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SasVel / Game Dev

@sasvel.itch.io
587 followers 1.6K following 239 posts

💾- #indiedev #gamedev based in #Bulgaria. 🃏- Creator of "Kinematic Design" #game studio. ⚔️- Working on Langort, a #fantasy #roguelike. 📔- Also do some #writing! 🐧- #Linux enjoyer. 🚫AI #Wishlist Langort⚔️ store.steampowered.com/app/3071820/…

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SasVel / Game Dev @sasvel.itch.io · 18/09/2026
Same in Bulgaria! Got the spooky number recently
A receipt from KFC for order 666
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Louie Zong @everydaylouie.bsky.social · 15/09/2026
taiko 🐟
a stylized 3d render of a cat playing taiko (except the drum is a can of wet food and the sticks are churu)
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SasVel / Game Dev @sasvel.itch.io · 13/09/2026
Another contender is blockbench! Just came back to me.
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SasVel / Game Dev @sasvel.itch.io · 12/09/2026
And this is an image from the final #render of one of the animations and the 3D model for comparison. #gamedev #indiedev #blender #3D #modelling #3Dmodel #screenshotsaturday
RenderBlender model paused mid-animation.
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SasVel / Game Dev @sasvel.itch.io · 12/09/2026
For this #screenshotsaturday, I'm still animating the shroom boss. The desired effect is starting to show though! It's quite challenging to animate something that doesn't know how to move. #gamedev #indiedev #blender #3D #modelling #3Dmodel
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SasVel / Game Dev @sasvel.itch.io · 12/09/2026
ONLY if you have water with them. Chips dehydrate yk
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SasVel / Game Dev @sasvel.itch.io · 12/09/2026
It is a pro-snack household.
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SasVel / Game Dev @sasvel.itch.io · 12/09/2026
How my girl is shining after getting her little treat (enough food for 2 people. She will eat it at 3 separate sittings)
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SasVel / Game Dev @sasvel.itch.io · 12/09/2026
Good read, I share your opinions for sure. Even if AI was good enough to take over all my coding needs, I'd find it incredibly scary to just...let myself rot. I find fulfillment and a sense of accomplishment in what I do, but it also makes me develop as a person. Letting that go would mean death.
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SasVel / Game Dev @sasvel.itch.io · 12/09/2026
That's okay, I understand. Thank you!
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SasVel / Game Dev @sasvel.itch.io · 12/09/2026
Greatly appreciated!
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SasVel / Game Dev @sasvel.itch.io · 12/09/2026
I've seen a lot of people using picoCAD for simular effects. Can't say personally, but it looks like the right tool for the job. Another alternative would be texture painting directly in Blender, I'm sure there is a way to do PSX type texturing in it.
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SasVel / Game Dev @sasvel.itch.io · 12/09/2026
I'd like to be considered for one of the packs, if there is space in any of them, no hard feelings otherwise!
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SasVel / Game Dev @sasvel.itch.io · 11/09/2026
Whimsical to the max, love it!
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Harlequin Diver @harlequindiver.bsky.social · 11/09/2026
I've never had much luck promoting my game on social media, but it would be deeply appreciated if you could share this post, especially if you enjoy weird little experimental and artsy narrative games, that are the same price as a cup of coffee! store.steampowered.com/app/4693460/... #indiegames
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Sabboo Tabboo 🎩| working on PROJECT ZWILLING @sabakudoesart.bsky.social · 11/09/2026
Everyone wants a piece #pixelart #horror #pixel_dailies theme #gradient for @pixeldailies.bsky.social
pixel art illustration depicting a severed head of some kind of fantasy creature with webbed ears and flowers and horns and white glowing eyes, which is held up by two hands sticking out from a sea of more hands. All hands seem to aggresively stretch towards the head of the creature. The hands and the sky in the background are in black and white while the head is tinted in blue green and yellow colors and is bleeding a colorful rainbow of colors from its open throat and mouth.
