A11y Logo
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deconspray @deconspray.bsky.social · 23/08/2026
The future of the web depends on meaning, not just markup. Karl Koch explores the semantic web and why structure matters. karlkoch.me/writing/... #Accessibility #SemanticWeb #WebStandards #DigitalInclusion #A11y #InclusiveDesign #DigitalAccessibility
karlkoch.me
Karl Koch | On the semantic web
Semantic HTML is interface infrastructure: native elements carry behaviour, accessibility, form semantics, keyboard support, and platform adaptation before styling begins.
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Organization for Accessible Journalism @accessiblejournalism.org · 12/08/2026
True accessibility in media means breaking barriers not checking boxes. News should be easy to access, understand, and engage with for everyone. #OAJ #MakeADifference #NewsForAll #AccessibleNews
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The Game Accessibility Conference @gaconf.bsky.social · 03/08/2026
GAConf USA date is set! Two days of accessibility talks and networking, October 19th & 20th. Fully online across Zoom and Discord. FREE registration open now at www.gaconf.com. Speaker announcements coming soon!
GAConf, advancing accessibility for disabled players. Online conference, Oct 18th - 19th 2026. Seattle social, Sept 2026.
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Accessibility Awareness @a11yawareness.bsky.social · 31/07/2026
The Xbox Accessibility Guidelines are a set of best practices compiled by industry experts, gamers, and disabled people. The guidelines have been written to help developers, designers, and testers make games more accessible to people with disabilities. learn.microsoft.com/en-us/gaming...
learn.microsoft.com
Xbox Accessibility Guidelines - Microsoft Game Dev
Game development documentation for creating accessible games.
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Accessibility Awareness @a11yawareness.bsky.social · 18/07/2026
Sheri Byrne-Haber's "Giving A Damn About Accessibility" has great tips on how to deal with people who challenge or dismiss the need for accessibility. uxdesign.cc/giving-a-dam...
uxdesign.cc
Giving a damn about accessibility
A candid and practical handbook for designers.
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Frontend Dogma @frontenddogma.com · 06/07/2026
Semantica11y—Semantic HTML for Everyone, by @steady5063.bsky.social: www.npmjs.com/package/semantica11y?… #packages #html #semantics #accessibility
npmjs.com
Semantica11y—Semantic HTML for Everyone
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GameSpot @gamespot.com · 06/07/2026
dlvr.it
Xbox Layoffs “Heavily Impact” The Accessibility Team, Too
As part of the 1,600 people being let go by Xbox during its big reset on July 6, it appears that the company's Accessibility division has been hit pretty heavily as well. According to a July 6 Bluesky post, the senior user researcher for accessibility at ZeniMax Media, Elisabeth Whyte, shared that she was caught in the blast zone, too. Whyte also revealed that the "accessibility staff overall seems heavily impacted," with "multiple people on the Bethesda User Research Team" getting laid off. On LinkedIn, Whyte reshared a post by Zach Clothier, the accessibility test lead for the Microsoft gaming accessibility testing service, who announced his departure after nearly three years in his role. It's unclear how many other people have been affected, but according to Whyte, it sounds like the team has been decimated amidst these layoffs. This comes during Disability Pride Month, which is supposed to honor the history, achievements, and experiences of the disability community. A Microsoft spokesperson told GameSpot over email that despite the restructuring, the company plans to continue its work in making gaming more accessible for all. "Accessibility remains a priority for Xbox," the spokesperson said. "While we've made changes across the team, creating more accessible gaming experiences for players has not changed." Xbox's Accessibility Team is responsible for some wonderful features and technologies that make gaming easier for all players. This includes things like the Adaptive Controller and its various attachments, as well as accessibility options in games such as Forza Horizon 6 to change everything from the way it looks to the way it plays. 1,600 people will lose their jobs on July 6, while another 1,600 will lose their jobs over the next 12 months. These cuts make up about 20% of Microsoft's staff. Some studios have been cut loose, with Ninja Theory and Undead Labs being sold to a mysterious buyer. Meanwhile, the fate of Arkane Studios is still unknown, and both Id Software and ZeniMax have lost staff so that those studios could shift toward focusing on bigger franchises.
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Manuel Matuzović @matuzo.at · 22/06/2026
“AI does not fix a broken process; it accelerates whatever process you already have. If accessibility is already in the workflow, AI can help scale inclusion. If it’s not, AI will scale the same barriers teams are already shipping.” @aaron-gustafson.com www.aaron-gustafson.com/notebook/can...
aaron-gustafson.com
Can Your AI Pass the Accessibility Test? :: Aaron Gustafson
Last week at Microsoft Build, Jessie Lorenz, Carie Fisher, and I gave a short talk on a question every AI-enabled product team should be asking: can your AI pass the accessibility test? The core poin...
