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Frederic Souchu

@fsouchu.bsky.social
702 followers 68 following 391 posts

Data Architect during daylight #pico8 & #playdate gamedev at night! Pico8 game catalog: freds72.itch.io Playdate game: play.date/games/snow

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Frederic Souchu @fsouchu.bsky.social · 29/09/2026
#picotron #doom port update - mobs are starting to fight back! (+ @Abledbody plugged in PCM playback 😍)
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Frederic Souchu @fsouchu.bsky.social · 26/09/2026
#picotron port of #doom under way major roadblock lifted today: sprite masking against geometry 😰 a *lot* remains to be done - stay tuned!!
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Frederic Souchu @fsouchu.bsky.social · 24/09/2026
@lexaloffle.bsky.social nice 1k cart! :sieve question - how will you handle empty results (0-sized UD is not supported) or reuse of an existing UD and getting the actual number of results??
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Reposted by Frederic Souchu
Werxzy @werxzy.itch.io · 16/08/2026
Mr Swop is now released and submitted to #lowrezjam itchio: werxzy.itch.io/mr-swop Lexaloffle BBS: www.lexaloffle.com/bbs/?tid=158... #pico8 #gamedev #indiedev #itchio
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Frederic Souchu @fsouchu.bsky.social · 24/07/2026
Was a pleasure seeing this game take shape with #pico8 Discord community 👌
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Frederic Souchu @fsouchu.bsky.social · 23/07/2026
well deserved attention 👌 if you want to try out a #quake-like engine right now on your #playdate freds72.itch.io/power-off
freds72.itch.io
POWER OFF by freds72
First Person Shooter for Playdate
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Frederic Souchu @fsouchu.bsky.social · 21/07/2026
testing game design idea with #pico8 - triggered doors are a thing! tileset from: scut.itch.io/7drl-tileset...
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Frederic Souchu @fsouchu.bsky.social · 11/07/2026
look at what former #pico8 wizard is doing 😍
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Frederic Souchu @fsouchu.bsky.social · 23/06/2026
#picotron Rally Construction Kit brush selection (work in progress) placeholder tiles from: piiixl.itch.io/textures
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Frederic Souchu @fsouchu.bsky.social · 16/06/2026
precision rotation key doing just fine... not!!! #picotron
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Frederic Souchu @fsouchu.bsky.social · 13/06/2026
wow the @play.date Community Awards merch is incredible! - thanks for all players having nominated snow! play.date/games/snow/ Hoping to snatch an award with Power Off next time 😬
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Frederic Souchu @fsouchu.bsky.social · 05/06/2026
Silly test of the day: #picotron stencil shadows (yeah - 6bits depth buffer is not helping 😆)
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Reposted by Frederic Souchu
LuBu @lubu.bsky.social · 05/06/2026
It's #PitchYaGame Time! My name is Lukas and I'm currently developing 🛡️G l o o m G a t e⚔️ It's a pocket-sized action RPG with reaction-based fights, a node-based overworld and Souls-Like & Infinity Blade elements. Exclusive for Playdate 💛
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Frederic Souchu @fsouchu.bsky.social · 31/05/2026
#picotron moteur 3d of the day (to support wip rally game) half-userdata / half-lua (@lexaloffle.bsky.social compiling a list of userdata "gaps" 😰)
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Frederic Souchu @fsouchu.bsky.social · 17/05/2026
ported the MPR codepath from github.com/danfis/libccd to #picotron, now engine supports more interesting shapes!
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Reposted by Frederic Souchu
Ludovic Bas | Wishlist Crankstone 🤠 @loudo.lugludum.com · 17/05/2026
What a lovely booth! Public could play Crankstone on Playdate and on the Steam Deck! @indiegamelyon.com
A video game booth for Crankstone with a Playdate and a Steam Deck, a beautiful t-shirt and a 1.1m cartboard of Black Jack character.
Indie Game Lyon 7, 2026, FranceA friendly developer with a cowboy hat in a video game booth. One Playdate and a Steam Deck. A beautiful t-shirt.