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SasVel / Game Dev @sasvel.itch.io · 11/09/2026
I'd love to be included, if you'd have me. I do pixel art, but mostly 3D renders which I draw over, like in Dead Cells. It's not classic pixel art for sure, so no hard feelings. Classic pixel-by-pixel art in my upcoming game is mainly the UI, items, icons, cards, etc.
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SasVel / Game Dev @sasvel.itch.io · 11/09/2026
Sadly I'm not the owner.
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SasVel / Game Dev @sasvel.itch.io · 11/09/2026
The owner of the pack has a post with the pack linked, ask in the comments. I'm sure they would add you.
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SasVel / Game Dev @sasvel.itch.io · 11/09/2026
Another awesome pack with amazing gamedevs. Genuinely inspiring! go.bsky.app/4mLnBDY #gamedev #indiedev #game #art #noai
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SasVel / Game Dev @sasvel.itch.io · 11/09/2026
Thank you!
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SasVel / Game Dev @sasvel.itch.io · 11/09/2026
Heyo, I'd love to participate! I'm a solo game dev, doing my games from scratch with whatever skills I have. Trying my best to post consistently, but with a day job it do be tough. I'll try to pick it up soon though!
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Team Lazerbeam @teamlazerbeam.bsky.social · 09/09/2026
What happens if you look up? We've been getting heaps of questions like this. Our whole game is made out of 1000s of layers of hand drawn illustrations, so understandable that people are curious. Here's how we handle how the player looks around: #gamedev #indiedev #indiegames
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SasVel / Game Dev @sasvel.itch.io · 09/09/2026
Feeling pretty drained due to my day job lately. Doing something with my hands always gets my #creative juices moving and #drawing little #MTG #proxies is just so fun. I just doodle something and if it turns out good - BAM I have a new #card! Just realized I forgot the cost. And that is... okay.
My new hand-drawn Sol Ring proxy!My new hand-drawn Sol Ring proxy!My new hand-drawn Sol Ring proxy!
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SasVel / Game Dev @sasvel.itch.io · 09/09/2026
Very welcome, keep up the good work!
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SasVel / Game Dev @sasvel.itch.io · 09/09/2026
⚔️🍄Some more #stylized renders of the new #boss! Long forgotten, beaten and defeated, it rises with a new purpose. store.steampowered.com/app/3071820/... #gamedev #indiedev #mushroom #pixelart #pixel #roguelike #deckbuilder #dither #godotengine #godot
Black, red, green dithered renderGreen/red render Red/purple render
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SasVel / Game Dev @sasvel.itch.io · 07/09/2026
🍄🦴"Where it walks, the roots remember." Long forgotten, beaten and defeated, it rises with a new purpose. ⚔️This is a #stylized #render of a #boss in Langort, #wishlist now! store.steampowered.com/app/3071820/... #gamedev #indiedev #mushroom #pixelart #pixel #roguelike #deckbuilder #dither
Teaser poster for "The Forgotten" (name is work in progress)
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SasVel / Game Dev @sasvel.itch.io · 07/09/2026
Been using them in Langort, being able to spot which custom node is which from a glance is a gamechanger. Highly recommend if your node tree looks like a Christmas tree.
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SasVel / Game Dev @sasvel.itch.io · 06/09/2026
Thanks for having me! Yeah, it's so much different than anything I've dabbled before, since my hobbies have all been visual in some shape or form. So hard to wrap my head around!
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SasVel / Game Dev @sasvel.itch.io · 05/09/2026
Sounds very useful, good stuff
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SasVel / Game Dev @sasvel.itch.io · 05/09/2026
Is that Everything the game? Love that game.
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SasVel / Game Dev @sasvel.itch.io · 05/09/2026
I'd love to be a part of it! I do games, draw assets, write occasionally and have recently started dabbling (slowly) into composing my own music.
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SasVel / Game Dev @sasvel.itch.io · 05/09/2026
Genuinely grateful to be a part of these, my follow count is steadily increasing because of it! Hopefully people coming from the starter packs will engage with my stuff, not just have a dead following though.
