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Rune Berg

@runeberg.social
584 followers 82 following 271 posts

Sr Dev @RiotGames. Khronos OpenXR advisory panel member. Worked on SteamVR & OpenXR @valvesoftware, @unrealengine.

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Rune Berg @runeberg.social · 05/10/2026
Got OpenXR running on Apple Vision Pro with vision-openxr, my experimental runtime. Godot uses Metal, my C++ xrlib demo uses Vulkan via MoltenVK and shares OpenXR code with Meta Quest. github.com/1runeberg/xr... #OpenXR #visionOS #Vulkan
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Rune Berg @runeberg.social · 19/06/2026
❤️
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Rune Berg @runeberg.social · 11/01/2026
Steam link does work in Vision Pro :) just that TFT isn’t on Steam.
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Rune Berg @runeberg.social · 10/01/2026
Spending the weekend chilling with some games on Vision Pro. With TFT, it took a bit of finagling to get everything hooked up since it doesn’t have native Mac support and there’s no Steam Link, but got it working nicely now. Note: no work context involved here, just for fun!
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Rune Berg @runeberg.social · 04/01/2026
Been getting into TFT over the last 3 weeks after my Riot Games denewb. Did a test Twitch stream today and caught myself hitting Silver I! 🥳 Follow to see if I can reach Gold at some point - or fall back to the depths of Silver 😅 Either way it'll be a fun ride. www.twitch.tv/videos/26604...
twitch.tv
Highlight: Test Game Stream - TFT - 1runeberg on Twitch
1runeberg went live on Twitch. Catch up on their Teamfight Tactics VOD now.
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Kcline aka Food Wizard @foodwizard.bsky.social · 15/11/2025
First… the Steam Deck Now… Steam Controller, Steam Machine & Steam Frame. Welcome to the family you awesome and powerful lil siblings. So proud of all the hard work of our Hardware department. Smart, creative and genuinely great people🥳 m.youtube.com/watch?v=OmKr...
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Rune Berg @runeberg.social · 11/10/2025
Now in Sydney for a new job adventure (more soon)… for now, enjoying the first bbq of the season! 🍖🌉
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Mark Schramm #VR #AR #MR @markschramm.bsky.social · 27/08/2025
Any NZ devs here attending #NZGDC? I'm going and would love to hang out with Kiwi #XR devs. Also, come to my talk 🙂
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Rune Berg @runeberg.social · 28/07/2025
Updated my native (C++20) OpenXR library + Vulkan renderer to support several new spec extensions - incl. first & most recent official standards I co-authored for Valve: Hand Joints Motion Range and Hand Interaction. youtu.be/SY8_EadeGvI
youtu.be
xrlib - demo #6 handinteractionsxr
YouTube video by Rune Berg
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Polyarc Games @polyarcgames.com · 15/07/2025
Polyarc is hiring! 💚🎮 We are a flexible remote studio committed to collaboration, mentorship, accountability, and creative expression. 🎨 𝗣𝗹𝗲𝗮𝘀𝗲 𝘀𝗵𝗮𝗿𝗲 𝗳𝗼𝗿 𝗯𝗿𝗼𝗮𝗱𝗲𝗿 𝘃𝗶𝘀𝗶𝗯𝗶𝗹𝗶𝘁𝘆! 🎯 Principal Project Manager 🎨 Creative Services Director #gamejobs #gamedev
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Rune Berg @runeberg.social · 01/06/2025
I think it’ll depend on the gameplay as it might get tiring after a while. If the spells are Skyrim style - clear, paced, separated syllables - could work great across a range of different users I reckon.
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Rune Berg @runeberg.social · 28/05/2025
Love the art style! Congrats!
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Rune Berg @runeberg.social · 15/05/2025
Love the portability of the #SteamDeck, but sometimes you just want a giant screen - #AppleVisionPro currently fills this gap.
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Rune Berg @runeberg.social · 05/05/2025
AVP finally arrived? :)
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Rune Berg @runeberg.social · 03/05/2025
Landslide! Thrilled to see Labor win. Normally don't mind the usual swings between Labor+Greens and Liberals+Nationals, the Liberal leader's recent dog whistling pushed me to vote Labor instead of my usual Greens. Bonus: Lost his seat held by Liberals for 24 yrs! Go trumpin get a thumpin I guess?
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Rune Berg @runeberg.social · 03/05/2025
It certainly changed my lifestyle. It’s a headset I grab again-and-again not because I need to work “on” it, but coz I honestly enjoy using it. They’ve got a lot of things right with this one. I hope the market reflects this in time.