Indie Game Lyon 7, 2026, France
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Frederic Souchu @fsouchu.bsky.social · 14/05/2026
@lexaloffle.bsky.social any plan for #picotron <,> operators on userdata vec? that kind of monstrosity is terribly slow :/
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Frederic Souchu @fsouchu.bsky.social · 10/05/2026
@lexaloffle.bsky.social using chooser() from fullscreen app teleports the user back to workspace (wut?) and never comes back 😰 Are #picotron fullscreen apps supposed to remake their own file navigator??
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Frederic Souchu @fsouchu.bsky.social · 08/05/2026
Editor is editing! #picotron
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Reposted by Frederic Souchu
castpixel ⚧️⚢ @castpixel.bsky.social · 07/05/2026
I'm looking for work. 21 years of experience. • any game art, isometric, top-down, side-scroll • stylized or realistic • characters, icons, key art, animation • Can build a style from zero or match yours • Big projects don't scare me • ex Minecraft DM here or email christina.neofotistou@gmail.com
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Frederic Souchu @fsouchu.bsky.social · 13/04/2026
@cranknockout.bsky.social issue of the month features #playdate Power Off happy to answer further question after you’ve read the article!
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Frederic Souchu @fsouchu.bsky.social · 20/03/2026
Toying with hard edge lines & high contrast, following the tracks of @saffroncr.bsky.social and @lubu.bsky.social not sold but I don't hate it either... @play.date
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Frederic Souchu @fsouchu.bsky.social · 18/03/2026
je vais essayer de passer si vous avez des questions
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Frederic Souchu @fsouchu.bsky.social · 16/03/2026
testing out ideas with my #playdate voxel engine 😋
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Frederic Souchu @fsouchu.bsky.social · 10/03/2026
hey c’est cool ça! pour info, je parle totalement la france 😬
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Frederic Souchu @fsouchu.bsky.social · 06/03/2026
#playdate 3d voxels Voxel Earth (Paris location) hi-rez export converted to an optimized tree structure, rendered realtime on device real world size: 500mx500m voxel volume: 844x182x892 blocks
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Frederic Souchu @fsouchu.bsky.social · 28/02/2026
#playdate week-end project: voxel world! running on device - about 1600 solid blocks / 4800 quads #indiedev
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Frederic Souchu @fsouchu.bsky.social · 21/02/2026
Tech demo for #playdate P⭕WER ⭕FF is out! Get your crank ready for #quake like gameplay on the yellow device! Grab for free at: freds72.itch.io/power-off
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Frederic Souchu @fsouchu.bsky.social · 20/02/2026
hey snow! is in the list 😍 if you want to experience it firsthand: play.date/games/snow/
play.date
snow! for Playdate
Skiing that never stops - in 3d
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Frederic Souchu @fsouchu.bsky.social · 17/02/2026
This is going to be your starting place in my incoming #quake #playdate engine demo (insert heavy 1bit dither here 😬)
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Frederic Souchu @fsouchu.bsky.social · 04/02/2026
#playdate quake-ish engine game has a name 🎉 *** P◉WER ◉FF *** insert extra original scenario evil AI corrupting past & future 🤖 #indiedev #gamedev
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Frederic Souchu @fsouchu.bsky.social · 27/01/2026
the plan / the outcome (note the lil 50) or how to improve from 16fps to 50 (with some slack)😬 codebase credit Tengu + bizqwit #playdate #gamedev
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Frederic Souchu @fsouchu.bsky.social · 20/01/2026
Got my copies of Cranko! in mail! Excellent print quality & content looks positively good @cranknockout.bsky.social #playdate
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Frederic Souchu @fsouchu.bsky.social · 18/01/2026
nice review of my game 😙 (and not even sponsored!)
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Frederic Souchu @fsouchu.bsky.social · 10/01/2026
boing boing! #playdate
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Reposted by Frederic Souchu
Lukas @strupf.bsky.social · 07/01/2026
Having a lot of fun building rooms lately. I certainly have to keep my own "playtesting" time in check!
