SasVel / Game Dev @sasvel.itch.io · 13/09/2026Another contender is blockbench! Just came back to me. 110
SasVel / Game Dev @sasvel.itch.io · 12/09/2026And this is an image from the final #render of one of the animations and the 3D model for comparison. #gamedev #indiedev #blender #3D #modelling #3Dmodel #screenshotsaturday 082
SasVel / Game Dev @sasvel.itch.io · 12/09/2026For this #screenshotsaturday, I'm still animating the shroom boss. The desired effect is starting to show though! It's quite challenging to animate something that doesn't know how to move. #gamedev #indiedev #blender #3D #modelling #3Dmodel 1152
SasVel / Game Dev @sasvel.itch.io · 12/09/2026ONLY if you have water with them. Chips dehydrate yk 010
SasVel / Game Dev @sasvel.itch.io · 12/09/2026How my girl is shining after getting her little treat (enough food for 2 people. She will eat it at 3 separate sittings) 140
SasVel / Game Dev @sasvel.itch.io · 12/09/2026Good read, I share your opinions for sure. Even if AI was good enough to take over all my coding needs, I'd find it incredibly scary to just...let myself rot. I find fulfillment and a sense of accomplishment in what I do, but it also makes me develop as a person. Letting that go would mean death. 010
SasVel / Game Dev @sasvel.itch.io · 12/09/2026I've seen a lot of people using picoCAD for simular effects. Can't say personally, but it looks like the right tool for the job. Another alternative would be texture painting directly in Blender, I'm sure there is a way to do PSX type texturing in it. 110
SasVel / Game Dev @sasvel.itch.io · 12/09/2026I'd like to be considered for one of the packs, if there is space in any of them, no hard feelings otherwise! 110
Reposted by SasVel / Game DevHarlequin Diver @harlequindiver.bsky.social · 11/09/2026I've never had much luck promoting my game on social media, but it would be deeply appreciated if you could share this post, especially if you enjoy weird little experimental and artsy narrative games, that are the same price as a cup of coffee! store.steampowered.com/app/4693460/... #indiegames 23027
Reposted by SasVel / Game DevSabboo Tabboo 🎩| working on PROJECT ZWILLING @sabakudoesart.bsky.social · 11/09/2026Everyone wants a piece #pixelart #horror #pixel_dailies theme #gradient for @pixeldailies.bsky.social 16677157
SasVel / Game Dev @sasvel.itch.io · 11/09/2026I'd love to be included, if you'd have me. I do pixel art, but mostly 3D renders which I draw over, like in Dead Cells. It's not classic pixel art for sure, so no hard feelings. Classic pixel-by-pixel art in my upcoming game is mainly the UI, items, icons, cards, etc. 110
SasVel / Game Dev @sasvel.itch.io · 11/09/2026The owner of the pack has a post with the pack linked, ask in the comments. I'm sure they would add you. 020
SasVel / Game Dev @sasvel.itch.io · 11/09/2026Another awesome pack with amazing gamedevs. Genuinely inspiring! go.bsky.app/4mLnBDY #gamedev #indiedev #game #art #noai 1122
SasVel / Game Dev @sasvel.itch.io · 11/09/2026Heyo, I'd love to participate! I'm a solo game dev, doing my games from scratch with whatever skills I have. Trying my best to post consistently, but with a day job it do be tough. I'll try to pick it up soon though! 110
Reposted by SasVel / Game DevTeam Lazerbeam @teamlazerbeam.bsky.social · 09/09/2026What happens if you look up? We've been getting heaps of questions like this. Our whole game is made out of 1000s of layers of hand drawn illustrations, so understandable that people are curious. Here's how we handle how the player looks around: #gamedev #indiedev #indiegames 226437
SasVel / Game Dev @sasvel.itch.io · 09/09/2026Feeling pretty drained due to my day job lately. Doing something with my hands always gets my #creative juices moving and #drawing little #MTG #proxies is just so fun. I just doodle something and if it turns out good - BAM I have a new #card! Just realized I forgot the cost. And that is... okay. 070
SasVel / Game Dev @sasvel.itch.io · 09/09/2026⚔️🍄Some more #stylized renders of the new #boss! Long forgotten, beaten and defeated, it rises with a new purpose. store.steampowered.com/app/3071820/... #gamedev #indiedev #mushroom #pixelart #pixel #roguelike #deckbuilder #dither #godotengine #godot 0142
SasVel / Game Dev @sasvel.itch.io · 07/09/2026🍄🦴"Where it walks, the roots remember." Long forgotten, beaten and defeated, it rises with a new purpose. ⚔️This is a #stylized #render of a #boss in Langort, #wishlist now! store.steampowered.com/app/3071820/... #gamedev #indiedev #mushroom #pixelart #pixel #roguelike #deckbuilder #dither 0192