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Rune Berg @runeberg.social · 03/05/2025
Australia votes … only in Aus 😂 Photo by Jessica Hromas/The Guardian
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Bastiaan Olij @mux213.bsky.social · 03/02/2025
One more week before the Godot XR Game jam starts! itch.io/jam/godot-xr...
itch.io
Godot XR Game Jam - Feb 2025
A game jam from 2025-02-10 to 2025-02-24 hosted by Bastiaan Olij & malcolm.nixon@gmail.com. Welcome to the third Godot XR Game jam This game jam is organised by the Godot XR Community and offers a fun...
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Polyarc Games @polyarcgames.com · 24/01/2025
Want to see something cool? We revisited the real library that inspired the one in Moss! (Location: Suzzallo Library on the University of Washington campus in Seattle, WA) This would be perfect paired with the Moss Book 2 soundtrack: youtube.com/playlist?lis... #GameDev #MR #VRgaming #cozygame 🎮
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Rune Berg @runeberg.social · 21/01/2025
Likewise! Yeah been a while! 🚀
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Rune Berg @runeberg.social · 21/01/2025
Nice! Cool gig.
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Rune Berg @runeberg.social · 16/01/2025
Not yet. But had a similar issue in OpenXR - had reports on SteamVR crashing seemingly randomly, until I finally traced it to a third party api layer 😔
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Rune Berg @runeberg.social · 16/01/2025
Great product intro. Looks solidly built. Not too sure about that cartridge like connector on the side but of the main unit though. Giving me ptsd from old Nintendo game cartridges.
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OpenXR @openxr.org · 16/01/2025
At SIGGRAPH Asia, we hosted an OpenXR Birds of a Feather featuring the latest advancements, challenges, and best practices in leveraging #OpenXR's versatile framework. The BOF was recorded and is now available: www.youtube.com/watch?v=GXYe...
youtube.com
OpenXR Birds of a Feather at SIGGRAPH Asia 2024
YouTube video by The Khronos Group
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Rune Berg @runeberg.social · 15/01/2025
Yeah I get this - sometimes you can be too “in” your code, a fresh perspective often helps.
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Rune Berg @runeberg.social · 15/01/2025
Check out zen space desks based in qld. They have large ones and even L-shaped standing ones. Pretty solid and you can customize quite a bit.
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Rune Berg @runeberg.social · 12/01/2025
Coming up, Episode III
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Rune Berg @runeberg.social · 08/01/2025
What are those white discs? Cheese?
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Rune Berg @runeberg.social · 04/01/2025
Thanks J! ❤️
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Rune Berg @runeberg.social · 04/01/2025
Testing input, render modes & PBR tonemap in my latest #xrlib demo, with some #mixedreality magic ✨ xrlib is my lightweight #openxr C++ wrapper and renderer for native XR apps. 🔗 Code & demos: github.com/1runeberg/xrlib 🎮 Join XR dev chat: discord.gg/PNRFThSVrj 📺 Demo: youtu.be/gKtBfLZGCbk
youtu.be
xrlib - demo #5: inputxr
YouTube video by Rune Berg
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Rune Berg @runeberg.social · 21/12/2024
Nice!
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Polyarc Games @polyarcgames.com · 20/12/2024
Hey Bsky, we're giving away a Quest 3S headset for every new 1,000 followers we gain during the holidays. 🎁🎄 To enter: 1️⃣ Follow us! 2️⃣ Repost this post! 3️⃣ Tag 3 friends who you think deserve a headset this holiday! We'll announce the winners in January!! #games #indiegame 🎮 #vr #gaming
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Toast Interactive | Max Mustard Out Now! @toastinteractive.bsky.social · 20/12/2024
A special Christmas message from Richie himself! 🎄 We're giving away over $2000 of prizes in Richie's Plank Experience and all you have to do is play the new Santa Simulator mode. The highest scores will win! Good luck and happy holidays. 🎁 #VR #VirtualReality
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Rune Berg @runeberg.social · 14/12/2024
Working on my skinning pipeline: GLTF → OpenXR+Vulkan → GLSL. Left: Decent result with just palm and wrist. Center: My actual hand with debug markers. Right: Lovecraft would be proud! Or perhaps I should just tag this 'Generative AI Skinning' and call it a day! 😅 youtu.be/gdzcg7_cTKU
youtu.be
When hand tracking goes tentacular
YouTube video by Rune Berg
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Mark Schramm #VR #AR #MR @markschramm.bsky.social · 12/12/2024
Video premiering now. There is also a key giveaway :) www.youtube.com/watch?v=0xCo... #VR #AR #MR #MixedReality #games
youtube.com
Bestinvr.games: A Message From VR Devs In 2024
YouTube video by UploadVR
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Rune Berg @runeberg.social · 06/12/2024
Congrats! 🥂
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Rune Berg @runeberg.social · 01/12/2024
😲🤤
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Rune Berg @runeberg.social · 30/11/2024
I’d check if the ipd setting is optimal for you. A great game you may want to consider as well is Moss. It’s seated, minimal head movement, focused visuals and just a darn great game (imo) esp if you’re into puzzles/adventure games.