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Otto Ojala @ottoojala.com · 05/09/2026
www.ottoojala.com/stuff/promot... Promote any Itchio game on my website. There's a good chance this is a terrible idea. Might delete later...
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SasVel / Game Dev @sasvel.itch.io · 05/09/2026
Oh that's so cool! Hopefully mine stays a while 😅
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SasVel / Game Dev @sasvel.itch.io · 21/08/2026
Been hard at work figuring out all the bits and pieces for the #campaign mode in Langort. Have it all planned out now! The #shroom #folk are walking #mushrooms, using Salvein #ore to store their #memories. These weird dudes have a #quest chain all about them! #gamedev #indiedev #screenshotsaturday
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Eternal Skies TCG RPG @eternalskies.neocities.org · 18/08/2026
Creativity is the most important and least valued skill in engineering disciplines.
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SasVel / Game Dev @sasvel.itch.io · 17/08/2026
Am I cool enough for your cool starter pack? I have dinosaurs, beer, guns and monsters! bsky.app/profile/sasv...
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SasVel / Game Dev @sasvel.itch.io · 17/08/2026
She deserves to be seen to be honest, I need to post more of her!
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SasVel / Game Dev @sasvel.itch.io · 17/08/2026
A bit late, but here is my little bugger!
Pic of my cat.
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SasVel / Game Dev @sasvel.itch.io · 17/08/2026
Played that on the Steam Deck, an incredibly polished experience! Id definitely check it out on mobile!
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SasVel / Game Dev @sasvel.itch.io · 17/08/2026
This is Langort, an ongoing project of mine that is pure blood, sweat and tears. Everything I do is made by me (and friends) and it will stay that way. I'd love to be included in the starter pack! store.steampowered.com/app/3071820/...
store.steampowered.com
Langort on Steam
Langort is a roguelite deck-building hack-and-slash where you are a swashbuckling hero on a quest to defeat the Lich Queen. Fight endless hordes of undead, growing more powerful with every kill.
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SasVel / Game Dev @sasvel.itch.io · 15/08/2026
I've been working on a solid pipeline for creating enemies. A #Blender script exports sprites from 8 directions and sorts them in folders. I've standardised the #animations from the #Godot side too. In theory, making enemies would be a breeze now! #screenshotsaturday #gamedev #indiedev
Small shroom modelBig shroom sprite after compositing.First drafts on paper.Blender script
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SasVel / Game Dev @sasvel.itch.io · 15/08/2026
Cute little bugger, I'll chrck out the Steam page for sure!
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SasVel / Game Dev @sasvel.itch.io · 15/08/2026
Awesome initiative, I'd love to be a psrt of the packs, if you'd have me. Everything I create is entirely by me (and friends) and it will stay that way.
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Anna 🌿👁️ @annacwebs.bsky.social · 09/08/2026
All of this applies to games too, btw :)
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SasVel / Game Dev @sasvel.itch.io · 07/08/2026
Absolute slay.
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SasVel / Game Dev @sasvel.itch.io · 27/07/2026
@godotengine.org on it's path to world domination 😌 #godot
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SasVel / Game Dev @sasvel.itch.io · 26/07/2026
Exactly, building on previous ideas and being transformed by them. Wrote a little article touching on this topic recently. open.substack.com/pub/sasvel/p...
open.substack.com
Your Great Work does not matter.
Thoughts about creativity and sacrifice.
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SasVel / Game Dev @sasvel.itch.io · 26/07/2026
I'd like to share a #music pack I bought recently - Ogg Music Mega Pack by soundimage.org. All the tracks are actually #free to use! Only caveat is, you have to download them one by one, and the dude has around 1500 individual pieces...and come on it's 30 bucks. #gamedev #indiedev #solodev #sound
soundimage.org
Soundimage.org | Thousands of free original music tracks, sounds and images for your projects by Eric Matyas
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