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Frederic Souchu @fsouchu.bsky.social · 07/01/2026
Preview of upcoming #playdate demo level Removed support for sky for now to remove a huge perf bottleneck (and using #quake sunlight settings to the max!) note: captured on device
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Frederic Souchu @fsouchu.bsky.social · 21/12/2025
#pico8 experiment of the weekend, ported: towardsdatascience.com/a-quick-and-... (credits Mole5000 for link!) was interesting to bang my head against Python slicing semantic 😱
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Frederic Souchu @fsouchu.bsky.social · 20/12/2025
#playdate snow! update on it’s way to fix crash on Chamois 😙
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Frederic Souchu @fsouchu.bsky.social · 18/12/2025
a bit late to the party, but #playdate snow! should really be nominated in almost all categories of the 2025 Playdate Community Awards 😜 (ok maybe not Best Puzzle...) Vote here: tinyurl.com/playdateAwar...
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Frederic Souchu @fsouchu.bsky.social · 17/12/2025
What's your new favorite goggle on #playdate snow! ? play.date/dev/catalog/... mine is the far far away variant 🕶️
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Frederic Souchu @fsouchu.bsky.social · 13/12/2025
#playdate snow! "almost winter" update: - new goggles (and new prices, hope you saved during the year :) - leaderboard on Chamois track - rev. A fix (and better perf, yeah!!) Grab your copy at: play.date/games/snow/
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Frederic Souchu @fsouchu.bsky.social · 09/12/2025
weee!! teleport!! #playdate
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Frederic Souchu @fsouchu.bsky.social · 15/11/2025
Depth buffers have their own aesthetic... #playdate #indiedev
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Reposted by Frederic Souchu
Kevin™ @kevinthompson.bsky.social · 01/11/2025
As we come out of spooky season, it's time to start looking ahead to the winter holidays, and the #pico8 advent calendar! The elves are already hard at work on a collection of games for this year's calendar, but we could still use your help. itch.io/jam/pico-8-a...
itch.io
PICO-8 Advent Calendar 2025
A game jam from 2025-10-04 to 2025-12-01 hosted by Kevin™ & Jenny Schmidt (bikibird). Every year, the PICO-8 community comes together to make games that reflect the joys and anxieties of the winter ho...
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Frederic Souchu @fsouchu.bsky.social · 30/10/2025
snow! is in there (😋)- right before some nice update coming for winter! play.date/games/snow/
play.date
snow! for Playdate
Skiing that never stops - in 3d
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Frederic Souchu @fsouchu.bsky.social · 19/10/2025
no better time than spooky October to rediscover #pico8 Demi Daggers! 🗡️ freds72.itch.io/demi-daggers
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Reposted by Frederic Souchu
WIRED @wired.com · 28/09/2025
With almost laughably low power, a monochrome screen, and unique controls, niche-micro console Playdate shouldn't make any sense in a world of modern gaming. Yet, it's near impossible not to love it. www.wired.com/story/three-...
wired.com
3 Years Later, Playdate Is Still Gaming's Best-Kept Secret
With almost laughably low power, a monochrome screen, and unique controls, niche-micro console Playdate shouldn't make any sense in a world of modern gaming. Yet, it's near impossible not to love it.
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Frederic Souchu @fsouchu.bsky.social · 29/07/2025
long summer days? why not make a #doom clone on #pico8? new SDK published with a couple of bug fixes/new features! github.com/freds72/poom...
github.com
GitHub - freds72/poom-sdk: Doom-like SDK for PICO8
Doom-like SDK for PICO8. Contribute to freds72/poom-sdk development by creating an account on GitHub.
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Frederic Souchu @fsouchu.bsky.social · 21/07/2025
got back to #pico8 POOM SDK and fixed some long due texture alignement bugs! new SDK version to be released soon - good time for a total conversion :) art from: @brullov.bsky.social (from old tentative collab!)
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