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Rune Berg @runeberg.social · 25/11/2024
Mixing realities - this was super fun! Notes here: github.com/1runeberg/Op... Code and prebuilt apks: github.com/1runeberg/Op... youtu.be/W3YAwFI2NHg
youtu.be
OpenXR Provider v2: Mixing realities
YouTube video by Rune Berg
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Rune Berg @runeberg.social · 25/11/2024
I feel ppl who are VR-hesitant might feel more comfortable being able to peek out and see a comforting face #openxr #passthrough #xr #vr github.com/1runeberg/Op... youtube.com/shorts/2koYg...
youtube.com
OpenXR Provider v2 - There's just something compelling being able to traverse realities.
YouTube video by Rune Berg
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Rune Berg @runeberg.social · 25/11/2024
Bit of fun traversing realities: #EyeTracking #Passthrough and custom Vulkan graphics pipelines for my #OpenXR library. This is Demo 9: Hidden Worlds. Code and binaries here: github.com/1runeberg/Op... youtube.com/shorts/ZY5lq...
youtube.com
OpenXR Provider v2: Eye Tracking
YouTube video by Rune Berg
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Rune Berg @runeberg.social · 25/11/2024
Haven't posted an intro yet! XR Developer, ex-Valve contractor on SteamVR/OpenXR, now a Khronos OpenXR Advisory Panel member. Sharing vids I couldn’t import from Twitter. Currently working on a #MixedReality project powered by my custom #OpenXR library. A thread 👇 youtube.com/shorts/EtRna...
youtube.com
OpenXR Provider v2: Portals
YouTube video by Rune Berg
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Mike Nisbet @mikesky.dev · 13/11/2024
I'm putting together a starter pack of individuals and companies championing OpenXR! 🙌 Are you working on an OpenXR based engine, runtime, extension, API layer? Writing docs or tutorials to help people get started? Please reach out and I'll add you to the list! go.bsky.app/LRHRUMo
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Toast Interactive | Max Mustard Out Now! @toastinteractive.bsky.social · 01/11/2024
An important message from our team at Toast Interactive.
We have difficult news to share with the VR community. Last week, we made the difficult decision to reduce the Toast Interactive team. Ten of our talented colleagues, fellow devs, and friends have been affected. Without their contributions, we never would have created an award-winning game like Max Mustard. And while Max is one of the highest-rated games on both PSVR2 and Meta Quest, it sadly can't sustain a large indie team. We want to do everything possible to support the future of all affected. Their award-winning work speaks for itself! So if you're a developer, publisher, or recruiter in need of talent, please get in touch with us. Our remaining team at Toast is dedicated to delivering incredible experiences and we all appreciate your support during this challenging time.
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Rune Berg @runeberg.social · 29/10/2024
This mode craves for passthrough levels too I reckon 🤓
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Rune Berg @runeberg.social · 29/10/2024
lol. Where are the red backs?
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Rune Berg @runeberg.social · 28/10/2024
Neat idea. I wonder how it is for comfort. Reminds of that professor in Harry Potter with the detachable eye. Cool concept.
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Rune Berg @runeberg.social · 15/08/2024
Open-sourced my standalone interface app for #Ollama & #OpenAI LLMs. No containers/tools needed. Chats are managed as local json and optionally encrypt with assets. Executables in releases. No signing certs atm, so consider sponsoring if useful :) 🔗 github.com/1runeberg/confichat
github.com
GitHub - 1runeberg/confichat: Lightweight, standalone, multi-platform, and privacy focused local LLM chat interface with optional encryption
Lightweight, standalone, multi-platform, and privacy focused local LLM chat interface with optional encryption - 1runeberg/confichat
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Rune Berg @runeberg.social · 13/08/2024
Been tinkering w/ a privacy-focused chat app #ConfiChat . Handles local models via @ollama and online @OpenAI w/ local history encryption. Looking for beta testers but planning to open-source this w/e. Pls let me know if I should keep the "cutesy" branding. Not so sure about it
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Rune Berg @runeberg.social · 31/07/2024
Always felt foreign language practice is a great use for #LLMs First attempt at fine-tuning Meta's llama3.1 (via @ollama ) to help with my now rusty German - lived in Germany for 5 years but have been away for as long. Great immersion substitute I think! (red: AI, yellow: me)
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