SasVel / Game Dev @sasvel.itch.io · 07/09/2026Been using them in Langort, being able to spot which custom node is which from a glance is a gamechanger. Highly recommend if your node tree looks like a Christmas tree. 150
SasVel / Game Dev @sasvel.itch.io · 06/09/2026Thanks for having me! Yeah, it's so much different than anything I've dabbled before, since my hobbies have all been visual in some shape or form. So hard to wrap my head around! 020
SasVel / Game Dev @sasvel.itch.io · 05/09/2026I'd love to be a part of it! I do games, draw assets, write occasionally and have recently started dabbling (slowly) into composing my own music. 120
SasVel / Game Dev @sasvel.itch.io · 05/09/2026Genuinely grateful to be a part of these, my follow count is steadily increasing because of it! Hopefully people coming from the starter packs will engage with my stuff, not just have a dead following though. 120
Reposted by SasVel / Game DevOtto Ojala @ottoojala.com · 05/09/2026www.ottoojala.com/stuff/promot... Promote any Itchio game on my website. There's a good chance this is a terrible idea. Might delete later... 55210
SasVel / Game Dev @sasvel.itch.io · 21/08/2026Been hard at work figuring out all the bits and pieces for the #campaign mode in Langort. Have it all planned out now! The #shroom #folk are walking #mushrooms, using Salvein #ore to store their #memories. These weird dudes have a #quest chain all about them! #gamedev #indiedev #screenshotsaturday 0164
Reposted by SasVel / Game DevEternal Skies TCG RPG @eternalskies.neocities.org · 18/08/2026Creativity is the most important and least valued skill in engineering disciplines. 1386
SasVel / Game Dev @sasvel.itch.io · 17/08/2026Am I cool enough for your cool starter pack? I have dinosaurs, beer, guns and monsters! bsky.app/profile/sasv... 010
SasVel / Game Dev @sasvel.itch.io · 17/08/2026She deserves to be seen to be honest, I need to post more of her! 110
SasVel / Game Dev @sasvel.itch.io · 17/08/2026Played that on the Steam Deck, an incredibly polished experience! Id definitely check it out on mobile! 020
SasVel / Game Dev @sasvel.itch.io · 17/08/2026This is Langort, an ongoing project of mine that is pure blood, sweat and tears. Everything I do is made by me (and friends) and it will stay that way. I'd love to be included in the starter pack! store.steampowered.com/app/3071820/...store.steampowered.comLangort on SteamLangort is a roguelite deck-building hack-and-slash where you are a swashbuckling hero on a quest to defeat the Lich Queen. Fight endless hordes of undead, growing more powerful with every kill. 030
SasVel / Game Dev @sasvel.itch.io · 15/08/2026I've been working on a solid pipeline for creating enemies. A #Blender script exports sprites from 8 directions and sorts them in folders. I've standardised the #animations from the #Godot side too. In theory, making enemies would be a breeze now! #screenshotsaturday #gamedev #indiedev 0248
SasVel / Game Dev @sasvel.itch.io · 15/08/2026Cute little bugger, I'll chrck out the Steam page for sure! 110
SasVel / Game Dev @sasvel.itch.io · 15/08/2026Awesome initiative, I'd love to be a psrt of the packs, if you'd have me. Everything I create is entirely by me (and friends) and it will stay that way. 010
Reposted by SasVel / Game DevAnna 🌿👁️ @annacwebs.bsky.social · 09/08/2026All of this applies to games too, btw :) 3599197
SasVel / Game Dev @sasvel.itch.io · 27/07/2026@godotengine.org on it's path to world domination 😌 #godot 020
SasVel / Game Dev @sasvel.itch.io · 26/07/2026Exactly, building on previous ideas and being transformed by them. Wrote a little article touching on this topic recently. open.substack.com/pub/sasvel/p...open.substack.comYour Great Work does not matter.Thoughts about creativity and sacrifice. 000
SasVel / Game Dev @sasvel.itch.io · 26/07/2026I'd like to share a #music pack I bought recently - Ogg Music Mega Pack by soundimage.org. All the tracks are actually #free to use! Only caveat is, you have to download them one by one, and the dude has around 1500 individual pieces...and come on it's 30 bucks. #gamedev #indiedev #solodev #soundsoundimage.orgSoundimage.org | Thousands of free original music tracks, sounds and images for your projects by Eric Matyas 0102