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Mark Steadman @steady5063.bsky.social · 15/06/2026
Semantica11y engine is live! Want to know why I built it? How to use it? And what the results look like? Check out this article I wrote talking through it! dev.to/steady5063/s... #Accessibility #A11y #Webdev #Development #Testing #Automation
dev.to
Semantica11y - Semantic HTML for Everyone
Modern web development has habit of using <div>, <span> and other non-native elements and...
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Mark Steadman @steady5063.bsky.social · 12/06/2026
I am excited to announce that It is official!! The first release of Semantica11y has been published to npm! 🎉 🎉 You can now download the rules engine and give it a whirl! Let's make our HTML code cleaner and more accessible!! github.com/Steady5063/S... #A11y #Accessibility #WebDev
Semantica11y is live for download logo
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Reposted by Mark Steadman
Morgan @larubia22.bsky.social · 08/06/2026
Screwworms eradicated in the US in 1966. Measles eradicated in the US in 2000. Both are back because of this science denying administration.
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Insomniac Games @insomniac.games · 03/06/2026
Marvel's Wolverine includes a comprehensive list of accessibility options at launch, including new, improved and returning features! See what's coming September 15: insom.games/WolverinePS5...
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Mark Steadman @steady5063.bsky.social · 25/05/2026
Its not ready yet, but i've been working a rules engine called "Semantica11y". An open source javascript library that checks your HTML content for opportunities to use semantic HTML instead of ARIA, page structure and much more! #A11y #Accessibility github.com/Steady5063/S...
Semantica11y logo
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Mark Steadman @steady5063.bsky.social · 25/05/2026
Decent amount of interested in the axe reporting package I made! If you haven't had a chance to look at it or use it check it out! www.npmjs.com/package/axe-... #Accessibility #A11y
npmjs.com
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Mark Steadman @steady5063.bsky.social · 23/05/2026
You know what’s crazy. Developers used to say automated #Accessibility takes too much time to do. So with AI development, figured that narrative was mute because if you know what you are doing it’ll put it together in an instant Nope, now it’s “we don’t have enough tokens for that”. Oy.
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Accessibility Awareness @a11yawareness.bsky.social · 20/05/2026
Since 2012, Global Accessibility Awareness Day (GAAD) has been observed on the third Thursday of May to bring about exposure and awareness to digital accessibility. Of course, for many accessibility enthusiasts, every day is a day to bring not just awareness, but action. accessibility.day
accessibility.day
GAAD
Thursday, May 15, 2025, help us celebrate the 14th Global Accessibility Awareness Day (GAAD)! The purpose of GAAD is to get everyone talking, thinking and learning about digital access and inclusion,…
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Mark Steadman @steady5063.bsky.social · 20/05/2026
Anybody else just burned out on literally everything?
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Mark Steadman @steady5063.bsky.social · 19/05/2026
Just pushed a new HTML summary report for axe-reporting-utils (v2.0.0) that takes multiple scans and puts them together for a summary report! Check it out! #Accessibility #A11y www.npmjs.com/package/axe-...
Axe summary html report that includes total scans, total issue types, total affected nodes and much more information!
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Mark Steadman @steady5063.bsky.social · 12/05/2026
I have had various reporting utilities I've used over the years in my automated #Accessibility examples. I finally decided to publish it into an NPM package. Is it perfect, probably not! But it does have a few of the different reports I've used over the years www.npmjs.com/package/axe-...
npmjs.com
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Mark Steadman @steady5063.bsky.social · 11/05/2026
It is one of my favorite days of the year! The start of John Slatin's AccessU! For the 4th year in a row today I will be doing my 'Simplifying Mobile Accessibility" workshop. Could not be more excited to get this kicked off today! knowbility.org/programs/joh... #A11y #Accessibility
knowbility.org
Simplifying Mobile Accessibility — Knowbility
Mobile accessibility can be a very difficult space to navigate. Let's make it easier to dive right in! From common terms, breakdown of application accessibility, and building up accessibility on mobil...
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Mark Steadman @steady5063.bsky.social · 10/05/2026
Good to be back in Austin! #Accessu2026 #A11y #Accessibility
A view from congress bridge looking over at the skyline of downtown Austin
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Mark Steadman @steady5063.bsky.social · 10/05/2026
On my way to AccessU 2026! First stop Dallas! #Accessibility #A11y
Clouds outside a plane window with the ground being seen between cloud groups
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Mark Steadman @steady5063.bsky.social · 16/04/2026
For years i've been making examples of automated #Accessibility using axe-core and I have had various little reporting utils I have made to showcase the data. I have started to put them together in one spot. It's not ready yet for NPM but soon! github.com/Steady5063/a...
github.com
GitHub - Steady5063/axe-reporting-utils: Different reporting options for the axe-core accessibility library.
