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scrapSavage

@scrapsavage.dev
42 followers 60 following 40 posts

Programmer, Hobbyist gamedev and 3D artist

PostsRepliesMedia
scrapSavage @scrapsavage.dev · 27/09/2026
Wow that's looking great so far!
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Frederic Souchu @fsouchu.bsky.social · 26/09/2026
#picotron port of #doom under way major roadblock lifted today: sprite masking against geometry 😰 a *lot* remains to be done - stay tuned!!
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scrapSavage @scrapsavage.dev · 26/09/2026
this is really cool, awesome use of Picotron
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scrapSavage @scrapsavage.dev · 06/09/2026
You guys are the best friends a guy could ask for.
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scrapSavage @scrapsavage.dev · 13/07/2026
After many days of work Textman is now done and available on @brickadia.com's gallery with code: 30a-m9q-21v Here's a demo of what it looks like in action, youtu.be/h3vSlvqh-nI
youtu.be
Textman Gameplay Demo (Brickadia EA3)
YouTube video by scrapSavage
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That Tom Hall @thattomhall.bsky.social · 19/06/2026
RIP Bobby Prince. His music legacy will live on, making inspired music for Commander Keen, Wolfenstein 3D, DOOM, countless others. A true legend. And such a nice man, great musician, wonderful, fun-loving man, nothing but happy memories of him. A loss to the world.
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scrapSavage @scrapsavage.dev · 29/04/2026
it'd be funny though
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scrapSavage @scrapsavage.dev · 31/03/2026
Still in shock about the #recroom shutdown. I knew this was coming but they really made it seem like there was more time. It's a game I will deeply miss and will always be grateful for, I wouldn't be in the position I'm in today without it. Thanks for all the memories
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GearBell @gearbell.bsky.social · 23/03/2026
Come visit #Resonite and the newest world - Avatar Emporium! A great place for new users to join, pick up an avatar, learn how Resonite works, play with toys, or socialize in the hidden spaces! Languages in English, Japanese, and Korean! I worked really hard on this one, I hope you all enjoy!
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Stein Makes Games @steinmakesgames.bsky.social · 06/03/2026
Long day debugging
Childrens homework
Bugs make me feel: fine
When I see a bug, I say: nothing
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Johan Peitz - Icy Tower is coming soon! @johanpeitz.com · 16/03/2026
🎉 picoCAD 2 is out! 🥳 Model, texture, and animate - in a single lo-fi, easy to use package.  GIF, GLTF, OBJ, and sprite sheet export.  Available now on Steam and Itch! Check it out! picocad.net Thanks for boosting! ❤️ 🙏
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scrapSavage @scrapsavage.dev · 16/03/2026
picoCAD tomorrow
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Frederic Souchu @fsouchu.bsky.social · 21/02/2026
Tech demo for #playdate P⭕WER ⭕FF is out! Get your crank ready for #quake like gameplay on the yellow device! Grab for free at: freds72.itch.io/power-off
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scrapSavage @scrapsavage.dev · 19/02/2026
Honestly quite incredible
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scrapSavage @scrapsavage.dev · 18/02/2026
This looks incredible, seriously great stuff
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Adam Vian @sfbdim.bsky.social · 15/02/2026
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scrapSavage @scrapsavage.dev · 14/02/2026
Pro-tip #2: Have more than one playlist
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scrapSavage @scrapsavage.dev · 12/02/2026
Pro-tip: Don't be sad and listen to your playlist full of sad music.
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scrapSavage @scrapsavage.dev · 06/02/2026
Practice in lots of 3D software tells me B
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Tuba Zef 🐟fishpersonshooter.com🐟 @tubazef.com · 06/02/2026
at this point... I'm happy with this
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Pelo @srpelo.bsky.social · 01/02/2026
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scrapSavage @scrapsavage.dev · 27/01/2026
terraria day
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zep.p8 @lexaloffle.bsky.social · 14/01/2026
#picotron 0.2.2 is up on lexaloffle and humble: picotron.net - Splore (ctrl-1 to toggle fullscreen!) - Native Window Exports - Search Across Files - File chooser() / Generalised Drag & Drop - Updated Manual with more sections & examples Changelog: www.lexaloffle.com/dl/docs/pico...
A modern looking cyclops runs gleefully towards splore.p64
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lazydevs.bsky.social @lazydevs.bsky.social · 07/01/2026
What is a pokeman doing in my #picotron ?
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zep.p8 @lexaloffle.bsky.social · 02/01/2026
Happy New Year All! In 2026 I'm preparing to confront the final two bosses in #pico8 development: scoresub(), and Android support. Also a specialized .wasm runtime ("p8rt_ios") that can be used to make iOS companion apps for the BBS. More details here: www.reddit.com/r/pico8/comm...
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scrapSavage @scrapsavage.dev · 01/01/2026
Fixed up Wireman to work better with raytracing now that I can use that myself (new on the left, original on the right), Gallery Code: y79-008-r9s on @brickadia.com
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javidx9 @javidx9.bsky.social · 30/12/2025
#olcPixelGameEngine3 development continuing! Random demo shows here: lines, fills, rects, rounded rects, circles, ellipses, shades, textures, independent region clipping, affine transforms and user interaction
