scrapSavage @scrapsavage.dev · 01/01/2026Fixed up Wireman to work better with raytracing now that I can use that myself (new on the left, original on the right), Gallery Code: y79-008-r9s on @brickadia.com 010
scrapSavage @scrapsavage.dev · 22/12/2025I've been working on this #brickadia project for the past 2 days, and it's finally finished! It's a clone of a little pac-man lcd game I have and I thought it'd be perfect to recreate. I'll be uploading this to the gallery soon for all to play with 1185
scrapSavage @scrapsavage.dev · 20/08/2025Ironed out a bunch of bugs today in my #hackmud dungeon crawler. Here's a low quality video (new OS install forgot to configure OBS) of what it actually looks like to play right now. 051
scrapSavage @scrapsavage.dev · 19/08/2025Working on a little #hackmud project, I need to bite the bullet and upgrade this account for more character count 173
scrapSavage @scrapsavage.dev · 11/07/2025Well, it was an honor to be part of the first group added to the #Brickadia closed beta, I definitely made the most of it and am very much looking forward to playing it more and more. If you're at all considering buying it, you absolutely should. $30 is cheap for the ultimate sandbox game. 0222
scrapSavage @scrapsavage.dev · 06/07/2025I was invited to the first round of the #Brickadia closed beta, I originally played it during the Steam Next Fest, and this is shaping up to be the best sandbox game of all time. Today I built an 8-bit ALU that supports 4 operations (add, subtract, left-shift, right-shift), this game is dope 040
scrapSavage @scrapsavage.dev · 15/12/2024Today was @theneolanders.com Secret Santa in @resonite.com. I made @amplified.theneolanders.com a game I made called Amplified Crossing (Called "Saturday Activities" on Resonite). Frankieboi gave me a little D&D mini of my character casting his first spell 1101
scrapSavage @scrapsavage.dev · 31/10/2024Started working on the level format for my #picotron game, here's the file management part of the level editor I've been whipping up, hopefully I'll have some footage of the editing part soon 091
scrapSavage @scrapsavage.dev · 26/10/2024Been out of the loop for a little bit on all the new #Picotron stuff so I'm working on a new project to hopefully mess with everything I haven't touched yet. Here I'm using the matrix math and userdata for the first time 0101