Different reporting options for the axe-core accessibility library. - Steady5063/axe-reporting-utils
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Mark Steadman @steady5063.bsky.social · 16/04/2026
For years i've been making examples of automated #Accessibility using axe-core and I have had various little reporting utils I have made to showcase the data. I have started to put them together in one spot. It's not ready yet for NPM but soon! github.com/Steady5063/a...
github.com
GitHub - Steady5063/axe-reporting-utils: Different reporting options for the axe-core accessibility library.
Different reporting options for the axe-core accessibility library. - Steady5063/axe-reporting-utils
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Mark Steadman @steady5063.bsky.social · 14/04/2026
I am finding that the iOS Snapshot library is SUPER power for #Accessibility testing. You can literally see the #A11y tree for an application and find if it changes overtime to identify issues really quickly. Super powered if you know how to use it! dev.to/steady5063/a...
dev.to
Accessibility Snapshot Testing in iOS
Snapshot testing is a popular type of regression testing that a lot of development teams are unaware...
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Mark Steadman @steady5063.bsky.social · 14/04/2026
One of the things I have been jamming with lately, is how much developers can write regression tests to ensure their content is accessible and REMAINS accessible. It is really powerful what you can do. One of the most simple ones i have is modals: github.com/Steady5063/A...
github.com
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Mark Steadman @steady5063.bsky.social · 06/04/2026
“The accessibility teams at universities are frequently the most dedicated to making the institutions a welcoming and inclusive place," says O'Connor, who is blind. "But they have no budget, no people, and no authority." - ain’t that a quote of all quotes to summarize #Accessibility
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Accessibility Awareness @a11yawareness.bsky.social · 06/04/2026
Cognitive load refers to how much working memory or short-term memory someone is using at a time. Minimizing the cognitive load it takes to use your site makes it more accessible for people with cognitive disabilities. Limit what you're asking users to remember to use your site.
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Accessibility Awareness @a11yawareness.bsky.social · 04/03/2026
"Learn Accessibility" is a course that takes you through the essentials for building accessible websites and web apps. Created for both beginners and advanced users, this course can be taken beginning to end, or used as a reference for specific topics. web.dev/learn/access...
web.dev
Learn Accessibility  |  web.dev
An evergreen accessibility course and reference to level up your web development.
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Brian Tyler Cohen @briantylercohen.bsky.social · 02/03/2026
Trump promised no new wars and has engaged in military action in Iran, Venezuela, Yemen, Somalia, Nigeria, Syria and Iraq. Trump promised to end the Russia-Ukraine war in 24 hours. It's still raging a year later.
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Marc Elias @marcelias.bsky.social · 28/02/2026
The next Big Lie is to taking shape right in front of us. Donald Trump will try to use this to assert illegal and unconstitutional powers over the 2026 elections.
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Mark Steadman @steady5063.bsky.social · 28/02/2026
The “admin of peace” sure loves starting wars and attacking other countries. We suck.
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Mark Steadman @steady5063.bsky.social · 28/02/2026
Want to get some automated #Accessibility testing for your iOS application? Then make use of the XCUI testing library that uses the same rule as the #A11y inspector in XCode and build better regression tests! #DEVCommunity #iOS #Mobile dev.to/steady5063/a...
dev.to
Accessibility Regression Testing With XCUI
The question often asked in the mobile development community is, "I want to be able to add...
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Reposted by Mark Steadman
Dani Devesa @dadederk.bsky.social · 26/02/2026
Some people have been asking me to keep going with #365DaysIOSAccessibility, and I will! I promise! But the other big ask was to have them all in one place. So here they are, in their new home: accessibilityupto11.com/365-days-ios... There's an RSS feed you can subscribe to. #iOSAccessibility
accessibilityupto11.com
#365DaysIOSAccessibility
iOS accessibility development blog and resources for developers who want to make their apps accessible to everyone.
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Accessibility Awareness @a11yawareness.bsky.social · 25/02/2026
Lots of great quotable lines from @deque's Axe-con, including this gem from @stephaniewalter.bsky.social: "You can't sprinkle eggs on the cupcake after baking it. Fixing accessibility later is messy, slow, ineffective!" www.deque.com/axe-con/sess...
Text says "You can't sprinkle eggs on the cupcake after baking it. Fixing accessibility later is messy, slow, ineffective!" There's a highlight of the words "later," "messy," "slow," "ineffective."

Next to the text is a line drawing of a cupcake with frosting and a cherry on top.