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scrapSavage @scrapsavage.dev · 28/12/2025
This is excellent, and finally figuring out how to cross that first gap was incredibly satisfying and a good tutorial. Great stuff
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scrapSavage @scrapsavage.dev · 22/12/2025
I've been working on this #brickadia project for the past 2 days, and it's finally finished! It's a clone of a little pac-man lcd game I have and I thought it'd be perfect to recreate. I'll be uploading this to the gallery soon for all to play with
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scrapSavage @scrapsavage.dev · 16/12/2025
one of those guys looks familiar
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scrapSavage @scrapsavage.dev · 12/11/2025
Today is a good day
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scrapSavage @scrapsavage.dev · 10/10/2025
nope
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scrapSavage @scrapsavage.dev · 20/08/2025
Ironed out a bunch of bugs today in my #hackmud dungeon crawler. Here's a low quality video (new OS install forgot to configure OBS) of what it actually looks like to play right now.
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scrapSavage @scrapsavage.dev · 19/08/2025
Working on a little #hackmud project, I need to bite the bullet and upgrade this account for more character count
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scrapSavage @scrapsavage.dev · 11/07/2025
Well, it was an honor to be part of the first group added to the #Brickadia closed beta, I definitely made the most of it and am very much looking forward to playing it more and more. If you're at all considering buying it, you absolutely should. $30 is cheap for the ultimate sandbox game.
ICYhot09 on steam asking me how I have 150 hours in Brickadia when the product was just released on steam.The first freebuild server I opened and allowed anyone to join, the highlight is the big marquee I built that loops the word "Welcome" on repeat.A zoomed out picture of the freebuild server, with lots more out of frameA picture of a city me and my friends were creating during the original demo during Steam's nextfest
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Brickadia 🧱 | Early Access Out Now! 🌟 @brickadia.com · 10/07/2025
After years of development, #Brickadia 🧱 Early Access drops 🌟TOMORROW🌟 for everyone! The journey doesn’t end here, it’s only just beginning 😌 Ready for it...?
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scrapSavage @scrapsavage.dev · 06/07/2025
I was invited to the first round of the #Brickadia closed beta, I originally played it during the Steam Next Fest, and this is shaping up to be the best sandbox game of all time. Today I built an 8-bit ALU that supports 4 operations (add, subtract, left-shift, right-shift), this game is dope
An 8-bit ALU built in Brickadia
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scrapSavage @scrapsavage.dev · 29/06/2025
Sounds like you need to craft more game badges
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scrapSavage @scrapsavage.dev · 22/04/2025
Completely agree, though I think you just haven't found the right hobbies if you're not enjoying them more or as much
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scrapSavage @scrapsavage.dev · 22/04/2025
You know I've long moved on but if you're still getting enjoyment out of it or have obligations to continue using it then do so, otherwise I do at least recommend looking into the alternative
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scrapSavage @scrapsavage.dev · 14/03/2025
At least it's a good sign of improvement
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Brickadia 🧱 | Early Access Out Now! 🌟 @brickadia.com · 26/02/2025
JUMPING KITY!!!!!
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scrapSavage @scrapsavage.dev · 11/02/2025
Congrats 🎉
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scrapSavage @scrapsavage.dev · 07/02/2025
Looks like I'll need to take some notes for when I've got time to do my SLATE overhaul
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scrapSavage @scrapsavage.dev · 23/01/2025
that background is gorgeous
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scrapSavage @scrapsavage.dev · 21/01/2025
We're so back
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The Neolanders @theneolanders.com · 15/12/2024
Today was secret santa for The Neolanders! Each member is assigned another, then given a month to build a present in #resonite.
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scrapSavage @scrapsavage.dev · 15/12/2024
Today was @theneolanders.com Secret Santa in @resonite.com. I made @amplified.theneolanders.com a game I made called Amplified Crossing (Called "Saturday Activities" on Resonite). Frankieboi gave me a little D&D mini of my character casting his first spell
scrapSavage and Amplified, with default avatars in the backgroundAmplified playing Amplified Crossing, with the other Neolanders watchingA closeup of some of the gameplay with Amplified sitting next to scrapSavageFrankieboi and scrapSavage with the D&D minifigure
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scrapSavage @scrapsavage.dev · 05/11/2024
Ah yeah, you can totally port p8 to p64 and tons of the skills transfer. If you're getting limited by p8 would highly recommend it
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scrapSavage @scrapsavage.dev · 05/11/2024
Exportable binaries are a planned feature (I believe before the year ends), but do note that #picotron ~= #pico8 although they do share some of the same API. Iirc there is some way to have multiscreen p8 games but I haven't looked into it too much.
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