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xirclebox @xirclebox.com · 25/02/2026
"Deaf-blindness is not my barrier. My barrier is ableism." - @habengirma.bsky.social #axecon
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Deque Systems @deque.com · 24/02/2026
“Most organizations are not failing because they don't care, they are just measuring the wrong things. They are reacting instead of preventing.” - @gwitch.bsky.social www.deque.com/axe-con/sess... #axecon
“Most organizations are not failing because they don't care, they are just measuring the wrong things. They are reacting instead of preventing.” Glenda Sims.
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AbleToPlay | Find Accessible Games! @abletoplay.com · 24/02/2026
It's that time of the year again! It's Steam Next Fest! 🎮 We'll be sharing demos of games we're excited to play with amazing accessibility features until March 2nd! 🎉🎉 Share and repost to help shine a spotlight on these amazing games and their developers!
Steam Next Fest logo on top of a gradient blue-pink background. Next to it says the Next Fest runs from February 23rd to March 2nd at 10AM Pacific time.
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xirclebox @xirclebox.com · 23/02/2026
axe-con is tomorrow www.deque.com/axe-con/sche...
deque.com
axe-con 2026 Schedule | Deque
View the entire Axe-con 2026 live event schedule. Divided into 4 tracks supporting digital accessibility. Design, Dev, Org Success & Wildcard.
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Adrián Bolonio @bolonio.bsky.social · 23/02/2026
Quick note to remind everyone that tomorrow is the first day of axe-con 2026, a free accessibility conf organized by @deque.com. A fantastic opportunity to dive into topics of #accessibility and #InclusiveDesign. Do you want to learn more?, join at www.deque.com/axe-con/ #axecon #a11y #a11d
deque.com
axe-con Digital Accessibility Conference | Deque
Join us to learn how to build, test, monitor, and maintain digital accessibility. Hosted on February 24-25, 2026, axe-con is completely free and virtual.
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Brian Tyler Cohen @briantylercohen.bsky.social · 21/02/2026
So the President of the United States illegally taxed our groceries, clothes, and other basics goods for nearly a year. Where’s our refund?
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Mark Steadman @steady5063.bsky.social · 21/02/2026
Messing with some interesting stuff today. Puppeteer has an accessibility snapshot option. Its really cool that a testing framework lets you see the whole #Accessibility tree and you can write tests off of it. So dope! #A11y #Testing #Automation pptr.dev/api/puppetee...
pptr.dev
Accessibility.snapshot() method | Puppeteer
Captures the current state of the accessibility tree. The returned object represents the root accessible node of the page.
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Eric Bailey @ericwbailey.website · 19/02/2026
I wrote for @zeroheight.com about the types of things automated accessibility checks can't detect when auditing and evaluating your design systems for accessibility. #a11y zeroheight.com/blog/design-...
zeroheight.com
Design systems can’t automate away all of your accessibility considerations - zeroheight
Eric Bailey explains why automated checks can't catch all accessibility issues in a design system and how teams can fix them, step by step.
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Mark Steadman @steady5063.bsky.social · 19/02/2026
When it comes to automated #Accessibility, a lot of teams will go the simple route, like Axe. Did you know that in #PlayWright you can take your #A11y testing further? Check it out! #DEVCommunity @dev.to dev.to/steady5063/a...
dev.to
Accessibility Testing with Playwright Assertions
Playwright has become one of the most popular testing frameworks for web applications. During it's...
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Mark Steadman @steady5063.bsky.social · 14/02/2026
Currently working on a project that will be able to scan multiple applications and get a “heat check” for basic mobile #Accessibility issues. The idea is similar to WebAIM, to find what the common issue are across a multitude of apps and report the data
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BlindNewWorld @blindnewworld.bsky.social · 14/02/2026
It's #ValentinesDay, a day to celebrate things we love. Here in the #BlindNewWorld, #accessibility, #inclusion, #advocacy and our community are at the top of the list. ❤️
A pink heart shot through with a white cane instead of Cupid's arrow. The letters "BNW" are printed on the heart in braille. Text reads "Happy Valentine's Day!" and the BlindNewWorld logo is at the bottom of the graphic.
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Mark Steadman @steady5063.bsky.social · 13/02/2026
Automated #Accessibility Example Library has been updated again! 🎉 I want to begin to showcase some of the testing frameworks #A11y capabilities, starting with Playwright accessibility assertions! 3 unique assertions that allow you to get more robust regression testing! github.com/Steady5063/A...
A playwright test case example that show cases the use of ;toHaveAccessibleName( assertion. In the code snippet, the test is going to normalil.gov and then find the right and left button of the carousel, and it is test to ensure the accessible name for the icon is previous slideand next slide respectively
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